Probably the most unorthodox character I have ever played, EVER.
Actually never knew that you could otg off of Pharoahs Magic. I have a pretty solid[Read:BASIC] combo with a Ken expan assist(I play a very wack Low tier of Anak/Ken/Thanos).
Cant remember it for sure, but it Might've been c.lk,lp,hk+Ken assist(HK ken assist at the same time), Pharoahs Magic(HK,LP-LK,HP), Dash in,c.lk(OTG),Launch and then im buttfucked at what to do in the air.
Again, tips would be very much appreciated.I think it might've been Bill that, *ahem* "Unleashed his load all over Lennys MSP and broke his resets by mashing buttons"
What i would do, given your team, is dash in -> lk OTG -> c.hp(launch) + call thanos -> j.lp,lk,mp,hp -> thanos bubble hits -> Land -> whatever.
The air combo has to be done quite slowly, otherwise the bubble won't hit. TBH i havent landed a Pharaohs Magic when ive had thanos available before, so im not entirely sure if it will work properly. But thats the first theory that pops into my head.
What i do when i land a pharaohs magic with my regular team is just a standard air combo into his cobra super. (Yawn) Its easier, but not as cool. Though you have the option of DHCing. Although DHCing into Ken probably isnt going to give you the best results.
Thats a nice combo into Pharaohs Magic. I tend to only get it off of a DHC, but i might have to start messing around with Ken, because your team sounds REALLY interesting.
doll infinite is what u want bro
Not much of an infinite if you jump the fuck away from his next launch. Though cursing someone is still cool
Quote from: stereomonkey on April 12, 2010, 10:19:11 PM
Not much of an infinite if you jump the fuck away from his next launch. Though cursing someone is still cool
jump back doesnt equal escape
you can still catch and launch them but it can be escaped if your lucky
Yea its pretty easy to telegraph the dolls jump. And if they dont jump to try to fake you out, they get launched anyway.
Still, not really a guaranteed infinite
what if i jump forward :P
Quote from: stereomonkey on April 13, 2010, 07:07:34 AM
Still, not really a guaranteed infinite
Dude, you say that like its shit easy to get out of. Of course its a guaranteed infinite. Against any Anakaris that isnt retarded, if you get cursed, youre going to be caught in it
Dropping the curse infinite is no different to dropping ROM or the IM infinite. Its all execution. It IS a guaranteed infinite, but you have to watch what the opponent is doing. Just like you have to watch sentinels height when youve got him in the IM inf.
Quote from: iRONsoL on April 13, 2010, 08:30:55 AM
what if i jump forward :P
Then i wait for you to get to the top of your jump arc and launch you anyway.
I guess, oh well I'll take my chances randomly jumping in all areas :)
Quote from: stereomonkey on April 13, 2010, 10:11:44 AM
I guess, oh well I'll take my chances randomly jumping in all areas :)
Its a good plan to be fair. Increases the chances of the anakaris player fucking it up. But most of them are used to people doing it. And its still a better plan than just standing there. And dont forget to mash so that the curse ends faster.
the mashing i was not aware of.
Quote from: samurai black on April 13, 2010, 11:05:41 AM
the mashing i was not aware of.
I too was not aware of this
but like you said random jumps can get you out of it if your lucky
to be fair its probably better then mags hyper grav xx tempest super
Neither was I until a random mashed it at yifans, and i was like, "wtf that curse didn't last very long"
Sweet, mash and jump now. Thanks Bill :)