New Zealand Fighting Game Forum

General Category => Game Releases => Topic started by: fluxcore on January 15, 2007, 10:21:12 AM

Title: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on January 15, 2007, 10:21:12 AM
Release date: 20 April, 2007
gpstore: http://www.gpstore.co.nz/Games/1536414.html (http://www.gpstore.co.nz/Games/1536414.html)

FINALLY the local release of CCC2!!! Most importantly this includes an arcade perfect port of Super Street Fighter 2: Turbo, widely regarded as the best Street Fighter to date. This is NOT a release to be passed up!

Also has games such as 1941, Strider, Street Fighter 1, Quiz & Dragons... and about 20 more.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) 23/02
Post by: fluxcore on February 22, 2007, 10:29:40 AM
Just a heads up, this is due for release tomorrow! Retail price is ~80 smackers.

Here's the full game list:
   1. 1941
   2. Avengers
   3. Black Tiger
   4. Block Block
   5. Captain Commando
   6. Eco Fighters
   7. Knights of the Round
   8. King of Dragons
   9. Last Duel
  10. Mega Twins
  11. Magic Sword
  12. Quiz and Dragons
  13. Side Arms
  14. The Speed Rumbler
  15. Street Fighter I
  16. Super Street Fighter II Turbo
  17. Strider
  18. Three Wonders
  19. Tiger Road
  20. Varth

Each game has 3 save slots that you can save to at any time, and bonus areas with art and whatnot.
SSF2T also has tutorial vids, which are viewable on sirlin's site here (http://www.sirlin.net/?p=166)

For you cheaters here's the code to unlock everything:
(at title screen) Left on d-pad, Right on d-pad, Up on d-pad, Down on d-pad, L1, R1, L1, R1

--flux
Title: Re: Capcom Classics Collection 2 (PS2) 23/02
Post by: stereomonkey on February 22, 2007, 10:45:44 AM
All I need to do is make a stick for the PS2 :D
Title: Re: Capcom Classics Collection 2 (PS2) 02/03
Post by: fluxcore on February 23, 2007, 10:33:40 AM
GPStore updated their release date to 02/03... so there you have it.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) 02/03
Post by: Eddy_COMBO on February 23, 2007, 11:07:08 AM
Quote from: fluxcore on February 23, 2007, 10:33:40 AM
GPStore updated their release date to 02/03... so there you have it.

--flux

Well that just sucks but it aint the first time this has happened *sigh*
Title: Re: Capcom Classics Collection 2 (PS2) 09/03
Post by: fluxcore on March 03, 2007, 03:44:02 PM
I have received an email from GPstore saying that the release has been pushed back (dur?) to the "solid" date of 20/04. Let's hope this is THE FINAL, CORRECT date!

--flux
Title: Re: Capcom Classics Collection 2 (PS2) 11/04
Post by: fluxcore on April 10, 2007, 07:08:22 PM
GPstore sent another email update, 11th April (that's tomorrow!)

Hopefully it comes through this time!~

edit: Nope... 13th...

--flux
Title: Re: Capcom Classics Collection 2 (PS2) 20/04 CONFIRMED
Post by: fluxcore on April 19, 2007, 09:30:45 AM
I now have confirmed shipping of CCC2 - in other words the release WILL be tomorrow! Hurrah!

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on April 20, 2007, 08:12:41 AM
CCC2 Has been released! I intend to put up some cover scans this evening (I dunno, just for the hell of it)

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: Wugga on April 24, 2007, 10:23:16 AM
Recieved my review copy on Thursday... goddamn SF1 is awful.  :P
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on April 24, 2007, 11:43:40 AM
Actually, to be honest I haven't even put the disc in yet... been way too busy. But yeah, SF1... haha. Strider ftw though.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: Coddfish on April 24, 2007, 02:23:52 PM
Is it still impossible to execute specials in SF1? :P

I've always wanted to play Strider, actually, but never got round to it. What sort of game is it? I will definitely pick this up when I have money. Although... South Africa is PAL territory, maybe I can get it while I'm away :D
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on April 24, 2007, 05:19:21 PM
The impossibility of doing specials in SF1 was intentional (I believe they must be done PRECISELY, ie a dragon punch is EXACTLY F, D, DF + P to the frame)... so yeah, they are still very difficult. Not surprising considering they take off about half life though.

Strider is a phenomenally tricky platformer (at least, tricky for me). It's bloody good though.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: Wugga on April 27, 2007, 08:51:50 PM
God damn. I wish I could have Sirlin explain all the other Capcom fighting games to me...
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on April 27, 2007, 10:20:04 PM
You're referring to the tutorial for ST? It's certainly a different approach, though the advanced section is pretty hardout (I'm thinking in particular the 'safe jumping attacks' against a waking up opponent... that's pretty much frame perfect timing! Wish I had the practice to do that!)

Some of the topics he covers are particularly good in that they can be taken across to many other games too. Controlling space in particular is so important in 2d games, 3d as well I suppose although lack of projectiles changes things a lot.

Anyway, I think he still has links to the youtube vids of them on his site, the ever-interesting sirlin.net, so anyone who hasn't seen them (and hasn't bought CCC2, the fools) can still view them.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: Wugga on April 28, 2007, 08:37:40 AM
I used to use (mostly lurk really) the forums at sirlin.net - never saw any youtube videos though, will have to check it out.
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: fluxcore on April 28, 2007, 08:41:31 AM
What a nong, I linked the vids even in this very thread... http://nzism.alphaism.com/forum/index.php/topic,18.msg740.html#msg740

I haven't seen other vids, just the tuts, but they are still good for anyone who hasn't got CCC2.

--flux
Title: Re: Capcom Classics Collection 2 (PS2) OUT NOW
Post by: Wugga on April 30, 2007, 09:31:49 PM
My bad. I even managed to miss the unlock all code. Screw playing all that to unlock all the stuff...