New Zealand Fighting Game Forum

General Category => Fighting Game Discussion => Topic started by: geneterror on January 22, 2010, 07:35:07 AM

Title: Capcom To Adopt 2.5D For Future Fighters
Post by: geneterror on January 22, 2010, 07:35:07 AM
http://kotaku.com/5453638/capcom-to-adopt-25d-for-future-fighters

QuoteCapcom made quite a splash in 2008 when their near reboot of Street Fighter IV combined the depth and detail of 3D graphics placed over the traditional controls and mechanics of a 2D fighting game.

The developers liked the 2.5D effect so much they decided to apply it to upcoming Wii fighter Tatsunoko vs. Capcom: Ultimate All-Stars and producer Ryota Niitsuma tells Kotaku that all Capcom fighting games for the foreseeable future will also use the visual effect.

"I think that was the best way to present the Capcom and Tatsunoko characters to their fullest," Niitsuma said through a translator. "I think at Capcom one of our specialties is 2D fighting action and we have had a great history of making games like that.

"The 3D models on a 2D plane is a very good match and all of the (game) systems are capable of supporting such a feature. When making such games we can show our knowhow. Going out into the future I can't say it will remain like this forever, but for the forseeable future I can see us making our games in this style."

In some ways, giving Capcom games 3D graphics without messing with the company's fighting system allows them to update the look of the game without reinventing them. But Niitsuma says that isn't the biggest challenge he faces as a fighting game producer.

"I think one problem that fighting games have is that there is a real split between hard-core fighting game fans and casual gamers," he said. "I don't think there has been a game made that addresses that divide. You have a lot of good fighting games out there, but the problem is that the learning curve is pretty intense. You have these casual fighting fans who get overwhelmed by that."

"From here on out whenever we are making a fighting game the challenge is to make a game that appeals to fighting game fans and draw in new fans. That's my a personal challenge."

Thoughts?
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: CrazyMobius on January 22, 2010, 07:37:14 AM
Sweet! They plan on making more fighting games!  ;D
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: fluxcore on January 22, 2010, 07:52:58 AM
The graphics are about the only thing in SF4 I still like, so as long as they make the games a bit less stupid then "right on"
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: stereomonkey on January 22, 2010, 08:05:40 AM
Quote from: CrazyMobius on January 22, 2010, 07:37:14 AM
Sweet! They plan on making more fighting games!  ;D

Amen to that!
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: CrazyMobius on January 22, 2010, 10:42:28 AM
Quote from: fluxcore on January 22, 2010, 07:52:58 AM
The graphics are about the only thing in SF4 I still like, so as long as they make the games a bit less stupid then "right on"

I think they just dumbed it down for the Worldwide (general/casual) audience. I don't thing TVC was similar in approach to SF4, but I could be wrong.

So yeah I'd say if they release 2.5D fighters they will more than likely be for Japanese audiences and so hopefully won't have a lot of the things that hardcore crowd dislike about SF4.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: [NIUE] BIRRY WONG on January 22, 2010, 10:43:47 AM
VAMPIRE SAVIOUR
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: samurai black on January 22, 2010, 10:49:13 AM
be cool if they explored different artstyles for other games....

but if they keep the similar aesthetic, maybe we'll get a 2.5D crossover at some point, like how sfa/x-men: cota/marvel super heroes thing worked.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: [NIUE] weazzyefff on January 22, 2010, 12:00:30 PM
Dont know why the dumb it down for. Maybe the scare.

T6 is more confusing, and the casual gamers love it. Myp list can prove it. All the hardout sf4 players just play sf4. All the hardout T6 players play all sorts of games.

Where did Capcom go wrong? Marketing maybe? Piano key chars not pad friendly perhaps? Maybe it was the graphics? Maybe it's because they listen to the fans, and not the massively larger casual gamers.

Fuck knows, feel free to bitch about anything i said. I'm gonna go get drunk then go to piha to smash Bill IRL.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: fluxcore on January 22, 2010, 12:19:29 PM
All hardout T6 players play all sorts of games? I've never met a hardout tekken player that plays anything but tekken. Very few will touch SF for instance. Unless you mean games that are not fighting games, in which case that's a complete load of bollocks.

And from at least the scene around here, no casual players will touch T6:BR, whereas there are tons of newbs on SF4.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: [NIUE] weazzyefff on January 22, 2010, 12:35:19 PM
Nah i meant the dudes on my list. Wait a min, i even said that.

They play games like MW2 and every other game you can think of. Whereas sf4 dudes are always playing sf4. Do you know wadamean, do read wadaright.

Arcades is different, cos no casual gamer gonna spend $2 a game to get raped lol.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: B BOY DRAW2 on January 22, 2010, 01:03:33 PM
Quote from: weazzyefff on January 22, 2010, 12:35:19 PMThey play games like MW2 and every other game you can think of. Whereas sf4 dudes are always playing sf4.

I agree. I'm one of those guys!!! I dabble in a bit of GTA and highly recommend Trials HD for downtime...but I even bought MW2...night vision and all...and maybe played it 3 times  :-\

But the SF4 disc lives in my XBOX.

And the dudes in my friends list WERE playing SF4 until other stuff came out i.e. MW2
For me it also comes down to the fact that I've forked out 2 arcade sticks..now I wanna use them puppies...and as long as some decent fighter games are coming out...that's where I'll be.

Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: CrazyMobius on January 22, 2010, 03:26:40 PM
Quote from: ILL_BILL on January 22, 2010, 10:43:47 AM
VAMPIRE SAVIOUR

That's a fairly random comment.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: geneterror on January 22, 2010, 04:03:02 PM
Quote from: ILL_BILL on January 22, 2010, 10:43:47 AM
VAMPIRE SAVIOUR
Ono has already said he wants to work on a new Darkstalkers when SSF4 is done. One thing I have noticed about 3D fighters is that they are not as "fast" as 2D games. Vampire Saviour moved quite quickly, I'm on the fence regarding a 2.5D version of Darkstalkers. I actually think the models could look quite good I'm just worried that the game would be to slow?
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: fluxcore on January 22, 2010, 04:32:04 PM
Get ready for more games with high startup-frame throws!
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: Lennysaurus on January 22, 2010, 06:16:48 PM
Quote from: fluxcore on January 22, 2010, 04:32:04 PM
Get ready for more games with high startup-frame throws!

Really?  I thought Street Fighter was only 3 frames?

Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: [NIUE]iRONSoL on January 22, 2010, 06:21:05 PM
i think they should have another go at the capcom fighting evolution game, theory behind it was great. game not so..
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: CrazyMobius on January 22, 2010, 06:43:15 PM
Jojo's Bizarre Adventure please.
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: Lennysaurus on January 22, 2010, 07:32:34 PM
Quote from: CrazyMobius on January 22, 2010, 06:43:15 PM
Jojo's Bizarre Adventure please.

We still need to have a decent challenge of that bro!
Title: Re: Capcom To Adopt 2.5D For Future Fighters
Post by: Squares on March 04, 2010, 01:01:04 AM
I'm just going to step in from left field since I haven't been to NZism for awhile because of university, but.

I played Tekken 6 the entire time I was at University, every day after classes me and the Japanese students would go to my dorms main room and setup my TV etc, and play Tekken 6 until midnight, most fun I've had in a fighting game my entire life, I'm almost sad to say it outdoes my BlazBlue experience. And oh boy did I level up. I'm a Lili player just FYI, purist. Would get obliterated by Tomoya's Jack-6 or Bryan, but after a couple of weeks I started winning matches and eventually ended up in the top 3 best players at IPC.

Just goes to show how far dedication takes you.

Sorry this has little to do with the post topic but I didn't know what else to type. Didn't really like SF4, had more fun learning SFII than all my time spent with SF4. I'm all for Capcoms new fighting games, I do enjoy Tatsunoko VS Capcom, like an easy version of MVC2? I guess.

And hello to everyone.