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MvC2 Patch 30th Oct!

Started by fluxcore, October 29, 2009, 12:18:39 PM

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fluxcore

http://www.capcom-unity.com/jimmyrey/blog/2009/10/28/mvc2_patch_to_go_live_this_friday_1030unblockable_hyper_beam_goes_bye_bye

For both platforms:

- Cable's Hyper Viper Beam has been fixed so that it is blockable if you block during the flash. There were many reports that other moves had the same issue but they seemed to be incorrect.

- Magneto's Tempest was dealing incorrect amounts of chip damage. Each hit of the Tempest is supposed to randomly deal 1 point or 0 points of chip damage. Right now they either all deal 1 point of damage or they deal 0. Random has been reintroduced.

- Jin's lp, mp, Cyclone Hyper was not combo'ing correctly. This has been fixed so that it combos correctly.

PS3 specific fixes:

- The title will no longer crash most of the time when using the "Search for Match" function.

- Overall online stability has been improved, particularly when using headsets.

360 specific fixes:

- Occasionally, a users record will freeze or contain grossly erroneous ratings. This has been fixed and if you have this problem with your stats, they will automatically fix themselves the next time you play a ranked match. For example, if you have a frozen record, the next time you play after the patch rolls, your wins/losses/ratings should fix to what they actually are. ***PLEASE NOTE***I will be resetting the leaderboards (every stat) on Friday November 6th (my birthday thank you very much). This was the consensus from Unity members when asked if they wanted the boards nuked or not.

- The game will no longer crash if 2 users enter a lobby at the exact same time.

Those are all the fixes. It took a while to get these together (especially the network ones) because a lot of them didn't show up in test. Also, we spent a decent amount of time trying to fix other issues that turned out to not be technically able to be fixed via a patch.
Any sufficiently godlike street fighter technique is indistinguishable from randomness

fluxcore

#1
Patch is out :)

Someone test it with me :)
Any sufficiently godlike street fighter technique is indistinguishable from randomness