New Zealand Fighting Game Forum

General Category => Fighting Game Discussion => Topic started by: fluxcore on February 21, 2007, 03:34:31 PM

Title: King Of Fighters XI
Post by: fluxcore on February 21, 2007, 03:34:31 PM
Note: topic was split from the topic in Game Releases.

One thing I find pretty rude in the match vids I've seen is that when you kill off a char with a grappler, you get a FREE (?!!) super grapple on the opponent as they come in? Or am I missing something? I've never seen anyone get out of it (unless the timing was off).

Although, the same people seem to do some super of Oswald's when he flies up into the air, which even ON HIT can be counter supered by Gato...

I'm looking forward to trying out Ash, DuoLon and Oswald anyway. I'll probably switch Duo out for someone else when I realise I hate him though.

--flux
Title: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on February 21, 2007, 03:42:54 PM
that would take sum pretty good timing to land those throw dms....cos alot of people can counter it....well.....i can ;D, altho i havnt played too many grapplers that do that to me....

as for duolon, your gona think he's alright....my 2nd best character, but far from my favourite......oswald, i find quite predictable......ash's moves remind me too much of guile/charlie.....and i luv to turtle with him.....i lyk annoying my opponents...

as for the release...?

wats the haps?
Title: King Of Fighters XI
Post by: fluxcore on February 21, 2007, 03:54:05 PM
This time next week AFAIK. I have it preordered through GPstore (along with CCC2), and I'll definitely update the site when each are in my hands.

I've always been a bit of a Guile/Charlie whore, so I think I'll like Ash somewhat. So far I haven't seen any character which makes me REALLY want to play them... I don't really want to stick to god tier, either. Who are your favourites then?

--flux
Title: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on February 21, 2007, 04:04:12 PM
i think nearly everyone has been a guile/charlie whore once in their lifetime.....oh id totally forgotten about ccc2......how could i, for shame ::)

as for favourites, shingo is by far my most favouritest kof character ever EVER!!!!!!!

after that im not too fussy.....but yeh i totally agree with your statement on the roster not having a character screaming out pick me.....oswald did that for me for awhile....then i got bored and couldnt be bothered learning him......

where do ur preferences lie on the kof character roster?
Title: King Of Fighters XI
Post by: fluxcore on February 21, 2007, 04:25:22 PM
Well, the only two KoFs I've really played much are 97 and 02... in 97 I was pretty much Iori and Andy + whoever else (Ryo, Robert...), mainly because I was a street fighter player trying to play kof. 02 was much better though, Angel was my big favourite, I liked Whip (who sucks in XI apparently), Iori, Athena, Vanessa, K' a bit, Kula... I know the last three are pretty good in XI, but I don't know that I really want to play them.

--flux
Title: King Of Fighters XI
Post by: samurai black on February 21, 2007, 06:41:26 PM
ralf: cr. C xx Unblock = the sole reason I play ralf
Title: King Of Fighters XI
Post by: gunsmoke on February 22, 2007, 05:19:33 AM
Quote from: samurai black on February 21, 2007, 06:41:26 PM
ralf: cr. C xx Unblock = the sole reason I play ralf

4 me well Three hits combo too good and simple to pull . ::) ::) ::) Man BIG BIG damage ........... 8) 8) 8)
Title: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on February 22, 2007, 09:04:18 AM
I like how david finds oswald predictable, despite the fact that oswald has a link into his LDM from ANY situation, has mad reach, and outprioritises almost everything on the ground. I think what david is saying is that MY oswald is predictable, despite the fact that he still craps all over david. Oswald is one of the best characters in the game, and he has arguably the best LDM. Oswald is my character that screamed "pick me" and as such, hes permanently attached to all of my teams. hes well rounded, awesome in all situations, and has the best LDM to boot. He can be difficult to learn if you dont have any patience, since a lot of the time he requires absolutely perfect timing, but once you do learn him, you'll be glad that you did.

K' and Kula are very good in kofxi. I personally frown upon using kula. Shes way easier to use than a fighting game character that strong should be.

Vanessa can potentially be QUITE good, but nothing far above average IMO. plus shes very VERY difficult to use. I

Iori zones very well, but hes been slowed down a bit and his qcb+p x3 has had HUGE reduction on damage. his godly jumping d is good to normal jump counter other peoples jump ins, but since the speed is very slow now, its next to useless to jump in with. his j.c on the other hand is like being hit by a train, this move alone is where half the damage on his bnb comes from.

Athena blows.

Ash's j.d is waaaay too good for you to sit there and turtle with him. At least in my opinion. Turtle if you like but you ARE going to get grappled. He is a strong character, and hes really easy to learn aswell. Not on the same broken vain as kula, and the finer points of using him get quite technical (infinite variations etc) All in all hes a great character to start out with. Also, his command grab into his fireball super is arguably the most satisfying thing in that game, even though in terms of damage its like being scratched by a cat that has no legs.

Ralf can go get fucked. /HATE

I love duo lon. but unfortunately ive got into the slum of him being very very one dimensional in my hands. But he does have arguably THE best quick shift combo in the game with oswald. Samurai black LOVES getting hit by it. so much so that i generally do it to him 2-3 times every game. What can i say? im a giving person.

Whip sucks to use, and shes easy to fight once you learn to telegraph everything, but almost noone (including myself) is used to fighting her. so it can be useful to pull her out of your ass at times.

Easy characters to learn with little/no experience:

Ash, Iori, Shingo, Shen, Kula (im not gonna frown on a new person using her, but once you get good, if you persist in using kula, i hate you. *cough* HOI *cough*), elizabeth, jenet(can be), eiji(IMO).

Advanced characters:

Oswald, momoko, gai, vanessa, whip, kyo, clark(if only because of that ONE combo into his dreamcancel that i cannot pull off for the life of me), ramon.

all the other characters are basically the middle ground, though some are considerably better than others. The thing about kofxi is its just about balanced. the only outliers really are gato/kula/oswald, and whip/momoko at either end of the tier list. Play with whoevers the most fun for you and you will do well. This is what ben does, and hes heaps better than richard who generally doesnt enjoy anything save MVC2.
Title: King Of Fighters XI
Post by: fluxcore on February 22, 2007, 09:36:35 AM
Nice post!

My only beef with Oswald is that the character himself isn't that interesting to me. And as good as his LDM is, by god it takes a long ass time to finish :D I'm guessing his unblockable corner 'infinite' isn't practical? I always like broken shit in game engines (not to be confused with broken characters!), but after seeing 99999999 oswald matches I haven't seen it once. Having said this, I'm sure Os will become the leader of all my teams as well.

I'm kind of pissed that Iori was nerfed a bit, although he HAS been top tier for about 10 years now. I might try him out, but I'm not really enthusiastic about playing him this time around.

I might well try Vanessa just for kicks, but I don't really have the time to put into learning a complex character anymore... it's not like I'm still at school!

As for Ash... I wasn't ever a turtle Guile/Charlie! I think they are also good enough characters to not have to rely on turtling. I don't intend to make him Leader (I think Oswald is a better choice), but maybe I could be swayed. Some of the matches I've seen with him as leader have been kind of impressive.

DuoLon and Eiji are both contenders for me to play, but I've never actually seen either of them do much... from what I understand Eiji relys on whoring moves, and I don't really know what DL has other than some dash move.

Duck King is also supposed to be really good (even better on 2p side apparently!), but I'm not so keen on him.

--flux
Title: King Of Fighters XI
Post by: fluxcore on February 22, 2007, 10:02:05 AM
Quote from: fluxcore on February 22, 2007, 09:36:35 AM
I'm guessing his unblockable corner 'infinite' isn't practical? I always like broken shit in game engines (not to be confused with broken characters!), but after seeing 99999999 oswald matches I haven't seen it once.

Hate to quote myself, but I forgot that the Os unblock/inf is generally banned in tournies... the vids I've been watching are mainly casuals, but maybe they are just nice to each other :D

--flux
Title: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on February 22, 2007, 10:09:53 AM
I totally forgot about duck king......how could i....he's wickedly awesome......hmm better on 2p side aye.....

As for oswald.....im kinda sticking with my predictableness opinion on him.......his ldm is cool, he has that combo, and the priority on his moves.....but once you've seen a bazillion match videos with him, he gets boring.....ya kno....

as for tha craps all over me statement.....we'll have to see about that :P ::)

Quoteand I don't really know what DL has other than some dash move.

he has the speed to do quite abit of cool tricks....you gotta play him to understand....or try find vids with people using him, altho i kno they'll only be using him for quickshift combo starter......
Title: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on February 23, 2007, 09:32:13 AM
There is one decent duolon video in circulation. just look up kofxi and duo in youtube.

QuoteI totally forgot about duck king......how could i....he's wickedly awesome......hmm better on 2p side aye.....

OMG so did i. Though admittedly i just went into discussion on the characters that were already mentioned in this thread.

QuoteAs for oswald.....im kinda sticking with my predictableness opinion on him.......his ldm is cool, he has that combo, and the priority on his moves.....but once you've seen a bazillion match videos with him, he gets boring.....ya kno....

Boring maybe, if you dont use him. Which of his 10000000000000 combo variations is "that combo?"

Quoteas for tha craps all over me statement.....we'll have to see about that

If youre down for a thrashing ill happily oblige.

Ok, on to you flux.

QuoteMy only beef with Oswald is that the character himself isn't that interesting to me. And as good as his LDM is, by god it takes a long ass time to finish  I'm guessing his unblockable corner 'infinite' isn't practical? I always like broken shit in game engines (not to be confused with broken characters!), but after seeing 99999999 oswald matches I haven't seen it once. Having said this, I'm sure Os will become the leader of all my teams as well.

Fair call. There are far too many people playing oswald. Luckily, almost noone at yifans plays him but me :D. Oswalds corner "infinite" unfortunately IS (or at least can be) practical. Its just usually far more fun to go for his other juggles. Also, while it is an infinite, the damage blows. At least IMO. Its more effort than its worth. More often than not its more useful to just juggle into an ldm. Plus ive only managed the inifnite timing ONCE. And that was a fluke. I know everything there is to know about everything. I just suck at putting it into practice.

QuoteI'm kind of pissed that Iori was nerfed a bit, although he HAS been top tier for about 10 years now. I might try him out, but I'm not really enthusiastic about playing him this time around.

Nerfed, yes, but many of the pro chinese players are finding he is still very useful, if only because he is one of the best zoners in the game (along with ash)

QuoteDuoLon and Eiji are both contenders for me to play, but I've never actually seen either of them do much... from what I understand Eiji relys on whoring moves, and I don't really know what DL has other than some dash move.

Listen to dave for duolon info. while i do know everything, his duo is better than mine. Though im the only duo so far who links super into super in the corner. Wasting meter ftw. Eiji.....The mullet ninja. He is basically about hard knockdown. his qcf+a can counter almost anything, and his qcb+a is a decent anti air. not great, but decent. If youre into broken stuff he has a badass blockstun infinite with his c.d -> dp+a. (might be dp+c i cant remember) He also has the GODLY j.b, and his j.d/j.e wins 90% of all air/air battles.

QuoteDuck King is also supposed to be really good (even better on 2p side apparently!), but I'm not so keen on him

Duck king owns. Bow before duck king. NAO.
Title: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on February 24, 2007, 09:34:15 PM
Vanessa tutorial. Once you get your head around the dismally hard to read font, then its actually a really good tutorial.

http://youtube.com/watch?v=j4DbSuQaSL0 (http://youtube.com/watch?v=j4DbSuQaSL0)
Title: King Of Fighters XI
Post by: gunsmoke on February 25, 2007, 02:53:09 AM
Quote from: ILL_BILL on February 24, 2007, 09:34:15 PM
Vanessa tutorial. Once you get your head around the dismally hard to read font, then its actually a really good tutorial.

http://youtube.com/watch?v=j4DbSuQaSL0 (http://youtube.com/watch?v=j4DbSuQaSL0)

U think so ???  ??? ::)
Title: King Of Fighters XI
Post by: fluxcore on February 28, 2007, 08:24:08 AM
As expected, GPStore were wrong & put the release date at either 2nd March or Late March depending on where you read.

NOT HAPPY!

--flux
Title: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on March 01, 2007, 04:12:48 PM
QuoteU think so   

Yea i do. it basically outlines how vanessa is supposed to be played, and shows you all her bnbs, infinites and mixups. Since noone at yifans plays vanessa, it was a decent insight.
Title: King Of Fighters XI
Post by: gunsmoke on March 01, 2007, 08:45:49 PM
Quote from: ILL_BILL on March 01, 2007, 04:12:48 PM
QuoteU think so   

Yea i do. it basically outlines how vanessa is supposed to be played, and shows you all her bnbs, infinites and mixups. Since noone at yifans plays vanessa, it was a decent insight.

;D ;D ;D ;D
I was kidding...it was  a good tutorial..when i come back i will try her... ;)
Title: King Of Fighters XI
Post by: fluxcore on March 02, 2007, 08:30:07 AM
Quote from: ILL_BILL on March 01, 2007, 04:12:48 PM
Yea i do. it basically outlines how vanessa is supposed to be played, and shows you all her bnbs, infinites and mixups. Since noone at yifans plays vanessa, it was a decent insight.

I actually downloaded this vid about a month ago, not too bad. Kind of have to watch it in slo mo to pick up on things though :D I dunno, I'm sure I'll try Vanessa, but I doubt I'll make her a main character. Although I would like to whore out that inf... bet it would irritate the hell out of people in the arcade! I got called cheap for Magneto ROM inf at the arcade here...

--flux
Title: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on March 02, 2007, 11:48:28 AM
thats how noobs say your good ::)
Title: Re: King Of Fighters XI
Post by: fluxcore on March 30, 2007, 03:35:13 PM
Actually, I think I might learn Adelheid... My current thinking for a team is Ash/Adelheid/Someone (Oswald?)...
Once I get my PS2 back, anyway (lent it to a workmate for him and his family to play We Love Katamari :D )

--flux
Title: Re: King Of Fighters XI
Post by: samurai black on March 30, 2007, 07:51:51 PM
from what i remember ILL_BILL telling me, adelheid is a bit rubbish. i have no idea why though. i could also be totally delusional.
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on April 03, 2007, 07:59:12 PM
adel basically just jumps WAY too high. i found him rubbish because i rely heavily on my small jump game, and his high jumps throw me off a bit. his moves also have a lot of startup, and arent safe at all. because of the way he jumps (high and fast) he is particularly good at countering opposing jump ins with just about all of his jumping normals. he is actually really fun to play though. its just a shame they moved the game at yifans to the machine with the ROCK solid sticks and buttons that work only 60% of the time.
Title: Re: King Of Fighters XI
Post by: gunsmoke on April 09, 2007, 12:25:23 PM
they move to blue machine :'( :'( :'(
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on April 09, 2007, 03:09:53 PM
the WORST blue machine in fact.
Title: Re: King Of Fighters XI
Post by: gunsmoke on April 11, 2007, 11:50:14 AM
they so dump
Title: Re: King Of Fighters XI
Post by: fluxcore on April 17, 2007, 12:50:11 AM
Got my PS2 back, been playing this the past 3 hours or so :o

It's pretty fun indeed, haven't gotten the hang of Quick Shifting yet. I'm trying my team of Ash/Adel (L)/Oswald... and I'm liking Adelheid the best actually. Nice and simple char to start with (and that LDM... pfhwoar!). Oswald kind of baffles me at the moment, though... can't get the hang of his b'n'bs.

Tried K' briefly... don't like him anymore. Don't think Gato is quite my style either. Might give Kula a go, though... maybe Kyo as well.

--flux
Title: Re: King Of Fighters XI
Post by: samurai black on July 14, 2007, 04:31:56 PM
oi bill, gimme the notation for your super annoying combo of death with duo and oswald. you know the one.

cunt :P
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on July 14, 2007, 06:07:42 PM
DUO: j.c -> c.a -> c.a -> qcf+a -> qcf+a QS OSWALD j.a/c -> df.a -> qcb+a -> qcf+b -> wait -> qcf/qcb+E.

simple. No using my trademark asshole.
Title: Re: King Of Fighters XI
Post by: samurai black on July 14, 2007, 08:33:09 PM
wicked. ill probably change it up a bit for my own purposes later. also, does this work anywhere on screen?
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on July 16, 2007, 02:56:27 AM
yes, provided you arent close to the corner when you shift. If oswald hits the corner before the chain finishes, the ACE will not connect. The great thing about oswald and quick shifts is that (Barring what i just said) the quick shift puts oswald in the perfect position for the ACE followup to connect. It means you can whore out easy damage with a character that is easy to shift from. (kyo, duo, duck etc)
Title: Re: King Of Fighters XI
Post by: gunsmoke on July 16, 2007, 07:35:17 PM
Bill just got his copy today he must happy man... 8) 8) 8)
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on July 18, 2007, 12:56:24 PM
Considering ive been playing it solid since i got it (3 days ago) yes, you could say im a happy man.

The oswald magic is still there  ;D

And my vanessa is much more formiddable than she was before. Duo aswell actually. Im consistantly failing at his infinite though.

challenge 40 is pissing me off though. Since all terry seems to do is sit there spamming power wave until the cows come home. I WANT TO USE GEESE DAMMIT.
Title: Re: King Of Fighters XI
Post by: fluxcore on July 18, 2007, 03:11:22 PM
I like that there are quite a few characters I'm interested in with KoFXI (unlike GGXX:AC, where I only really like Slayer...). I'm finding it a bit hard to conjure up a team with good dynamics though... so far my favourite is Oswald/Adelheid (L)/Jyazu, which doesn't work too badly.

How does the scaling work with quick shift combos? I see some match vids where people combo, QS, combo, then QS back to the original char to continue the combo... I realise that this effectively gives the first char an extra combo, but I would think the scaling would make it almost worthless?

--flux
Title: Re: King Of Fighters XI
Post by: gunsmoke on July 18, 2007, 06:27:58 PM
Quote from: ILL_BILL on July 18, 2007, 12:56:24 PM
Considering ive been playing it solid since i got it (3 days ago) yes, you could say im a happy man.

The oswald magic is still there  ;D

And my vanessa is much more formiddable than she was before. Duo aswell actually. Im consistantly failing at his infinite though.

challenge 40 is pissing me off though. Since all terry seems to do is sit there spamming power wave until the cows come home. I WANT TO USE GEESE DAMMIT.

Hell ya..Terry my fav character....when v gona have rematch again at da Crappy blue Machince in Yifan !!!!!! >:( >:( >:( >:(
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on July 18, 2007, 08:54:41 PM
i dont think the scaling is that harsh....its actually pretty good really.

However i find that most of the QS combos leave the opponent stunned so I think scaling is the last thing on the players mind.

In saying that tho QS into oswald would be the only damage worthy QS combo that i could think of that scaling doesnt really affect, i mean REALLY doesn't affect...much.

i wish i still had my ps2 :'( :'(
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on July 19, 2007, 10:25:08 AM
QuoteHell ya..Terry my fav character....when v gona have rematch again at da Crappy blue Machince in Yifan !!!!!!

When my vanessa mixups get better. At the moment im relying way to heavily on BnB's and her throw game.

Oh, and im feeling Tizoc at the moment.
Title: Re: King Of Fighters XI
Post by: gunsmoke on July 19, 2007, 06:05:18 PM
Quote from: ILL_BILL on July 19, 2007, 10:25:08 AM
Oh, and im feeling Tizoc at the moment.

Oh right ...u should keep training wait until u ready with tizoc i come to challenge u in blue machine...4 now i still hard out on MVC2 :o :o :o :o
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on July 19, 2007, 11:05:45 PM
SHINGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO :P
Title: Re: King Of Fighters XI
Post by: Coddfish on July 21, 2007, 06:48:43 AM
KoF XI has one major flaw.

There are too many characters for me too choose from :(

I'm about half way through testing out everyone (still playing Jap version, heh, can't wat to get home and pick up the english!) and already I have too many characters that I like:
All of Ash Team
All of Garou Team
Vanessa

How am I going to pick only 3? :S
Title: Re: King Of Fighters XI
Post by: samurai black on July 21, 2007, 08:43:24 AM
i should really stop playing kof mi2 and get back into this one
Title: Re: King Of Fighters XI
Post by: fluxcore on July 21, 2007, 08:57:14 AM
I probably actually do best with Ash starting, simply because I don't just 'try to do shit' and instead stick to basics. Plus he's pretty easy to QS out of... so then I'm back to my original team of Ash/Adel (L)/Oswald... but you're right Coddfish... too many to squish into a team of 3!

--flux
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on July 21, 2007, 11:46:24 AM
MAXIMA REVENGERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Title: Re: King Of Fighters XI
Post by: Coddfish on July 22, 2007, 01:50:25 AM
Quote from: samurai black on July 21, 2007, 08:43:24 AM
i should really stop playing kof mi2 and get back into this one

MI2, any good?
Title: Re: King Of Fighters XI
Post by: samurai black on July 22, 2007, 09:49:28 AM
Quote from: Coddfish on July 22, 2007, 01:50:25 AM
MI2, any good?

i wouldnt call it good, but its fun at least. i definitely prefer it over something like sc3.

but you can pretty much find broken/cheap ish after 5 minutes of playing that game. they totally meant for the main character to be uber top tier when you use him.
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on August 02, 2007, 10:55:54 PM
MI2 kicks some serious punani....like totally...

i played it at jb and man it was pretty cool......YOUR DOOMED

YOU ARE TOTALLY DOOMED :P :P

as for kof xi, maybe if we all played it on those side machines they'll have to put it back to the proper cool machines and then chuck those stupid piece of shit melty blood games out.....dumbest game evaaaaaaaaaaaaaar
Title: Re: King Of Fighters XI
Post by: Orochi on August 03, 2007, 06:55:55 PM
I bought KoFXI on japanese release date, they used to have it at Timezone Manners Mall (wtgn) but then they moved it to the back of the store where noone could see it and then it vanished.

I can use almost everyone with a few exceptions... If Leona was in the game I wouldn't have trouble finding a stable team!

Mostly I just use Geese and Kasumi...



Maximum Impact 2 I also bought on release date, It's much better than the first... thing they released...
Title: Re: King Of Fighters XI
Post by: fluxcore on August 03, 2007, 10:28:18 PM
Yo! Welcome to the site! Good to see another KoF player...

Geese and Kasumi are both console exclusives, right? I guess it doesn't matter so much if the arcade doesn't have it any more, but... :o
As for Leona, it's kind of weird the chars they've left out for XI, quite a few fan favourites were missing... she was pretty damned good in 2k2 IIRC, too...


--flux
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 04, 2007, 03:06:29 AM
I still fail at unlocking geese.

OMG IM TERRY AND I CAN POWER WAVE FOR 45 MINUTES.
Title: Re: King Of Fighters XI
Post by: samurai black on August 05, 2007, 02:35:16 PM
Quote from: fluxcore on August 03, 2007, 10:28:18 PM
Geese and Kasumi are both console exclusives, right?

just geese. kasumi is in the anti aof team thing. with eiji and malin.
Title: Re: King Of Fighters XI
Post by: samurai black on August 12, 2007, 12:38:52 PM
so what kinda juggles can ex kyo do after his explosion thing. the one that costs meter. all i can manage are two weak uppercuts :S
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on August 12, 2007, 01:24:00 PM
Quote from: samurai black on August 12, 2007, 12:38:52 PM
so what kinda juggles can ex kyo do after his explosion thing. the one that costs meter. all i can manage are two weak uppercuts :S

Woah you can do 2 hits after launch type thing thats cool all i was doin was f,d,df+lp_sp (soz for n00b notation). Also yes Gai is cool as well and hard lol

@Devilstar: Replying to your qoute about Momoko from Auckland 'Hey' thread.
Yeah I agree eh she lacks that range lol. She just needs that Eddy Gordo range and duuuueeraaaahhhh!!! lol (hopefully he knows what i mean  ;) :-\ :D)

But I like her funky mix-ups.

Title: Re: King Of Fighters XI
Post by: samurai black on August 12, 2007, 01:48:26 PM
only in corner, its just qcf+c, qcf+c, qcf+a, qcf+b, hcb+c. then you can tack on the two uppercuts. i want to know if theres more.

a - light punch / square
b - light kick / x
c - hard punch / triangle
d - hard kick / circle

and someone needs to remind me on how to do multiple minute spikes in the corner with k'.
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 12, 2007, 09:46:25 PM
Gato Equal to CABLE ::) ::) ::)
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on August 12, 2007, 11:11:49 PM
Quote from: samurai black on August 12, 2007, 01:48:26 PM
only in corner, its just qcf+c, qcf+c, qcf+a, qcf+b, hcb+c. then you can tack on the two uppercuts. i want to know if theres more.

weak uppercuts oh thats his dp+A ehh my bad i thought you meant 2x d+c lol me so stupidity lol....

well its better than mine all i get id dp+C~qcfx2+A_C (soz again for n00b notation)

Man Shingo is still fave ever since I first picked up KOF.


SHIINNGOOOOO!!! KICKKKKK!!!!!!
Title: Re: King Of Fighters XI
Post by: fluxcore on August 13, 2007, 07:41:54 AM
I was just going to suggest watching some youtube matches, but then I realised you're talking about Ex Kyo, and he's banned from tourneys... ::)

--flux
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on August 13, 2007, 07:06:41 PM
Quote from: fluxcore on August 13, 2007, 07:41:54 AM
I was just going to suggest watching some youtube matches, but then I realised you're talking about Ex Kyo, and he's banned from tourneys... ::)

--flux

Oh true haha  :D lol he that broke or sumfin i guess so since some of his combo's that 'I' can do without super's do about 1/3 to 1/2 lol.

Youtube Matches own me lol capped broadband 'for the loss'
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on August 14, 2007, 09:20:05 AM
Yusssss another Shingo disciple lol ::)
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on August 14, 2007, 07:37:00 PM
Quote from: D0P3FI3ND on August 14, 2007, 09:20:05 AM
Yusssss another Shingo disciple lol ::)

Yes lol he was my first character from KOF 99 his team was cool with K, Maxima, Beni and Shingo.

The Challenges are pretty cool. Reminds me of SF:EX's Challenges/Maniac mode and that was fun damn I wish EX was still in the arcades.
Title: Re: King Of Fighters XI
Post by: Orochi on August 15, 2007, 12:55:37 AM
... I've been playing since 96...

If anyone is in or coming down to wellington and wants to just sit down and spend hours playing any KoF, give me a buzz! I'll welcome you to my KoF den.
Title: Re: King Of Fighters XI
Post by: fluxcore on August 15, 2007, 07:30:27 AM
The first one I ever played was 97, I think 98 was out by that stage though. Completely skipped 99, 00, 01, because I HATE that striker system. I only really started to get into KoF seriously for 2k2 though, and then XI has gotten me back into it - I generally liked Samurai Shodown and Last Blade more.

I'll keep your offer in mind if I ever get down to Welly (which MIGHT be likely - gf wants to visit Te Papa, although that'll mean I'll be dragged along too).
As I say, if you are ever in Hamilton you're more than welcome to hit me up for some games too.

--flux
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on August 15, 2007, 08:46:59 PM
lol, ooooo im new school kof

and yes even tho everyone says its shit, kof2001 is my favourtie.....only cos i learnt how to play that one first....but screw you guys, i love it.

Fair enuf Flux about the strikers they were kinda gimmicky and broke the game abit.....

And yes 2002,2003 and XI have been in my opinion, progressively better....and plus they introduced Shen in 2003 so yeah happy happy joy joy
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 15, 2007, 08:53:18 PM
Na na na...kof XI is da best ..man... ;D ;D ;D
Title: Re: King Of Fighters XI
Post by: Orochi on August 15, 2007, 09:02:12 PM
i hate 2003 more than 99-01 because of the shoddy gameplay... sure there were a couple of cool new chars and a new zealand stage, but it played like balls!

KoFXI is second to 2k2 :P
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on August 15, 2007, 09:08:14 PM
The only things I like in 2003 were:

-SHEN
-Faster gameplay
-The ability to change characters during the fight
-SHEN

I'm sure theres other things, but apart from that I didnt really like that. I just wish they had made 2001 at that speed :'(
Title: Re: King Of Fighters XI
Post by: fluxcore on August 15, 2007, 09:23:31 PM
Quote from: Orochi on August 15, 2007, 09:02:12 PM
i hate 2003 more than 99-01 because of the shoddy gameplay... sure there were a couple of cool new chars and a new zealand stage, but it played like balls!

KoFXI is second to 2k2 :P

QFT... 2k3 was pretty clearly a 'beta' test of the system for XI :)

--flux
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on August 15, 2007, 11:48:59 PM
I playede KOF 99 cause there was big lines for Xmen vs SF and TTT afterschool at the arcade in my area (WestSIDE!!!) and it was cool very cool...

Ive only played 2002 on PS2 so dont know how good it is cause the loading times seriously i could finish Final Fantasy 8 and come back and it'll still be loading wtf!?!....

The boss in KOF:XI is pretty dope ehh flippn 89640387207 projectiles going all over the place and projectiles which dont get neutralised by other projectiles wtf!?! lol
Title: Re: King Of Fighters XI
Post by: fluxcore on August 16, 2007, 07:33:05 AM
True, 2k2 sucks big floppy donkey balls on PS2 - don't ever touch it. NEOGEO emu is the only way to go.

--flux
Title: Re: King Of Fighters XI
Post by: samurai black on August 16, 2007, 05:22:17 PM
i need to correct myself. its actually qcf+a after the explosion then one crappy uppercut. bleh.
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on October 31, 2007, 12:45:27 AM
Forgot I even had this game as well SF:Alpha Antho....

Have guys unlocked Geese cause goddam its hard ive gotten Terry down to no life(well im sure it was no life) and still die grrr!!!

i just build meter at the start then start cancel his counters into raging storms yet i still die cause hell just spam powerwave or touchdown or whateva its called
Title: Re: King Of Fighters XI
Post by: fluxcore on October 31, 2007, 07:40:01 AM
Put the game on low difficulty, one round, p1 takes less damage & has max super, p2 takes insane damage. Then pick Gato and spam LDM... pretty hard to lose :) Or does that not work for the challenges?

--flux
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on October 31, 2007, 10:53:10 AM
Quote from: fluxcore on October 31, 2007, 07:40:01 AM
Put the game on low difficulty, one round, p1 takes less damage & has max super, p2 takes insane damage. Then pick Gato and spam LDM... pretty hard to lose :) Or does that not work for the challenges?

--flux

nahh if only it did lol cause then Shingo would do the job fine lol

But the stupid challenge is Geese(you) vs Terry(cpu) and Terry only takes damage from Geese's counter moves(parry or watchumacalluit) and combos that develop from his counters.

so you preety much have to guess right with your counters(mainly high from exp) yet Terry loves spamming power waves or touch downs or sum sh_t(Terry and Roy[proj-jus] look the same lol)
Title: Re: King Of Fighters XI
Post by: Orochi on October 31, 2007, 12:28:22 PM
Yeah, that challenge is hard for the first few tries...

But man! the Shen WOOO's Counter vs King's LDM challenge is FUN!

PYEWPYEW!
Title: Re: King Of Fighters XI
Post by: samurai black on November 02, 2007, 12:14:55 PM
Quote from: Eddy_COMBO on October 31, 2007, 10:53:10 AM
But the stupid challenge is Geese(you) vs Terry(cpu) and Terry only takes damage from Geese's counter moves(parry or watchumacalluit) and combos that develop from his counters.

so you preety much have to guess right with your counters(mainly high from exp) yet Terry loves spamming power waves or touch downs or sum sh_t(Terry and Roy[proj-jus] look the same lol)

i have yet to unlock geese and mai. but mai is kinda shit anyway. but damn, unlocking geese is ridiculously hard, since terry just spams powerwaves, even at point blank. i sorta did okay with empty jump ins and followed with a counter, but it only really worked a couple of times. usually its just a power wave induced death.
Title: Re: King Of Fighters XI
Post by: Eddy_COMBO on November 02, 2007, 05:44:10 PM
Quote from: samurai black on November 02, 2007, 12:14:55 PM
Quote from: Eddy_COMBO on October 31, 2007, 10:53:10 AM
But the stupid challenge is Geese(you) vs Terry(cpu) and Terry only takes damage from Geese's counter moves(parry or watchumacalluit) and combos that develop from his counters.

so you preety much have to guess right with your counters(mainly high from exp) yet Terry loves spamming power waves or touch downs or sum sh_t(Terry and Roy[proj-jus] look the same lol)

i have yet to unlock geese and mai. but mai is kinda shit anyway. but damn, unlocking geese is ridiculously hard, since terry just spams powerwaves, even at point blank. i sorta did okay with empty jump ins and followed with a counter, but it only really worked a couple of times. usually its just a power wave induced death.

Hard bro I had a similar thing where id jump in attack then counter and pray and then I can cancel into Raging storm?
Mai was a total fluke for me lol I was pretty much checking the movelist after every short combo lol.
Title: Re: King Of Fighters XI
Post by: samurai black on November 08, 2007, 08:21:43 AM
i finally fucked terry up on challenge 40. what worked for me was poking him up close with B, waiting half a second before doing his counter special.

also, geese is mean, his standing D travels like nearly half-way across the screen, and his deadly rave is way easier than rocks. his sprite is still atrocious though.
Title: Re: King Of Fighters XI
Post by: samurai black on November 16, 2007, 12:49:44 PM
unlocking mai is queer  >:(
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on January 13, 2009, 12:15:50 PM
So. Yea. Ive started playing this again. I remember why i temporarily gave up marvel for this game.

Practicing my vanessa. :P
Title: Re: King Of Fighters XI
Post by: fluxcore on January 13, 2009, 03:11:19 PM
I'm waiting for Atomiswave emulation. Can't be bothered messing with a PS2 anymore tbh (lazy arse). I did really like this game, but some things about it seemed a bit... spastic... to me (Oswald in particular, mashing qcf/qcb motions with random buttons). I ended up liking Jyazu a lot because he was really bloody simple.
Title: Re: King Of Fighters XI
Post by: Orochi on January 13, 2009, 04:34:27 PM
it didn't have leona D:
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on January 13, 2009, 10:59:27 PM
Quote from: fluxcore on January 13, 2009, 03:11:19 PM
I'm waiting for Atomiswave emulation. Can't be bothered messing with a PS2 anymore tbh (lazy arse). I did really like this game, but some things about it seemed a bit... spastic... to me (Oswald in particular, mashing qcf/qcb motions with random buttons). I ended up liking Jyazu a lot because he was really bloody simple.

'Mashing' with Oswald results in fail. You cant get his advanced juggles without good execution, and you can barely do any decent normal combos/juggles by 'mashing'. But i get what you mean. Ive always leaned towards the more complex characters. (anakaris in mvc2, arakune in BB etc)Thats why ive been playing vanessa. But a lot of stuff in that game requires very good execution. Not exactly ROM infinite level execution, but pretty good nonetheless.

Its just a shame yifans got rid of it. I would like a bit of competition.
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on January 13, 2009, 11:41:38 PM
SHINGO IZ ALWAYS READY TO OWNAGE >:( 8) :P
Title: Re: King Of Fighters XI
Post by: gunsmoke on January 14, 2009, 02:41:42 AM
Quote from: AD on January 13, 2009, 11:41:38 PM
SHINGO IZ ALWAYS READY TO OWNAGE >:( 8) :P

Raiden  >:( >:( >:( >:(
Title: Re: King Of Fighters XI
Post by: [NIUE]iRONSoL on January 14, 2009, 07:44:06 AM
Quote from: gunsmoke on January 14, 2009, 02:41:42 AM
Quote from: AD on January 13, 2009, 11:41:38 PM
SHINGO IZ ALWAYS READY TO OWNAGE >:( 8) :P

Raiden  >:( >:( >:( >:(

TIZOC >:( >:( >:( >:( >:(
Title: Re: King Of Fighters XI
Post by: fluxcore on January 14, 2009, 08:01:01 AM
Quote from: ILL_BILL on January 13, 2009, 10:59:27 PM
'Mashing' with Oswald results in fail. You cant get his advanced juggles without good execution, and you can barely do any decent normal combos/juggles by 'mashing'. But i get what you mean.

Oh yeah, totally. I just didn't have time/opportunity/young enough hands to get it into muscle memory, so it ended up just being 'uhh qcf I think with... a... qcb with... uhh... b..' but you have to do it bloody fast, so basically I just sucked.

I tried to learn Vanessa in 2k2 because the max mode combo looked hella sweet, but it again was just too hard for me to learn in reasonable time.

Unfortunately I'm realising that I simply can't learn complex characters anymore. My playstyle is I think going towards simple poking play in general.
Title: Re: King Of Fighters XI
Post by: samurai black on January 14, 2009, 03:53:54 PM
k' ftw
Title: Re: King Of Fighters XI
Post by: samurai black on August 24, 2009, 01:42:11 PM
so i been jamming on this game, cause i dont have sf4 and my ps2 wont run marvel. i figure ill practice a good game, even if no one plays it.

anyways, i was watching some old match videos, and i noticed one awesome japanese player with k' busting out a simple as bnb, which for the life of me i cant connect.

it looked like cr. B, cr. A, df + D, qcb + B

all my subsequent attempts to duplicate that combo have failed, cause the df + D comes out too slowly and doesnt combo, but is still cancellable which is odd, considering you normally have to combo into command moves for them to be able to cancel. is something up with the ps2 version?

also, any tips for tacking on minute spikes(qcb + K) after chain drive ldm? i managed two, and now i cant do it again.

AND WHATS THE POINT OF 3D STAGES IF ALL THEY DO IS LAG?!

fucking snkp.
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 24, 2009, 01:56:14 PM
Post the video.

And you need to reverse TK the spikes iirc.
Title: Re: King Of Fighters XI
Post by: samurai black on August 24, 2009, 02:25:04 PM
it was one of the videos i got off you. you burnt them onto a cd for me a while back, so i dunno where the hell you got them from.

and tk minute spikes make sense. also wondering why they bothered making k's launcher SCable, when it really isnt necessary.
Title: Re: King Of Fighters XI
Post by: maelgrim on August 24, 2009, 02:58:24 PM
Quote from: fluxcore on January 14, 2009, 08:01:01 AM
Unfortunately I'm realising that I simply can't learn complex characters anymore. My playstyle is I think going towards simple poking play in general.

Ha ha - yeah ditto that
I'm getting old  :)
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 24, 2009, 07:38:06 PM
Quote from: samurai black on August 24, 2009, 02:25:04 PM
it was one of the videos i got off you. you burnt them onto a cd for me a while back, so i dunno where the hell you got them from.

and tk minute spikes make sense. also wondering why they bothered making k's launcher SCable, when it really isnt necessary.

True. Fuck all those have been deleted. Ill jump on the PS2 tonight and see if i can figure that shit out. I think i know what you mean, and i had it sussed not too long ago.
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 29, 2009, 01:28:41 AM
Should play kof 2002 um is cool....just got it from Hiroshi  ;D ;D ;D
(http://news.dengeki.com/elem/000/000/125/125421/c20081202_09_kof2002um_19_cs1w1_450x640.jpg)
(http://man3k.files.wordpress.com/2009/04/kofrv.jpg)
(http://userdisk.webry.biglobe.ne.jp/002/003/87/N000/000/001/124179150075816211651_kof2002um_ac_3.jpg)
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 29, 2009, 10:56:00 AM
Oooh. Ill have to come and play it at your place ben.
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 29, 2009, 12:40:16 PM
Come anytime bro as long im not working or off work should be sweet....
I Want ANdy 2 put on Yifan... :-\
Title: Re: King Of Fighters XI
Post by: samurai black on August 29, 2009, 01:05:44 PM
whos that guy in the middle? new character?
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 29, 2009, 01:11:11 PM
Quote from: samurai black on August 29, 2009, 01:05:44 PM
whos that guy in the middle? new character?

Is Nameless ......the guy look like Akira... oringinal from 2002 ...
Maybe taken off the copy right...thats y he look special now lol...

66 character to play man more then mvc2..... ::) ::) ::)
Title: Re: King Of Fighters XI
Post by: samurai black on August 29, 2009, 02:08:41 PM
awww, is that what they turned k9999 into. i heard they took him out, even his artwork from the official website.

i kinda like this new look. is angel still the same?
Title: Re: King Of Fighters XI
Post by: gunsmoke on August 30, 2009, 12:29:20 AM
Quote from: samurai black on August 29, 2009, 02:08:41 PM
awww, is that what they turned k9999 into. i heard they took him out, even his artwork from the official website.

i kinda like this new look. is angel still the same?

Yupe everthing da same only k99999999999......is change...
I like LIn but he crap...(T___________T)
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 30, 2009, 12:33:26 AM
Lin is top tier isnt he? or at least he was in 2001 iirc.
Title: Re: King Of Fighters XI
Post by: samurai black on August 30, 2009, 01:30:50 PM
i was watching some match videos of nameless, he looks like fun. i saw they changed the hsdm and the arm sdm is gone in favour of a gigantic drill. they also gave him k's sniper side kick from xi. what else is there to him?

Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on August 30, 2009, 02:07:34 PM
Besides a fucking broken infinite on some characters.

This game actually looks awesome, besides various broken shit. But thats to be expected with such a massive roster. (66 characters all up. or so i read.)
Title: Re: King Of Fighters XI
Post by: fluxcore on August 30, 2009, 02:13:45 PM
There was nothing wrong with OG kof2k2 imo :/
Title: Re: King Of Fighters XI
Post by: samurai black on August 30, 2009, 02:40:41 PM
that version of kof only had two version of kyo.

this time we have FOUR.
Title: Re: King Of Fighters XI
Post by: Orochi on August 31, 2009, 04:59:18 PM
Quote from: fluxcore on August 30, 2009, 02:13:45 PM
There was nothing wrong with OG kof2k2 imo :/

There wasn't, but now we have 2k2UM which is better in every way!
Title: Re: King Of Fighters XI
Post by: samurai black on November 19, 2009, 01:56:33 PM
who can remember how to do kula's inf?

i need more than a super broken dp to work with
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on November 19, 2009, 04:23:59 PM
Fuck, did she have it in kofxi? i cant remember/find anything confirming it.

Good combo video for her anyway. http://www.youtube.com/watch?v=F7yQvR3wgD4

Fuck, im gonna have to start picking this up again. Need to try vanessa again. And i enjoyed playing B.Jenet at the blow session.

Title: Re: King Of Fighters XI
Post by: samurai black on November 19, 2009, 08:33:56 PM
Quote from: ILL_BILL on November 19, 2009, 04:23:59 PM
Fuck, did she have it in kofxi? i cant remember/find anything confirming it.

pretty sure she had one. i remember getting owned by it at yifans.

unless it wasnt an inf and actually a 100% combo.

i remember it involved alot of corner lay spins.
Title: Re: King Of Fighters XI
Post by: [NIUE] Optimus DAVE on November 20, 2009, 02:10:57 PM
something like her hurricane kick thing then f+b then hurricane kick thing again the f+d....start from standing close c, then away u go
Title: Re: King Of Fighters XI
Post by: samurai black on November 20, 2009, 03:21:53 PM
i am now learning ramon.

TIGER NECK CHANCERY
Title: Re: King Of Fighters XI
Post by: [NIUE] BIRRY WONG on November 20, 2009, 03:33:15 PM
SWAVENGER