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Trademe/GPstore

Started by [NIUE] BIRRY WONG, August 24, 2008, 01:44:52 PM

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fluxcore

Quote from: iRONsoL on December 29, 2008, 10:20:56 PM
http://www.trademe.co.nz/Gaming/PlayStation-2/Controllers/auction-195090192.htm

looks alrite ???

Oh yeah, I saw that yesterday, forgot about it already.
Pretty good deal probably, the Sanwa parts alone are worth probably $90 what with the weak dollar...

I'm 99% sure it won't work on PS3 though... in other words, it doesn't work on current gen consoles. That's presumably why he's selling it.
Any sufficiently godlike street fighter technique is indistinguishable from randomness

[8-----D] Toots

#31
NVM. I want it lol

fluxcore

K, I won't get in your way on the auction then :)
Any sufficiently godlike street fighter technique is indistinguishable from randomness

geneterror

Here is my Namco PS1 stick I use on my PC.
I can confirm it works on my PS3 using a Smartjoy USB adapter. I have used it to play Puzzle Fighter HD and Soul Caliber 4. My fiance and I also use the adapter to play Little Big Planet using a PS2 controller for player 2 because we can't afford a new wireless PS3 stick yet.
So anyway for those wondering if PS1/2 sricks will work, go for it.




KOW 2011

gunsmoke

Quote from: geneterror on January 02, 2009, 07:50:53 PM
Here is my Namco PS1 stick I use on my PC.
I can confirm it works on my PS3 using a Smartjoy USB adapter. I have used it to play Puzzle Fighter HD and Soul Caliber 4. My fiance and I also use the adapter to play Little Big Planet using a PS2 controller for player 2 because we can't afford a new wireless PS3 stick yet.
So anyway for those wondering if PS1/2 sricks will work, go for it.






cool
LiFe iS gOoD wHeN u WaNa Be!

fluxcore

http://www.trademe.co.nz/Gaming/Sega/Dreamcast/auction-196594338.htm

Dreamcast auction, includes Agetec stick and apparently LEGIT PAL MvC2!!
Any sufficiently godlike street fighter technique is indistinguishable from randomness

gunsmoke

LiFe iS gOoD wHeN u WaNa Be!

Elixir

Quote from: geneterror on January 02, 2009, 07:50:53 PM
Here is my Namco PS1 stick I use on my PC.
I can confirm it works on my PS3 using a Smartjoy USB adapter. I have used it to play Puzzle Fighter HD and Soul Caliber 4. My fiance and I also use the adapter to play Little Big Planet using a PS2 controller for player 2 because we can't afford a new wireless PS3 stick yet.
So anyway for those wondering if PS1/2 sricks will work, go for it.






PS2 in non-widescreen? Does your HDTV not have any input lag or something?

fluxcore

Quote from: Elixir on January 09, 2009, 11:18:25 AM

PS2 in non-widescreen? Does your HDTV not have any input lag or something?


It's a PC monitor, I imagine he's hooking the ps2 up to the vga input - which means 480p. I think the 226bw does 1:1 pixel mapping, so it's just square...
Any sufficiently godlike street fighter technique is indistinguishable from randomness

HCO

#39
Never mind, think I found what I want.

geneterror

Quote from: fluxcore on January 09, 2009, 01:44:20 PM
Quote from: Elixir on January 09, 2009, 11:18:25 AM

PS2 in non-widescreen? Does your HDTV not have any input lag or something?


It's a PC monitor, I imagine he's hooking the ps2 up to the vga input - which means 480p. I think the 226bw does 1:1 pixel mapping, so it's just square...
Actually there is no PS2 involved in that pic, it's the PC version of Guilty Gear that you can see running. My PS2/PS3 are both hooked up to my 40" in the lounge.
KOW 2011

Elixir

Quote from: fluxcore on January 09, 2009, 01:44:20 PM
Quote from: Elixir on January 09, 2009, 11:18:25 AM

PS2 in non-widescreen? Does your HDTV not have any input lag or something?


It's a PC monitor, I imagine he's hooking the ps2 up to the vga input - which means 480p. I think the 226bw does 1:1 pixel mapping, so it's just square...

No, that's not how it works. The PS2 doesn't automatically upscale like the Dreamcast does, so using a standard VGA cable would make it look like shit and very far from 480p. In order to use a PS2 on a VGA monitor, an upscaler like the XRGB, XRGB2+, or XRGB3 is necessary.

[NIUE] BIRRY WONG

I can confirm the 'looking like shit' thing.
<Smoof>
He's the hero NZism deserves.
But not the one it needs right now.
So we'll hunt him.
Because he can take it.
Because he's not our Hero.
He's a Niuean Guardian.
A watchful poster.
BIRRY WONG.

fluxcore

Quote from: Elixir on January 09, 2009, 05:51:25 PM
No, that's not how it works. The PS2 doesn't automatically upscale like the Dreamcast does, so using a standard VGA cable would make it look like shit and very far from 480p. In order to use a PS2 on a VGA monitor, an upscaler like the XRGB, XRGB2+, or XRGB3 is necessary.

Incorrect. With a component-> vga cable, a monitor that supports sync-on-green, the PS2 component output set to RGB, and a game that supports 480p (such as Guilty Gear), it definitely DOES work with a vga monitor, no upscaling. I have done it myself.
Any sufficiently godlike street fighter technique is indistinguishable from randomness

Elixir

Quote from: fluxcore on January 09, 2009, 09:04:22 PM
Quote from: Elixir on January 09, 2009, 05:51:25 PM
No, that's not how it works. The PS2 doesn't automatically upscale like the Dreamcast does, so using a standard VGA cable would make it look like shit and very far from 480p. In order to use a PS2 on a VGA monitor, an upscaler like the XRGB, XRGB2+, or XRGB3 is necessary.

Incorrect. With a component-> vga cable, a monitor that supports sync-on-green, the PS2 component output set to RGB, and a game that supports 480p (such as Guilty Gear), it definitely DOES work with a vga monitor, no upscaling. I have done it myself.

And just how many fighters do you think support 480p on the PS2? The majority don't, but in any case it's irrelevant to use that method because on an LCD. On a CRT, an upscaler is required for most games. Unless you want to play GGXX#R all your life (I'm not even going to look up how many fighters for the PS2 support 480p)

Also, that appears to be in 4:3, if I'm not mistaken. The only way that's happening is if your graphics cards' drivers support this mode; since it's fullscreen but still retained in 4:3, it's automatically stretched into a blurred mess.