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Super Metroid (Super Nintendo)
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Wow. Everyone knows, of course, but it's taken me this long.
Incredible atmosphere. Fantastic controls and gameplay. Masterfully put together. Rewards almost everything you do in the game, whether it be skill-wise, exploration-wise, or just general play. I will admit getting lost a couple of times...
The Stanley Parable (Steam/PC)
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A first-person... walk around adventure? The 'game' itself is incredibly straight forward, but the real fun comes in going against the 'intended path'. This is a game with real self-awareness, and parodies itself and the entire gaming medium. I laughed out loud several times at the ways it plays wit...
Steins;Gate (PSVita)
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Wow. If you've seen the anime you probably know what I'm talking about, I haven't, I've only played this game. I'm not sure how worthwhile it is to play the game after watching the anime.
It's another time-travel-based visual novel (surely we don't need more of them? Oh yes, we certainly do). So a...
Wasteland 2 (PC)
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I love the Fallout series, particularly 1 and 2, so I backed Wasteland 2 very promptly. An all-star team developing a successor to the spiritual prequel of fallout? Too good to be true.
And I guess it is, a little bit. There's nothing really WRONG with wasteland 2, but it felt a little odd to play...
Virtue's Last Reward (PSVita)
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The sequel to my 3rd review of the year, 999. Though I had a couple of control issues with VLR, overall I think it's superior to 999, and I really liked 999.
The story is magnificent, truly an accomplishment in story writing for games. To tell almost anything would be spoiling it, all I can say i...