Newbies: feel free to ask for help! We can do training sessions online as well!
Started by [NIUE] Optimus DAVE, January 25, 2007, 08:45:56 am
Quote from: CrazyMobius on May 05, 2011, 05:09:32 pmGood games to goku today. Pity lunch time is so short now.
Quote from: CrazyMobius on May 06, 2011, 07:30:08 amI'm sure that Guile's throw got a buff. Seems to grab everything now.
Quote from: zos'la on May 06, 2011, 11:14:13 amif you mean air throw, then no it got neffed.
Quote from: [NIUE] BIRRY WONG on May 06, 2011, 06:39:21 pmAir throws have always been like that. It was the same in Vanilla. Because they have range longer than conventional hitboxes, but they still have vulernable hitboxes at short range, it means they are able to beat out a lot of stuff. Think of air throws like projectiles but with short range static hitboxes, then their priority makes a lot more sense. Air throw ranges are different depending on what character youre using. I know Guile's air throw has the longest range, followed I think by Vega's and then Fuertes. This is why these three characters tend to beat out a lot of stuff with their air throws.
Quote from: zos'la on May 13, 2011, 08:42:07 am@mobiusI never see u? plus I always announce when there is a gathering?
Quote from: Rorooze on May 13, 2011, 10:45:09 amCrazyKiller?