New Zealand Fighting Game Forum

General Category => Fighting Game Discussion => Topic started by: iMagneto on September 20, 2009, 12:56:40 AM

Title: Pre-release Super Street Fighter IV details
Post by: iMagneto on September 20, 2009, 12:56:40 AM
this is interesting..
check this out

http://www.eventhubs.com/news/2009/sep/17/rumor-street-fighter-iv-dash-characters/ (http://www.eventhubs.com/news/2009/sep/17/rumor-street-fighter-iv-dash-characters/)
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 20, 2009, 01:43:28 PM
http://nzism.alphaism.com/forum/index.php/topic,166.msg19637.html#msg19637
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 20, 2009, 03:41:36 PM
In 3-6 days we'll all find out how bullshit it is. Event hubs must be getting desperate for news these days.

edit: I know dash is real, i'm just saying those 10 chars are bull shit. It would probably be like 4 of these.
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 20, 2009, 04:50:05 PM
Quote from: weazzyefff on September 20, 2009, 03:41:36 PM
In 3-6 days we'll all find out how bullshit it is. Event hubs must be getting desperate for news these days.

edit: I know dash is real, i'm just saying those 10 chars are bull shit. It would probably be like 4 of these.

yeah bro, they talked about T.Hawk and Deejay being in originally so nothing new there. But ono said he wanted Rolento in, but they felt it would make the game seem more liek Alpha or something random?

Can't see why Guy Adon and Cody (who I Heart dearly also) would be in and not the R' Man. I mean, He's like one of the most popular characters from the series anyway.

And don't even get me started on the choice of *SNORE* Makoto over Alex from SF3.
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 20, 2009, 05:02:35 PM
Quote from: hydrokinesis on September 20, 2009, 04:50:05 PM
They talked about T.Hawk and Deejay being nothing new. Ono said he wanted Rolento in, but they felt it would make the game seem random.

Can't see why Guy Adon and Cody would be in.

And don't even get me started on the choice of *SNORE* SF3.

fixed
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 20, 2009, 05:18:16 PM
Makoto = awesome

IF!!! this is true, I'm looking forward to playing as Makoto, Guy and Cody... I've never liked Rolento's character design... I'm sure the two new characters will be kinda fun too -- I like the play styles of Abel, Viper and Rufus -- so two more along the lines of these guys MUST be good... right ?
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 20, 2009, 05:31:12 PM
Are you kidding me, Rolento craps all over Makoto for character design. And Playstyle. And Ono knows it too.
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 20, 2009, 06:42:08 PM
But he stands like a homo and fights with a nightstick and grenades :P

To be honest, I've never seen any high level Rolento... he just looks like a big douche so I hate him lol -- I might actually youtube some alpha 3 Rolento to see what the fuss is all about
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 20, 2009, 09:44:29 PM
Alpha: remove all alpha chars (dan, sakura, rose, gen)

SF2: remove cammy, remove fei long, remove akuma, remove honda, remove vega, completely redo guile, completely redo zangief, rape sagat

Other: add some new chars. eg cable.
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 20, 2009, 10:54:54 PM
wiiiiiiiiiishliiiiiiiiiist

alpha: r.mika and guy
sf3: give ryu his donkey kick back
other capcom: GENE FROM GODHAND
sf2: a car for me to beat up during bonus round
Title: Re: Rumor "Street fighter 4 dash"
Post by: zos'la on September 20, 2009, 10:56:01 PM
lol... wishes eh...
all the above looks like shit fighter to me hahaha.
just wait and see.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [FB] WICK3D WAYZ on September 20, 2009, 11:49:18 PM
urien "the thong man" please ;D
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 21, 2009, 08:49:27 AM
Altered beast plz
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 21, 2009, 09:00:01 AM
Quote from: Smoof on September 21, 2009, 08:49:27 AM
Altered beast plz

Someone give this man a crown
Title: Re: Rumor "Street fighter 4 dash"
Post by: geneterror on September 21, 2009, 09:40:16 AM
Quote from: samurai black on September 20, 2009, 10:54:54 PM
sf2: a car for me to beat up during bonus round
YES!
Title: Re: Rumor "Street fighter 4 dash"
Post by: zos'la on September 21, 2009, 11:20:26 AM
Quote from: CrazyMobius on September 21, 2009, 10:44:14 AM
Quote from: zosla on September 20, 2009, 10:56:01 PM
lol... wishes eh...
all the above looks like shit fighter to me hahaha.
just wait and see.

Who do you think you are pleasing with this reply?
Its called a joke but then again I didn't intend to please anyone :)
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 21, 2009, 11:43:15 AM
but isnt that the point of a joke? to please/enjoy/entertain?
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 21, 2009, 12:32:08 PM
What line?
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE]iRONSoL on September 21, 2009, 12:34:17 PM
cloth?
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 21, 2009, 01:39:03 PM
Dont mind him he doesn't get enough dick by the looks of it.
Title: Re: Rumor "Street fighter 4 dash"
Post by: Gino on September 21, 2009, 01:40:01 PM
Add some bonus stages and new characters.
Fix Sagat, make him take more damage or deal less damage.
Redo Zangief, Claw and Guile and anyone else who needs it.
Remove ultras, but make FADC use ultra meter instead of super meter, FADC cancel into super moves now. Works because you lose all your ability to EX out of danger with pretty much everyone, you can't just FADC out of danger durning the round untill you have taken damage or absorbed enough.
Title: Re: Rumor "Street fighter 4 dash"
Post by: zos'la on September 21, 2009, 01:52:45 PM
Quote from: weazzyefff on September 21, 2009, 01:39:03 PM
Dont mind him he doesn't get enough dick by the looks of it.
hah,
interesting coming from the likes of you.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 21, 2009, 02:11:32 PM
Quote from: Gino on September 21, 2009, 01:40:01 PM
Add some bonus stages and new characters.
Fix Sagat, make him take more damage or deal less damage.
Redo Zangief, Claw and Guile and anyone else who needs it.
Remove ultras, but make FADC use ultra meter instead of super meter, FADC cancel into super moves now. Works because you lose all your ability to EX out of danger with pretty much everyone, you can't just FADC out of danger durning the round untill you have taken damage or absorbed enough.
Yeah true aye some bonus stages would be phat.

Dont fix Sagat, any nerfs to him would kill him, and i'll rather him be top tier then any Ryu or anyone else, i mean he has the look man.

Definately need to fix Guile's ultra dmg output, it's retardtedly fucked as it is. Vega's all good as he is i think, except his super which shouldn't deplete after whiffing, adding a ''shit he's got super'' game to him besides a '' sweet he just wasted his whole super''.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 21, 2009, 02:38:16 PM
Quote from: zosla on September 21, 2009, 01:52:45 PM
Quote from: weazzyefff on September 21, 2009, 01:39:03 PM
Dont mind him he doesn't get enough dick by the looks of it.
hah,
interesting coming from the likes of you.
I'm glad i dont get dick because i get pussy and plentiful in all categories, fresh angels AND poo stank hoes. Nigga i got bitches galore, you might have alota bitches but i got much more. A bitch is a bitch whether your poor or rich.
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 21, 2009, 03:07:19 PM
I guess you really are wEAZZYEfff
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 21, 2009, 03:31:42 PM
Quote from: Smoof on September 21, 2009, 03:07:19 PM
I guess you really are wEAZZYEfff
WTF!!! Trust you to be the only guy here to know who eazy e is lol.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 21, 2009, 03:34:16 PM
Quote from: CrazyMobius on September 21, 2009, 03:27:22 PM
Actually one thing I'd like changed!

Is when you hold the two middle buttons while a move is recovering I wish it would go straight into a saving attack. So many times I will press and hold the buttons too early and my character will just stand there looking stupid!
True that, that would be easy as to fix too. Crumples FTW.
Title: Re: Rumor "Street fighter 4 dash"
Post by: Lennysaurus on September 21, 2009, 04:00:23 PM
WHERE THE FUCK IS MY ROLENTO!!!!!!!
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 21, 2009, 06:26:01 PM
I think they already kinda did... but hey I guess the 'fans' asked for it.
Title: Re: Rumor "Street fighter 4 dash"
Post by: B BOY DRAW2 on September 21, 2009, 08:31:52 PM
My picks...

-Charlie
-Birdie
-Adon

But if they add T.Hawk...they gotta add his sister for the story...
so...

-Juni & Juli.

Faaaaark...I know Birdies got his chains...but Rolento and his baton would just be wrong...then they may aswell add every Alpha character with weapons if they add Rolento!!!
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE]iRONSoL on September 22, 2009, 09:52:59 AM
fuck yeah T HAWK, a real mexican
Title: Re: Rumor "Street fighter 4 dash"
Post by: DVS on September 22, 2009, 03:55:37 PM
My Character picks "if" Street Fighter Dash exists:

Rolento -dude has bombs, knives and a big stick...awesome ;D
Charlie -Waaaaaaay cooler than Guile if you ask me
Garuda -crazy skeleton faced spikey fulla from Street Fighter EX
C.Jack -A baseball bat in a street fight would be classic (also EX)

...oh and tone down Sagat  :'(

...give something to Guile  :P...the guys like a bread stick -all stiff brother ain't got no rythym

Links for console characters into ultras - from my knowledge Sakura is the only one with a link into Ultra. Rose doesn't need one she's tricky enuff as it is...
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 22, 2009, 04:55:19 PM
Quote from: DVS on September 22, 2009, 03:55:37 PM
dude has bombs, knives and a big stick...awesome

You just described me WORD FOR WORD :D
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 22, 2009, 06:44:58 PM
Quote from: hydrokinesis on September 22, 2009, 04:55:19 PM
Quote from: DVS on September 22, 2009, 03:55:37 PM
dude has bombs, knives and a big stick...awesome

You just described me WORD FOR WORD :D

I take it the stick belongs to your missus?
Title: Re: Rumor "Street fighter 4 dash"
Post by: B BOY DRAW2 on September 22, 2009, 07:20:19 PM
Quote from: iRONsoL on September 22, 2009, 09:52:59 AM
fuck yeah T HAWK, a real mexican
Native American...Red Indian...

Hahahaha...MEXICAN!???
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] Optimus DAVE on September 22, 2009, 08:26:42 PM
Quote from: DVS on September 22, 2009, 03:55:37 PM
...give something to Guile  :P...the guys like a bread stick -all stiff brother ain't got no rythym

DAMAGERRRRRRRRRRRRRRRRRRRRRRRRR
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 22, 2009, 11:00:41 PM
Quote from: CrazyMobius on September 22, 2009, 10:53:13 PM
So apparently they will unveil the secret this weekend at the Gamest show...
Yeah at TGS, cant wait to hear ANYTHING official about dash besides it's stupid queer name.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] Optimus DAVE on September 23, 2009, 09:47:57 AM
Quote from: B BOY DRAW2 on September 22, 2009, 07:20:19 PM
Quote from: iRONsoL on September 22, 2009, 09:52:59 AM
fuck yeah T HAWK, a real mexican
Native American...Red Indian...

Hahahaha...MEXICAN!???

all the REAL mexicans are native american.... ::)
Title: Re: Rumor "Street fighter 4 dash"
Post by: DVS on September 23, 2009, 10:44:57 AM
Quote from: CrazyMobius on September 22, 2009, 08:25:37 PM
Quote from: DVS on September 22, 2009, 03:55:37 PM

Charlie -Waaaaaaay cooler than Guile if you ask me


Always seemed like a nerd to me. Must be those glasses...

That's intelligence...fulla could read a book then dish out an arse whopping..brains and brawn...gotta admire that. Besides Charlie taught Guile everything he knows....or Guile stole the moves...either or
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 23, 2009, 11:09:45 AM
World class chess boxer?
Title: Re: Rumor "Street fighter 4 dash"
Post by: B BOY DRAW2 on September 23, 2009, 07:40:50 PM
Quote from: AD-Remix on September 23, 2009, 09:47:57 AM
Quote from: B BOY DRAW2 on September 22, 2009, 07:20:19 PM
Quote from: iRONsoL on September 22, 2009, 09:52:59 AM
fuck yeah T HAWK, a real mexican
Native American...Red Indian...

Hahahaha...MEXICAN!???

all the REAL mexicans are native american.... ::)
Hmmm...my mistake...I recall him having a "Mexican Typhoon" special move...?

...Judges...?
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE]iRONSoL on September 24, 2009, 08:00:31 AM
I don't really know.. I just go by his sf2 stage :D
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 25, 2009, 09:39:51 AM
More "Super Street Fighter IV" rumours:

http://www.iplaywinner.com/news/2009/9/24/super-street-fighter-iv-rumors.html
http://www.iplaywinner.com/news/2009/9/24/parries-return-to-street-fighter.html
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 25, 2009, 09:47:08 AM
^ Fuck that shit.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 25, 2009, 09:52:18 AM
Those seem like some pretty drastic changes. Hard to believe given how simple SF4 was.

These two however, i totally support:

1: "- Return of the bonus stage."

2: "- Expect a lot of air activated ultras, i.e; Siberian Blizzard, Gief's ****ing air 720. Yes, you read that correctly."
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 25, 2009, 10:48:51 AM
I think they are probably a bit stronger than rumours tbh, even as bullshit as a bunch of them sound. More concrete info tomorrow anyway apparently...
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 25, 2009, 10:56:36 AM
Yeah, according to the guys at Neogaf, it plays like a different game.



As long as I still got FFF, I'm sold.
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 25, 2009, 11:16:13 AM
Whatever James, I know you're gonna switch to Guy and Cody =P
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 25, 2009, 11:27:36 AM
Quote from: Smoof on September 25, 2009, 11:16:13 AM
Whatever James, I know you're gonna switch to Guy and Cody =P

I'm 100% Viper as my main character for sure.

But I'll dabble with 'em two. Yeah, you know, Alpha style comeback! Still wish we had Rolento (Or even Sodom)
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 25, 2009, 11:31:11 AM
KNIFE ULTRA WITH CODY!

SHANK SHANK SHANK

i hope he just stabs the shit out of someone, nothing fancy but i dont want no clayton weatherston shit either.
Title: Re: Rumor "Street fighter 4 dash"
Post by: geneterror on September 25, 2009, 11:44:37 AM
Quote from: hydrokinesis on September 25, 2009, 11:27:36 AM(Or even Sodom)
Fuck yeah!
Title: Re: Rumor "Street fighter 4 dash"
Post by: CptMunta on September 25, 2009, 11:46:02 AM
Oh Markman and your sense of humor:  ;D

http://www.neogaf.com/forum/showpost.php?p=17704091&postcount=63

Looking forward to seeing how Cody, Guy and and the 3S crew turn out. The one wtf for me is Adon, never liked that guy's design, sounds like he swallowed a parrot. I'll be interesting to see who gets buffs (Fingers crossed)

New alt costumes? New Stages? Arcade release? Better netcode?

Hmmmm...... ok scratch that:

http://www.eventhubs.com/news/2009/sep/24/rumors-more-street-fighter-4-upgrade-notes/

A bit more info^ arcade release which is good to hear.
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 25, 2009, 01:32:22 PM
I'm personally looking forward to Guy... I've always thought he was cool, but never really took the Alpha games seriously. Abel & Guy = Team Emo... Hell yes
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 25, 2009, 02:04:53 PM
Quote from: CrazyMobius on September 25, 2009, 02:00:57 PM
I just hope if Cody is in it he doesn't have that goofy prison outfit

You know he will
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 25, 2009, 02:16:02 PM
Quote from: fluxcore on September 25, 2009, 02:04:53 PM
Quote from: CrazyMobius on September 25, 2009, 02:00:57 PM
I just hope if Cody is in it he doesn't have that goofy prison outfit

You know he will

Still on the run after 10+ years? lol!
Title: Re: Rumor "Street fighter 4 dash"
Post by: DVS on September 25, 2009, 02:40:08 PM
Quote from: hydrokinesis on September 25, 2009, 02:16:02 PM
Quote from: fluxcore on September 25, 2009, 02:04:53 PM
Quote from: CrazyMobius on September 25, 2009, 02:00:57 PM
I just hope if Cody is in it he doesn't have that goofy prison outfit

You know he will

Still on the run after 10+ years? lol!

If he has an alternate costume it could be either or.....Jeans and T-Shirt or blue and white strips....hmmmmm
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 25, 2009, 02:51:07 PM
i was playing A3 the other day and using cody and i noticed, his voice sounds similar to terry bogard.

and if it is, can they bring him back. i loves me some engrish  :D :D
Title: Re: Rumor "Street fighter 4 dash"
Post by: Orochi on September 25, 2009, 04:36:36 PM
Quote from: hydrokinesis on September 25, 2009, 02:16:02 PM
Still on the run after 10+ years? lol!

Same as Sakura, still in high school after 10+ years?
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 25, 2009, 04:41:32 PM
Quote from: Orochi Leona on September 25, 2009, 04:36:36 PM
Same as Sakura, still in high school after 10+ years?

dont forget kyo hahaha
Title: Re: Rumor "Street fighter 4 dash"
Post by: iMagneto on September 25, 2009, 06:30:38 PM
The rumors for the Street Fighter 4 upgrade have been picking up steam with the Tokyo Game Show currently taking place.

The game is now being called 'Super Street Fighter 4' in most circles. Here's a bulleted rundown of the stuff that's being rumored. Get your salt shaker out and keep a steady supply coming â€" because the list you read below is confirmed in no way, shape or form.

    * The previously leaked characters are all said to be in the game. Dee Jay, T. Hawk, Dudley, Ibuki, Makoto, Adon, Cody and Guy. The new characters are rumored to be:
          o Hakan - An Arabic grappler obsessed with oil.
          o Juri - Evil Asian girl fighter working for Seth.
    * All characters will have two Ultras. They will both be available at one time, not selectable like with Third Strike's Super Arts. The commands to execute your Ultras do not overlap.
          o It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
          o Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
          o All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
    * Some characters will have Air Ultras.
    * The Bonus Stages will be returning.
    * Arcade location tests will start this weekend in Japan. This will be an exclusive arcade release at least for a few months.
    * An official announcement is said to be coming at the Tokyo Game Show and on the Japanese Street Fighter 4 blog soon.
    * Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
    * Ibuki has a run command.
    * Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.
    * Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
    * Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
    * Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
    * Guy has his Chain combos.
    * Makoto has her Tanden Renki Super from Third Strike.
    * Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.
    * The game takes place one year after Street Fighter 4.
    * Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
    * T. Hawk's storyline involves him protecting Juni or Juli.
    * Dhalsim's new Ultra is called the Yoga Shangri'la.
    * There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
    * The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken.

Since the game is still very much in development, and assuming these details are legit, a lot could still change, just like Abel's Super/Ultra move did in the original Street Fighter 4.

These details came in from various sources on the internet, like Johnny5Optimus on ProjectCovo.com forums, Ultima on Shoryuken.com forums and TimeKillr and Ryan "Fubarduck" Harvey on the NeoGaf forums.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] Optimus DAVE on September 25, 2009, 07:12:23 PM
Quote from: CrazyMobius on September 25, 2009, 03:50:05 PM
I'm starting to embrace these rumours as truth now. And I guess out of that roster I'd have to say I wouldn't mind picking me some Adon.

YES

Dudley has his Chain combos from Third Strike, plus one additional Chain combo.

MOA YESS

Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.

MOA ORGASMING YEESSSSS
Title: Re: Rumor "Street fighter 4 dash"
Post by: moose! on September 25, 2009, 07:37:56 PM
I don't see what the point of giving Duds another chain combo is... seems kinda redundant.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 25, 2009, 10:02:19 PM
Bags maining the guy obsessed with with oil, hmmm.
Title: Re: Rumor "Street fighter 4 dash"
Post by: xpunch on September 25, 2009, 11:12:59 PM
this game sounds like its gona own hard lol.
anyways i watched dis youtube vid dat had the art of charlie in the vs screen will he be a playable char in the upcoming super street fighter 4? check it out...... http://www.youtube.com/watch?v=ubfxF0x_W-M&feature=PlayList&p=6B96EAD66C546E03&index=5
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 25, 2009, 11:43:41 PM
Quote from: xpunch on September 25, 2009, 11:12:59 PM
this game sounds like its gona own hard lol.
anyways i watched dis youtube vid dat had the art of charlie in the vs screen will he be a playable char in the upcoming super street fighter 4? check it out...... http://www.youtube.com/watch?v=ubfxF0x_W-M&feature=PlayList&p=6B96EAD66C546E03&index=5
Lol , those are just PC mods bro, something they should have for the console.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 25, 2009, 11:52:27 PM
Quote from: xpunch on September 25, 2009, 11:12:59 PM
this game sounds like its gona own hard lol.
anyways i watched dis youtube vid dat had the art of charlie in the vs screen will he be a playable char in the upcoming super street fighter 4? check it out...... http://www.youtube.com/watch?v=ubfxF0x_W-M&feature=PlayList&p=6B96EAD66C546E03&index=5

Holy fuck, cammys breasts are MASSIVE.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 25, 2009, 11:58:32 PM
Quote from: ILL_BILL on September 25, 2009, 11:52:27 PM
Quote from: xpunch on September 25, 2009, 11:12:59 PM
this game sounds like its gona own hard lol.
anyways i watched dis youtube vid dat had the art of charlie in the vs screen will he be a playable char in the upcoming super street fighter 4? check it out...... http://www.youtube.com/watch?v=ubfxF0x_W-M&feature=PlayList&p=6B96EAD66C546E03&index=5

Holy fuck, cammys breasts are MASSIVE.
Yeah most of cammy's mods are like that,and there's one where she's even naked, heaps of pervs play this game.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 26, 2009, 05:40:51 AM
Some official news better fucking come out about this today or tomorrow . I'm deffinately feeding on the hype.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 26, 2009, 03:25:42 PM
Haha Capcom didnt announce anything. They gave us all a big 'please wait' instead. On the one hand, im kind of disappointed, but on the other hand, the amount of nerdrage this must have generated will be at hilarious levels.
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 26, 2009, 05:34:10 PM
you mean they didn't announce anything and gave us all a big 'please wait' AGAIN
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 26, 2009, 07:00:59 PM
Quote from: fluxcore on September 26, 2009, 05:34:10 PM
you mean they didn't announce anything and gave us all a big 'please wait' AGAIN

Actually, yes. 'instead' is a legit typo. Yay for no sleep and work at 5am.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 26, 2009, 07:55:03 PM
Yeah that was yesterdays news boys, I bet something will be said tomorrow. TGS aint even over yet.

You gotta have faith.

But if we get that same shit tomorrow i shall smite down upon thee with furious anger.
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 26, 2009, 08:07:23 PM
Ready your smite stick...
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 26, 2009, 08:08:49 PM
Quote from: weazzyefff on September 26, 2009, 07:55:03 PM
Yeah that was yesterdays news boys, I bet something will be said tomorrow. TGS aint even over yet.

You gotta have faith.

But if we get that same shit tomorrow i shall smite down upon thee with furious anger.

Capcom have finished everything they were going to do at TGS.

At least according to capcom unity's latest post on twitter.

http://twitter.com/Capcom_Unity
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 26, 2009, 08:18:16 PM
Thank you....

But super street fighter 4 is in another castle.

RAHHHHH!!!!

couple more weeks maximum.

I believe.
Title: Re: Rumor "Street fighter 4 dash"
Post by: Orochi on September 27, 2009, 06:02:27 AM
Quote from: samurai black on September 25, 2009, 04:41:32 PM
Quote from: Orochi Leona on September 25, 2009, 04:36:36 PM
Same as Sakura, still in high school after 10+ years?

dont forget kyo hahaha

Unfortunately, Kyo dropped the school uniform in '99 yo :3
Title: Re: Rumor "Street fighter 4 dash"
Post by: gunsmoke on September 27, 2009, 12:10:19 PM
Quote from: Orochi Leona on September 27, 2009, 06:02:27 AM
Quote from: samurai black on September 25, 2009, 04:41:32 PM
Quote from: Orochi Leona on September 25, 2009, 04:36:36 PM
Same as Sakura, still in high school after 10+ years?

dont forget kyo hahaha

Unfortunately, Kyo dropped the school uniform in '99 yo :3

he drop uniform on 2002 as well lol...
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 27, 2009, 03:09:05 PM
Quote from: Orochi Leona on September 27, 2009, 06:02:27 AM
Unfortunately, Kyo dropped the school uniform in '99 yo :3

still hasnt finished high school....

athena even gives him stick for it in kof:mi2  :D
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] B1ackstar Ninja on September 27, 2009, 06:22:46 PM
check this pic out

T.hawk in game in background and Silver S under Sf4 banner in forground .
Street fighter 4 super anyone ?

(http://img43.imageshack.us/img43/2189/ssf4.jpg) (http://img43.imageshack.us/i/ssf4.jpg/) (http://img43.imageshack.us/img43/ssf4.jpg/1/w450.png) (http://g.imageshack.us/img43/ssf4.jpg/1/)

Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 27, 2009, 06:26:02 PM
Fuck thats more like it.
Title: Re: Rumor "Street fighter 4 dash"
Post by: samurai black on September 27, 2009, 06:51:04 PM
HMMM....

(http://capitalistliontamer.files.wordpress.com/2009/04/futurama_fry_looking_squint.jpg)
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 27, 2009, 06:59:48 PM
Yeah, I just saw that on Eventhubs

About time there was SOME evidence that it actually does exist... If it's not here by the end of September I'm going to shoot something... I advise that all of you stay away from Papakura come October 1
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 27, 2009, 07:20:06 PM
That guy looks like Gene with a beard. Yeah and you can see some other chars legs by T.hawk, ohhhh ...ahhhh. I'm dripping a bit now.

edit: And T.hawk looks gay.
Title: Re: Rumor "Street fighter 4 dash"
Post by: massi4h on September 27, 2009, 08:37:33 PM
Did he ever not?
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 27, 2009, 09:15:20 PM
Quote from: massi4h on September 27, 2009, 08:37:33 PM
Did he ever not?
His ol' school uniform was wayyy better, it will probably be his alternate one ( stupid capcom ).
Title: Super Street fighter 4 Leak pics of T hawk
Post by: iMagneto on September 27, 2009, 11:32:04 PM
(http://media.eventhubs.com/images/2009/09/26_ssf401.jpg)
(http://media.eventhubs.com/images/2009/09/26_ssf402.jpg)

Found it on event hubs~~ look like its t hawk for sure =)
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] weazzyefff on September 27, 2009, 11:37:20 PM
LOL, your the man bro. You always come along and brin up stuff we've already seen/ talked about. LOL its in your other thread bro.T.hawk better be good, bet DJ will be in it for sure now, they better make him look cool.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 27, 2009, 11:38:52 PM
Fuck both of you guys. THUNDERHAWK WILL DOMINATE
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] BIRRY WONG on September 27, 2009, 11:40:04 PM
http://nzism.alphaism.com/forum/index.php/topic,769.90.html

Yea. Bit late to the party, but the close up is nice enough.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 27, 2009, 11:41:44 PM
Quote from: ILL_BILL on September 27, 2009, 11:38:52 PM
Fuck both of you guys. THUNDERHAWK WILL DOMINATE
Fuck off, THUNDERHAWK WILL BE MY DOMINATRIX BITCH.
Title: Re: Rumor "Street fighter 4 dash"
Post by: iMagneto on September 27, 2009, 11:44:07 PM
diu~~~u guys always get the stuff before i do~ bastards~~ =D=D
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: iMagneto on September 27, 2009, 11:44:52 PM
sigh never mind~~ u guys get the news before i do :*(
Title: Re: Rumor "Street fighter 4 dash"
Post by: iMagneto on September 27, 2009, 11:45:30 PM
he looks huge~ in that screenshot
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 27, 2009, 11:50:24 PM
Quote from: iMagneto on September 27, 2009, 11:45:30 PM
he looks huge~ in that screenshot
His costumes too plain, especially for a native american. They wear all sorts of crazy shit.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] weazzyefff on September 27, 2009, 11:58:38 PM
That asian guy in the pic should be in the game bro, he looks classic lol.
Title: Re: Rumor "Street fighter 4 dash"
Post by: [NIUE] BIRRY WONG on September 28, 2009, 12:40:38 AM
Quote from: weazzyefff on September 27, 2009, 11:50:24 PM
His costumes too plain, especially for a native american. They wear all sorts of crazy shit.

This is a good point actually. I want a village people headdress and a bigass pile of marijuana. Who wouldnt use him then?
Title: Re: Rumor "Street fighter 4 dash"
Post by: CptMunta on September 28, 2009, 07:56:35 AM
Quote from: weazzyefff on September 27, 2009, 11:58:38 PM
That asian guy in the pic should be in the game bro, he looks classic lol.

It would be a bit sort of bigheaded of him since he's the games producer  ;)

Pretty much confirmed I reckon. Now all we need is some juicy details straight from Capcom.
Title: Re: Rumor "Street fighter 4 dash"
Post by: HoneyBadger on September 28, 2009, 08:14:50 AM
Quote from: CptMunta on September 28, 2009, 07:56:35 AM
Quote from: weazzyefff on September 27, 2009, 11:58:38 PM
That asian guy in the pic should be in the game bro, he looks classic lol.

It would be a bit sort of bigheaded of him since he's the games producer  ;)

Pretty much confirmed I reckon. Now all we need is some juicy details straight from Capcom.

New top tier = Ono?
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: electric on September 28, 2009, 03:33:49 PM
Quote from: CrazyMobius on September 28, 2009, 03:31:05 PM
What are those two white things by his leg?

It looks like someones legs... I'd say they're wearing chaps lol... DeeJay in a cowboy alternate costume anyone ? :/
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] weazzyefff on September 28, 2009, 04:20:35 PM
Yes!!!
We'll see some info tomorrow according to some random teaser trailer.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: xpunch on September 28, 2009, 04:21:50 PM
Real or Fake pic found on event hubs Dudley!!!! vs balrog :o
http://cache.gawker.com/assets/images/comment/9/2009/09/9ec3e63849a3aa72619cf8e578b45afa/original.jpg
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: electric on September 28, 2009, 04:22:03 PM
Quote from: weazzyefff on September 28, 2009, 04:20:35 PM
Yes!!!
We'll see some info tomorrow according to some random teaser trailer.

I just saw that too...

http://www.capcom.co.jp/newwarrior/index.html

For anyone else who's interested
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] weazzyefff on September 28, 2009, 04:26:11 PM
I hope that Dudley pic is real aye.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: samurai black on September 28, 2009, 04:41:58 PM
Quote from: electric on September 28, 2009, 04:22:03 PM
http://www.capcom.co.jp/newwarrior/index.html

For anyone else who's interested

dammit, wheres the rest!? also i will be hype if that dudley pic is real
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: DVS on September 28, 2009, 04:59:48 PM
Quote from: samurai black on September 28, 2009, 04:41:58 PM
Quote from: electric on September 28, 2009, 04:22:03 PM
http://www.capcom.co.jp/newwarrior/index.html

For anyone else who's interested

dammit, wheres the rest!? also i will be hype if that dudley pic is real

I don't think the pic is real -it looks almost exactly like his third strike model -also the character artwork to the left of the energy bar is different in style to Balrog's.....I think the character size ratio is a little weird as well....just my opinion tho.... ::)
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: electric on September 28, 2009, 05:04:11 PM
More than likely fake

http://media.giantbomb.com/uploads/0/2130/371552-dudley_super.jpg

There's your character art right there
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] BIRRY WONG on September 28, 2009, 05:06:15 PM
Hes certainly not as bulky as the rest of the cast from that picture. Vega's got more muscle on him than dudley if we use that comparison.

But who knows, its a damn good fake if its fake.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: Chuckk on September 28, 2009, 05:07:39 PM
That is pretty obviously fake tbh.
Unless they decided to go back to 2nd I Dudley with the smaller chest.
He is a giant barrel in 3s compared to normal models, so i'd expect him to be at a similiar bulk to Rog. Not to mention 3s art in the corner heh.

Is there a font pack you can download for the sf4 ink font?
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] weazzyefff on September 28, 2009, 05:45:19 PM
Yeah Dudley looks 2d as, and it's easy to get the font. But you can easily fake the original picture too, but no one can find the original, i'm talking about the T.hawk one.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: CptMunta on September 28, 2009, 05:58:11 PM
Yeah the dudders is a fake from waaaay back when people were speculating over console characters.

As for the T Hawk that's totally real methinks. The legs might be from the new female character.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: Chuckk on September 28, 2009, 06:09:41 PM
Ibuki's pants look like chaps but those legs are too big to be hers.
will be interesting to see whom it is for sure.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: xpunch on September 28, 2009, 06:33:47 PM
I think datz ibuki on the poster behind da dude with da beard you can kinda see a hand and da colours kinda look like her costume colors. oh and event hubs got pics of the trailer dis one looks like ibuki holding her shiriken/dagger thing lol got all dis info from event hubs. maybe im just to hyped up ;D hahaha

http://www.eventhubs.com/images/2009/sep/27/super-street-fighter-4-teaser-trailer-image-3/
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: HoneyBadger on September 28, 2009, 06:36:03 PM
Gutter trash.

I also think the beefy legs are those of Birry Wong.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] BIRRY WONG on September 28, 2009, 07:04:17 PM
Is it 3s art? I dont play enough 3s to be able to tell.

Quote from: Smoof on September 28, 2009, 06:36:03 PM
Gutter trash.

I also think the beefy legs are those of Birry Wong.

*Flexes thighs*
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: Chuckk on September 28, 2009, 07:22:32 PM
Quote from: electric on September 28, 2009, 05:04:11 PM
More than likely fake

http://media.giantbomb.com/uploads/0/2130/371552-dudley_super.jpg

There's your character art right there

This is from the SF3 series. So yeah.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] weazzyefff on September 28, 2009, 07:58:06 PM
Quote from: xpunch on September 28, 2009, 06:33:47 PM
I think datz ibuki on the poster behind da dude with da beard you can kinda see a hand and da colours kinda look like her costume colors. oh and event hubs got pics of the trailer dis one looks like ibuki holding her shiriken/dagger thing lol got all dis info from event hubs. maybe im just to hyped up ;D hahaha

http://www.eventhubs.com/images/2009/sep/27/super-street-fighter-4-teaser-trailer-image-3/
LOL, this one looks like a shadow shot cum at 100kph on a wall.
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: iMagneto on September 28, 2009, 08:13:04 PM
that dudley screenshot looks so fake thats for sure~
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: iMagneto on September 28, 2009, 08:13:53 PM
Also those 2 white legs~~ im gonna guess its that asian evil chick that works for seth~
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: [NIUE] BIRRY WONG on September 29, 2009, 12:20:13 AM
Those legs could be the Arab grappler :P

Noone said he had to be a MASSIVE Arab grappler :P
Title: Re: Rumor "Street fighter 4 dash"
Post by: Chuckk on September 29, 2009, 03:18:50 AM
incase you didnt see;

http://www.jv247.com/games/3387-NEWS1637-Super-Street-Fighter-IV-en-preparation.html
Title: Re: Rumor "Street fighter 4 dash"
Post by: fluxcore on September 29, 2009, 07:45:43 AM
I'll try out Juri... :)
Title: Re: Rumor "Street fighter 4 dash"
Post by: CptMunta on September 29, 2009, 09:02:38 AM
Quote from: boringryu on September 29, 2009, 03:18:50 AM
incase you didnt see;

http://www.jv247.com/games/3387-NEWS1637-Super-Street-Fighter-IV-en-preparation.html

Link didn't work for me so I used this one:

http://www.net-generation.org/news/street-fighter/82-primi-screen-e-info-per-super-street-fighter-iv.html
Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 29, 2009, 09:11:49 AM
AAAAAAWESOME

Juri looks interesting... I may use her, EVEN though she's a baddie... just because of the phat pants lol
Title: Re: Rumor "Street fighter 4 dash"
Post by: Chuckk on September 29, 2009, 09:15:14 AM
yeah that french website has exploded due to it suppose to have releasing the trailer a few hours ago early
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: DVS on September 29, 2009, 09:33:42 AM
Check out the new Ultra bar also!!! 2 Ultras??? It's green instead of red.... :o

(http://www.destructoid.com/blogs/Das+Inchworm/new-street-fighter-character-revealed--150243.phtml)
Title: Re: Super Street fighter 4 Leak pics of T hawk
Post by: DVS on September 29, 2009, 09:34:07 AM
http://www.destructoid.com/blogs/Das+Inchworm/new-street-fighter-character-revealed--150243.phtml
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 29, 2009, 09:52:19 AM
I just jizzed my pants...
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 10:00:32 AM
Quote from: stereomonkey on September 29, 2009, 09:52:19 AM
I just jizzed my pants...

Like this:
http://www.youtube.com/watch?v=4pXfHLUlZf4
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 29, 2009, 10:02:57 AM
(http://i36.tinypic.com/t9iamv.jpg)

I think she got some in her eye...
Title: Re: Rumor "Street fighter 4 dash"
Post by: Hydro on September 29, 2009, 10:08:14 AM
Quote from: electric on September 29, 2009, 09:11:49 AM
AAAAAAWESOME

Juri looks interesting... I may use her, EVEN though she's a baddie... just because of the phat pants lol

Man, I ONLY play the baddies. (C.Viper is a double double agent so YES she counts)

Great screens BTW, Juri reminds me of Aeon Flux (the anime not the asshat movie)

Title: Re: Rumor "Street fighter 4 dash"
Post by: electric on September 29, 2009, 10:23:06 AM
Quote from: hydrokinesis on September 29, 2009, 10:08:14 AM
Man, I ONLY play the baddies. (C.Viper is a double double agent so YES she counts)

Not to mention a second rate mother hahaha
Title: Re: Super Street Fighter IV details
Post by: Will on September 29, 2009, 11:26:59 AM
http://i35.tinypic.com/1zqee6e.jpg

T.Hawk got his soulja boy on  :P
Looks like a pretty cool new addition. :o ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 29, 2009, 11:43:34 AM
Consider my pants 'cream'd'
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on September 29, 2009, 11:47:26 AM
Wooo hooo!!!!! fucking awesome, Hey that capcom mole on the event hubs comments a few days ago was right. Fuck i hope everything he said isnt right because he also said there's no new stages, but he's bang on about his discription of Juri
Title: Re: Super Street Fighter IV details
Post by: Gino on September 29, 2009, 12:21:08 PM
Juri looks awesome! Not too sure what I think of Hawk though, doesn't seem quite right.
Also, does anyone know if SSF2 is going to include all the console exclusive characters?
Title: Re: Super Street Fighter IV details
Post by: samurai black on September 29, 2009, 12:23:43 PM
juri's hands look massive in that pic
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on September 29, 2009, 12:25:51 PM
Quote from: Gino on September 29, 2009, 12:21:08 PM
Juri looks awesome! Not too sure what I think of Hawk though, doesn't seem quite right.
Also, does anyone know if SSF2 is going to include all the console exclusive characters?
If your talking about SSF4, then yeah what i heard was they would but Gouken and Seth MIGHT not be in it.

edit: Hawk looks fucking gay, he' gonna kill it with his stupid dive move, doesnt belong here imo.
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 29, 2009, 12:29:27 PM
will definitely use Jri :D she loosk awsome!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 29, 2009, 02:01:42 PM
(http://i38.tinypic.com/2rrmjq9.jpg)
(http://i35.tinypic.com/2zzuoeb.jpg)
(http://i36.tinypic.com/2dvideo.jpg)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 29, 2009, 02:19:44 PM
http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look?tag=topslot;thumb;1
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 29, 2009, 02:29:19 PM
http://tgs.gamespot.com/video/6230545/
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 02:37:59 PM
Max out!
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 29, 2009, 02:42:15 PM
good stuff, hope it really does turn out good espeically teh online play system...
Title: Re: Super Street Fighter IV details
Post by: CptMunta on September 29, 2009, 02:45:53 PM
Sounding good so far. Hopefully they tighten up Hawk's model he looks like a bit of a troll I reckon.

More Screenshots:

http://www.famitsu.com/game/news/1227658_1124.html
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 29, 2009, 02:56:28 PM
hope there are no Canadians around here :p but thats how they suppose to LOOK !!! a troll :D he is from those tribes right? or am i wrong lol.
Title: Re: Super Street Fighter IV details
Post by: electric on September 29, 2009, 02:58:46 PM
Quote from: zosla on September 29, 2009, 02:56:28 PM
hope there are no Canadians around here :p but thats how they suppose to LOOK !!! a troll :D he is from those tribes right? or am i wrong lol.

Wrong. On soooooo many levels.
Title: Re: Super Street Fighter IV details
Post by: samurai black on September 29, 2009, 03:01:44 PM
good to see ken gets the finishing move this time, instead of bastard ryu and his hadouken
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 29, 2009, 03:04:05 PM
Ken "Damager" Masters??

Also Zos... wrong

Anyway, I think T-hawk looks mean.  He will probably look a hell of alot better when in motion.  Also fuck yes, lobby anyone? :D
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 03:12:06 PM
Quote from: zosla on September 29, 2009, 02:56:28 PM
hope there are no Canadians around here :p but thats how they suppose to LOOK !!! a troll :D he is from those tribes right? or am i wrong lol.

Omg Clothline aint got shit on this
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 03:14:15 PM
Quote from: samurai black on September 29, 2009, 03:01:44 PM
good to see ken gets the finishing move this time, instead of bastard ryu and his hadouken

Bahahaha......I guess Ryu is a bit of a bastard... ::)
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 29, 2009, 03:25:11 PM
you got a problem with Ryu then bring it on me, :P
hell might as well cause some trouble around here, so dry ya know!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 03:26:58 PM
Quote from: fluxcore on September 29, 2009, 02:29:19 PM
http://tgs.gamespot.com/video/6230545/

02:52 you here that "Balance"....prepare to be raped Sagat ;D, Guile you may actually get a few things out of this :o...
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 03:28:34 PM
Quote from: zosla on September 29, 2009, 03:25:11 PM
you got a problem with Ryu then bring it on me, :P
hell might as well cause some trouble around here, so dry ya know!!!

Add a fake fireball and he will be perfect,.... :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 29, 2009, 03:34:56 PM
Quote from: zosla on September 29, 2009, 02:56:28 PM
hope there are no Canadians around here :p but thats how they suppose to LOOK !!! a troll :D he is from those tribes right? or am i wrong lol.

Sigged like no tomorrow.

And ok, lets have a think for a second. Capcom said that this would be an arcade release for a while before console release. (Somewhere. I cant remember where i read it) And its slated for a spring console release, so, does that mean a possible arcade release in early 2010?

Yifans was pretty quick off the mark with the SF4 release, so this could drop sooner than we think.

But realistically, im not gonna cross my fingers.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 03:42:33 PM
Quote from: DVS on September 29, 2009, 03:26:58 PM
Quote from: fluxcore on September 29, 2009, 02:29:19 PM
http://tgs.gamespot.com/video/6230545/

02:52 you here that "Balance"....prepare to be raped Sagat ;D, Guile you may actually get a few things out of this :o...

I will still rape you. They call me the king for a reason.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 29, 2009, 03:47:09 PM
Ok, ryu got the last move in the old trailer, and was top tier.

Ken gets last move in new trailer, after brushing off Ryu's fireball like it was a cotton ball hitting a tank.

Ergo, by process of elimintation, Ken is the new god tier.

THATS FLOWCHART BABY
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 03:52:39 PM
Better watch out for Euan Damager Wayne then
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 03:53:38 PM
Quote from: Smoof on September 29, 2009, 03:42:33 PM
Quote from: DVS on September 29, 2009, 03:26:58 PM
Quote from: fluxcore on September 29, 2009, 02:29:19 PM
http://tgs.gamespot.com/video/6230545/

02:52 you here that "Balance"....prepare to be raped Sagat ;D, Guile you may actually get a few things out of this :o...

I will still rape you. They call me the king for a reason.

nah, your pretty much fuct dude, no three hit half energy combos....Sagat might be demoted to "the prince" if he's lucky.... ::)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 04:09:19 PM
I don't even need combos, all I need are tigers and roundhouse to beat the likes of you hooohohohoho
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 04:12:26 PM
Quote from: Smoof on September 29, 2009, 04:09:19 PM
I don't even need combos, all I need are tigers and roundhouse to beat the likes of you hooohohohoho

True, practally anyone can use Sagat and win....no talent required aye  ;)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 04:18:59 PM
I'd say it takes talent to stay awake losing all those Ryu matches
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 04:21:58 PM
Quote from: Smoof on September 29, 2009, 04:18:59 PM
I'd say it takes talent to stay awake losing all those Ryu matches

Nah, just red bulls...and my trusty Ryu Flowchart  ;)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 04:25:00 PM
You know where red bull is from? THAILAND! You know what else is from Thailand? MOTHERFUCKING TIGER MUAY THAI DAMAGER DESTRUCTIONNNNNN
Title: Re: Super Street Fighter IV details
Post by: electric on September 29, 2009, 04:25:41 PM
Quote from: Smoof on September 29, 2009, 04:25:00 PM
You know where red bull is from? THAILAND! You know what else is from Thailand? MOTHERFUCKING TIGER MUAY THAI DAMAGER DESTRUCTIONNNNNN

Also, Ladyboys
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 04:28:13 PM
Quote from: Smoof on September 29, 2009, 04:25:00 PM
You know where red bull is from? THAILAND! You know what else is from Thailand? MOTHERFUCKING TIGER MUAY THAI DAMAGER DESTRUCTIONNNNNN

Prepare to be "balanced" damager..... :o

I'm switching energy drink brands brands to this:
http://www.gadling.com/2007/12/27/big-in-japan-japanese-energy-drink-makes-red-bull-look-like-app/
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 04:31:26 PM
I had one of those when I went to japan lol. They're the real damager.
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 04:36:22 PM
Quote from: Smoof on September 29, 2009, 04:31:26 PM
I had one of those when I went to japan lol. They're the real damager.

Monster Energy drinks pretty fly...but the suger come down an hour later makes you wanna punch kittens.... :-\
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 29, 2009, 04:39:54 PM
The vitamin D stuff is pretty good if you can find it, no sugar lows
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on September 29, 2009, 04:53:06 PM
Quote from: weazzyefff on September 29, 2009, 12:25:51 PM

edit: Hawk looks fucking gay, he' gonna kill it with his stupid dive move, doesnt belong here imo.

Nah your wrong

Anyways is that Dee jays max out in those pics??? Looks fuckin huge
Title: Re: Super Street Fighter IV details
Post by: DVS on September 29, 2009, 05:02:18 PM
Quote from: Toomeke on September 29, 2009, 04:53:06 PM
Quote from: weazzyefff on September 29, 2009, 12:25:51 PM

edit: Hawk looks fucking gay, he' gonna kill it with his stupid dive move, doesnt belong here imo.

Nah your wrong

Anyways is that Dee jays max out in those pics??? Looks fuckin huge

Could just be part of the animation before it animates into normal size, most characters have like a ripple or wind effects around moves....or it could just be fucking massive.... :o
Title: Re: Super Street Fighter IV details
Post by: Hydro on September 29, 2009, 05:47:59 PM
Quote from: Smoof on September 29, 2009, 03:12:06 PM
Quote from: zosla on September 29, 2009, 02:56:28 PM
hope there are no Canadians around here :p but thats how they suppose to LOOK !!! a troll :D he is from those tribes right? or am i wrong lol.

Omg Clothline aint got shit on this

well fuck me, that has got to be the funniest shit ever
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 29, 2009, 06:14:27 PM
Quote from: ILL_BILL on September 29, 2009, 03:34:56 PM
And ok, lets have a think for a second. Capcom said that this would be an arcade release for a while before console release. (Somewhere. I cant remember where i read it) And its slated for a spring console release, so, does that mean a possible arcade release in early 2010?

early 2010 IS spring in the US dude
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on September 29, 2009, 06:40:16 PM
I thought T.Hawk would look cooler than this... ???

http://4.bp.blogspot.com/_cIEJkD82e60/SnUJ6sSqdXI/AAAAAAAABMA/U7SulN2r0wI/s320/village-people.jpg
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 29, 2009, 07:07:28 PM
(http://i35.tinypic.com/2zzuoeb.jpg)

I just noticed T-Hawk sitting on top of Elfurete giving the camera the "how". :D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 29, 2009, 07:14:22 PM
yeah that's his super, you can see it in the gamespot video too. looks pretty funny.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on September 29, 2009, 07:28:49 PM
lol ken looks damager , sweetness  8)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on September 29, 2009, 09:49:53 PM
Likely to see arcade release around January and PS3 and shit box around April.

I'm so excited, and i just cant hide it, i know i know i know i'm gonna blow in my pants, in my pants.
Title: Re: Super Street Fighter IV details
Post by: Will on September 30, 2009, 12:21:42 AM
Shhheeeeettt SSF4 is going to be sweet, wonder what the surprise for owning the SF4 disc will be, whole lot of costumes etc
Title: Re: Super Street Fighter IV details
Post by: iMagneto on September 30, 2009, 12:31:28 AM
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on September 30, 2009, 03:50:34 AM
intresting but i stilll like the 1st SF4 intro..

Where is Thawk ? Dudley and the new female character?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 07:50:39 AM
Quote from: Will on September 30, 2009, 12:21:42 AM
Shhheeeeettt SSF4 is going to be sweet, wonder what the surprise for owning the SF4 disc will be, whole lot of costumes etc

LOL yeah someone in #capcom said "unlocking all the sf4 alternate costumes" which would be hilarious.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 08:00:37 AM
Title: Re: Super Street Fighter IV details
Post by: Gino on September 30, 2009, 08:31:01 AM
That ultra looks great!
Title: Re: Super Street Fighter IV details
Post by: CptMunta on September 30, 2009, 08:48:38 AM
New remix of T-Hawks stage music playing in the background.  :)

Juri's Ultra looks pretty sick!

Also T-Hawk looks alot better in motion.
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 09:02:29 AM
Juri it is to play :D
mokoto stz ftw!!!

Wonder what is the suprise for the SF4 owners from capcom.. better be worth it -.- since they didn't make the game as an add on...
Title: Re: Super Street Fighter IV details
Post by: electric on September 30, 2009, 09:18:05 AM
Quote from: zosla on September 30, 2009, 09:02:29 AMWonder what is the suprise for the SF4 owners from capcom.. better be worth it -.- since they didn't make the game as an add on...

I'm interested too... buuuuut... I don't get the whole obsession with people wanting this game as DLC, or even as a cheaper title

EA sports releases their games EVERY YEAR, but you don't see them getting discounts just because the bought the first one, right ? It's like expecting to get a discounted MacBook update every 6 months when they do speed/hard drive bumps. It's a brand new game. Why do people think they're entitled to discounts ? Get off your high horse. You aren't that important
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 09:28:01 AM
http://www.iplaywinner.com/news/2009/9/29/super-street-fighter-4-max-out-first-dee-jay-trailer.html

Also capcom ANNOUNCED that it will be cheaper than normal retail, it's not people complaining about it. People are happy, I don't see where the high horse is...
Title: Re: Super Street Fighter IV details
Post by: geneterror on September 30, 2009, 09:28:05 AM
Juri seems to look and play like a KOF character to some extent, awesome.
Title: Re: Super Street Fighter IV details
Post by: geneterror on September 30, 2009, 09:29:55 AM
Quote from: fluxcore on September 30, 2009, 09:28:01 AM
http://www.iplaywinner.com/news/2009/9/29/super-street-fighter-4-max-out-first-dee-jay-trailer.html

Also capcom ANNOUNCED that it will be cheaper than normal retail, it's not people complaining about it. People are happy, I don't see where the high horse is...
I don't know. On fighting game forums we are all psyched and nobody is complaining but for general gaming boards this is the average thread I have seen.
http://forums.nzgamer.com/index.php?showtopic=14136
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 09:32:28 AM
^ It's more because other games have set the standard with dlc. People don't understand that SF is primarily an arcade game.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 09:44:26 AM
OK yeah I'm astounded by that NZGamer thread, that's just ridiculous.
Title: Re: Super Street Fighter IV details
Post by: electric on September 30, 2009, 09:46:26 AM
Quote from: fluxcore on September 30, 2009, 09:28:01 AM
Also capcom ANNOUNCED that it will be cheaper than normal retail, it's not people complaining about it. People are happy, I don't see where the high horse is...

I meant more about the people complaining before it was announced. I just don't get where this sence of entitlement comes from. Also, if my statement came across as rude, it wasn't intended to be -- I'm just genuinely interested as to why people think they DESERVE something for cheaper, just because they bought the first version at full price

Quote from: Smoof on September 30, 2009, 09:28:01 AM
^ It's more because other games have set the standard with dlc. People don't understand that SF is primarily an arcade game.

Good point I guess -- I've never been much of a console gamer, having spent most of my gaming days on PC back before DLC even existed.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 09:57:39 AM
Also like 90% of gamers are single player scrubs. They think that this is just some dlc map pack or some shit. What they don't realise is the amount of work and balance changes that are going into this game to keep people like us happy. Would they notice the differences between SF2 and ST? Apart from graphical improvements and new characters, probably not.
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 10:04:40 AM
Quote from: electric on September 30, 2009, 09:46:26 AM
Quote from: fluxcore on September 30, 2009, 09:28:01 AM
Also capcom ANNOUNCED that it will be cheaper than normal retail, it's not people complaining about it. People are happy, I don't see where the high horse is...

I meant more about the people complaining before it was announced. I just don't get where this sence of entitlement comes from. Also, if my statement came across as rude, it wasn't intended to be -- I'm just genuinely interested as to why people think they DESERVE something for cheaper, just because they bought the first version at full price

Quote from: Smoof on September 30, 2009, 09:28:01 AM
^ It's more because other games have set the standard with dlc. People don't understand that SF is primarily an arcade game.

Good point I guess -- I've never been much of a console gamer, having spent most of my gaming days on PC back before DLC even existed.

From there perspective its more like the same games with add ons/ enchancements. I also agree to this to some extent but as capcom said it was a little too hard to change SF4 to SSF4 so they went along teh path fo creating it entirely like anew game itself. But giving the game owners of SF4 a Nice deal  since they have been following this and of course the marketing bit comes into play :)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 10:17:47 AM
I love that thread in nzgamer. Some WoW player complaining about having to pay for SSF4.... Ohh the irony
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 10:26:02 AM
I am too lazy to read stupid comments.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on September 30, 2009, 10:27:05 AM
SSF4 should really be priced the same as an expansion pack, so around ~70% the cost of a new game.

Because that is essentially what it is, Capcom don't have to make a new graphics engine and they will be recycling/reusing a huge amount of content/artwork.

Most expansion packs include: new characters/classes, some balance changes, new levels, etc. That is pretty much all SSF4 is going to be.

It is a shame that they couldn't make it available as DLC (you'd obviously pay for this DLC) for people that already own SF4, given that most gamers are keen on the idea of digital distribution. Capcom could then release a version of SSF4 on disc for game stores to sell that is at full price (includes original SF4 + DLC costumes, whatever).
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 10:33:27 AM
If you're willing to sit there dling a DVD worth of content on live, be my guest?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 10:52:22 AM
Shut up you canadian troll, go back to your cloth line
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 11:00:06 AM
haha yes you may Simon :)

Smoof I'll troll you in DOTA!!!
Title: Re: Super Street Fighter IV details
Post by: Will on September 30, 2009, 11:25:00 AM


Theres one of DJs ultras in that vid looks pretty cool. Glad its a retail disc, cant be Fd anymore with downloading over online services (XBL) with huge amounts of data.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on September 30, 2009, 11:35:22 AM
First of all this was announced fucking ages ago, am i right imagneto? Around May or June when i first saw it on Event hubs. And the original came out in February, Thats probably why there a little pissed.They probably JUST bought the game. Like i was just about to buy Blazblue, and before my next pay day ''Continuim Shift'' was announced, so fucking lucky, i would of been extremely pissed.

An expansion pack is something you need the original game for, SSF4 you dont.So it's a good as deal for people that dont own the game, so more people are gonna buy it and get into it, yay.
Title: Re: Super Street Fighter IV details
Post by: samurai black on September 30, 2009, 11:37:19 AM
is it just me, or do those models of ken and ryu look worse than then two in the very first sf4 trailer?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 30, 2009, 11:44:45 AM
Bah, Capcom are the only company to release good fucking games over and over again.  If the company didn't make money then we wouldn't have games.  Oh well.

Damn those ultras look good (and funny). 
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on September 30, 2009, 11:55:58 AM
Hawk looks terrible :(

His ultra is incredibly plain, And it's like that fucking Dan ultra, well i meant the pose because Dans ultras actually way better.

That hawk dive looks sooooo gay, out of place imo , comboing that in SF4 looks out of place as.

Juri is mine mother fuckers, her ultra is orgasmic, and Dee Jay looks mean , those two fit SF4/MY standards
Title: Re: Super Street Fighter IV details
Post by: DVS on September 30, 2009, 12:12:38 PM
Quote from: weazzyefff on September 30, 2009, 11:55:58 AM
Hawk looks terrible :(

His ultra is incredibly plain, And it's like that fucking Dan ultra, well i meant the pose because Dans ultras actually way better.

That hawk dive looks sooooo gay, out of place imo , comboing that in SF4 looks out of place as.

Juri is mine mother fuckers, her ultra is orgasmic, and Dee Jay looks mean , those two fit SF4/MY standards

I have to agree wif Weezy there, Hawk is plain....and I bet peeps will abuse his shitty hawk dive. :-\

Dee Jay does look pretty gangster...if he's anything like his HD Remix reincarnation - look out... :o

Juri looks fucking lethal...I'm already shiting myself :o
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on September 30, 2009, 12:31:52 PM
Juri looks like shes gonna be pretty average by the looks of it. No obvious zoning tools and an Ultra that looks like you wont be able to juggle with. A crappier version of Cammy maybe? Character design is cool tho

Hawk looks stupid in an awesome. His Ultra does fuck loads. Dive looks fast as fuck and recovers straight away when he lands by the looks of it. Walk speed is pretty good for a grappler. Huge Focus Attck! If he has normals as good as O.hawk he will be a fricken beast. Probably main him if Dudley isn't added.

Looks like Deejays got his old ST links back. His Ultra is pretty sweet too
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 12:36:53 PM
Yeah, I think Juri looks cool but will ultimately be somewhat lacking.

Personally I don't like T Hawk at all, but maybe he'll be alright. Hopefully they nerf Zangief hard and make T Hawk as good as shitty Zangief :P

Deejay actually looked better than I expected. He might be pretty decent... like how he's a better version of Guile in ST, maybe he's a better Guile in S4 as well :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 30, 2009, 12:51:25 PM
Fuck, im liking hawk a lot tbh.

And i doubt his dive will be THAT abusable. His ultra is no more plain than Gief's or fuerte's, and both of those are MASSIVE crowd pleasers.

I dont see his dive as being out of place. It was fine in ST and its fine in SSF4.

Despite the fact that if Ben picks him up, my hawk is gonna look crap. >_>


As for Juri, i like the design, and i like the speed. I see her being similar to fei in terms of gameplay. I dont think that video showed us all the weapons she has available. Im guessing she will be fun to play at the very least.

Deejay looks like he'll be solid. No complaints, but nothing im raving about.

But out of those 3, T-hawk is the one that looks most appealing at this point. At least from my perspective. Yes his design is quite plain, but no more so than most of the cast anyway. Im hoping for a bigass indian headdress for an alternate costume.
Title: Re: Super Street Fighter IV details
Post by: electric on September 30, 2009, 12:58:15 PM
I kind of want to agree about T.Hawk being cool in this game... the only problem is... He's T.Hawk :/

I think his dive will be fine as well -- It won't be as abuseable as say, Rufus' dive kicks, but it gives him another way to close ground, which is what you want as a big fuckin' grappler

In the end, he's a big fuckin' bruiser. I may pick him up depending on how fun he is to play with -- I was never a fan back in the SSF2 days, but that's probably because I was a Ryu/Ken scrub
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 01:03:19 PM
Man they made DeeJay look even more awesome =( I hope Sagat is no longer top tier so me and Jack can be the real kings of muay thai!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on September 30, 2009, 01:07:31 PM
http://www.gamereactor.se/nyheter/19583/GRTV%3A+Super+Street+Fighter+IV/

4:40 The Fuck!!!!

No arcade release is dropping my hype meter hard  >:(




T.Hawk is awesome because of how dumb his character design is. Plus his play style is interesting. HHHHMMMMMMMMMMMMMMMMMMMMMMMMMM
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 01:09:33 PM
havent have time to watch the vids yet so can't say much but I would also like to see the other characters they are going to add to the cast. Would love to see some more new faces.
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 01:12:11 PM
Quote from: Toomeke on September 30, 2009, 01:07:31 PM
http://www.gamereactor.se/nyheter/19583/GRTV%3A+Super+Street+Fighter+IV/

4:40 The Fuck!!!!

No arcade release is dropping my hype meter hard  >:(




T.Hawk is awesome because of how dumb his character design is. Plus his play style is interesting. HHHHMMMMMMMMMMMMMMMMMMMMMMMMMM

Are you serious about this? they not releasing an arcade version of SSFT4? then there won't be much hype to this. thats really where all the competition is, not saying the consoles don't have but its like the MUST have for arcades.
Title: Re: Super Street Fighter IV details
Post by: DVS on September 30, 2009, 01:16:25 PM
I'm holding out for Rolento....hopefully in a Alpha 2 reincarnation....he has an interesting mix it up play style.....and like I said before...dude has bombs, knifes, a big stick and sneaky army back up... ;D


Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 01:20:23 PM
Further to the realease announcement, it will ONLY be for xBox and PS3... so no Arcade and no PC version. GG thanks for the 3 day Hype lol.
so much for the competition, blah.
Title: Re: Super Street Fighter IV details
Post by: DVS on September 30, 2009, 01:21:36 PM
Quote from: zosla on September 30, 2009, 01:20:23 PM
Further to the realease announcement, it will ONLY be for xBox and PS3... so no Arcade and no PC version. GG thanks for the 3 day Hype lol.
so much for the competition, blah.


>:( lame....
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 01:35:18 PM
actually they pretty much messed this up for not realeasing it in other platforms as the game will lose its popularity compared to its predecessors and people WILL still be playing the normal SF4 in the arcades and be considered the proper SF4 whereas the xbox and PS3 gets an upgrade version but only having competition with themselves. Also these players will tend to go with teh new SSF4 which in the end splitting the community into two.

Good work CAPCOM!!! fuck heads. :P
Title: Re: Super Street Fighter IV details
Post by: samurai black on September 30, 2009, 01:36:58 PM
laaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame no arcade release
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 01:39:06 PM
So in other words, SF4 will still be the only competitive platform? wtf is going to happen in Japan?
Title: Re: Super Street Fighter IV details
Post by: CptMunta on September 30, 2009, 02:01:12 PM
Quote from: Toomeke on September 30, 2009, 01:07:31 PM
http://www.gamereactor.se/nyheter/19583/GRTV%3A+Super+Street+Fighter+IV/

4:40 The Fuck!!!!

No arcade release is dropping my hype meter hard  >:(




T.Hawk is awesome because of how dumb his character design is. Plus his play style is interesting. HHHHMMMMMMMMMMMMMMMMMMMMMMMMMM

Even though not having an arcade release doesn't effect me as much it does piss me off.

How are they going to handle playtesting and getting the hardcores feedback? Good luck getting balance and cheap tactics sorted without any arcade location tests. ???

Also so much for Capcom redeeming themselves from the lackluster arcade release of SF4. No two players on one machine, no injection of interest back into the arcade industry.

I don't mind waiting a whole year if they give Super the time to mature and get playtested in arcades, patching the balance issues till we get a home console release.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 02:02:56 PM
Yeah, I agree. Only because when it was released in arcades Yifans would get it >:D
Title: Re: Super Street Fighter IV details
Post by: Will on September 30, 2009, 02:33:53 PM
I read somewhere that they are doing location tests for it around Japan for a few months..... Doesnt really sound right not having a arcade release  :o
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 02:35:11 PM
The whole purpose of STREET fighter is that its suppose to be on the streets!!!! like arcade/ outdoor dairies etc... Not having the arcade version is just like calling it Super fighter 4, this is the stupidest decisions they have made and I am 100% sure that the hardcore arcade players (japan) will stick with teh orginal Street Fighter 4 as the competitive game and not the so called SSF4.
Title: Re: Super Street Fighter IV details
Post by: Will on September 30, 2009, 02:56:01 PM
"This will be an exclusive arcade release at least for a few months."
http://www.eventhubs.com/news/2009/sep/24/rumors-more-street-fighter-4-upgrade-notes/

The only thing I could find about it but its under the rumors list so idk how reliable it is, imo I reckon this will be true its just stupid if its console only, there will be a day people turn up at yifans to find the SF4 board switched with SSF4  ;D
Title: Re: Super Street Fighter IV details
Post by: Hydro on September 30, 2009, 03:07:55 PM
I know eventhubs is usually spot on, but Ono himself said "no arcade". . . so yeah, no yifans action for us.


That said, we are getting improvements to the Online system (at last) so it def makes up for it. I'd hate to think how we're supposed to deal with the non-arcade version if it were the same as the current SFIV online system, then the game would possibly not be worth it at all.

So, look at it this way: Vastly improved Online support and console only is a step up for most of us unlucky enough to work/live far away from Yifans etc. At least guys like Munta and the bros from welly will have as much exp as most of us on this new title.

It'll make for a good nationals mid next year too! :D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 30, 2009, 03:35:26 PM
Why is everyone getting all shitty.  Just wait till the game comes out and then give your verdicts.  Also, if the fans can cry out for the Super edition I am sure they will cry out for a arcade version too (which will probably cost an arm and leg to purchase :P).

Come on guys, chill out and play some games till the release.

EDIT:  Actually Andy, wouldn't Giga/RVB be able to benefit from this if they advertised the right way about it...?  More spotlight for the business?
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 03:45:22 PM
Quote from: stereomonkey on September 30, 2009, 03:35:26 PM
Why is everyone getting all shitty.  Just wait till the game comes out and then give your verdicts.  Also, if the fans can cry out for the Super edition I am sure they will cry out for a arcade version too (which will probably cost an arm and leg to purchase :P).

Come on guys, chill out and play some games till the release.

EDIT:  Actually Andy, wouldn't Giga/RVB be able to benefit from this if they advertised the right way about it...?  More spotlight for the business?


THats giga/RvB's problem not mine lol. I am a SF fan and how Capcom has announce SSF4 is really disapointing. But whatever it is if they make Arcade/ PC version for SSF4 would be great, if they are not then I'll just stick with the normal SF4.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 30, 2009, 03:54:26 PM
Oh well.  I just see it silly that you would avoid playing it simply because there is no arcade version.  Shall we just sit back and see what the impressions are from Japan and America? :)
Title: Re: Super Street Fighter IV details
Post by: DVS on September 30, 2009, 04:00:10 PM
I reckon Yifans will do some sort of cabnet arrangement for it, if we all complain like we are on these forums...they'll cave at some point... ;)

RVB will take advantage of this being a console only release and set up a few machines if they're smart.  :D

I'm going to take the positives so far that the online play/ blancing will improove...new characters are a bonus and I'm sure the play system will develop dramatically....two Ultras two choose from....hmmmmm  ;D
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 04:02:19 PM
Wouldn't it be quite hard to do a proper cab arrangement for a PS3/Xbox?
Title: Re: Super Street Fighter IV details
Post by: DVS on September 30, 2009, 04:10:57 PM
Quote from: Smoof on September 30, 2009, 04:02:19 PM
Wouldn't it be quite hard to do a proper cab arrangement for a PS3/Xbox?

That's a technical question I'm not qualified to answer I'm afraid :-[ They used to do Dreamcasts and other consoles...I think...I'm sure there is a way

I'm also the mind that fan pressure may change Capcoms mind, we now have SSFIV on it's way thanks to fan pressure...if they are checking fan feedback like they say they are maybe they will release an arcade version.....it just seems weird only to have a console release...every other street fighter before it has had an arcade release...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 30, 2009, 04:16:16 PM
Quote from: DVS on September 30, 2009, 04:10:57 PM
Quote from: Smoof on September 30, 2009, 04:02:19 PM
Wouldn't it be quite hard to do a proper cab arrangement for a PS3/Xbox?

That's a technical question I'm not qualified to answer I'm afraid :-[ They used to do Dreamcasts and other consoles...I think...I'm sure there is a way

I'm also the mind that fan pressure may change Capcoms mind, we now have SSFIV on it's way thanks to fan pressure...if they are checking fan feedback like they say they are maybe they will release an arcade version.....it just seems weird only to have a console release...every other street fighter before it has had an arcade release...

The TVC machine had a wii inside it running the arcade board, but that still doesnt solve the problem of running the game should an arcade board not actually exist.

But yea, no arcade release is fucking ridiculous.

Its like shooting yourself in the foot with a nuclear-powered rifle that shoots genetically enhanced chainsaws. Fucking Retards.

Quote from: stereomonkey on September 30, 2009, 03:54:26 PM
Oh well.  I just see it silly that you would avoid playing it simply because there is no arcade version.  Shall we just sit back and see what the impressions are from Japan and America? :)

Its a stupid idea, because 99% of Japans SF4 gameplay is arcade based. As is a good deal of the US's. Most asian countries (ie. Korea etc) SF4 community is also arcade based. They alienate a HUGE portion of their fanbase with this move, including ALL the japanese players we know and love.

You then cant playtest it in Japan because you DONT have an audience at a level that is worth playtesting against.Because such a massive chunk of the community gets ignored, you end up with even MORE potential balance issues.

Its almost like saying "FUCK YOU JAPAN, STREET FIGHTER BELONGS TO USA MOTHERFUCKERS" and then saying "FUCK YOU LARGE PORTION OF PRO PLAYERS IN THE US. LRN2PLAE CONSOLE"

Im sure it will turn out to be fun, and potentially still 'better' than SF4. But it quite simply WILL NOT be as successful as SF4, given that they end up leaving places like Japan with players who simply DO NOT PLAY THE GAME because its not in the arcade. Thats not the players choice either. Arcades in Japan/asia are cemented into the cuture of the youth/young adults.

Theyre not going to sit there and say 'but the new version is on console, lets play that instead of coming to our local hangout'

If McDonalds said you could only get frozen coke at a particular store, that doesnt mean people are going to stop going to McDonalds. It means that that one store has an added extra compared to regular McDonalds stores, but its not going to convince people to go there over their 'regular' McDonalds.

Its just plain stupid for them not to release SSF4 at the arcade. End of story.

Sorry for

a)Wall-o-text
b)Shitty Metaphor
Title: Re: Super Street Fighter IV details
Post by: electric on September 30, 2009, 04:43:15 PM
Quote from: ILL_BILL on September 30, 2009, 04:16:16 PM
Its like shooting yourself in the foot with a nuclear-powered rifle that shoots genetically enhanced chainsaws

With sharp teeth
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 05:08:34 PM
Well, no-one else will play SF4... I certainly won't, and I won't be running tournaments for SF4 either.


also, I would say a tiny minority of players in the US play on arcade. I think they only have about 12 machines in the entire country...
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on September 30, 2009, 05:09:48 PM
Maybe it's a top secret hype disguiser and when we get it in arcades like two months before scheduled console release you'll hear a worldwide yell of THE DAMAGERRRRRRRRR
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 30, 2009, 05:44:21 PM
Quote from: fluxcore on September 30, 2009, 05:08:34 PM
Well, no-one else will play SF4... I certainly won't, and I won't be running tournaments for SF4 either.


also, I would say a tiny minority of players in the US play on arcade. I think they only have about 12 machines in the entire country...

Point conceeded on the US scene.

I dont expect you to be running tournaments for SF4. But (in a local example) for those of us that own the game at home, and specifically go to yifans for SF4 comp, when SSF4 drops, we have an ultimatum.

1)Do we devote time and effort to the new one, and not go to yifans? Or
2)Do we boycott the new one, and continue hammering out the old version at yifans?

Hypothetically, yes to question one means we lose the competition at yifans. Which imo is the most fun part. Admittedly, if the online in SSF4 isnt a screeching lag-fest, then my opinion on this could change. But this ends up cutting a huge fun-factor out of it for a solid proportion of people. But odds are, this would be the most likely option.

Yes to question 2 is highly unlikely. But the player in this scenario still enjoys the arcade experience. However, ultimately, most people wouldve answered yes to question 1, meaning the arcade competition would be bone dry anyway.

Lets say someone decides to take the peaceful route, and do both. Eventually, this person would realise that the arcade scene was dying, and would stop bothering with the old version, and ultimately end up being a console warrior. (Not a bad thing. do not associate with term: 'pad warrior')

Ultimately the arcade scene dies. (in a nutshell.)

But then lets look at Japan. The arcade scene in japan simply WILL NOT die. The players WILL NOT migrate to console. Yes some (read: a fucking hell of a lot) will be playing the new version, but the core players, and the significant majority will still be at the arcades. Which again, leaves THESE players, with some questions.

1) SF4 is now kind of obsolete. Should i play on console?
2) SF4 is now kind of obsolete. Should i play something else?
3) SF4 is now kind of obsolete. Meh, might as well keep playing.

Question 1. Aint gonna happen in japan. a couple will, im sure, but for the most part, it might as well be discounted.

Question 2. Possibly. But at any rate, theres nothing that really appeals enough to pull people off of SF4, besides maybe Blazblue.

Question 3. Look at KOF, MVC2, ST. Old, obsolete, but still played to death. Since the arcade scene wont have SSF4, odds are this will still happen. But it means internationally, players will be playing 2 different games. Like you say, it becomes pointless to run a SF4 competition, so those that would still be playing primarily in arcades end up at an extreme disadvantage. Even moreso than now, (Arturo beating daigo with seth etc) since balance changes will reshape the gameplay.

Obviously this is hypothetical, and at some point real life will end up a mish-mash of all of these examples anyway. But im hoping you get the point im trying to make. Arcade release alienates a large audience. Particularly Japan, which is stupid, given that they are the strongest nation in the world in terms of street fighter.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 30, 2009, 05:48:50 PM
And lets get one thing straight right now.

I will be playing SSF4. I will NOT be playing SF4. (re. Local question 1)

I will still go to yifans. But ill be there playing marvel. (re. Japan question 2)

We're lucky enough to have more console competition anyway, so its stupid for any NZ'er to boycott SSF4. Its Ok to be mad though. No arcade release still takes away a large part of the fun for a lot of us. And i dont imagine we (arcade goers) will be nearly as into it as SF4.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on September 30, 2009, 05:56:09 PM
Maybe this would be good for the comunitty?  More Street Fighter House parties? ;D

And most likely an arcade version will come out.  Not straight away but someday it will.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on September 30, 2009, 06:09:24 PM
You guys ended up going to GIGA to play SF4 anyway, what's the difference? Just set up shop there and play SSF4, make it your new Yifan's.

The only ppl that get really shafted here are the Japanese, which seems a bit strange for Capcom. I can only assume the cost of updating the arcades is prohibitive and not worthwhile.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on September 30, 2009, 06:19:36 PM
Quote from: fluxcore on September 30, 2009, 06:09:24 PM
You guys ended up going to GIGA to play SF4 anyway, what's the difference? Just set up shop there and play SSF4, make it your new Yifan's.

The only ppl that get really shafted here are the Japanese, which seems a bit strange for Capcom. I can only assume the cost of updating the arcades is prohibitive and not worthwhile.

The Giga thing doesnt really work. And no, we didnt end up going to Giga to play SF4. If theres enough of us in a big group, and we're gonna be playing for a while, THEN we migrate. Otherwise, its Yifans, Yifans and more Yifans.

A lot of people go to yifans on their breaks etc, and Giga is too far for it to be like that. Plus Giga doesnt have such a constant flow of people as Yifans. People KNOW yifans is there. Not just us, but the general public. I personally didnt even know Giga existed until this year, but ive been going to yifans for years. And most people are the same. Yifans you end up meeting new blood, and then they become regulars etc. Giga would end up being regulars, and regulars only. Yifans is A LOT more publically accessible than Giga, both in the physical sense as well as the fact that its been there longer, and is established as being what it is.

Arcades and Netcafe's are totally different ballgames. Id love if it was as simple as just making Giga the new Yifans, but it really isnt.

As for the arcade cost not being worthwhile, that must be it, but it still doesnt make a lot of sense. Who knows. I imagine capcom knows more about this aspect than i do.
Title: Re: Super Street Fighter IV details
Post by: zos'la on September 30, 2009, 11:41:55 PM
Heh lets just see how stupid this turns out.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on October 01, 2009, 12:41:05 AM
no arcade release is retarded and will pretty much kill the scene japanese wise which is gay .
wot a stupid thing to do capcom  ???
Title: Re: Super Street Fighter IV details
Post by: Cr8zyK1LL3r on October 01, 2009, 02:33:56 AM
Quote from: B1ackstar Ninja on October 01, 2009, 12:41:05 AM
no arcade release is retarded and will pretty much kill the scene japanese wise which is gay .
wot a stupid thing to do capcom  ???
I think they will release the new characters for the arcade also. And of course, they are not doing it at the same time. Releasing it for the console first is the right thing to do because they can get feedback from actual players and fix the the bugs (they will just have to update the patch and we get to download them online).
While the arcade version doesn't work like that, fixing 1 bug in the arcade = replacing a brand new game. They can't just download update/patch to the system and fix/change the game system.
Capcom can see how big the scene has developed, they won't miss the chance bringing this game to it's next level.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on October 01, 2009, 08:35:56 AM
Hue, A+ post man :D
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 01, 2009, 09:09:54 AM
Yeah true that Hue, I didn't think of using consoles as loc tests. It's a loc test you make a big profit from
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 01, 2009, 09:13:51 AM
Quote from: Cr8zyK1LL3r on October 01, 2009, 02:33:56 AM
Quote from: B1ackstar Ninja on October 01, 2009, 12:41:05 AM
no arcade release is retarded and will pretty much kill the scene japanese wise which is gay .
wot a stupid thing to do capcom  ???
I think they will release the new characters for the arcade also. And of course, they are not doing it at the same time. Releasing it for the console first is the right thing to do because they can get feedback from actual players and fix the the bugs (they will just have to update the patch and we get to download them online).
While the arcade version doesn't work like that, fixing 1 bug in the arcade = replacing a brand new game. They can't just download update/patch to the system and fix/change the game system.
Capcom can see how big the scene has developed, they won't miss the chance bringing this game to it's next level.

I would agree with you to satisfy my desire :P though the chances of this happening is quiet slim tbh. Ono has already announced they will not have an arcade version for SSF4. Also mobius has got a point but also the chances are slim...


All in all it would be great if the fans somehow manage to pursuade capcom to change their minds or the scene will be gone.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 01, 2009, 09:34:47 AM
btw if you ever see a forum post on some other mainstream gaming site that has no clue, please link http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml

Only through education can we shut these idiots up.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 01, 2009, 10:25:02 AM
Fuck. Hue makes a really valid point. I have to admit in my BLIND FURY i hadnt even looked at it like that.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on October 01, 2009, 10:36:58 AM
I was about to link the destructiod tips to that stupid nzgamer site.  Good work Alan boss :)

EDIT:  Have any of you guys listened to T.Hawk's voice (english).  It's fricken bad ass.  A least it is better then the Street Fighter Cartoon Hawk. XD
DOUBLE EDIT:  Actually, I think that is the announcers voice in the background.  (The in game announcer I mean)


Title: Re: Super Street Fighter IV details
Post by: zos'la on October 01, 2009, 11:10:51 AM
I actually don't have a problem at all with buying the game again as seperate or anything that is stated on that site Alan has provided. I am only REALLY FUCKING GUTTED that they not even releasing an Arcade version.
THAS ALL!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on October 01, 2009, 12:08:50 PM
this is classic haha
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on October 01, 2009, 12:21:00 PM
This is the best use of the Hitler scene around ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 01, 2009, 12:31:36 PM
Oh man, I was laughing out loud for reals
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on October 01, 2009, 08:58:49 PM
I tried to translate this page but te jap to englis transltion is a bitpoo .
Any wy here ou go
http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.famitsu.com%2Fgame%2Fnews%2F1227966_1124.html&sl=ja&tl=en&history_state0=

New pics of dejay and ryu and ken ingame with new combo ultra meters .
Top tier ken anyone ? 8)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on October 01, 2009, 09:07:40 PM
http://www.dragonslayers.org.uk/forum/viewtopic.php?f=13&t=1152
Read to the bottom .
Jap arcade limted release maybe ?
If so yiffans bettr get their grubby mits on a set of boards ......
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 01, 2009, 09:22:37 PM
21:16 [ Infil] ultradavid, apparently ssf4 team is heavily lobbying capcom for arcade release
21:16 [ ultradavd] iiiinteresting, thanks
21:16 [ Infil] according to translation of today's blog post
21:16 [ Infil] sounds like suits were the only ones against it
21:16 [ ultradavd] coolness
21:16 [ Infil] must have sucked to be ono and have to go in front of people and say "no arcade release"
21:17 [ Infil] the translation sabin's gf gave him was like "please expect and look
              forward to [the arcade release]"


21:25 [ SabinJPN] 'Right now, it isn't 100% certain that SSF4 will not get an arcade release. I'd first like to let you know, we've decided not to abandon the [Super] Street Fighter 4 for Arcade. Because we don't want to quench the enormous flame people have for the game, I think we'd like to continue it, but everyone, we need your assistance!'
Title: Re: Super Street Fighter IV details
Post by: Will on October 01, 2009, 09:47:44 PM
Will happen, its just to fucked if it doesnt get a arcade release...its SF!!!! DAYM!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on October 01, 2009, 10:08:34 PM
just posted on the japnese sf4 blog.

"ただ、ã,¢ãƒ¼ã,±ãƒ¼ãƒ‰ç‰ˆã®å¯èƒ½æ€§ãŒçµ¶å¯¾ã«ãªã,,ã,ã'ではã,ã,Šã¾ã›ã,"ã€,
ひとつどうしてã,,お伝えしておきたã,,のは、私たちは決して、
ã,¢ãƒ¼ã,±ãƒ¼ãƒ‰ã§ã®ã,¹ãƒˆãƒªãƒ¼ãƒˆãƒ•ã,¡ã,¤ã,¿ãƒ¼IVã,'諦ã,ãŸã,ã'ではなã,,とã,,うã"とですã€,
せっかく皆さã,"の手で灯してã,,ただã,,た大きな火ã,'消さなã,,ã,ˆã†
è–ªã,'くべ続ã'てã,,きたã,,と思ってã,,ますので、
皆さã,"、どうかã"ã,Œã‹ã,‰ã,,応援ã,'お願ã,,します!!"

・・・と、ã,ãšã,‰ã—くã,·ãƒªã,¢ã,¹ãªæ,,Ÿã˜ã§æ›¸ã,,てしまã,,ましたが、
ã,¹ãƒ¼ãƒ'ーã,¹ãƒˆãƒªãƒ¼ãƒˆãƒ•ã,¡ã,¤ã,¿ãƒ¼IVは、ã,¢ãƒ¼ã,±ãƒ¼ãƒ‰ã§éŠã,"でã,,ただã,,てã,,ã,‹çš†ã•ã,"にã,,、
家庭ç"¨ã§éŠã,"でã,,ただã,,てã,,ã,‹çš†ã•ã,"にã,,、絶対に!楽しã,"でã,,ただã'ã,‹ã,,のに
仕上がってきてã,,ますã€,
ã,¹ãƒˆIVのæ™,と同じく、開発ã,¹ã,¿ãƒƒãƒ•ãŒä¸€ç"Ÿæ‡¸å'½ã€ä¸€åˆ‡ã®å¦¥å"なしで
æ®´ã,Šã,ã,,ながã,‰ä½œã£ã¦ã,,ますので、是非、期å¾...してå¾...ってã,,てくださã,,!!!!





they dont give up sf4 arcade and they know ppl are crazy about sf4 now
and super sf4 is been made for both arcade and console and they are sure ppl can enjoy it both at game center and home
they are creating it without compromizing and fight everyday each other so "please expect and wait for it"

Pretty much confirms a arcade release of somekind at some point . ;D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on October 01, 2009, 11:13:20 PM
/me waits patiently for the future
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 01:05:40 AM
Lol at nz gamer, have a big hissy fit cos i told them too add me and reffered them to this site and they removed the link. Shot for the back up Geneterror, did you get to play that homo yet, he's too scared to add me aye.

edit: If you wana tell them to STFU!!! then go right ahead http://forums.nzgamer.com/index.php?showtopic=14134&st=20&gopid=251162&

The other thread was locked from them nutting off.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 02, 2009, 01:42:52 AM
Ive been having a read of some of those topics.

What a load of whiney uninformed rubbish. Im sure their whole community isnt ACTUALLY a bunch of fucktards, but that forum sure as hell makes it look like that.
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 02, 2009, 01:57:10 AM
don't under estimate people, thats all I gota say.
gettign ur ass kicked by someone you think is a troll would be funny ass :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 04:56:27 AM
Yeah your talking about them aye, cos i doubt their any good. Now go back to YOUR cave you Canadian TROLL.
Title: Re: Super Street Fighter IV details
Post by: geneterror on October 02, 2009, 07:36:00 AM
Quote from: weazzyefff on October 02, 2009, 01:05:40 AM
Shot for the back up Geneterror, did you get to play that homo yet, he's too scared to add me aye.
All good in the 'hood you know that bro haha. Haven't played him yet but he added me.
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 02, 2009, 08:37:20 AM
Quote from: weazzyefff on October 02, 2009, 04:56:27 AM
Yeah your talking about them aye, cos i doubt their any good. Now go back to YOUR cave you Canadian TROLL.

lol, chill out dude. atleast im not place 47th :) sorry to be a troll player that gets better results :(
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 09:01:53 AM
Nah, I've met a few of the guys on that forum from random events. They really are exactly like that in real life. "ORLY U LIEK MUDKIPZ EPIC FAIL" and get mad when you sweep them in a corner for three rounds in tekken cause they only know how to backroll =_=
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 02, 2009, 10:20:09 AM
Quote from: zosla on October 02, 2009, 08:37:20 AM
Quote from: weazzyefff on October 02, 2009, 04:56:27 AM
Yeah your talking about them aye, cos i doubt their any good. Now go back to YOUR cave you Canadian TROLL.

lol, chill out dude. atleast im not place 47th :) sorry to be a troll player that gets better results :(

OH NO YOU DIDNT!!!


OH YES HE DID!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on October 02, 2009, 10:55:20 AM
Quote from: CrazyMobius on October 02, 2009, 10:48:15 AM
Quote from: zosla on October 02, 2009, 08:37:20 AM
Quote from: weazzyefff on October 02, 2009, 04:56:27 AM
Yeah your talking about them aye, cos i doubt their any good. Now go back to YOUR cave you Canadian TROLL.

lol, chill out dude. atleast im not place 47th :) sorry to be a troll player that gets better results :(

Andy why do you have this weird thing against Weazy?

Where's the peace and love people?..... ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 11:16:38 AM
I'lld say Andy, your gonna be running for your life next time we meet, you know i bench like 120 aye, and am well known to beat niggas brutally and unidentifiable.

I try to ''joke '' around with you but i get the feeling your going serious all of the time. So next time your at Yifans and your in an intense as battle, your head might magically end up in the the screen.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 02, 2009, 11:23:57 AM
Quote from: weazzyefff on October 02, 2009, 11:16:38 AM
I'lld say Andy, your gonna be running for your life next time we meet, you know i bench like 120 aye, and am well known to beat niggas brutally and unidentifiable.

I try to ''joke '' around with you but i get the feeling your going serious all of the time. So next time your at Yifans and your in an intense as battle, your head might magically end up in the the screen.


$20 on weazzy.

But nah, Andy IS joking. But he phrases things with a little more condescension than most people. Normal humour and Andy's humour are like comparing the following two statements.

1) lolfag

and

2) haha, your homosexuality is humourous, because you differ from the masses. loser.

They both say arguably the same thing, but one is stupid, and the other one makes them want to slit their wrists.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 02, 2009, 11:32:40 AM
http://au.xbox360.ign.com/articles/103/1030280p1.html
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 12:35:21 PM
Quote from: geneterror on October 02, 2009, 07:36:00 AM
Quote from: weazzyefff on October 02, 2009, 01:05:40 AM
Shot for the back up Geneterror, did you get to play that homo yet, he's too scared to add me aye.
All good in the 'hood you know that bro haha. Haven't played him yet but he added me.
Wow, he did? I bet you'll beast him and when you do use your headset, nothing too harsh, just enought to not make him rage quit. He doesn't know shit about SF4, I bet he's the hadouken spamming jump happy sort.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 12:36:38 PM
weazzy bro, he doesn't spam. Spamming is cheap, remember? He'll just jump at you every time and say you're spamming dragons
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 12:50:52 PM
Quote from: Smoof on October 02, 2009, 12:36:38 PM
weazzy bro, he doesn't spam. Spamming is cheap, remember? He'll just jump at you every time and say you're spamming dragons
Yeah thats what i said ''the jump happy sort'', he's too stupid to spam/zone/turtle/any fucking strategy.

I I dont even like getting THAT many perfects, i'll just let geneterror spank him silly if he doesnt add me.
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 02, 2009, 01:25:53 PM
Quote from: weazzyefff on October 02, 2009, 11:16:38 AM
I'lld say Andy, your gonna be running for your life next time we meet, you know i bench like 120 aye, and am well known to beat niggas brutally and unidentifiable.

I try to ''joke '' around with you but i get the feeling your going serious all of the time. So next time your at Yifans and your in an intense as battle, your head might magically end up in the the screen.


I thought you love jokes? it seems like you're the one who is taking it too serious? threatening to have trouble on forums is the stupidest thing to do. Funny guy.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 02, 2009, 02:25:42 PM
Andy vs weazzy. 1st money match of SSF4??
Title: Re: Super Street Fighter IV details
Post by: DVS on October 02, 2009, 02:26:33 PM
Quote from: zosla on October 02, 2009, 01:25:53 PM
Quote from: weazzyefff on October 02, 2009, 11:16:38 AM
I'lld say Andy, your gonna be running for your life next time we meet, you know i bench like 120 aye, and am well known to beat niggas brutally and unidentifiable.

I try to ''joke '' around with you but i get the feeling your going serious all of the time. So next time your at Yifans and your in an intense as battle, your head might magically end up in the the screen.


I thought you love jokes? it seems like you're the one who is taking it too serious? threatening to have trouble on forums is the stupidest thing to do. Funny guy.

Guys just fight it out in game...where's the sense of community here huh?  ???
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 02:42:20 PM
Yeah i'm the only one joking around, Andy's being a dick, he hasn't once said anything good about me, just posts shit to piss me off that aint funny at all. If you compare my ''joke'' posts to his ones you'll see what i'm talking about, he is realllllllyyyy trying to piss me off, not in a friendly way.

edit: I'll let it slide because you are beast at SF4.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 02:57:55 PM
Played NZ gamer who doesn't know shit today, and he was NO scrub. But still felt the wrath of weazzy.

First game : I go Gen he goes Chun ( Best bet,it's his main). Totally beast him with two near perfect rounds.

Then i beasted him with Seth landing a few 30+hit combos, by this time he's probably thinking ''what did i get myself into''

After that i just went random, and got the worst matchups possible but still beasted in a fashionable style. But he did get a win from my Rufus with his Ryu spam uppercut styles (This really pissed me off) And another from wakeup ultras in both rounds , lol, yeah i know aye.

Over all i earned the right for NZism's complete dominance over the whole SSF4 topic.

And he was pretty good, i shit you's not.
Title: Re: Super Street Fighter IV details
Post by: Will on October 02, 2009, 03:00:55 PM
Quote from: DVS on October 02, 2009, 02:26:33 PM
Quote from: zosla on October 02, 2009, 01:25:53 PM
Quote from: weazzyefff on October 02, 2009, 11:16:38 AM
I'lld say Andy, your gonna be running for your life next time we meet, you know i bench like 120 aye, and am well known to beat niggas brutally and unidentifiable.

I try to ''joke '' around with you but i get the feeling your going serious all of the time. So next time your at Yifans and your in an intense as battle, your head might magically end up in the the screen.


I thought you love jokes? it seems like you're the one who is taking it too serious? threatening to have trouble on forums is the stupidest thing to do. Funny guy.

Guys just fight it out in game...where's the sense of community here huh?  ???

Farkin hell aye, as tiny as it is, it shouldnt be divided by some forum "hate" lol

On topic: DJ looks like hes going to be a mean character to play.  :D
Title: Re: Super Street Fighter IV details
Post by: electric on October 02, 2009, 03:04:16 PM
Quote from: Will on October 02, 2009, 03:00:55 PM
Farkin hell aye, as tiny as it is, it shouldnt be divided by some forum "hate" lol

On topic: DJ looks like hes going to be a mean character to play.  :D

Don't mean to sound like a prick, but can we at least get his name right ? It's Deejay... Sorry, just a personal bitch of mine -- it's like when people say "Oh so you use an Apple ?" ... It's a fucking Mac, not an Apple... Apple is the brand

/rant

And yes, Deejay looks pretty solid in this game :)
Title: Re: Super Street Fighter IV details
Post by: electric on October 02, 2009, 03:05:52 PM
Quote from: weazzyefff on October 02, 2009, 02:57:55 PM
Played NZ gamer who doesn't know shit today, and he was NO scrub. But still felt the wrath of weazzy.

First game : I go Gen he goes Chun ( Best bet,it's his main). Totally beast him with two near perfect rounds.

Then i beasted him with Seth landing a few 30+hit combos, by this time he's probably thinking ''what did i get myself into''

After that i just went random, and got the worst matchups possible but still beasted in a fashionable style. But he did get a win from my Rufus with his Ryu spam uppercut styles (This really pissed me off) And another from wakeup ultras in both rounds , lol, yeah i know aye.

Over all i earned the right for NZism's complete dominance over the whole SSF4 topic.

And he was pretty good, i shit you's not.

What was his gamer tag ? I need to play some decent chuns to get familiar with the matchup... the only real experience I have with Chun is Skullator, but I haven't seen him around in a while
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 02, 2009, 03:08:03 PM
http://www.eventhubs.com/news/2009/oct/01/translation-famitsus-interview-ono/

massive interview, good read
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 03:27:06 PM
Nah dont add him he hardly plays it now, what a waste of good potential.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 04:23:03 PM
Now the other threads locked too, they get all bitchy and whiny, just because an outsider came in thats played more games than they have and to a fuller extent. The sure dont like being told their wrong, and then being shown IN GAME.

I'll just link this to give them a bad name  http://forums.nzgamer.com/index.php?showforum=209

Read the locked SSF4 ones, see the worst community ever!!!
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 04:51:38 PM
Nah, I realised they're just not competitive like us. They probably know they're not good and feel even worse when someone who types like you (not an insult) can walk in and be better than them at probably every game they play while still talking enough smack about bitches and the time you fucked their mother. You gotta understand bro, casual communities can't handle the amount of shit talking we put out
Title: Re: Super Street Fighter IV details
Post by: polenykes on October 02, 2009, 05:15:32 PM
lol im from nz gamer but i jumped over hear becasue of those threads being destroyed.
i don't think the guys over there mind the competitiveness, or mind loosing even. its just the shit talking nobody seems to handle.
personaly i was pissed off cause it turned my thread into a flamefest lol
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 05:18:07 PM
Obviously not your community as a whole, but the loud ones certainly seem to sound like that. Everything turns into a flame fest of U TROLL FAIL TROLL or something like that.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 05:19:03 PM
Yeah that makes sense about them not being very competitive. Sooooo they just talk shit about games they suck at.... True this.

But they def talk shit like no tomorrow. Andy's got nothing on these guys ( But atleast he's pro, these guys have NO excuse ).
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 05:25:29 PM
Quote from: polenykes on October 02, 2009, 05:15:32 PM
lol im from nz gamer but i jumped over hear becasue of those threads being destroyed.
i don't think the guys over there mind the competitiveness, or mind loosing even. its just the shit talking nobody seems to handle.
personaly i was pissed off cause it turned my thread into a flamefest lol
Good choice coming here for your sf4 goodness, and welcome to the site.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 05:30:27 PM
Some of it is really uncalled for too. That Donut guy calling out Oro was really stupid. I don't think I've ever called another gamer out on personal shit like that. I'd rather people who did that sort of thing didn't join these boards cause a lot of us are pretty close friends and it'd suck for someone to go posting a bunch of personal shit.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 05:40:54 PM
Yeah Oro was trying to back the wankers too.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 02, 2009, 05:48:26 PM
One thing I feel I need to say is that if you're repping NZism on another forum, please try not to insult people or be too shitty, because I get messages from the forum admins saying that it's not a good look for NZism. I never want to censor people at all, but just be aware that sometimes other communities have different ideas of what is acceptable and what isn't, and that sometimes it comes back on our community as a whole.
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 02, 2009, 05:55:07 PM
Quote from: fluxcore on October 02, 2009, 05:48:26 PM
One thing I feel I need to say is that if you're repping NZism on another forum, please try not to insult people or be too shitty, because I get messages from the forum admins saying that it's not a good look for NZism. I never want to censor people at all, but just be aware that sometimes other communities aren't aware of what the hierarchy is over here, so anywhere they see 'NZism' they think that's how things are.

I would agree with flux, just giving them too much hate sometimes makes teh whole looks bad.

btw weazzy, as I said mate its all a joke and i've always though u can take one of course there are limitations, all in all my perspective at first was just to get this community running up, not down. As some of your comments are contrary to a lot of my work therefore it has turned out to be so.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 06:04:52 PM
Oops sorry Flux, they started it lol.

Andy bro i was soooo being sarcastic in that post about not helping the community lol, i didn't wana put *sarcasm* in their for the thought of be-littling you, besides Hydro got it, sheeeit, obvious was it it not?

AND their mods are jumping in the flame fests worsening it even more, and now even emailing flux? WTF !! i thought they were the BIG general gaming site and everything but they dont act like it.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 02, 2009, 06:08:46 PM
I'm not saying NZGamer have emailled me about recent incidents (yet! :P), but things like this have happened in the past.

No worries though weazzy, it's good you and donutta sort of came to a well-spirited resolution :)
Title: Re: Super Street Fighter IV details
Post by: Donutta on October 02, 2009, 06:16:44 PM
Quote from: Smoof on October 02, 2009, 05:30:27 PM
Some of it is really uncalled for too. That Donut guy calling out Oro was really stupid. I don't think I've ever called another gamer out on personal shit like that. I'd rather people who did that sort of thing didn't join these boards cause a lot of us are pretty close friends and it'd suck for someone to go posting a bunch of personal shit.

I just joined to clarify this one, so don't think I've come to troll or anything. With Oro and I, there is a lot of history to that one. Both of us admitted that there was a lot of bad blood that spurred comments by both of us, and both of us ended up apologising to each other. Sometimes you just see red, but that doesn't make it right. It's water under the bridge now, really.

In general, I think you'll find that the NZGamer community isn't really competitive outside of a few people. This is apparent by the fact that when the site hosts tournaments, a majority of the people who enter are people who joined the site just for that purpose. Most people there are single-player gamers, and RPGs are pretty much the most popular genre.

You also have to remember that a lot of people there find more joy in debating the industry then debating the actual games. In fact, discussion about a certain game usually dies a few weeks after it's released. So in the case of Street Fighter IV, it wasn't so much about what the game offered as it was about the business practises of Capcom. People constantly chime in about games they don't even own. It's just the way it operates over there.

So yeah, when someone comes in and starts talking shit and going on about how they are the best because they rule and how nobody else can talk about it, it winds everybody up. That said, playing Weazzyefff was pretty damn fun and he was actually really nice during the entire time. I honestly wasn't expecting it, but I was glad to be pleasantly surprised.

And yes, he's as good as he says he is. :)
Title: Re: Super Street Fighter IV details
Post by: Donutta on October 02, 2009, 06:37:06 PM
Online. I expected angry face icons and lots of messages telling me what a wanker I was, but it was actually the opposite.

It was good fun. Going on random a lot also gave me the chance to test out different characters against different characters. (Generally when I play online I am constantly up against Sagat or Ken.) Some of them I was hopeless with, but it inspired me to learn. :)
Title: Re: Super Street Fighter IV details
Post by: Ashe on October 02, 2009, 06:45:51 PM
eventhubs has some nice screenies of him and a trailer, here

http://www.eventhubs.com/news/2009/oct/01/new-screen-shots-and-trailer-featuring-dee-jay-ssf4/

and this is capcom's character page

http://www.capcom.co.jp/sf4/character.html
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 06:54:41 PM
Quote from: Donutta on October 02, 2009, 06:37:06 PM
Online. I expected angry face icons and lots of messages telling me what a wanker I was, but it was actually the opposite.

It was good fun. Going on random a lot also gave me the chance to test out different characters against different characters. (Generally when I play online I am constantly up against Sagat or Ken.) Some of them I was hopeless with, but it inspired me to learn. :)
Thats where this game has it's value bro, you get bored? Just pick up another char, i recommend Gen/Viper/Sim, very fun. Thats what i did, thats why there wasnt ONE random char i was getting that couldnt beast, eg cammy,Seth,Gen,Fei,Sim all those times you probably thought random was on YOUR side LOL.

But there's so much to learn, matchups, links, mixups, RAGE MOMMMMENTS!! lol. Plenty of Value from this game bro, coming from a very hardcore gamer myself.Only one that has as much replay value as COD4 imo (I DO NOT PLAY WoW, and GT5 isn't out ye).
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 07:11:27 PM
Quote from: Smoof on October 02, 2009, 05:30:27 PM
Some of it is really uncalled for too. That Donut guy calling out Oro was really stupid. I don't think I've ever called another gamer out on personal shit like that. I'd rather people who did that sort of thing didn't join these boards cause a lot of us are pretty close friends and it'd suck for someone to go posting a bunch of personal shit.
Bro WE should be connecting out west Smoof bro.
What you up to tonight Smoof, keen to do some gaming tonight. I'm lonely.
Title: Re: Super Street Fighter IV details
Post by: Will on October 02, 2009, 07:20:26 PM
Quote from: electric on October 02, 2009, 03:04:16 PM
Quote from: Will on October 02, 2009, 03:00:55 PM
Farkin hell aye, as tiny as it is, it shouldnt be divided by some forum "hate" lol

On topic: DJ looks like hes going to be a mean character to play.  :D

Don't mean to sound like a prick, but can we at least get his name right ? It's Deejay... Sorry, just a personal bitch of mine -- it's like when people say "Oh so you use an Apple ?" ... It's a fucking Mac, not an Apple... Apple is the brand

/rant

And yes, Deejay looks pretty solid in this game :)

Hahahaha na all good I know what you mean, im the same with the whole Apple/Mac thing >_< 
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 02, 2009, 07:44:43 PM
Quote from: weazzyefff on October 02, 2009, 07:11:27 PM

Bro WE should be connecting out west Smoof bro.
What you up to tonight Smoof, keen to do some gaming tonight. I'm lonely.

Doing the missus damager tonight bro ><
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 02, 2009, 07:55:44 PM
Quote from: Smoof on October 02, 2009, 07:44:43 PM
Quote from: weazzyefff on October 02, 2009, 07:11:27 PM

Bro WE should be connecting out west Smoof bro.
What you up to tonight Smoof, keen to do some gaming tonight. I'm lonely.

Doing the missus damager tonight bro ><
Fuck man, it's FRIDAY!!!, fuck..........awww man, fuck!!!, FRIDAY? ,seriously?

edit: Uhh yeah... I was only joking, hmm yesss...  joking.
But... Whens the next meet up anyways. Need to get a celly, to lock you's down, ''Your my friend now bitch,you aint going anywhere'' .
Anybody keen to get up to something TONIGHT, dont be shy.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on October 03, 2009, 11:04:43 AM
you da man weazzy
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 03, 2009, 11:23:13 AM
Quote from: CrazyMobius on October 03, 2009, 11:04:22 AM
I've got a feeling they are gonna make Ken more ThirdStrikish in this incarnation.

Well at least he can't store 3 supers...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 03, 2009, 12:13:40 PM
Im feeling the love guys.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 03, 2009, 01:31:28 PM
Fuck look at all the bull shit i write when i'm wasted.
Title: Re: Super Street Fighter IV details
Post by: budafist on October 03, 2009, 04:53:26 PM
lmfao! Weazzy you rocked that bitchass forum wide open.
Title: Re: Super Street Fighter IV details
Post by: DVS on October 04, 2009, 12:12:32 PM
Check deez link...it's quite noice:
http://www.computerandvideogames.com/article.php?id=224696
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 11, 2009, 10:01:28 AM
I dunno, the two pieces of art Capcom released (Sagat and Viper) looked pretty sweet I reckon. Not sure who illustrated them though...
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on October 14, 2009, 07:41:16 PM
One of the new songs for the game...

http://www.youtube.com/watch?v=lmp6tdbllaE&feature=related






Crank dat Ryooooooooooooooooooou!!! :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 14, 2009, 09:23:03 PM
Quote from: B BOY DRAW2 on October 14, 2009, 07:41:16 PM
One of the new songs for the game...

http://www.youtube.com/watch?v=lmp6tdbllaE&feature=related






Crank dat Ryooooooooooooooooooou!!! :P

This is both terrible and awesome.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on October 15, 2009, 07:32:21 AM
Quote from: B BOY DRAW2 on October 14, 2009, 07:41:16 PM
One of the new songs for the game...

http://www.youtube.com/watch?v=lmp6tdbllaE&feature=related


Well its better than Indestructable :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on October 15, 2009, 11:00:35 AM
RYU VS GUILE......THE REMIXXXXXX

http://www.youtube.com/watch?v=HjMc8dWhA8U
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on October 15, 2009, 09:28:13 PM
omg.....................
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on October 16, 2009, 02:05:13 AM
Quote from: CrazyMobius on October 15, 2009, 10:55:22 PM
Quote from: AD-Remix on October 15, 2009, 11:00:35 AM
RYU VS GUILE......THE REMIXXXXXX

http://www.youtube.com/watch?v=HjMc8dWhA8U

Take this!

http://www.youtube.com/watch?v=KVr38y-swdk&feature=related
WHOA...that was bad ass!!!

There's sooo many people doing Street Fighter guitar solos...I didn't realize!!
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on October 16, 2009, 05:28:52 AM
Quote from: B BOY DRAW2 on October 16, 2009, 02:05:13 AM
Quote from: CrazyMobius on October 15, 2009, 10:55:22 PM
Quote from: AD-Remix on October 15, 2009, 11:00:35 AM
RYU VS GUILE......THE REMIXXXXXX

http://www.youtube.com/watch?v=HjMc8dWhA8U

Take this!

http://www.youtube.com/watch?v=KVr38y-swdk&feature=related
WHOA...that was bad ass!!!

There's sooo many people doing Street Fighter guitar solos...I didn't realize!!

Yeaaaaaaaaaaaaaaaaaaaaaaaaa ;D ;D ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 16, 2009, 07:59:09 AM
Quote from: CrazyMobius on October 15, 2009, 10:55:22 PM
Take this!

SURELY you mean "Try this on for size!!"?
Title: Re: Super Street Fighter IV details
Post by: maelgrim on October 20, 2009, 09:15:43 AM

Looks like March 2010
http://au.ps3.ign.com/articles/103/1036056p1.html
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 20, 2009, 10:54:24 AM
Thats probably not a bad guess, but this paragraph seems like fucking bullshit.

"The listing has the game set for release on March 23, 2010 and will cost you $39.99, $10 more than the regular edition"

MORE than the regular edition? Thats not what capcom said.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 20, 2009, 10:56:54 AM
I wasn't aware the regular version was only $30
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 20, 2009, 10:57:37 AM
I think that's the regular edition at discounted price. They didn't say 'cheaper than regular edition', they said 'less than full price'.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on October 23, 2009, 05:51:37 PM
So Capcom Fight Club is over. There was a stream, apparently it was ass. I only caught the end of it.

Only Justin and Marn even touched SSF4 (BTW no footage of the game in these vids)

Marn on T-Hawk:

http://www.youtube.com/watch?v=uY-RPfpJ1gQ

Justin Wong on Deejay and Juri:

http://www.youtube.com/watch?v=zFdKpehDh2c

Apparently there were half vanilla SF4 and half TVC setups. Only one setup for SSF4 with only Marn, Wong and S-kill playing it.

Sounds like they just wanted to get Street Fighter people into TvC. If you had the choice between a game you played or own or a new game you haven't played.......

Rumors going round that S-Kill said there will be no SF3 characters in Super. I call bullshit on that one. Probably just a Chat troll in the stream.

A bit of a let down. Thought the randoms would get a crack at playing the new characters and report back like they have in the past Fight Clubs. At least the punters got some cool swag.

Edit: Footage: http://www.youtube.com/watch?v=F8aZDg8mRXE
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 23, 2009, 07:59:23 PM
Aww man T. Hawks moves look dumb as, his fucking super looks better than his ultra. His FA is lacking in range to the days for a grappler, man i hope they change him, not only does his dive not belong , but they gave the cunt another fucking one, omfg.

Juri looks mean as her super looks bad and she has decent combos aswell as ultra launchers, and i might be wrong but i'm sure i saw a high and low projectile, zoning master and rush down? She'll probably be another chun li anyways, with dodgy ultra set ups like Viper leaving he bent over with her pants down if she fucks up the ultra combo.

DJ looks cool too.

edit: Just watched cpt muntas link. DJ has a ex move that crumples, fuck thats gonna own.  Damn juri's projectile looks like Dans mean as one, cool!!! (sarcasm).

J, wong gots hoes.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 23, 2009, 09:17:39 PM
I dunno I feel like weazzy but FUCK EYAHJ EHIBIGGALYY TYEAH!!!!!!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on October 23, 2009, 11:04:15 PM
Man I dont like the direction they are going in with the new characters. Seems like they want everyone to be able to combo into ultra easily for stupid damage. Not keen.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 23, 2009, 11:40:08 PM
Quote from: fluxcore on October 23, 2009, 09:17:39 PM
I dunno I feel like weazzy but FUCK EYAHJ EHIBIGGALYY TYEAH!!!!!!
LOL, watch out bro that shit can be addictive, or so i hear... ugh hm.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 23, 2009, 11:51:04 PM
Quote from: Toomeke on October 23, 2009, 11:04:15 PM
Man I dont like the direction they are going in with the new characters. Seems like they want everyone to be able to combo into ultra easily for stupid damage. Not keen.
Wow really? I guess everyone IS different.

I reckon without a combo into super/ultra for big damage, the game would be quite boring imo. Also those American commentaries we love so much would also be boring. Unless you had something else in mind, or i'm missing something here.

edit: Ohh i think i know what your talking about, that ex something kick that Dee Jay has that leads to a crumple, yeah thats fucked up. You can combo into it and Ultra off of it. Juri's is pretty much normal though like chuns mid air target combo > ultra, except the recovery frames when she whiffs/blocks it is like vipers/kens/goukens, like 10 mins recovery. Which is not good for the random throw outs lol.
Title: Re: Super Street Fighter IV details
Post by: Hydro on October 24, 2009, 06:50:41 AM
Quote from: Toomeke on October 23, 2009, 11:04:15 PM
Man I dont like the direction they are going in with the new characters. Seems like they want everyone to be able to combo into ultra easily for stupid damage. Not keen.

I'm not sure what you're saying Ben bro, do you only want some of the characters to be able to do this? Currenty we have most of cast able to do this sort of thing with some degree of difficulty, nothing really new. . . except for that DeeJay ex crumple. . . that's some exciting shit right there, I mean, almost better than that Boxer headbutt>ultra (no meter mind you)) that you personally pull off 100% lol



Rumor has it that everyone will have a way to combo into ultra now. . . Good or bad, the new characters look fresh within the existing game. Juri has me the most excited at the moment.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on October 24, 2009, 09:36:46 AM
Quote from: Toomeke on October 23, 2009, 11:04:15 PM
Man I dont like the direction they are going in with the new characters. Seems like they want everyone to be able to combo into ultra easily for stupid damage. Not keen.

I dunno man, I reckon this just adds another element kinda. Just like 3S where you can practically go to Super anytime you can, which always puts you on the defensive making you play smarter, instead of just waiting for an opening to set up for ultra now. i.e ryu, sagat, balrog, rufus..... ::)

And cos ultras look mad flash cool  :o :o :o :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 24, 2009, 10:37:40 AM
Depends what 'stupid damage' is imo.

Ryu has a billion ways to combo into ultra, and yes it does decent damage, but its not ridiculous. Even other characters (Rufus/rog) that have easy ultra methods get raped by the scaling, which is actually a good thing.

What i DONT want to see is everyone having something retarded like Sagat's dreamkiller. "Oh yea im totally out playing this guy. *makes minor mistake* Oh, look, now the life is even/turned around completely."

Id like to see it a bit more difficult. A blind 3 year old can pull the dreamkiller out if they need to. (Or any basic FADC for that matter) I like to be rewarded for doing something difficult, not doing stupid generic crap. Which is why i use fuerte.

On the flip side though, giving a similar thing to everyone would be good for balance, and not entirely undesirable. But it risks all the characters becoming quite similar in terms of gameplay.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on October 24, 2009, 11:00:53 AM
Quote from: everyone on October 23, 2009, 11:51:04 PM

Stuff


Hydro:

I'd actually prefer that no one could combo into the Ultra's. The whole I got a jab on you and now you guna lose half doesn't sit well with. The Benefit outweighs the risk by about a million percent. They should be more like super's in ST. If they made Ultra's better (quicker start up, more invincibility, less punishable for certain ones...) then I think they could be viable as a high risk, high reward move.

OR make them like Boxer's headbutt Ultra so you only get minimal damage if it lands. You probably haven't seen me play in a while but I don't really combo into Ultra anymore. The only time I do is off random/anti air headbutts or combo's where I will get good damage.

I think some characters should be able to combo into Ultra though. Viper, Rufus, Sakura, Gen, Chun, Ken and Gouken all make sense to me. All of these characters either have limited zoning abilities or shitty normals and need to be up in your face to do some decent damage. Just tone down the damage on the Ultra's please.

AD:

Problem is that 3s is a totally different game whereas SFIV is built around a Super Turbo kind of game engine. It's kinda fucked how they seem to want the game to be all about the basics and stuff but then chuck in shit like combos into Ultra. Too conflicting for my taste's. Revamp the SFIV game engine, multi hit absorbing FA's, Guard bars, Air blocking, Pushblocking, other wacky shit..., and then I will be happy with half life Ultra combo's.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on October 24, 2009, 12:01:13 PM
I think that its kind of lazy game design to just give EVERYONE a way to combo into ultra.  I dont think everyone needs it.  THey just need to balance it properly.  Good examples are Blanka/Akuma/Gief/Elf.  Those Characters cant combo into thier Ultras easily/at all, but do fine due to other aspects of thier game.

I think that its kind of lazy game design to just give EVERYONE a way to combo into ultra.  I dont think everyone needs it.  THey just need to balance it properly.  Good examples are Blanka/Akuma/Gief/Elf.  Those Characters cant combo into thier Ultras easily/at all, but do fine.

Characters that need it are maybe guile?  and thats about it.  Everyone else is strong enough without it. 

I just think that there are better ways to balance the characters than just letting everyone combo into ultra.

I would rather they increased the viability of rush and mixup, because at the moment I feel  that zoning and poking are less viable, and have a great risk/payoff than getting in and mixing it up, save maybe akuma?

My wishlist is still to ramp up the speed and add a guard bar though :-)

I wanted to play DJ priginally but it looks to me like they are dumbing him down too much.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 24, 2009, 12:35:38 PM
Quote from: Toomeke on October 24, 2009, 11:00:53 AM

I'd actually prefer that no one could combo into the Ultra's. The whole I got a jab on you and now you guna lose half doesn't sit well with. The Benefit outweighs the risk by about a million percent. They should be more like super's in ST.


Ah, what? Have you seen all the combos into super shit in Super Turbo? They do MORE damage than ultras in SFIV, so I don't really know what you're on about here. And yeah some of them start off jabs as well...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on October 24, 2009, 12:49:29 PM
Quote from: Toomeke on October 24, 2009, 11:00:53 AM
AD:

Problem is that 3s is a totally different game whereas SFIV is built around a Super Turbo kind of game engine. It's kinda fucked how they seem to want the game to be all about the basics and stuff but then chuck in shit like combos into Ultra. Too conflicting for my taste's. Revamp the SFIV game engine, multi hit absorbing FA's, Guard bars, Air blocking, Pushblocking, other wacky shit..., and then I will be happy with half life Ultra combo's.

i get ya, i get ya, but i think they built it around it but werent intending it to be exactly like it which is why they added ultra/FA's....but i get ya

i think im meaning character design wise(?) by most of the top tier characters have a way to combo into their super/ultra, damage scaling or not, when compared to characters that lenny said that have a hard time or cant even combo into them at all, if all characters had this, then i reckon it'll put the basics back into effect, where everyones supers and ultras are even, but then it goes back to like ground game and mind games....because everyone will have a chance to land that super without a doubt.

BUT

I am down for multi hit absorbing FA's and gaurd bars and definately push blocking, but air blocking i dunno....but now its starting to sound like alpha...

HOWEVER

QuoteWhat i DONT want to see is everyone having something retarded like Sagat's dreamkiller. "Oh yea im totally out playing this guy. *makes minor mistake* Oh, look, now the life is even/turned around completely."

sorry bill, but this is what i want to see.....because then you'll always be on, non stop.....fast paced man, honestly it'll be dope....imo
Title: Re: Super Street Fighter IV details
Post by: maelgrim on October 24, 2009, 01:04:17 PM

I'm with the "nobody should be able to combo into ultras" club.
I don't care if its really hard to do or really easy for everyone.
I think it take a lot away from the game.

I will say that HF was the last one I really played before SF4 - so naturally i'll be pretty biased against anything like that  ;D

I'm all for low technical difficulty but high depth / tactical play in my fighters :)
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on October 24, 2009, 01:08:07 PM
Quote from: fluxcore on October 24, 2009, 12:35:38 PM
Quote from: Toomeke on October 24, 2009, 11:00:53 AM

I'd actually prefer that no one could combo into the Ultra's. The whole I got a jab on you and now you guna lose half doesn't sit well with. The Benefit outweighs the risk by about a million percent. They should be more like super's in ST.


Ah, what? Have you seen all the combos into super shit in Super Turbo? They do MORE damage than ultras in SFIV, so I don't really know what you're on about here. And yeah some of them start off jabs as well...

Yes I've seen them but you can't compare the practicality of them. The only ones that I have seen frequently in a match are Deejays upkicks into super, kens short short super and ryus low foward super. Combos into ultra happen pretty much every round in SFIV.

Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 24, 2009, 02:13:44 PM
I could list a bunch of other examples as well, but that's not really the point. Practicality isn't really an argument either, because at the top level combos into super are as practical as combos into ultra are in sfiv. It's simply that the barrier to entry is less for SFIV, which I don't think is a bad thing.

I just don't think you should be practically guaranteed 2 ultras every round, it gets a bit silly.

Otherwise, I don't really have a problem with the chars getting combos into ultra. What did you expect was going to happen? They'd remove combos into ultra? Make them more difficult? Hah!

I just don't see how you guys that hate on SFIV were expecting a whole new game this time around.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 24, 2009, 02:30:10 PM
I think it would be cool if fei long and others who need it could combo into ultra, it would LOOK cool, Balance a couple oh the shit the ones out like guiles getting one, he desperately needs it.

Have no idea how it will effect the game, but think it will be better this way.

Yeah Guile! Fei Long! Vega (claw) DEFINATELY CLAW, Dan ( yes, Dan , fuck you's) Elfuerte, please elfuerte would be my main if he had this, umm who else , who else. Oh yeah Honda, tooo plleease. And give Akuma one, but make it take off farrk all, pretty much just to look cool,  it would compliment his style , NOT make him god tier.

Just my opinion, you's are probably like WRONG, WRONG, WRONG , lol.
Title: Re: Super Street Fighter IV details
Post by: Hydro on October 24, 2009, 04:10:33 PM
^^^ Guile, Dan and Fei long can all combo into ultra. Claw can ONLY off a FA. Sucks. (I actually can do a combo with Claw that should easily juggle into his ultra, but you end up going right through them! LOL!)

Only Guile, Honda and Claw are the ones severely lacking from an ultra 'mechanics' standpoint, really.


Though in having said that let me also say I wouldn't give a shit about being able to combo into it or not, as damage was really the only thing that bugs me about it at all. (It should scale at least to 25% damage off a combo beginning with a normal, and if you FADC into it should scale more)


I agree that risk is a big part of it for most characters, though typically the top characters really have the lowest risk - highest rewards. while I believe the game is fairly well balanced, this is probably my only complaint about vanilla SFIV, the risk factor. That and shitty mashing out SRK's for an easy reversal, rather than timing it with skill (A la ST)


I still call SFIV my favorite SF of all time, just hoping that things that are an obvious detriment to the game are addressed and rectified in Super.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 24, 2009, 05:00:29 PM
Yeah i forgot about Dans ex one fuck the super taunt cancel one was on my mind at the time and thats COOL but also SHIT if ya kna imean. I know guile can it's in the trials but fuck that needing super shit, and i know Fei can too but fuck that 2 hits shit, lmfao.

I cant believe you never asked for anything for Viper, though she doesnt need shit except a few ''priority'' issues with her sj fk air to air. But you know what people are like with their chars.

Hey what do think about Juri bro? She looking dope atm.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 24, 2009, 07:26:48 PM
Remember that most of the cast can land a deep jumping fierce/roundhouse into ultra also... hahaha
Title: Re: Super Street Fighter IV details
Post by: samurai black on October 24, 2009, 08:05:13 PM
ill complain and mouth off later when the game drops. im far too uninformed to articulate an opinion right now.
Title: Re: Super Street Fighter IV details
Post by: Cr8zyK1LL3r on October 25, 2009, 01:50:22 AM
Sagat needs to be rebalanced.
He has high damage, high health, short delay for his attacks, many ways of linking ultra and super high priority with his lk.
His only downside is the movement speed. In the next version, I hope they will give him faster movement speed to make his stats more balance :D
Title: Re: Super Street Fighter IV details
Post by: Hydro on October 25, 2009, 08:44:49 AM
Quote from: weazzyefff on October 24, 2009, 05:00:29 PM

I cant believe you never asked for anything for Viper, though she doesnt need shit except a few ''priority'' issues with her sj fk air to air. But you know what people are like with their chars.

Hey what do think about Juri bro? She looking dope atm.

IMO Viper doesn't need anything. She's actually pretty balanced as is.

My only want would be no full rising flame kick animation if she whiffs the ultra. just keep her on the ground. and make it sorta punishable (like boxer's if you block it)


Juri: Looks like my kinda of character also, great set ups (like the rolento style alpha counter around the back dash counter) cute specials, strong combo / juggle game. I can see her being someone I'm going to spend a lot of time training and playing in the next year. Maybe my character for nat's next august? perhaps, though it's porbably between her and Viper ATM.


Title: Re: Super Street Fighter IV details
Post by: Skullator on October 25, 2009, 11:11:13 AM
Quote from: Cr8zyK1LL3r on October 25, 2009, 01:50:22 AM
Sagat and Ryu needs to be rebalanced.
They has high damage, high health, short delay for their attacks, many ways of linking ultra and super high priority with his lk.

Agree.

Lol nah but really Ryu needs his SRK trades into ultra removed
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on October 25, 2009, 05:42:09 PM
i actually think alot of the game is close to balanced
except for dumb shit eg mashed shoryuken
most characters that need a get off me button dont have it and ones who dont need it eg ryu/sagat combo into ultra off it

and because the attacker should have the advantage not stuff up a hit or block string by 1 frame and be punched in the face for it

also vega make it so wall dive is good or something in his move list

and as lenny said,
Up the speed im falling asleep on this shit so at least rush down is more fun
Title: Re: Super Street Fighter IV details
Post by: maelgrim on October 25, 2009, 06:33:07 PM

Yeah i'm all for a speed boost, that would be great & I guess is quite possible.

My secret wish (that will never ever happen in any series) is that Blanka is changed from a charge char into a command char, so QCF for horiz roll & DP for vert roll  ;) ;D
Title: Re: Super Street Fighter IV details
Post by: CoffinDrop1 on October 26, 2009, 12:07:02 PM
Found this clip not sure if anyone posted it up yet - just in case...http://www.youtube.com/watch?v=2JBLYxnKuvs (http://www.youtube.com/watch?v=2JBLYxnKuvs)
Title: Super Street Fighter IV Reblancing
Post by: Lennysaurus on October 30, 2009, 12:37:02 PM
Was giving this alot of thought lately, thought I'd write some of it down.

Sagat:
I dont think Sagat should be changed all that much.  I think the fundamentals behind Sagt have always been strong zoning, and I think he accomplishes that well.  I think the only things he should lose are his crossup, and hiss ability to link 2 x short, jab, Tiger Uppercut or what ever.  I think he should not have strong hit confirm/mixup from close range.  I think he should also get a supre fireball type ultra to augment his zoning.  The only other change I can think of is that I think his arms should stick slightly further out on his high tiger shots.  This doesnt nerf the viability of him using tiger shots properly.  But makes it so that you cant stand there and throw them out recklessly.

Ryu:
Similarly to sagat, I think he should lose hit confirm jabs into shoryuken.  Basically I think that his mixup/hitconfirm game is already too strong.  I th ink that what ever Ultra they give him should have really good chip and push the opponent back a reasonable amount to augment his style.  This allows him to have a getthefuckoffme once a round or a getinthecornersoicanrapeyou once a round.

Guile:
First off.  Invincibility on flash kick.  omfg fix it.  Beef up damage slightly on Ultra  Flash Kicks.  I dont think that he should be able to combo into ultra easily.  I think it should be more about him keeping on pressure with strong/safe pokes and forcing a mistake and punish.  I think a good ultra to give him would be his sonic hurricane.  Make it come out fast with decent damage.  I think that Guile is already pretty decent and that giving him too much would push him too far up.

Zangief:
Fix Lariat so that it isnt retarded.  Bring it closer to ST version.   FIx the hitbox mostly.  Nerf splash.  Bring it closer to CVS2 splash which was still good but not spammable.  I think his meter building should be slightly nerfed.  I think he would be no good without his EX hand as it is, but I think he gets the meter for it too quickly.  I think he should bet his ST roundhouse back.  Make it similar to alpha 3 where he can do both but you can pick which one.

Dhalsim:
I think Sim is another character that is well balanced.  Maybe a better forward dash and some more useful drills.  atm his drills feel kinda useless, so making them usable, but not too strong, (Im thinking alpha 2 drills?) would be choice.  Anti air ultra could be decent I guess, but i think that might make his keep away too strong.  Maybe the ultra similar to his super in CVS2 where he breathes flame on the floor and you have to block it low.

Chun Li:
This is a difficult one for me.  Once again I think that the wrong changes to her will make her far too strong, but she could do with mabe a more effective way around fireballs.  One idea I thought of is to give her a fake on her special overhead move (QCB+kick?).  This lets her use to zone over fireballs a little safer, and could be used for a eat bait/mixup trick.

Ken:
Two things I am really against with Ken is a better fireball and dpXXfadcXXfull ultra.  I think if he gets this we may as well take away his step kick and call him ryu.  I think he should have his mixup and close up game augmented.  Give him his ST funky kicks, and his alpha 2/3 roll.  Make the EX roll go through fireballs.  This accomplishes two things.  Enhances his mobility, and gives him decnt mixup when in close.

E-Honda:
Make Oichio Throw heaps faster.  Bring it up to same as spd speed.  Make ultra go through fireballs.  I think honda wont need too much when you look at the changes other characters will go through.

Blanka:
Blanka is a great turtle character.  His strong long range pokes and fast jump would be too strong if his mobility and mix up were powered up too much.  All i can think of is maybe making his jab ball safe on block maybe?  Maybe make his EX Ball safe on block?  Give him the horizontal ball super from CVS2 as his ultra?  COuld be used as a throw away ultra and to bait pokes?

Vega:
Just an all round speed increase.  Make his kick back flip (all three kicks move) faster.  Give him the lvl 3 claw  super from CVS2 as his second ultra.

Bison:
I think bison is fine and any changes just add to his toolbox a little.  Maybe give him his fence paint?  Could be great for a little chip damage.  Personally I think it'd be cool if they totally redid him and made him similar to alpha 2/3 Bison...  But thats just me lol

Balrog:
Gigaton punch.  Thats it.  Another character I think that isnt too bad.  Maybe make it so he can fake his Dash straight and EX dash straight.  Give it recovery though so it doesnt become too op.Could let him approach fireball characters a little easier without making him barge through fireballs and fuck people up.

Sakura:
Give her a decent ultra to combo into and make her Crouch feirce into a proper anti air.  I dont think she should have too much changed.  Make her into a decent combo character.

Rose:
I think Rose should get her soul Illusion super as an ultra.  Some thing useful to give her an advantage during the round.  Let her push the round for position or possibly to reset a disadvantaged position.  Also more stun from her fireball to allow better FADC combos.

Gen:
I think Gen is fine.  Any changes should be just cosmetic stuff imho.  Maybe make his ultra/super go through fireballs?  I was thinking that

Abel:
Im not sure about Abel.   Maybe a decent anti air ultra so that once he gets it the opponent will be less prone to jump in on him all day.  Maybe make his EX dp more useful as an anti air.

Rufus:
I like the idea behind rufus.  I think that they shouldnt change much.  Maybe give him a command throw?  Not a strong one but something to add to his toolbox.

C.Viper:
Give her another ultra she can combo into that doesnt have that retarded jump in the air.  And maybe an air throw.

El Fuerte:
I think that he should lose RSF in favour of a decent EX move that can combo from cr.forward or close st.feirce and lead into juggling into his tortilla kick.  Gives him a decent punisher that he can use in more situations.  I dont think he should get more stamina, or too many other changes as that would detract from his all or nothing style.

Akuma:
Nothing.  Zip.  Nadda.  Maybe a nerf or two if anything.  Scale damage from his DP after short Tatsu.  more recovery on his air fireball maybe.  Make it "pop" him backwards a little after he releases it.  That way its still good for zoning but doesnt become a lead in for him to get in.

Gouken:
Give him ryus air tatsu.  Let him use it for positioning and for air to air juggle into ultra.  Make it so you can hold down his dp+punch and make it into an overhead.  Similar to balrogs overhead punch.  Instead of leading into combo it should lead into knockdown.

Thats some of my thoughts.  Obvioulsy there would need to be more changes than this, such as we all know that everyone is getting 2 ultras and 2 supers.  But i think that the above would be a great template for major changes to improve balance.

Washu guys reckon?
Title: Re: Super Street Fighter IV details
Post by: zos'la on October 30, 2009, 01:04:31 PM
holy shit lenny, wall of txt.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on October 30, 2009, 01:08:35 PM
Quote from: zosla on October 30, 2009, 01:04:31 PM
holy shit lenny, wall of txt.

A wall of text is when a large post isn't paragraphed correctly.  And thus you end up with a large "wall of text".

My post is paragraphed fine and easy to read.

So in other words:

Nyah Nyah Nyaaah!!!!
Title: Re: Super Street Fighter IV details
Post by: electric on October 30, 2009, 01:12:11 PM
I think the only things Abel needs are a useful far st.hp and a slightly faster sweep.

At the moment his far st.hp serves no use at all. That shit has ridiculous start up, recovery, and is basically useless. Maybe just replace it with his close st.hp, so he has a fast, reliable anti-air from any distance, although this could make him a little OP

His sweep could be 2-3 frames faster, this will give him a better footsies game IMO and allow him to get in a little easier on his harder match ups

Sure, I think air throws all around deserve SOME buff... like hmm, I don't know... NOT trading with attacks ? Maybe during their active frames they could be hit invincible or something, but still fully punishable during start up and recovery ? It would certainly make Soul throw a more viable option for Rose.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on October 30, 2009, 01:26:52 PM
Yeah I could see him doing well with a fast sweep.  I think theyd need to give it decent recovery otherwise you risk it becoming spammable.

Oh fuck yes fix air throws please.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 30, 2009, 01:28:35 PM
Yeah i've got too much shit to say.

Cant be fucked writing it. Talk to you at RvB.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on October 30, 2009, 01:35:48 PM
Quote from: weazzyefff on October 30, 2009, 01:28:35 PM
Yeah i've got too much shit to say.

Cant be fucked writing it. Talk to you at RvB.

cool bro.  be good to catch up.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on October 30, 2009, 01:36:13 PM
Viper should have a decent fucking qcb+FP move. You know, that can't be thrown so damned easily.

Seth take more damage but be unable to go below 1 health.

Sagat should be put in a wheelchair.

Boxer's head should be made bigger.
Title: Re: Super Street Fighter IV details
Post by: electric on October 30, 2009, 01:55:02 PM
Quote from: Lennysaurus Rex on October 30, 2009, 01:26:52 PM
Yeah I could see him doing well with a fast sweep.  I think theyd need to give it decent recovery otherwise you risk it becoming spammable.

Oh fuck yes fix air throws please.

More recovery would be fine... it should still stay special cancellable though so it's not COMPLETELY free on block.

I'll weigh in on some of the other character balances when I've got some time
Title: Re: Super Street Fighter IV details
Post by: Pinolicious on October 30, 2009, 04:40:18 PM
It needs an easy mode, like the marvel games, so I can play with my friends who don't actually play street fighter, and they can push a button and something cool happens.

I know this doesn't help the competitive scene, but it does help the social scene.  I'm not as good as the rest of the community, however I'm heaps better than my casual friends who like the game, but not enough to be awesome.

So, we'd like to play each other and for it to still be fun, it might still be one sided, but at least they don't feel crap because they can't throw out fire balls.
Title: Re: Super Street Fighter IV details
Post by: electric on October 30, 2009, 04:51:32 PM
Quote from: Pinolicious on October 30, 2009, 04:40:18 PM
It needs an easy mode, like the marvel games, so I can play with my friends who don't actually play street fighter, and they can push a button and something cool happens.

I know this doesn't help the competitive scene, but it does help the social scene.  I'm not as good as the rest of the community, however I'm heaps better than my casual friends who like the game, but not enough to be awesome.

So, we'd like to play each other and for it to still be fun, it might still be one sided, but at least they don't feel crap because they can't throw out fire balls.

IMO, Street Fighter 4 IS easy mode. Dragon punch motions have never been easier to do, the standard pad layout (on PS3 at least) is easy to pick up, and you don't exactly have to be able to FADC to have fun. It sounds like your friends just need some basic introduction to Street Fighter. Teach them how to block, throw, super and ultra, and then explain that the goal of the game isn't to do the most flashy shit, but that it's all about using your NORMALS properly first. Then once they get that down, they'll be eager to learn the combos etc. At least, that's how I would teach it if I were running a class :/
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on October 30, 2009, 04:53:36 PM
Jump cancelable moves would be neato

Wouldn't mind some kinda of custom combo meter  8)

Make it possible to Ultra cancel from normals and specials

Give everyone a roll ala cvs2

Bring back Alpha 1 chain combos

Half the size of stages

Parry

Should be awesome


Quote from: electric on October 30, 2009, 04:51:32 PM

IMO, Street Fighter 4 IS easy mode. Dragon punch motions have never been easier to do, the standard pad layout (on PS3 at least) is easy to pick up, and you don't exactly have to be able to FADC to have fun. It sounds like your friends just need some basic introduction to Street Fighter. Teach them how to block, throw, super and ultra, and then explain that the goal of the game isn't to do the most flashy shit, but that it's all about using your NORMALS properly first. Then once they get that down, they'll be eager to learn the combos etc. At least, that's how I would teach it if I were running a class :/

Nah
Title: Re: Super Street Fighter IV details
Post by: electric on October 30, 2009, 05:10:01 PM
Quote from: Toomeke on October 30, 2009, 04:53:36 PM
Nah

Aww :(
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on October 30, 2009, 05:13:49 PM
Quote from: electric on October 30, 2009, 04:51:32 PM
Quote from: Pinolicious on October 30, 2009, 04:40:18 PM
It needs an easy mode, like the marvel games, so I can play with my friends who don't actually play street fighter, and they can push a button and something cool happens.

I know this doesn't help the competitive scene, but it does help the social scene.  I'm not as good as the rest of the community, however I'm heaps better than my casual friends who like the game, but not enough to be awesome.

So, we'd like to play each other and for it to still be fun, it might still be one sided, but at least they don't feel crap because they can't throw out fire balls.

IMO, Street Fighter 4 IS easy mode. Dragon punch motions have never been easier to do, the standard pad layout (on PS3 at least) is easy to pick up, and you don't exactly have to be able to FADC to have fun. It sounds like your friends just need some basic introduction to Street Fighter. Teach them how to block, throw, super and ultra, and then explain that the goal of the game isn't to do the most flashy shit, but that it's all about using your NORMALS properly first. Then once they get that down, they'll be eager to learn the combos etc. At least, that's how I would teach it if I were running a class :/

What you should do is lose to them for a while and then say.

"Far bro youmust be the street fighter champion of the world.  lets bet ten bucks cuzz!!!"

And then rape them
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 30, 2009, 05:17:16 PM
Quote from: Pinolicious on October 30, 2009, 04:40:18 PM
It needs an easy mode, like the marvel games, so I can play with my friends who don't actually play street fighter, and they can push a button and something cool happens.

I know this doesn't help the competitive scene, but it does help the social scene.  I'm not as good as the rest of the community, however I'm heaps better than my casual friends who like the game, but not enough to be awesome.

So, we'd like to play each other and for it to still be fun, it might still be one sided, but at least they don't feel crap because they can't throw out fire balls.
Just teach them Boxer. Teach them how to bnb into ultra. teach them cr,Hp for anti air and light headbut too. Dont forget to tell them to headbut ultra. They will probably be good enough for some random wins now, or atleast think they are.
Title: Re: Super Street Fighter IV details
Post by: budafist on October 30, 2009, 06:16:33 PM
Ken should have his wang out.
and its on fire.

and he should say "COCKPUNCH" when he hits his full ultra.

actually, they should do away with pants for all the characters
I'm sick of imagining what their 'bits' look like.



Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on October 30, 2009, 06:44:15 PM
i totally agree with lenny about ken.....but then again, sf4 doesnt really reward mixup/mind games that much, just mash out anti-airs and ur done....but lenny dropping the mean game design thoughts....oucherz
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on October 30, 2009, 06:55:45 PM
I like the idea about giving the weaker chars more tools in their arsenal other than buffing them up.
Title: Re: Super Street Fighter IV details
Post by: samurai black on October 30, 2009, 08:02:51 PM
air to air grab ultra for abel, for maximum hype.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 30, 2009, 09:48:14 PM
Quote from: samurai black on October 30, 2009, 08:02:51 PM
air to air grab ultra for abel, for maximum hype.

Gief is getting one.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on October 30, 2009, 10:39:57 PM
Quote from: CrazyMobius on October 30, 2009, 07:18:29 PM
Quote from: Toomeke on October 30, 2009, 04:53:36 PM
Jump cancelable moves would be neato

Wouldn't mind some kinda of custom combo meter  8)

Make it possible to Ultra cancel from normals and specials

Give everyone a roll ala cvs2

Bring back Alpha 1 chain combos

Half the size of stages

Parry

Should be awesome


Oh my God. I so hope you are being sarcastic here.

Fuck yeah, rolls would really add utility to a lot of the lower tier characters. Ultra from normals makes it easier to come back from getting wasted. It'd be mean to do some JC cc stuff and smaller stages let you do those awesome ccs like A3. You're onto something bro. I reckon with parries you should have like a counter like in KoF
Title: Re: Super Street Fighter IV details
Post by: samurai black on October 30, 2009, 11:30:49 PM
Quote from: ILL_BILL on October 30, 2009, 09:48:14 PM
Gief is getting one.

isn't it just his anti air super from the alpha games? i want this shit airborne, ala brian battler from kof
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on October 31, 2009, 12:54:14 AM
Quote from: samurai black on October 30, 2009, 11:30:49 PM
Quote from: ILL_BILL on October 30, 2009, 09:48:14 PM
Gief is getting one.

isn't it just his anti air super from the alpha games? i want this shit airborne, ala brian battler from kof

Ah yea might be. He need an air lariat imo.
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on October 31, 2009, 01:20:08 AM
Quote from: ILL_BILL on October 31, 2009, 12:54:14 AM
Quote from: samurai black on October 30, 2009, 11:30:49 PM
Quote from: ILL_BILL on October 30, 2009, 09:48:14 PM
Gief is getting one.

isn't it just his anti air super from the alpha games? i want this shit airborne, ala brian battler from kof

Ah yea might be. He need an air lariat imo.

Oh yes my favourite character Brian.... 8) 8) 8)

Gieft should have air throw :P
Title: Re: Super Street Fighter IV details
Post by: xpunch on November 02, 2009, 01:56:22 PM
just incase ppl dont go over to eventhubs much heres the lastest.

Update: Ken Bogard emailed me to clarify some of the things in this news story. Notably that there were 8 character slots in the beta he played, with only Juri, T. Hawk and Dee Jay selectable.

He also stated that the properties for Shoryuken/Tiger Uppercut moves wouldn't be changed, but Ono wants the rest of the cast to have more ways of countering these attacks.

Earlier in the day more Super Street Fighter 4 details have emerged from the Micromania Game Show that was held in France.

Ken Bogard got some hands on time with the title and revealed/confirmed some new details about the game which Tuurio translated. Here's the skinny.

• He confirmed characters will have two Ultra moves.

• Some of the new commands to execute an Ultra are very unique.

• There were 8 selectable character spots on the select screen with only Juri, T. Hawk and Dee Jay selectable.

• The character select screen is completely different than it was in Street Fighter 4.

• Yoshinori Ono is still pushing hard to get an arcade version made.

• He was asked if the big announcement next week will relate to characters or new online modes, Ono said it was the latter.

• Dee Jay's Machine Gun Punch is now a mash punch command. It's no longer done by charging down and then pressing up + punch.

• T. Hawk's Condor Spire (horizontal Hawk Dive) is a reverse Dragon Punch command.

• You can follow an EX-Tomahawk Buster with an EX-Condor Dive. This takes two EX meters.

• Yoshinori feels that a Darkstalkers revival is possible.

• Throws are too easy to land in Capcom's eyes and they plan to tweak some things to fix this. Ono wants jumps to have fewer startup frames.

• Capcom wants to give the rest of the cast more tools for countering Dragon Punch/Tiger Uppercut attacks.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 02, 2009, 02:04:54 PM
Fuck Darkstalkers in the face. Who's dick do i have to suck at capcom to get 3rd strike ffs.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 02, 2009, 02:28:20 PM
Quote from: weazzyefff on November 02, 2009, 02:04:54 PM
Fuck Darkstalkers in the face. Who's dick do i have to suck at capcom to get 3rd strike ffs.

BRING THAT DARKSTALKERS SHIT ON.

ANNNNAAAAAKKKKKAAAAARRIIISSSSSSSS
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 02, 2009, 02:30:58 PM

All sounds good.
& Yeah bring on Dark Stalkers ! & make it a team tag game  ;D
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 02, 2009, 03:16:18 PM
Quote from: ILL_BILL on November 02, 2009, 02:28:20 PM
Quote from: weazzyefff on November 02, 2009, 02:04:54 PM
Fuck Darkstalkers in the face. Who's dick do i have to suck at capcom to get 3rd strike ffs.

BRING THAT DARKSTALKERS SHIT ON.

ANNNNAAAAAKKKKKAAAAARRIIISSSSSSSS

OMG Bill!!! You and I play the same characters in loads of fucking games.  Maybe we were twins seperated at birth?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 02, 2009, 03:27:13 PM
Quote from: The Lenny on November 02, 2009, 03:16:18 PM
Quote from: ILL_BILL on November 02, 2009, 02:28:20 PM
Quote from: weazzyefff on November 02, 2009, 02:04:54 PM
Fuck Darkstalkers in the face. Who's dick do i have to suck at capcom to get 3rd strike ffs.

BRING THAT DARKSTALKERS SHIT ON.

ANNNNAAAAAKKKKKAAAAARRIIISSSSSSSS

OMG Bill!!! You and I play the same characters in loads of fucking games.  Maybe we were twins seperated at birth?
Yeah, i'll say, you two def need to sit down and have a beer as your char choice rarely diverge.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 02, 2009, 03:54:27 PM
Quote from: The Lenny on November 02, 2009, 03:16:18 PM
Quote from: ILL_BILL on November 02, 2009, 02:28:20 PM
Quote from: weazzyefff on November 02, 2009, 02:04:54 PM
Fuck Darkstalkers in the face. Who's dick do i have to suck at capcom to get 3rd strike ffs.

BRING THAT DARKSTALKERS SHIT ON.

ANNNNAAAAAKKKKKAAAAARRIIISSSSSSSS

OMG Bill!!! You and I play the same characters in loads of fucking games.  Maybe we were twins seperated at birth?

Fuck, it MUST be true. Us islanders need to stick together.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 02, 2009, 05:39:20 PM
Got me a dose of T-Hawk wastings today...

Was playing the Anniversay addition and was leading the round with about 80% of my health.....until....T-Hawk unleashes his double slam super and takes all but a pube hair of my health off....I'm like WTF??? The dude behind me's eyes nearly popped out of his head  :o....then T Hawk does another Hawk dive and puts me out of my misery....

If T-Hawk is overpowered like that in SS4 I'm guna punch kittens for a week.....

From what footage I've seen thus far he has awesome reach, an excellent guard break, a quick walk and with the horizontal hawk dive another way to cover distance and throw....It'll be like having your arse handed to you by a member of the village people.....and with SAGAT nerfed...who will save us?? ???
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 02, 2009, 05:48:04 PM
Quote from: DVS on November 02, 2009, 05:39:20 PM

If T-Hawk is overpowered like that in SS4 I'm guna punch kittens for a week.....


:o :o :o

http://www.youtube.com/watch?v=M5fonsK9i80

:o :o :o
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 02, 2009, 06:07:58 PM
I don't get it, that was one of the most boring fighting game videos I've ever watched.
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on November 02, 2009, 06:12:56 PM
i think it shows the underpoweredness of t.hawk in that game
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 02, 2009, 06:14:05 PM
T.Hawk is powerful and thats a good thing.  Next time stay the fuck away from him instead of letting him get in on ya and fuck you up.  Damn doors2nirvana would teach you that if you played on ggpo. :'(
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 02, 2009, 06:56:45 PM
Quote from: massi4h on November 02, 2009, 06:07:58 PM
I don't get it, that was one of the most boring fighting game videos I've ever watched.

You SOOOOOOO don't get it

Quote from: iRONsoL on November 02, 2009, 06:12:56 PM
i think it shows the underpoweredness of t.hawk in that game

Pretty much. Hawk guess's right about a million times and still loses.
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 02, 2009, 07:42:45 PM
I thought it was hawk trying to be honda with his non meter builing hundred hand poke.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on November 02, 2009, 10:30:10 PM
faaaaark...
I'm getting super street impatient!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on November 02, 2009, 11:48:44 PM
Quote from: Toomeke on November 02, 2009, 05:48:04 PM
Quote from: DVS on November 02, 2009, 05:39:20 PM

If T-Hawk is overpowered like that in SS4 I'm guna punch kittens for a week.....


:o :o :o

http://www.youtube.com/watch?v=M5fonsK9i80

:o :o :o

Yeah, but keep in mind thats just anniversary Streeties, Honda has a mean defence game against someone who actually 'has to' lay a hand on ya to do damage.... I'm sure as shit that Hawk will be a fucking bullet proof Tiger and will eat Ryu & Ken for breakfast in SUPER(yes I'm probably opening up a huge can of worms saying that...I know all projectileless character users hate us fireball spammers)....I'll let you finish your thread,but Ryu is like the figure head of the franchise.....just saying....be gay if a giant pink indian shits all over him..... :-\

Don't know why that guy was trying to fight honda from a distance anyway  ???, didn't build any meter  ???...Honda had full meter like 10 seconds into the first round....
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 03, 2009, 12:03:09 AM
just cause ryu is the face of sf, doesnt mean hes always good.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 03, 2009, 02:11:26 AM
T.Hawk is low tier, you just got your ass handed to you when you got 720'ed.  Being a hater on a low as fuck tier character that has to bust his balls to make a win doesn't make sense.  It wasn't till HDR that T.Hawk became semi decent.  So dont worry about Ryu getting owned by the pink troll  because that aint happening in ST.

The Honda fight is Hawks worst match up in ST.  Honda can destroy non-fireballers in no time with hard hits and orchio throw loops (ST only).  Not much hawk can do but bait out some headbutts and try to punish with normals unless the person using hawk has some perfect execution skills which could give him a better chance in dealing damage.

Watching vids to speculate on how a character plays instead of waiting for the release seems silly.  Wait till SSFIV drops.

Might be good to do a histroy review on the "Canadian Troll".  To give you some insight check out Sirlins notes about Hawk and his changes made to make him a bit better in HDR here: http://www.sirlin.net/articles/street-fighter-hd-remix-thawk.html

Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 03, 2009, 06:41:54 AM
Quote from: DVS on November 02, 2009, 11:48:44 PM
Quote from: Toomeke on November 02, 2009, 05:48:04 PM
Quote from: DVS on November 02, 2009, 05:39:20 PM

If T-Hawk is overpowered like that in SS4 I'm guna punch kittens for a week.....


:o :o :o

http://www.youtube.com/watch?v=M5fonsK9i80

:o :o :o

Yeah, but keep in mind thats just anniversary Streeties, Honda has a mean defence game against someone who actually 'has to' lay a hand on ya to do damage.... I'm sure as shit that Hawk will be a fucking bullet proof Tiger and will eat Ryu & Ken for breakfast in SUPER(yes I'm probably opening up a huge can of worms saying that...I know all projectileless character users hate us fireball spammers)....I'll let you finish your thread,but Ryu is like the figure head of the franchise.....just saying....be gay if a giant pink indian shits all over him..... :-\

Don't know why that guy was trying to fight honda from a distance anyway  ???, didn't build any meter  ???...Honda had full meter like 10 seconds into the first round....

The E Honda had charge the entire round.  T Hawk couldnt jump in as jab headbutt beats everything he has.

The T Hawk player was trying to:
1: Bait out a feirce headbutt which he could beat out with his jump back jab.  This is why he would everynow and then jump back and punch for no reason.  This would leave honda with no charge and t hawk in crossup range.  When T hawk is close, he has an option select that is very difficult to do, but very difficult to get out of.  It uses his mexican typhoon and negative edge so that if the character does a wake up he blocks it and punishes, if they dont do a wake up they get thrown and T Hawk does it again.  This is the loop he would likely start from a crossup.

2: Hawks cr. jab can trade with hondas HHS and beat his strong and feirce headbutts clean.  Im guessing he was spamming it to try and gain a life lead so that he could wait Honda out and try and get him to start attacking.  This is a much more advantageous situation for T Hawk.

Its a hard match up though.  Probably the worst matchup in all of ST except maybe Sim vs Gief?

Anyway justmy 2 cents.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 03, 2009, 07:45:28 AM
Does t.hawk standing jab beat out headbutt? I know some chars' do.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:01:13 AM
Quote from: The Lenny on November 03, 2009, 06:41:54 AM
The E Honda had charge the entire round.  T Hawk couldnt jump in as jab headbutt beats everything he has.

The T Hawk player was trying to:
1: Bait out a feirce headbutt which he could beat out with his jump back jab.  This is why he would everynow and then jump back and punch for no reason.  This would leave honda with no charge and t hawk in crossup range.  When T hawk is close, he has an option select that is very difficult to do, but very difficult to get out of.  It uses his mexican typhoon and negative edge so that if the character does a wake up he blocks it and punishes, if they dont do a wake up they get thrown and T Hawk does it again.  This is the loop he would likely start from a crossup.

2: Hawks cr. jab can trade with hondas HHS and beat his strong and feirce headbutts clean.  Im guessing he was spamming it to try and gain a life lead so that he could wait Honda out and try and get him to start attacking.  This is a much more advantageous situation for T Hawk.

Its a hard match up though.  Probably the worst matchup in all of ST except maybe Sim vs Gief?

Anyway justmy 2 cents.

Good comments lenny, yeah it's a hard match up for Hawk no doubt. With SF4 entroducing exact timing (due to more frames in 3D animation than 2D) it will be a little bit easier for Hawk to take on Honda...still Honda will always have an advantage in this match up.  
Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:03:01 AM


Watching vids to speculate on how a character plays instead of waiting for the release seems silly.  Wait till SSFIV drops.

::::::::::::::::::::::::::::

Isn't that what a discussion forum is for?  :-\




Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:03:37 AM
Quote from: samurai black on November 03, 2009, 12:03:09 AM
just cause ryu is the face of sf, doesnt mean hes always good.

Why?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 03, 2009, 09:04:28 AM
*tries to think of a game where ryu is not good*

...


uhh, mvc2.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 03, 2009, 09:11:58 AM
3rd strike sort of counts.... He's not top tier there?
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 03, 2009, 09:12:48 AM
^^
Ryu is solid mid in 3S. Still good though.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:21:14 AM
Not to say that I think it's not cool that he's not like number 1, he's been a top tier beast forever....ahhhhh I remember the days when a dragon punch was the answer to all my problems... ::)

I like where he's placed in STF4 - you have to work hard in some match ups to get your desired result....but he still has all the tools in the shed to win.

One of the best things that has come in in 4 is the many ways you can be punished for jumping back and spamming fireballs when it comes down to the death....characters like Abel, Vega, Honda, Rog (and some I'm probably forgetting) love it when you do that....
now it's "to hadouken or not to hadouken" that is the question...
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 03, 2009, 09:26:12 AM
Yeah James, but it was the best I could come up with =(

I thought that jump back fireball was even worse in SF2 than in SF4 cause of the small stages, and if a character like Rog got you in the corner in a situation like that = deathhhhh.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 03, 2009, 09:31:30 AM
You have always had to question whether you can safely fireball.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:45:19 AM
Quote from: fluxcore on November 03, 2009, 09:31:30 AM
You have always had to question whether you can safely fireball.

True, but you never been so punished for it like in 4 as in previous STF's....it can mean death even if you have a good amount of health.... Abel & Rog Ultras are good examples of that...
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 03, 2009, 09:47:05 AM
You serious? Jump in hk over fireball, cr.mk, fireball for dizzy, repeat death?

Or if you are going to say 'yeah but that's not THROUGH the fireball' then ST has plenty of supers that go through fireball for massive damage.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 03, 2009, 09:53:42 AM
Quote from: fluxcore on November 03, 2009, 09:47:05 AM
You serious? Jump in hk over fireball, cr.mk, fireball for dizzy, repeat death?

Or if you are going to say 'yeah but that's not THROUGH the fireball' then ST has plenty of supers that go through fireball for massive damage.

Good point, I guess I forgotton about World Warrior.... I guess it feels nastier when a phat Ultra goes straight thru of my lovely fireballs  ::)

My personal favourite is baiting a fireball trade off then whipping out RYU HP super fireball from across the screen  ;D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 03, 2009, 10:28:27 AM
Super Turbo/CVS2/A2&A3.  You get punished all the time throwing fireballs stupidly.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 03, 2009, 12:34:25 PM
Quote from: stereomonkey on November 03, 2009, 10:28:27 AM
Super Turbo/CVS2/A2&A3/MARVEL.  You get punished all the time throwing fireballs stupidly.

;D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 03, 2009, 12:38:47 PM
I like what you did there ;)
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 03, 2009, 01:08:33 PM
Xmen vs street fighter will make you eat a free super from a lot of the cast. But no one plays that :(
Title: Re: Super Street Fighter IV details
Post by: DVS on November 04, 2009, 04:04:30 PM
Check deez out a bit of game play from deejay:
http://www.hadoken.net/?p=841
Title: Re: Super Street Fighter IV details
Post by: DVS on November 04, 2009, 04:36:54 PM
Quote from: CrazyMobius on November 04, 2009, 04:29:56 PM
Quote from: DVS on November 04, 2009, 04:04:30 PM
Check deez out a bit of game play from deejay:
http://www.hadoken.net/?p=841

I saw another one where they are in that underpass stage. I don't really like the look of Deejay in this one. He looks like Mr Wooden man.

I think he looks like that cadbury advert where the dudes made of chocolate, his skin is so mat brown..... :-\ his face looks weird too
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 04, 2009, 04:51:49 PM
Quote from: DVS on November 04, 2009, 04:36:54 PM
I think he looks like that cadbury advert where the dudes made of chocolate, his skin is so mat brown..... :-\ his face looks weird too

maybe even the lynx ad?
Title: Re: Super Street Fighter IV details
Post by: DVS on November 04, 2009, 04:55:47 PM
Quote from: samurai black on November 04, 2009, 04:51:49 PM
Quote from: DVS on November 04, 2009, 04:36:54 PM
I think he looks like that cadbury advert where the dudes made of chocolate, his skin is so mat brown..... :-\ his face looks weird too

maybe even the lynx ad?

Oh yup, that was I meant  ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 04, 2009, 05:32:51 PM
That video made him look kinda stink.

I was liking the speed, but his animations look kind of awkward.
Title: Re: Super Street Fighter IV details
Post by: xpunch on November 04, 2009, 06:12:22 PM
yeah i rekon they made dee jay look funny and he looks like he dosent want to be hit, bludy bouncing up n down like a douche. doesn't look relaxed and tuff like in ssf2 but still il use hym heaps haha. lol @ wood man
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on November 04, 2009, 06:15:32 PM
Quote from: DVS on November 03, 2009, 09:21:14 AM

I like where he's placed in STF4 - you have to work hard in some match ups to get your desired result....but he still has all the tools in the shed to win.

O

by this to you mean top tier??
and for the dick thats gona say sagats top tier hes like 2nd equal with rog and rufus
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 06:20:13 PM
Barnstorm, you seem to type down what I cant be bothered wasting my time doing.  Stupid Ryu ;D

I like DeeJays look.  Im not to sure about his walking towards animation but the rest of it looks right since the man is full of energy waiting to max out on you while wearing his shit-eating grin the whole time.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on November 04, 2009, 06:25:38 PM
BOnus stages back in SSF4 with pics !

(http://img692.imageshack.us/img692/6877/bonusstages3.jpg) (http://img692.imageshack.us/i/bonusstages3.jpg/) (http://img692.imageshack.us/img692/bonusstages3.jpg/1/w964.png) (http://g.imageshack.us/img692/bonusstages3.jpg/1/)

Plus more details below .........

At Least 2 New Bonus Stages: This is obvious just from the screenshots.  The "wreck the car" and "break the barrels" bonus stages both make a return for Super SF4.

8 Player Support: From what can be seen, Super SF4's online modes will support up to 8 players.

"Endless Battle": It is suspected that this is a fancy name for the lobby system.  As so aptly put by a forum poster, hopefully it will be like the "Quarter Match" system that's in Super SF2 HD Remix.  If that is the case, 2 players will play while the rest spectate and talk amongst themselves.

"Team Battle": Apparently there is support for 2 vs 2 and 4 vs 4 in Super Street Fighter 4.

"Replay Channel": There will be a channel where players can watch match replays with other players. Voice chat will be enabled so players can discuss replays.

My take: If this is true, Capcom has really taken the fans' suggestions and seems to be going above and beyond in making them happen.  Now I await information on how the Ranked and Championship modes will change and, most importantly, how the actual search engine which finds matches for you is improved. IMO the search engine was the biggest weakness of SF4's online component.

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 06:32:23 PM
(http://3.bp.blogspot.com/_yY4hCe6p1hY/SeipV-FNkZI/AAAAAAAAAC0/CPB5Lh0rhb4/s400/jizzed.jpg)

Jizzed
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 04, 2009, 07:21:34 PM
team battles sound intruiging
Title: Re: Super Street Fighter IV details
Post by: moose! on November 04, 2009, 07:55:08 PM
BARRELS!
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 04, 2009, 08:13:20 PM
YES! CARS FOR ME TO DESTROY!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 04, 2009, 09:05:03 PM
MY DESKTOP WALLPAPER IS A BEAVER DRESSED AS A PIRATE!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on November 04, 2009, 09:38:33 PM
Thats....so....fucking....beautiful.......I'm.....guna......fucking.....cry........ :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D :'( ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 04, 2009, 10:35:51 PM
Quote from: Barnstorm on November 04, 2009, 06:15:32 PM
Quote from: DVS on November 03, 2009, 09:21:14 AM

I like where he's placed in STF4 - you have to work hard in some match ups to get your desired result....but he still has all the tools in the shed to win.

O

by this to you mean top tier??
and for the dick thats gona say sagats top tier hes like 2nd equal with rog and rufus
You either main Sagat ( not a very good one either ) or you've never played a beast Sagat. I dont know of any beast Sagats on xb360, can someone please enlighten this man.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 10:44:50 PM
jacksmash=sagat and he on xbox.

and you misread barnstorms comment.  He just trying to make a point that ryu is top tier, while DVS's comment sounded more like he isnt.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 04, 2009, 10:49:48 PM
Quote from: ILL_BILL on November 04, 2009, 09:05:03 PM
MY DESKTOP WALLPAPER IS A BEAVER DRESSED AS A PIRATE!!!

i have supergirl on mine.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 10:51:58 PM
I have bliss!  Beat that :P
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 04, 2009, 10:53:50 PM
i have no idea what that is.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 11:14:15 PM
DEFULT XP WALLPAPER! YEA BOI
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 04, 2009, 11:30:43 PM
Quote from: stereomonkey on November 04, 2009, 10:44:50 PM
jacksmash=sagat and he on xbox.

and you misread barnstorms comment.  He just trying to make a point that ryu is top tier, while DVS's comment sounded more like he isnt.
Oh yeah the Jacksmasher.

Um i'm sure i read it right, it kinda looks like he's saying Sagat is 2nd Tier with Rufus and Balrog, lol, makes me laugh just saying it.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 04, 2009, 11:54:00 PM
Lol, he does say that.  Well Ryu is top tier (just not first as barnstorm says)
Title: Re: Super Street Fighter IV details
Post by: iMagneto on November 05, 2009, 01:33:18 AM
Bonus Stages!! hehe looks awesome !

(http://media.eventhubs.com/images/2009/11/03_bonusstages.jpg)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 05, 2009, 02:38:02 AM
I'm gonna smash the shit outta that car, like someone was hiding alcohol in there.

Yes!!!! Team Battle , i wish it coulda went up to 8 though. But yes!!!! 4 vs 4, omg, omg, omg, i'm..........so......... happy *wipes tears*.

I'm seriously crying right now, seriously.

edit: They....even...have....replays..*still wiping tears*.

I'm gonna go hug my mum for the first time in 14 years.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 05, 2009, 07:43:42 AM

Team battle! - thats great news, possibly the best SF news I have heard in a very long time  ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 05, 2009, 08:45:57 AM
lol mike, always a day late...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 05, 2009, 08:56:31 AM
Lol, so true.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 09:06:51 AM
Quote from: weazzyefff on November 04, 2009, 11:30:43 PM
Quote from: stereomonkey on November 04, 2009, 10:44:50 PM
jacksmash=sagat and he on xbox.

and you misread barnstorms comment.  He just trying to make a point that ryu is top tier, while DVS's comment sounded more like he isnt.
Oh yeah the Jacksmasher.

Um i'm sure i read it right, it kinda looks like he's saying Sagat is 2nd Tier with Rufus and Balrog, lol, makes me laugh just saying it.


According to the japs, he's not far off them.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 09:57:00 AM
Quote from: Smoofologist on November 05, 2009, 09:06:51 AM
Quote from: weazzyefff on November 04, 2009, 11:30:43 PM
Quote from: stereomonkey on November 04, 2009, 10:44:50 PM
jacksmash=sagat and he on xbox.

and you misread barnstorms comment.  He just trying to make a point that ryu is top tier, while DVS's comment sounded more like he isnt.
Oh yeah the Jacksmasher.

Um i'm sure i read it right, it kinda looks like he's saying Sagat is 2nd Tier with Rufus and Balrog, lol, makes me laugh just saying it.





According to the japs, he's not far off them.

Was trying to point out that there are hard match ups for Ryu;

Vs Balrog & Vs Sagat

He's top at the top of the food chain but is very close.....
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 09:57:32 AM
Quote from: weazzyefff on November 05, 2009, 02:38:02 AM
I'm gonna smash the shit outta that car, like someone was hiding alcohol in there.

Yes!!!! Team Battle , i wish it coulda went up to 8 though. But yes!!!! 4 vs 4, omg, omg, omg, i'm..........so......... happy *wipes tears*.

I'm seriously crying right now, seriously.

edit: They....even...have....replays..*still wiping tears*.

I'm gonna go hug my mum for the first time in 14 years.

Weezy, your fucking classic man  ;)
Title: Re: Super Street Fighter IV details
Post by: JackSmash on November 05, 2009, 10:17:38 AM
You either main Sagat ( not a very good one either ) or you've never played a beast Sagat. I dont know of any beast Sagats on xb360, can someone please enlighten this man.

[/quote]

Mikey AU aka Toxy is probably the best Sagat i have played, he is also on xbl.
Title: Re: Super Street Fighter IV details
Post by: Gankatron on November 05, 2009, 10:23:07 AM
Fail @ quoting bro.

But yeah Mikey AU is da man.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 05, 2009, 10:23:48 AM
Toxy is top tier beast with that bolo.  Wish he would play some marvel instead, lol :'(
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 05, 2009, 10:32:46 AM
Mikey is toxy? OMGOMGMOG he made that real awesome xmen vs street fighter video. http://www.youtube.com/watch?v=QDi95CX5ZNk
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 05, 2009, 10:39:50 AM
And if only you had a stick, you could play against him!
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 12:05:51 PM
Quote from: CrazyMobius on November 05, 2009, 11:34:51 AM
I disagree with that tier list. I still think Sagat is the strongest character in the game.

I have to agree with Mobs, I think SAGAT is a fucking beast. If you look at the world wide tournament lists he is the most used character, Simon Fish also took the tournament out maining SAGAT.

He takes a shiton of damage off, he has a mean zoning Game and his links into Ultra even of a trade and devastating. There are no real cinks in his armour..in the right hands he is deadly.

Even Capcom admitted that he is overpowered...and they kinda made the game..... ::)
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 05, 2009, 12:36:49 PM
Quote from: CrazyMobius on November 05, 2009, 11:34:51 AM
I disagree with that tier list. I still think Sagat is the strongest character in the game.

Which Tier list is this?  Is it a tourney CHaracter Tier list or just a regular one?  I think in the tourney tier list atm Akuma is top isne he?  followed by sagat then Viper or Ryu?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 12:46:22 PM
So him being slow, and his fat model aren't chinks? I'm not saying he's really balanced or anything, but you can't call shit like Akuma's vortex balanced either. Capcom also mentioned Seth was OP but I don't see any posts about that either.

Ryu and Akuma both have mean zoning games and Ryu can also link Ultra off a trade or just an anti air jab dragon. They also both have the possibility to take a "shiton" of damage off.

If you look at the world wide tournament list Ryu has won far more tournaments than Sagat has too. Mike took out the first tourney using Bison, and Kevin took the other out using Gief (beating Simon's Sagat). You can't deny that Simon is a great player and I have no doubt that he would've beaten the majority of us using his Abel but we all know playing Abel in the finals against Kevin would just be plain stupid. A lot characters in the right hands are deadly, Jwo's Fei, Rufus and Rose, Daigo's Ryu (who has been raping all the Sagats in Japan) are just some examples.

I'm not saying Sagat isn't good or anything, it's just kind of funny when people playing characters like Ryu and Akuma take a stance like "oh, my character is so bad compared to Sagat"
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 05, 2009, 12:59:57 PM
^^

He's still top though Smoof... actually, according to the lastest stats on the most winningest characters for year to date, Sagat is top by a mile. Pretty much Daigo is the only Ryu in the top 50 japanese players. Match that to 20+ Sagats in the top 50 and you got your tier list stats right there. 

I think there's like 2 abel, 3 viper (Kindevu is also #1 rufus) 2 Rufus etc and you get the picture.

Go take a look at deviljins posts in the SSFIV new info thread on SRK, he makes some very detailed & intelligent arguments on the whole why Sagat is unbalanced ( I don't entirely agree on him being TOTALLY unbalanced per se, just extremely low risk for stupidly high reward). It basically has to do risk/reward when calculating the standing for the characters in my his/opinion, in fact it has to be the only accurate way of assigning character rankings.

High tier is always going to have the better half of the ratio, where the lower tier are going to have the opposite.

Unfortunate, but yeah, whatayagonnado?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 01:05:36 PM
Yeah, like I said, he's still dumb. It's just that when compared to Ryu and Akuma he's not SO dumb, they all have some stupid shit. Arguing things like trade into ultra if you play Ryu seems kinda silly imo. Like you said, there's always gonna be high and low tier and imo SF4 has far less stupid shit than some of the other ones.
Title: Re: Super Street Fighter IV details
Post by: electric on November 05, 2009, 01:09:30 PM
Quote from: Smoofologist on November 05, 2009, 01:05:36 PM
Yeah, like I said, he's still dumb. It's just that when compared to Ryu and Akuma he's not SO dumb, they all have some stupid shit. Arguing things like trade into ultra if you play Ryu seems kinda silly imo. Like you said, there's always gonna be high and low tier and imo SF4 has far less stupid shit than some of the other ones.

I agree... Sagat is dumb, but he's not RETARDED dumb... It's not like he dominates anyone in the cast 9-1... I think with a few tweaks and a damage output nerf, he'll actually be solid, without being OP.

With regards to James' post, http://www.versuscity.net/2009/10/13/street-fighter-4-power-players-22/

The top 50 plays has 23 Sagats in it. That, IMO, is enough to warrant at least LOOKING at Sagat objectively and saying "Ok, what the hell do we have to do to make this guy less dominant ?"
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 01:16:11 PM
I think a lot of it has to do with SF4 style really suiting the zoning characters. Imo if you tacked a few more recovery frames onto his HTS it'd make him a whole lot worse, arms sticking out and everything makes it easy to get a jump on that nigga.
Title: Re: Super Street Fighter IV details
Post by: moose! on November 05, 2009, 01:26:33 PM
Whoa, actually surprised by the lack of Boxer in that top 50...
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 01:29:37 PM
Japan top 50 =P
Title: Re: Super Street Fighter IV details
Post by: moose! on November 05, 2009, 01:30:48 PM
May as well just go ahead and call it the world top 50  ;)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 05, 2009, 01:36:03 PM
Quote from: moose! on November 05, 2009, 01:30:48 PM
May as well just go ahead and call it the world top 50  ;)

No sorry, this isn't 3s
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 01:47:17 PM
Quote from: Smoofologist on November 05, 2009, 01:05:36 PM
Yeah, like I said, he's still dumb. It's just that when compared to Ryu and Akuma he's not SO dumb, they all have some stupid shit. Arguing things like trade into ultra if you play Ryu seems kinda silly imo. Like you said, there's always gonna be high and low tier and imo SF4 has far less stupid shit than some of the other ones.

Given Smoof, but look at the damage of Ryu's Ultra after a trade compared to SAGAT's...

I think trade Ultra's are shitty regardless...of course theres always going to be a high and low tier...but the gap between needs to be closed a bit...   :-\

The Japanese top 50 has 23 SAGATS in it man....something up there...me thinks so.... ::)

Title: Re: Super Street Fighter IV details
Post by: electric on November 05, 2009, 01:50:07 PM
Quote from: fluxcore on November 05, 2009, 01:36:03 PM
Quote from: moose! on November 05, 2009, 01:30:48 PM
May as well just go ahead and call it the world top 50  ;)

No sorry, this isn't 3s

It's not that far off in terms of skill gap, IMO
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 01:50:43 PM
Quote from: Smoofologist on November 05, 2009, 12:46:22 PM
So him being slow, and his fat model aren't chinks? I'm not saying he's really balanced or anything, but you can't call shit like Akuma's vortex balanced either. Capcom also mentioned Seth was OP but I don't see any posts about that either.

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

See this one dude:
http://nzism.alphaism.com/forum/index.php/topic,714.0.html
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 05, 2009, 02:16:33 PM
Yes, did you bother to actually read the thread? Kind of discusses how it's not talking about the controllable char Seth.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 02:20:56 PM
Capcom said they were going to make computer Seth even harder lolololololol
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 03:01:59 PM
Quote from: Smoofologist on November 05, 2009, 02:20:56 PM
Capcom said they were going to make computer Seth even harder lolololololol

Sweet so they should, he's a boss character. Was just following up on the point you made about there not being a thread about it....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 03:03:35 PM
That thread was more "Seth isn't that good, why would you nerf him?"
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 03:31:52 PM
Quote from: Smoofologist on November 05, 2009, 03:03:35 PM
That thread was more "Seth isn't that good, why would you nerf him?"

What? nerf him? who said that....I think he's waaaaaay too easy....THE DAMAGER should be the boss....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 03:39:47 PM
WHATEVER BRO! You can't nerf the U Man, he's too orsome
Title: Re: Super Street Fighter IV details
Post by: DVS on November 05, 2009, 04:19:59 PM
Quote from: Smoofologist on November 05, 2009, 03:39:47 PM
WHATEVER BRO! You can't nerf the U Man, he's too orsome

Just paint SAGAT silver and throw a marble in his guts...he could be the new Seth.. ;D
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 05, 2009, 04:36:49 PM
Quote from: DVS on November 05, 2009, 09:57:00 AM

Was trying to point out that there are hard match ups for Ryu;

Vs Balrog & Vs Sagat

He's top at the top of the food chain but is very close.....

Not even.

Ryu beats Boxer if anything.
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on November 05, 2009, 05:18:11 PM
Fuck they should give honda his jab headbutt from HDR
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 05, 2009, 06:22:17 PM
Fuck still arguing about this shit, go and do your research most of you's are WRONG,WRONG,WRONG.

Sagat beasts, and Blankas and Boxers won more tournaments in Japan than Akuma/C viper has.

edit: These are the chars that won the most tournaments in Japan.

Sagat- 70
Ryu-   44
Boxer-  41
Rufus-  31
Zangief -27
Blanka - 26

Omg, fuck this i'm gonna go get the link.


here it is.
Remeber this fellas.

http://www.eventhubs.com/news/2009/aug/30/sf4-tournament-result-stats-nohoho/
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 05, 2009, 06:46:27 PM

3 Blankas in that top 50 - pretty cool and a little surprising.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 05, 2009, 07:36:21 PM
Sagat - 70
Ryu - 44
Boxer - 41
Rufus - 31
Zangief - 27
Blanka - 26
Dictator - 25
Chun - 20
Honda - 19
Viper - 18
Akuma - 18
Dhalsim - 16
Ken - 11
Fuerte - 8
Claw - 8
Guile - 7

I kind of wanted to see weazzy's chart in a 1st to last order.

For no real reason.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 05, 2009, 07:41:56 PM
Chart over two months old isn't very accurate.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 05, 2009, 07:50:09 PM
Chart encompasses everything from the last 12 months. An additional 2 months added (despite making it MORE accurate) wouldnt change it much.

Wait, why am i arguing? More importantly, WHAT am i arguing?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 05, 2009, 07:56:09 PM
Quote from: Smoofologist on November 05, 2009, 07:41:56 PM
Chart over two months old isn't very accurate.
LOL, their not gonna update the tier list once a week.
Plus more accurate than a guy who hardly plays this game, but is quick too jump in and argue shit lol.
Go ahead and make your own if you wan to bro, but i'm not trying to hear that shit.

Ill bill: Yeah why is everyone arguing, the info is easily accessible.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 05, 2009, 08:59:11 PM
Viper SO top tier! Check that shit!
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on November 05, 2009, 11:25:20 PM
Quote from: ILL_BILL on November 05, 2009, 07:36:21 PM
Sagat - 70
Ryu - 44
Boxer - 41
Rufus - 31
Zangief - 27
Blanka - 26
Dictator - 25
Chun - 20
Honda - 19
Viper - 18
Akuma - 18
Dhalsim - 16
Ken - 11
Fuerte - 8
Claw - 8
Guile - 7

GUILE...Lucky 7

Watch out...flat top comin thru!!!
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 06, 2009, 07:06:45 AM
Man I hope to god they are gonna put Rolento in this game. Maybe he could do:
cr.forward xx Patriot Circle x 2 xx FADC xx cr.forward xx Patriot circle x 3
Thatd be totally rad and do bucket loads of chipp too hahahhaha.

And for his Ultra they could giove him the supoer that D.Dark has in the EX series.  The one where he jumps on thier backs and puts a bomb on them then heasplodes them.  thatd be lol too.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 06, 2009, 09:36:16 AM
Quote from: Toomeke on November 05, 2009, 04:36:49 PM
Quote from: DVS on November 05, 2009, 09:57:00 AM

Was trying to point out that there are hard match ups for Ryu;

Vs Balrog & Vs Sagat

He's top at the top of the food chain but is very close.....

Not even.

Ryu beats Boxer if anything.

Shit really? I wouldn't expect that to come from you.....
Title: Re: Super Street Fighter IV details
Post by: DVS on November 06, 2009, 09:38:04 AM
Quote from: weazzyefff on November 05, 2009, 06:22:17 PM
Fuck still arguing about this shit, go and do your research most of you's are WRONG,WRONG,WRONG.

Sagat beasts, and Blankas and Boxers won more tournaments in Japan than Akuma/C viper has.

edit: These are the chars that won the most tournaments in Japan.

Sagat- 70
Ryu-   44
Boxer-  41
Rufus-  31
Zangief -27
Blanka - 26

Omg, fuck this i'm gonna go get the link.


here it is.
Remeber this fellas.

http://www.eventhubs.com/news/2009/aug/30/sf4-tournament-result-stats-nohoho/

Look at the chart Smoof...stare at it until it's burned into your brain.... :o
Title: Re: Super Street Fighter IV details
Post by: DVS on November 06, 2009, 09:39:48 AM
Quote from: The Lenny on November 06, 2009, 07:06:45 AM
Man I hope to god they are gonna put Rolento in this game. Maybe he could do:
cr.forward xx Patriot Circle x 2 xx FADC xx cr.forward xx Patriot circle x 3
Thatd be totally rad and do bucket loads of chipp too hahahhaha.

And for his Ultra they could giove him the supoer that D.Dark has in the EX series.  The one where he jumps on thier backs and puts a bomb on them then heasplodes them.  thatd be lol too.

Bro, I'm totally with you on this one....Alpha styles.... :P
Title: Re: Super Street Fighter IV details
Post by: electric on November 06, 2009, 09:45:28 AM
http://www.eventhubs.com/news/2009/nov/05/screen-shots-ssf4s-new-online-menus/

Looks really good!
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 06, 2009, 10:47:05 AM
Quote from: DVS on November 06, 2009, 09:36:16 AM
Quote from: Toomeke on November 05, 2009, 04:36:49 PM
Quote from: DVS on November 05, 2009, 09:57:00 AM

Was trying to point out that there are hard match ups for Ryu;

Vs Balrog & Vs Sagat

He's top at the top of the food chain but is very close.....

Not even.

Ryu beats Boxer if anything.

Shit really? I wouldn't expect that to come from you.....
He says that so he feels like he's playing a low tier so he feels better when he wins :D
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 06, 2009, 10:49:05 AM
Quote from: electric on November 06, 2009, 09:45:28 AM
http://www.eventhubs.com/news/2009/nov/05/screen-shots-ssf4s-new-online-menus/

Looks really good!

I don't understand it but at least it's happening!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 06, 2009, 10:51:34 AM
Quote from: DVS on November 06, 2009, 09:36:16 AM
Quote from: Toomeke on November 05, 2009, 04:36:49 PM

Ryu beats Boxer if anything.

Shit really? I wouldn't expect that to come from you.....

Why not? Ben always seems to keep himself pretty well informed.  ???
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 06, 2009, 10:59:43 AM
correct me if I am wrong but its mostly due to Fireballs, and also due to boxer not being able to stop ryus crossups.

Depsite what people think it is pretty diffcult for boxer to get around ryu and akumas fireballs with out taking damage.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 06, 2009, 11:10:24 AM
Yup, he gets a bit outzoned really. It's not MASSIVELY in Ryu's favour, but it is a bit. All boxer's options for getting around fireballs are not generally safe enough to be abusable. And yeah, crossups own him.

SSFIV needs to make boxer's head smaller.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 06, 2009, 11:49:03 AM
but its natural for that thinkhead guy with the funny laugh to be born with a big head :P I mean look at how he laughs when he wins!!!! lawl.

From a personal perspective Ryu vs Boxer is ppretty tight, sure Ryu could zone him all day but it gets boring... playing Ben over the past year I have found we both are like really tight in games. But then again I have have been playing really bad of os late so yeah -.-

Weazzy this is your chance!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 11:55:13 AM
Boxers pretty hard to beat though, and he can get outta crossups with the hp. headbut, gets him outta sweep range even, his jabs are quck as.

He's pretty solid dude overall, but yeah a really good Ryu would cause him problems.

lol at his big head.

Whats os (option selct?).  Zosla your going down man. Straight up.
Title: Re: Super Street Fighter IV details
Post by: electric on November 06, 2009, 12:04:05 PM
I think he means "I've been playing pretty bad as of late"
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 12:11:42 PM
oh yeah lol, just another classic Zosla error.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 06, 2009, 12:16:55 PM
Quote from: fluxcore on November 06, 2009, 11:10:24 AM
Yup, he gets a bit outzoned really. It's not MASSIVELY in Ryu's favour, but it is a bit. All boxer's options for getting around fireballs are not generally safe enough to be abusable. And yeah, crossups own him.

SSFIV needs to make boxer's head smaller.

I've fought a number of boxers who several ways to escape cross ups, none of it does damage but they were able to avoid and regroup. Xpunch, Toomeke, Wicked Ways & Gankatron are all excellent at this.

Boxer has tools to avoid fireballs, his EX hits absorb and turnaround punch avoids, also straight jumps and jabbing the air...

I'd say throwing fireballs at him is a weakness....

His headbut into Ultra combo is a huge e
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 06, 2009, 12:28:46 PM
Quote from: DVS on November 06, 2009, 12:16:55 PM
Quote from: fluxcore on November 06, 2009, 11:10:24 AM
Yup, he gets a bit outzoned really. It's not MASSIVELY in Ryu's favour, but it is a bit. All boxer's options for getting around fireballs are not generally safe enough to be abusable. And yeah, crossups own him.

SSFIV needs to make boxer's head smaller.

I've fought a number of boxers who several ways to escape cross ups, none of it does damage but they were able to avoid and regroup. Xpunch, Toomeke, Wicked Ways & Gankatron are all excellent at this.

Boxer has tools to avoid fireballs, his EX hits absorb and turnaround punch avoids, also straight jumps and jabbing the air...

I'd say throwing fireballs at him is a weakness....

His headbut into Ultra combo is a huge e

If the crossup isnt timed properly, or maybe not on wake up.  Boxer is weak to crossup cause it does two things.  Takes away his charge, beats out his headbutt when timed properly.  He can EX headbutt to try and escape, but then IIRC shotos can sweep and reset the situation (Ben?)

If Boxer is EXing through your fireballs and punching you then he has predicted your fireball or you are zoning from the wrong range.  Ryu can fireball, bocer reacts to fireball with ex rush, ryu can: Walk forward and throw, Cr.forward fireball, dragon, super, ultra.  If you watch the daigo justin match justin doesnt do this for that reason.

Headbut on its own into ultra is decent damage, but the headbutt is incredibly unsafe.  Most of the characters in the game can punish blocked headbutt for almost 25% damage with only 1 EX bar.  Anycombo into headtbutt into ultra is pretty shitty damage if you look at it.

This isnt that much of a lopsided fight.  But the danger ryu faces from balrog are more to do with his good pokes eg: st.roundhouse, cr.roundhouse, cr.forward etc etc.  Boxer should just be hovering in and out of footsies range and trading/beating him with pokes.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 12:39:44 PM
 His tap punch is a free SRK fadc ultra if you will. And yeah gotta watchout for that headbut through fb. His j,hp stuffs Ryu's hp,SRK if your not early enough.

You cant sweep the hp headbut, it's outta range, and you cant mk, fb the ex punch it stuffs the fb startup, and Dp will send you flying through the air, remeber its not a armour break.

And outside hp,headbut range is practically other side of the screen.
Title: Re: Super Street Fighter IV details
Post by: Gankatron on November 06, 2009, 12:57:16 PM
Only time u should be headbutting on wake up is if you KNOW they ll die from chip damage.

HP,Heabutting on wake up to avoid a cross up is just asking to be punished.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 06, 2009, 01:01:39 PM
Quote from: weazzyefff on November 06, 2009, 12:39:44 PM
His tap punch is a free SRK fadc ultra if you will. And yeah gotta watchout for that headbut through fb. His j,hp stuffs Ryu's hp,SRK if your not early enough.

You cant sweep the hp headbut, it's outta range, and you cant mk, fb the ex punch it stuffs the fb startup, and Dp will send you flying through the air, remeber its not a armour break.

And outside hp,headbut range is practically other side of the screen.

No I mean if you are zoning him properly and he reactions going through the first fireball with an EX, then you can cr.forward fireball or you do fireball and then he reactions with EX rush then do dragon punch.

Also you can watchout for HP Headbut pretty easily.  If rog is crouching.. then he has charge and can do it... dont fireball near him.  Instead jump backwards and start zoning or something like that, or try and bait the headbut and block it.  If he is standing up, then he doesnt have charge.

Also if you HP headbutt a crossup attempt on wakeup you are still in range for sweep.

But its still not a freebie for Ryu as I keep saying.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 01:08:43 PM
Yeah it's hard to explain. But only if your abusing the hp,headbut. Not if you just throw it out once or twice. How many times are you getting crossed up? cr.hp, holds ground quite well.

edit: Oh yeah i know what your saying lenny about the standing= not charging. I thought it was outta sweep range lol. Oh well i was probably too slow to react to it, if it's not abused.

LOL, NO boxer in their right mind would be throwing out ex punches that far off.
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on November 06, 2009, 01:49:20 PM
Quote from: Gankatron on November 06, 2009, 12:57:16 PM
Only time u should be headbutting on wake up is if you KNOW they ll die from chip damage.

HP,Heabutting on wake up to avoid a cross up is just asking to be punished.

yeah when he does that he's just asking to be piled drived huh hehe
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 01:52:15 PM
Quote from: wick3d wayz on November 06, 2009, 01:49:20 PM
Quote from: Gankatron on November 06, 2009, 12:57:16 PM
Only time u should be headbutting on wake up is if you KNOW they ll die from chip damage.

HP,Heabutting on wake up to avoid a cross up is just asking to be punished.

yeah when he does that he's just asking to be piled drived huh hehe
Daym, your Giefs got godlike range bro.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 06, 2009, 01:55:45 PM
Fuck Piledrivers. DO SOME COMBOS CUNT
Title: Re: Super Street Fighter IV details
Post by: electric on November 06, 2009, 01:56:20 PM
Quote from: weazzyefff on November 06, 2009, 01:52:15 PM
Daym, your Giefs got godlike range bro.

Jab pile driver is the single most bullshittiest fucking move in the game :(
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on November 06, 2009, 01:58:16 PM
Quote from: DVS on November 06, 2009, 12:16:55 PM
Quote from: fluxcore on November 06, 2009, 11:10:24 AM
Yup, he gets a bit outzoned really. It's not MASSIVELY in Ryu's favour, but it is a bit. All boxer's options for getting around fireballs are not generally safe enough to be abusable. And yeah, crossups own him.

SSFIV needs to make boxer's head smaller.

I've fought a number of boxers who several ways to escape cross ups, none of it does damage but they were able to avoid and regroup. Xpunch, Toomeke, Wicked Ways & Gankatron are all excellent at this.

Boxer has tools to avoid fireballs, his EX hits absorb and turnaround punch avoids, also straight jumps and jabbing the air...



esp this awesome dude  ;D
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on November 06, 2009, 01:59:01 PM
Quote from: Smoofologist on November 06, 2009, 01:55:45 PM
Fuck Piledrivers. DO SOME FUCKN COMBOS CUNT

if your gona say it, say it right ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 06, 2009, 02:03:27 PM
Quote from: Smoofologist on November 06, 2009, 01:55:45 PM
Fuck Piledrivers. DO SOME COMBOS CUNT

NICE
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 06, 2009, 02:19:07 PM
you just need to be beasted by the likes of Ben's boxer for your life to understand the fundermental of boxer!! lawl.

But seriously, just get hands on experience and you will knwo for sure what works and what doesn't. I would say the players who have made me think severly during games and make me study the matchups are: Kevin, Simonfish, Ben, Hue, Cody, the guileguy (richard).
All other players that are great too but I just tend to go with the flow/ feel when I play them.
Title: Re: Super Street Fighter IV details
Post by: Gankatron on November 06, 2009, 02:27:04 PM
Quote from: wick3d wayz on November 06, 2009, 01:49:20 PM
Quote from: Gankatron on November 06, 2009, 12:57:16 PM
Only time u should be headbutting on wake up is if you KNOW they ll die from chip damage.

HP,Heabutting on wake up to avoid a cross up is just asking to be punished.

yeah when he does that he's just asking to be piled drived huh hehe

Dam you i hate that piledriver bro!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 02:58:19 PM
Quote from: zosla on November 06, 2009, 02:19:07 PM
you just need to be beasted by the likes of Ben's boxer for your life to understand the fundermental of boxer!! lawl.

But seriously, just get hands on experience and you will knwo for sure what works and what doesn't. I would say the players who have made me think severly during games and make me study the matchups are: Kevin, Simonfish, Ben, Hue, Cody, the guileguy (richard).
All other players that are great too but I just tend to go with the flow/ feel when I play them.
Beast boxers aren't exactly rare on psn, i've played Ben a few times on psn, but he reckons his boxers shit online , so not worth mentioning anything about that now is there.

Need to play you guys more often (offline). Just hate going to town unless i got a sober driver (hint hint).
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 06, 2009, 03:42:35 PM
On topic:

In the brand new 'new mode' trailer you can clearly (o.k, not clearly) see Ryu performing this Shin Shoryuken Ultra (1 second worth of footage, but it's there).

2 Ultra's are confirmed, selectable ultras (like 3S) being the most likely candidate, (notice the I or II above each character's ultra meter)


WOOT!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 03:51:45 PM
Quote from: hydrokinesis on November 06, 2009, 03:42:35 PM
On topic:

In the brand new 'new mode' trailer you can clearly (o.k, not clearly) see Ryu performing this Shin Shoryuken Ultra (1 second worth of footage, but it's there).

2 Ultra's are confirmed, selectable ultras (like 3S) being the most likely candidate, (notice the I or II above each character's ultra meter)


WOOT!
Didnt they say both Ultras will be available in game.

That would suck if you had to pick, cos the shit ultra would never be used, but if you had a punishment opening you could use the cooler looking one most likely to be the shit one.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 06, 2009, 03:54:10 PM
Depends on how they do them. Like Tiger Destruction and Tiger Raid both have different uses.

You're right though, some will probably be poos
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 06, 2009, 07:54:00 PM
Ok

So basically Boxer has to deal with a lot of things when he is fighting Ryu.

At fullscreen he is doing no damage and building very little metre. He can however build Ultra metre which changes the fight significantly. Boxer has no safe ways to get in on Ryu especially when Ryu has super(pretty much applies to everyone). Ryu wins the full screen battle obviously.

Midsceen is kinda anybodies game. If Boxer has Ultra then it is even. Your biggest problem will be getting charge and positioning. If you can fake out that you have charge it may allow you to jump in safely. Getting the opportunity to headbutt fireballs will be very rare against a decent Ryu. Simply getting into that zone with charge is very hard. Jab straight is very good a this range but you have to smart about it. One stray dash straight and your eating a big combo.

Sweep range. Boxer wins. His sweep is probably the best in the game and is quick enough to punish whiffed low fowards. Standing roundhouse is another solid poke from this range. Boxer wants to zone Ryu with his pokes and anti air any jump ins. Ex rush upper is also good for hitting random pokes. Ryu only has a couple of options at this range. Focus attack is very good for stopping Rog poking. Any of rogs pokes can be FA'd and hit on the recovery of the poke. Rog has know good way of breaking focus either despite all of his amour breaking attacks. Throwing the fa is probably your safest bet but is still risky. Fireballs are still good at this range especially low foward xx fireball. Lotsa guessing games going on here.

Up close it is dependant on momentum but Ryu wins in the damage output and get the fuck off me department. The main problems that boxer has up close is the riskyness of going for throws(his main damage option) and the inability to deal with crossups effectively. Four successful throws can be undone in one uppercut and then your on the opposite side of the screen. Ryu also makes you scared to tech throws  :-[ because of the fadc ultra.

Knockdown....Just get on your knees and pray cos your guna be taking damage no matter how good you are. Oh and weazzy HP HEADBUTT is pretty risky on wakeup dude. If they have ultra or super they can punish it on recovery even if it whiffs. Ryu should be jumping in with ambiguous j.short or fierce. Headbutt loses in both situations. If ryu doesn't jump in he can opt to do meaty low foward which beats all of boxers headbutts and ex rush punches if buffers in a srk motion...YAY  ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 09:10:32 PM
Beutiful, some good info in that post i didnt know, ESPECIALLY about the hp headbut lol. I cant wait to ultra this prick online after he does that.
Title: Re: Super Street Fighter IV details
Post by: Gino on November 06, 2009, 10:42:07 PM
Damn! Drop those fucking knowledge BOMBS!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 06, 2009, 10:53:28 PM
Man i still use hp,headbut to get outta crossups, once or twice a game, and i get away with it. I lol hard now too, cos i'm like ahh shame you could of ultra'd.

So i still reckon if you hardly use it you cant get away with it. lol.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 06, 2009, 11:08:40 PM
infoooozzzzz

http://www.hadoken.net/?p=863
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on November 07, 2009, 02:13:25 AM
holy moly...updates are actually quite frequent...don't ya think...?
I hope this comes out sooner than later...although...I've still got some games to finish by the time this comes out...it'll be perfect timing...hopefully...
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 07, 2009, 09:00:38 AM
Quote from: weazzyefff on November 06, 2009, 10:53:28 PM

So i still reckon if you hardly use it you cant get away with it. lol.

Yeah hardout that basically applies to everything in SF.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 07, 2009, 05:18:25 PM


Now in english :)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 07, 2009, 11:35:34 PM
Endless Battle seems cool. Nice to see the Bonus stage from Final Fight.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 12, 2009, 06:40:01 AM
Seth Killian confirmed that SSFIV can save replays of any matches at will :)

Hell, this is looking to be the most awesomely featured fighting game release of all time!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 12, 2009, 10:49:10 AM
Quote from: fluxcore on November 12, 2009, 06:40:01 AM
Seth Killian confirmed that SSFIV can save replays of any matches at will :)

Hell, this is looking to be the most awesomely featured fighting game release of all time!

That video kinda implies that we will be able to watch any users replays if I remember correctly. Man way to share knowledge I say!
Title: Re: Super Street Fighter IV details
Post by: electric on November 12, 2009, 10:53:25 AM
I'm not going to lie... I'm hyped! With all of these features, I just pray pray PRAY that the Netcode will be tolerable!
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 12, 2009, 12:08:17 PM
Ben, good way to break the match up for Boxer vs Ryu. Lots of knownledge there for you new folks.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on November 14, 2009, 08:08:53 PM
Direct capture footage you can hear the announcer loud and clear:

http://www.gamespot.com/ps3/action/supersf4/video/6240186/super-street-fighter-iv-juri--t-hawk-gameplay-movie?hd=1

Sounds a bit like the Marvel Super Heroes vs Street Fighter announcer.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 15, 2009, 08:56:34 AM
Quote from: CptMunta on November 14, 2009, 08:08:53 PM
Direct capture footage you can hear the announcer loud and clear:

http://www.gamespot.com/ps3/action/supersf4/video/6240186/super-street-fighter-iv-juri--t-hawk-gameplay-movie?hd=1

Sounds a bit like the Marvel Super Heroes vs Street Fighter announcer.

Also saw a link with an interview with that Seth Killian guy. Lots of interesting stuff in here that you may or may not have heard before:

http://au.gamespot.com/ps3/action/supersf4/video/6239823/super-street-fighter-iv-extended-tots-demo
Title: Re: Super Street Fighter IV details
Post by: electric on November 15, 2009, 02:02:00 PM
Quote from: CptMunta on November 14, 2009, 08:08:53 PM
Direct capture footage you can hear the announcer loud and clear:

http://www.gamespot.com/ps3/action/supersf4/video/6240186/super-street-fighter-iv-juri--t-hawk-gameplay-movie?hd=1

Sounds a bit like the Marvel Super Heroes vs Street Fighter announcer.

Anyone else notice anything fishy with the last focus dash ultra from Hawk ? Level 1 focus crumple without counter hit ? :/
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 15, 2009, 08:34:14 PM
Also nobody has talked about this 'Wall Bounce' Feature. That's a pretty new thing right there. I'm sure it's been done in another game before but can't put my finger on which one...
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 15, 2009, 09:15:05 PM
Quote from: CrazyMobius on November 15, 2009, 08:34:14 PM
Also nobody has talked about this 'Wall Bounce' Feature. That's a pretty new thing right there. I'm sure it's been done in another game before but can't put my finger on which one...

It's in the SF3 series, ie: Ryu's hcf+k move. :D
Title: Re: Super Street Fighter IV details
Post by: DVS on November 15, 2009, 09:28:16 PM
Quote from: CrazyMobius on November 15, 2009, 08:34:14 PM
Also nobody has talked about this 'Wall Bounce' Feature. That's a pretty new thing right there. I'm sure it's been done in another game before but can't put my finger on which one...

Yea, I just saw that today in the link you posted,...hmmm wonder how that will effect EX juggles aswell?

Wall bounch, EX = then open for more multiple hits? like ULTRA'S?....hope they give it to Guile...brother needs a few more tricks...
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 15, 2009, 10:09:57 PM
Quote from: DVS on November 15, 2009, 09:28:16 PM
Wall bounch, EX = then open for more multiple hits? like ULTRA'S?....hope they give it to Guile...brother needs a few more tricks...

wtf are they gonna make wall bounce, his flash kick or sonic boom?

OR MAYBE WALL BOUNCE UPSIDE DOWN KICK?!
  :o :o :o :o
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 15, 2009, 10:55:44 PM
Quote from: hydrokinesis on November 15, 2009, 09:15:05 PM
Quote from: CrazyMobius on November 15, 2009, 08:34:14 PM
Also nobody has talked about this 'Wall Bounce' Feature. That's a pretty new thing right there. I'm sure it's been done in another game before but can't put my finger on which one...

It's in the SF3 series, ie: Ryu's hcf+k move. :D

I believe kof2k/2k1 had it too. Called 'critical wire' or some shit.

Quote from: DVS on November 15, 2009, 09:28:16 PM
Quote from: CrazyMobius on November 15, 2009, 08:34:14 PM
Also nobody has talked about this 'Wall Bounce' Feature. That's a pretty new thing right there. I'm sure it's been done in another game before but can't put my finger on which one...

Yea, I just saw that today in the link you posted,...hmmm wonder how that will effect EX juggles aswell?

Wall bounch, EX = then open for more multiple hits? like ULTRA'S?....hope they give it to Guile...brother needs a few more tricks...

Give it to fuerte imo. brother needs a few more tricks.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 15, 2009, 11:27:55 PM
WTF's wall bounce? Never heard of it mate.

Sounds pretty obvious though. I'm guessing they bounce off the wall which imo sounds gay.

Yeah El Fuerte needs a BETTER getthefuckoffme move, instead of this ''wait, ok now smash me'' bullshit. And i think the splash being safe would be sweet,

Title: Re: Super Street Fighter IV details
Post by: samurai black on November 15, 2009, 11:58:05 PM
Quote from: weazzyefff on November 15, 2009, 11:27:55 PM
WTF's wall bounce? Never heard of it mate.

Sounds pretty obvious though. I'm guessing they bounce off the wall which imo sounds gay.

you've never seen ryu's EX donkey kick in 3S? im trying to think if anyone else had a wall bounce move in sf3, or was it roo exclusive? im not well versed in sf3.

and after a little more thought, i dont think guile would have enough time to utilise a wall bounce move, other than tacking on a normal on their way back. EX flash kick with wall bounce would be hilarious though.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 16, 2009, 02:26:06 AM
Quote from: samurai black on November 15, 2009, 11:58:05 PM
Quote from: weazzyefff on November 15, 2009, 11:27:55 PM
WTF's wall bounce? Never heard of it mate.

Sounds pretty obvious though. I'm guessing they bounce off the wall which imo sounds gay.

you've never seen ryu's EX donkey kick in 3S? im trying to think if anyone else had a wall bounce move in sf3, or was it roo exclusive? im not well versed in sf3.

and after a little more thought, i dont think guile would have enough time to utilise a wall bounce move, other than tacking on a normal on their way back. EX flash kick with wall bounce would be hilarious though.
Yes ! !!

I was right . Nah I havent even played 3s before.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 16, 2009, 07:38:46 AM
Quote from: samurai black on November 15, 2009, 11:58:05 PM
Quote from: weazzyefff on November 15, 2009, 11:27:55 PM
WTF's wall bounce? Never heard of it mate.

Sounds pretty obvious though. I'm guessing they bounce off the wall which imo sounds gay.

you've never seen ryu's EX donkey kick in 3S? im trying to think if anyone else had a wall bounce move in sf3, or was it roo exclusive? im not well versed in sf3.


Hugo and Q also had it.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 16, 2009, 08:20:07 AM
EX PUNCH TO DA KICK TAUNT TAUNT
Title: Re: Super Street Fighter IV details
Post by: electric on November 16, 2009, 09:01:34 AM
Quote from: Smoofologist on November 16, 2009, 08:20:07 AM
EX PUNCH TO DA KICK TAUNT TAUNT

FOR DA WIIIIIIIN
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 16, 2009, 11:20:43 AM
I was watching some sf4 tournament online for PSN.... those players taunt taunt taunt during matches. retarded like fuck.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 16, 2009, 01:12:34 PM
maybe they think its like 3S, where taunts give you a stat bonus.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 16, 2009, 01:59:21 PM
If you got time to taunt why not... :-\

Saw the Korean champ dropping a few inbetween dishing out beats....

If they get wasted because of it..then it just provides the crowd with something to laugh about.... ;D
Title: Re: Super Street Fighter IV details
Post by: electric on November 16, 2009, 02:11:52 PM
I liked the concept of taunt boosts ala 3S ... except I'm not sure how well it would work in SF4
Title: Re: Super Street Fighter IV details
Post by: DVS on November 16, 2009, 03:30:37 PM
Quote from: electric on November 16, 2009, 02:11:52 PM
I liked the concept of taunt boosts ala 3S ... except I'm not sure how well it would work in SF4

Taunts are pretty to easy to dash out of, Ken's "Get back in the game" taunt where he turns his back, can be cancelled by ripping a dragon punch....Budafist used it heaps on line and everyone always falls for it.... :P
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 16, 2009, 03:38:19 PM
Taunts should just be taunts, shouldn't add anything bonuses...

It just a way of being cocky, I never do it really... Only person I've seen doing so is that Guy in Yifans using Ken? what his name? starts with J.. Johnathan? or something... always with his school bag and the funny walk + look :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 16, 2009, 03:44:17 PM
Quote from: DVS on November 16, 2009, 03:30:37 PM
Quote from: electric on November 16, 2009, 02:11:52 PM
I liked the concept of taunt boosts ala 3S ... except I'm not sure how well it would work in SF4

Taunts are pretty to easy to dash out of, Ken's "Get back in the game" taunt where he turns his back, can be cancelled by ripping a dragon punch....Budafist used it heaps on line and everyone always falls for it.... :P
Yeah my mates were falling for it hardout, for like 10 mins.

Pretty funny at first.

It can frustrate people to rush you too. But they'd have to be real impatient.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 16, 2009, 04:30:31 PM
Quote from: weazzyefff on November 16, 2009, 03:44:17 PM
Quote from: DVS on November 16, 2009, 03:30:37 PM
Quote from: electric on November 16, 2009, 02:11:52 PM
I liked the concept of taunt boosts ala 3S ... except I'm not sure how well it would work in SF4

Taunts are pretty to easy to dash out of, Ken's "Get back in the game" taunt where he turns his back, can be cancelled by ripping a dragon punch....Budafist used it heaps on line and everyone always falls for it.... :P
Yeah my mates were falling for it hardout, for like 10 mins.

Pretty funny at first.

It can frustrate people to rush you too. But they'd have to be real impatient.

Doesn't matter the skill level people hate being taunted....it kinda brings the rage out...if there not thinking clearly you can get the upperhand....if you get a back and forward taunt thing happening you can catch them off guard
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 16, 2009, 04:47:33 PM
I taunt whenever I get the chance.... especially If I dizzy the opp.  Jump next tto them, taunt, then combo.

If im playing someone thats very turtly and runaway.. I also like o taunt as well.. just for the hell of it.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 16, 2009, 04:56:56 PM
I taunt if they whiff an ultra. (character dependant obviously). If i see a shinryuken flying into the air for example. You usually have enough time to taunt and punish.

Ive also taken to doing run back -> taunt with fuerte. usually after a series of stupid crap. ie. 4 consecutive slides on wake up. I lose pressure, but meh. Taunting separates the men from the BEASTS
Title: Re: Super Street Fighter IV details
Post by: electric on November 16, 2009, 04:59:09 PM
Dizzy + Abel taunt #2 cancelled into super = beeeeeeaaaaast
Title: Re: Super Street Fighter IV details
Post by: DVS on November 16, 2009, 05:02:00 PM
Quote from: The Lenny on November 16, 2009, 04:47:33 PM
I taunt whenever I get the chance.... especially If I dizzy the opp.  Jump next tto them, taunt, then combo.

If im playing someone thats very turtly and runaway.. I also like o taunt as well.. just for the hell of it.

Thats the way Lenny  ;)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 16, 2009, 08:54:27 PM
I taunt when I'm playing friends but not when I don't know the person.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 16, 2009, 10:34:29 PM
Quote from: CrazyMobius on November 16, 2009, 08:54:27 PM
I taunt when I'm playing friends but not when I don't know the person.

Haha depends on the other person i reckon. :P It can be either real stink, or hilarious.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 09:00:14 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D
Yep heres an example of someone who would be easy to frustrate and manipulate with a taunt.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 17, 2009, 09:58:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Your so awesome Andy  8)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 17, 2009, 10:02:39 AM
I play SF4 as if it were SF2, which has no taunts and no focus. :P
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 17, 2009, 10:50:17 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.

Simon, you are the master of the well timed Taunt. Especially that "Too Easy" from Guile.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 10:55:05 AM
Quote from: hydrokinesis on November 17, 2009, 10:50:17 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.

Simon, you are the master of the well timed Taunt. Especially that "Too Easy" from Guile.
And then what? cr.hp the jump in or something.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 17, 2009, 11:32:51 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.
by losing :)
Title: Re: Super Street Fighter IV details
Post by: Will on November 17, 2009, 11:54:55 AM
Heres a Juri vs DeeJay gameplay I found on Giant Bomb:

http://www.giantbomb.com/news/super-street-fighter-iv-hands-on/1760/

I like the old announcer better haha
Title: Re: Super Street Fighter IV details
Post by: DVS on November 17, 2009, 12:17:57 PM
Quote from: Will on November 17, 2009, 11:54:55 AM
Heres a Juri vs DeeJay gameplay I found on Giant Bomb:

http://www.giantbomb.com/news/super-street-fighter-iv-hands-on/1760/

I like the old announcer better haha

Max Out...Deejay looks pretty cool....yea the new annoucer sounds weird..hope they change it back....I mean I never really liked the old one but he's better than that dude...
Title: Re: Super Street Fighter IV details
Post by: electric on November 17, 2009, 12:24:51 PM
I just don't dig why the announcer has to say shit through out the ENTIRE round... "Round one, Fight" is enough :/
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 12:32:10 PM
Quote from: electric on November 17, 2009, 12:24:51 PM
I just don't dig why the announcer has to say shit through out the ENTIRE round... "Round one, Fight" is enough :/
I reckon it's pretty cool, cos he's always right like ''I may aswell declare this fight over now''.When the guys got like 5% life compared to the other dudes 90%.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 17, 2009, 12:40:46 PM
Yeah fuck he's awesome "THEE UUUULTIMMAAATTEEE STREEEEET FIGHTEEEEEERRR"
Title: Re: Super Street Fighter IV details
Post by: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 17, 2009, 12:51:07 PM
Quote from: weazzyefff on November 17, 2009, 10:55:05 AM
Quote from: hydrokinesis on November 17, 2009, 10:50:17 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.

Simon, you are the master of the well timed Taunt. Especially that "Too Easy" from Guile.
And then what? cr.hp the jump in or something.

That taunt is QUICK. Guile can knockdown, taunt, and continue the pressure if its timed well.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 12:56:12 PM
Quote from: ILL_BILL on November 17, 2009, 12:51:07 PM
Quote from: weazzyefff on November 17, 2009, 10:55:05 AM
Quote from: hydrokinesis on November 17, 2009, 10:50:17 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.

Simon, you are the master of the well timed Taunt. Especially that "Too Easy" from Guile.
And then what? cr.hp the jump in or something.

That taunt is QUICK. Guile can knockdown, taunt, and continue the pressure if its timed well.
Oh true, cool. That must be quick.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 17, 2009, 03:34:28 PM
Quote from: zosla on November 17, 2009, 11:32:51 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.
by losing :)

No, by affecting your psyche.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 17, 2009, 03:35:08 PM
Quote from: hydrokinesis on November 17, 2009, 10:50:17 AM
Quote from: CrazyMobius on November 17, 2009, 10:47:58 AM
Quote from: zosla on November 17, 2009, 08:56:21 AM
lol, I rarely get taunts tbh... coz they usually don't have a chance :P even if they do taunt ill make sure they lose for doing so :D

Then the taunter is already succeeding in their goal.

Simon, you are the master of the well timed Taunt. Especially that "Too Easy" from Guile.

Mine are for comedic purposes only.  ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 17, 2009, 04:10:27 PM
Quote from: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....

Ironically, this is how the sausage sizzle was invented.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 17, 2009, 04:15:45 PM
Quote from: ILL_BILL on November 17, 2009, 04:10:27 PM
Quote from: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....

Ironically, this is how the sausage sizzle was invented.

WTF?  ???
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 17, 2009, 04:45:14 PM
Quote from: DVS on November 17, 2009, 04:15:45 PM
Quote from: ILL_BILL on November 17, 2009, 04:10:27 PM
Quote from: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....

Ironically, this is how the sausage sizzle was invented.

WTF?  ???

>_>

Think about it.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 17, 2009, 04:45:30 PM
You really don't want to.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 17, 2009, 04:56:26 PM
Quote from: Will on November 17, 2009, 11:54:55 AM
Heres a Juri vs DeeJay gameplay I found on Giant Bomb:

http://www.giantbomb.com/news/super-street-fighter-iv-hands-on/1760/

I like the old announcer better haha

Wtf Deejays c.mk knocksdown  ???

If Deejay has a half decent normal as an anti air he will be beast. Lotsa good stuff going for him at the mome.

Already starting to get sick of Juris Ultra. Its cool but it detracts too much from the flow of the game.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 17, 2009, 05:11:48 PM
Quote from: ILL_BILL on November 17, 2009, 04:45:14 PM
Quote from: DVS on November 17, 2009, 04:15:45 PM
Quote from: ILL_BILL on November 17, 2009, 04:10:27 PM
Quote from: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....

Ironically, this is how the sausage sizzle was invented.

WTF?  ???

>_>

Think about it.

Seems that you and Smoof have your own lil sausage sizzle going on  ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 17, 2009, 05:17:06 PM
Quote from: DVS on November 17, 2009, 05:11:48 PM
Quote from: ILL_BILL on November 17, 2009, 04:45:14 PM
Quote from: DVS on November 17, 2009, 04:15:45 PM
Quote from: ILL_BILL on November 17, 2009, 04:10:27 PM
Quote from: DVS on November 17, 2009, 01:26:23 PM
Quote from: weazzyefff on November 17, 2009, 12:59:15 PM
Quote from: electric on November 17, 2009, 12:47:24 PM
You reckon ? I practically ignore him now since I'm so used to it, but was playing with some mates the other day who had never played before and they reminded me of how fucking annoying he is... I can't turn him off in my brain anymore :(
Yeah cos he's right, but if he was saying shit way off from whats actually happening i'd get pissed off.

Hey i think you can turn him off in options anyways.

Had this discussion the other day wif Budafist, he turned him off in options but found that after awhile he missed his annoying comments.....

I actually don't even hear it anymore....I'm too busy falling in love with all the fireballs I throw.....

Ironically, this is how the sausage sizzle was invented.

WTF?  ???

>_>

Think about it.

Seems that you and Smoof have your own lil sausage sizzle going on  ::)

>_>

I was implying that you have sex with balls of fire. Jesus.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 17, 2009, 05:21:17 PM
Quote from: Toomeke on November 17, 2009, 04:56:26 PM
Quote from: Will on November 17, 2009, 11:54:55 AM
Heres a Juri vs DeeJay gameplay I found on Giant Bomb:

http://www.giantbomb.com/news/super-street-fighter-iv-hands-on/1760/

I like the old announcer better haha

Wtf Deejays c.mk knocksdown  ???

If Deejay has a half decent normal as an anti air he will be beast. Lotsa good stuff going for him at the mome.

Already starting to get sick of Juris Ultra. Its cool but it detracts too much from the flow of the game.


Agree. Hes looking like he'll be decent. I still think his animations look awkward though.

I have a similar problem with juri. She looks fast, and fun to play, but something bothers me. It might be that circular kick thing she has. Looks cool, but doing like 30 flips in the space of half a second is kinda WTF.

Ultra just takes WAAAY too long. Its like Oswalds LDM in kofXI. You can land it, walk away, write a novel, come back, and watch it finish.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 17, 2009, 05:33:00 PM
Deejays cr.mk has always knocked down so im not surprised.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on November 17, 2009, 05:40:35 PM
Ahhh shot stu

Strange move to have knockdown properties
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 17, 2009, 05:42:50 PM
Yeah, not to sure on how good it is but i'm sure The Lenny could explain it in more detail.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 17, 2009, 06:08:41 PM
Yeah its a real good knockdown in ST.  Can combo in the corner off close sonic boom.  Fast and unpunishable, but range is short for a sweep.

Deejays has arseloads of anti airs in ST/HD so i wouldnt be surprised if they make it to super4.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 17, 2009, 06:13:07 PM
WTF Bill, we aint CSI you gotta be more specific with that shit.  ???
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 17, 2009, 08:28:39 PM
Quote from: Toomeke on November 17, 2009, 05:40:35 PM
Ahhh shot stu

Strange move to have knockdown properties

Not as lol as E.Honda's standing light kick knockdown in World Warrior though.  ;D
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 18, 2009, 08:27:51 AM
DJ just another Guile with no lame Blade kick that fails half the time.

Juri looks great from my perspective, she really reminds me of KOF chars.... her ultra looks good :P I like how she teases them during the ultra and its not actually that long?
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 18, 2009, 08:44:23 AM
Quote from: zosla on November 18, 2009, 08:27:51 AM
DJ just another Guile with no lame Blade kick that fails half the time.


BLASPHEMY!!!

Deejay is awesome!!!  Hope hey keep his good crossup.  Looks like his EX dreadkick might not combo?!?
Title: Re: Super Street Fighter IV details
Post by: electric on November 18, 2009, 08:47:37 AM
Quote from: The Lenny on November 18, 2009, 08:44:23 AM
Deejay is awesome!!!  Hope hey keep his good crossup.  Looks like his EX dreadkick might not combo?!?

I think there was an earlier video of Jwong hit confirming into EX dread kicks... Maybe they've taken it out ? It would make sense, since you can't combo into EX knuckle with Viper, which also crumple stuns on hit
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 18, 2009, 09:14:08 AM
Quote from: zosla on November 18, 2009, 08:27:51 AM
DJ just another Guile with no lame Blade kick that fails half the time.

Juri looks great from my perspective, she really reminds me of KOF chars.... her ultra looks good :P I like how she teases them during the ultra and its not actually that long?

Dee Jay is a lot more aggressive than guile. It also looks like he's going to dominate the ground from what ive seen. I think youll find Dee Jay ends up being REALLY good.

Juri looks aggressive as well. Even moreso than Dee Jay. She seems to have some nice tricks/gimmicks, but looks as though she relies heavily on getting in on her opponent. Almost like an El Fuerte that plays a bit more conventionally.

Dont like her ultra. And i think her flip kick thing looks stupid. Good, useful, but stupid.

That all being said, they both look like they would be quite a fun characters to play, which most of the cast is lacking atm.

T-Hawk looks more and more fail every time i look at him. Which sucks, because i was amped for him at the beginning. Still, i likes me the damage.

Quote from: electric on November 18, 2009, 08:47:37 AM
Quote from: The Lenny on November 18, 2009, 08:44:23 AM
Deejay is awesome!!!  Hope hey keep his good crossup.  Looks like his EX dreadkick might not combo?!?

I think there was an earlier video of Jwong hit confirming into EX dread kicks... Maybe they've taken it out ? It would make sense, since you can't combo into EX knuckle with Viper, which also crumple stuns on hit

I can imagine terrible players thinking theyre awesome blowing all their meter comboing into EX dread kicks, and then doing the same combo 3 more times in a row, and finishing with ultra. >_>

Sure it would get RAPED by scaling and wouldn't be worth it, but meh. Dee Jay, despite his HIDEOUS neutral stance (ive decided THIS is the major aesthetic downside of him imo) looks like the best of the 3 so far.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 18, 2009, 09:28:41 AM
You just like him cause he's black.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 18, 2009, 09:30:56 AM
Quote from: Smoofologist on November 18, 2009, 09:28:41 AM
You just like him cause he's black.

What can i say? When i play street fighter, i want to play as a character that looks like Richard.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 18, 2009, 12:04:39 PM
I dont see u playing boxer :D
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 18, 2009, 12:07:40 PM
Bro, Richard doesn't have shoulders like that zzzzzzzz
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 18, 2009, 02:04:09 PM
when the fuck have i ever resembled boxer?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 18, 2009, 05:59:34 PM
Quote from: zosla on November 18, 2009, 12:04:39 PM
I dont see u playing boxer :D

Bro thats just racist.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 18, 2009, 06:01:13 PM
Quote from: ILL_BILL on November 18, 2009, 05:59:34 PM
Quote from: zosla on November 18, 2009, 12:04:39 PM
I dont see u playing boxer :D

Bro thats just racist.

Racism, is never cool....like ever
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 18, 2009, 06:04:22 PM
Quote from: ILL_BILL on November 18, 2009, 09:30:56 AM
What can i say? When i play street fighter, i want to play as a character that looks like Richard.

also, id like to know the logic behind this. dont have any MAXIMUM pants in my wardrobe
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 18, 2009, 06:06:31 PM
Quote from: samurai black on November 18, 2009, 06:04:22 PM
also, id like to know the logic behind this. Well I do have MAXIMUM pads in my undies

Damn, too much info on that one :P
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 18, 2009, 06:08:09 PM
Quote from: stereomonkey on November 18, 2009, 06:06:31 PM
Quote from: samurai black on November 18, 2009, 06:04:22 PM
also, id like to know the logic behind this. Well I do have MAXIMUM pads in my undies

Damn, youre making me moist at the thought of your sexiness

two can play this game  :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 18, 2009, 07:12:22 PM
Quote from: samurai black on November 18, 2009, 06:08:09 PM
Quote from: stereomonkey on November 18, 2009, 06:06:31 PM
Quote from: samurai black on November 18, 2009, 06:04:22 PM
also, id like to know the logic behind this. Well I do have MAXIMUM pads in my undies

Damn, youre making me moist at the thought of your sexiness

two can play this game  :D

Given that Stu is a mod, im putting my money on him winning.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 18, 2009, 07:20:04 PM
Sorry bill, you cant play in this one :P

Also, T.hawk is looking more pooey everytime a video comes out :'(
Title: Re: Super Street Fighter IV details
Post by: DVS on November 18, 2009, 07:40:37 PM
Quote from: stereomonkey on November 18, 2009, 07:20:04 PM
Sorry bill, you cant play in this one :P

Also, T.hawk is looking more pooey everytime a video comes out :'(


He's a giant pink Indian.....go figure... ::)

It's no secret that I think he's the stupidest street fighter character ever.... ;)
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 18, 2009, 11:20:12 PM
Quote from: ILL_BILL on November 18, 2009, 07:12:22 PM
Given that Stu is a mod, im putting my money on him winning.

you still havent answered my question.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 19, 2009, 12:57:11 AM
Quote from: DVS on November 18, 2009, 07:40:37 PM
He's a giant pink Indian.....go figure... ::)

It's no secret that I think he's the stupidest street fighter character ever.... ;)

I guess canadian trolls are not welcome anywhere.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 19, 2009, 07:51:14 AM
Quote from: stereomonkey on November 19, 2009, 12:57:11 AM
Quote from: DVS on November 18, 2009, 07:40:37 PM
He's a giant pink Indian.....go figure... ::)

It's no secret that I think he's the stupidest street fighter character ever.... ;)

I guess canadian trolls are not welcome anywhere.

So racist.
Title: Re: Super Street Fighter IV details
Post by: Will on November 21, 2009, 12:24:15 PM
http://kotaku.com/5409396/who-is-beating-up-chun+li

A new character reveal soon  :o
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 21, 2009, 12:39:49 PM
oooo sneaky
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 21, 2009, 01:38:18 PM
Wow a link that doesnt go to eventhubs for once. Even though its on there too.

I heard that's Rolento's stage or something. Plus the other one with the Elephants is supposed to be Sims stage with his wife and shit.

I hope they do go back to Individual stages, that would be mint.

LOL if they tell us something stupid. Even telling us ONE char would be lol.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 21, 2009, 03:20:22 PM
It looks like there will be two stocks of Ultra. Maybe a level one Ultra and a level 2 Ultra?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 21, 2009, 03:28:56 PM
I doubt it will have stock ultra's.  They will probably keep it the same as SFIV.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 21, 2009, 03:39:12 PM

IGN have already said that they are were not allowed to talk about the new ultra system in their recent preview.

So I think its safe to assume it will be different in some way
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 21, 2009, 05:57:47 PM
But isn't that a roman numeral 1? And the meter isn't full yet.

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/chunli.jpg)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 21, 2009, 06:22:47 PM
Quote from: CrazyMobius on November 21, 2009, 03:20:22 PM
It looks like there will be two stocks of Ultra. Maybe a level one Ultra and a level 2 Ultra?
LOL, yeah. In the leaked rumours list or w/e it says that there would be 2 ultras available at one time, and that they wont overlap. Everything in that list is right so far and it came out ages ago, way before anything was confirmed.

BUT in all these pics it has the roman numerals one OR two above the Ultra metre, so yeah dunno. Hope they are available at one time.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 21, 2009, 07:10:30 PM
I'm just wondering if it does stock does that mean your ultra meter can roll over to the next round? Or are you going to have to FA loads of hits to get the second ultra?  Or maybe they have weakened the ultra power in by filling up the bar past "the roman numeral" means stock one is ready meaning that ultra's don't do more damage when completely full?

Hmmm, I rather say meh to all this anyway :P
Title: Re: Super Street Fighter IV details
Post by: electric on November 21, 2009, 07:53:44 PM
Isn't that what the current Ultra meter looks like anyway ? I mean, disregard the roman numeral I, and you have the same Ultra meter we currently have... once you lose just under 50% health you get the "level one" ultra, and once it starts flaming and going berserk you get THE DAMAGER ultra
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 21, 2009, 09:24:04 PM
Quote from: weazzyefff on November 21, 2009, 06:22:47 PM
Everything in that list is right so far and it came out ages ago, way before anything was confirmed.



Incorrect. I was on SRK when the first rumor hit, the one that said Juri-T.hawk-Dee Jay-Hakan and called the game "super". Then the second rumor hit about 2 hours later with the same stuff plus At least 4 things rumored that have since been debunked: SFIV "Dash", Tanden Saving, non-selectable ultras, arcade release prior to Console and update to SFIV arcade version with console characters. The second rumor was also the one that stated the Alpha and 3S characters, not the original rumor.

Not that it isn't possible, it's just wise to remain skeptical until more info is known about the roster.

I pray for Adon & Rolento next Thursday in the weekly Famitsu.

And yes ultras must be selectable, just look at any footage with Juri in it (She has Ultra II while all the others have Ultra I)

Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on November 22, 2009, 01:45:18 AM
ohhhhhh... :o ???
my guess is...

Adon...or Guy

That def looks like a Rolento stage...but it could be a trick to make you assume it's just gonna be Rolento.

Anyways...I'M FREAKING STARVING FOR SSF4!!!
GRRRRRRR!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 22, 2009, 08:18:19 AM
Could be Ibuki, but i think the stage is a hint that it will at least be an A3 character. But hey, could be wrong.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 22, 2009, 08:42:39 AM
Quote from: hydrokinesis on November 21, 2009, 09:24:04 PM

And yes ultras must be selectable, just look at any footage with Juri in it (She has Ultra II while all the others have Ultra I)



Well there you go. It must just be an indication of which ultra you selected.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 22, 2009, 03:43:43 PM
Hydro: I think they got Arcade and Console mixed up on that list.

You cant guess/make up something  like : Juri, a evil korean girl working for Seth with a purple aura.

Everyone laughed at him till she came out, then huh WTF.

Selectable Ultras = Queer.
But thats what it looks like aye.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 22, 2009, 05:13:24 PM
Quote from: weazzyefff on November 22, 2009, 03:43:43 PM
You cant guess/make up something  like : Juri, a evil korean girl working for Seth with a purple aura.

This is a good point, which is why im still kind of hoping to see the arab oil wrestler.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 22, 2009, 05:26:49 PM
Like I said Juri was part of the first rumor bro, and the stuff from the original has been right so far, all that other shit (Tandem, 2 non selectable ultras, arcade release etc) was in the second rumor though and has since been debunked.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 22, 2009, 08:12:38 PM
Quote from: ILL_BILL on November 22, 2009, 05:13:24 PM
Quote from: weazzyefff on November 22, 2009, 03:43:43 PM
You cant guess/make up something  like : Juri, a evil korean girl working for Seth with a purple aura.

This is a good point, which is why im still kind of hoping to see the arab oil wrestler.

Your dream may come true this Thursday.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 22, 2009, 08:57:31 PM
If they anounce Rolento I swear to god I'll explode with delight!!!
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 22, 2009, 09:19:05 PM
Quote from: The Lenny on November 22, 2009, 08:57:31 PM
If they anounce Rolento I swear to god I'll explode with delight!!!

I too will explode with delight!!! :D
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 22, 2009, 09:34:26 PM
everyone in south auckland better start wearing raincoats this week. shit gon' get messy
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 22, 2009, 09:53:22 PM
Quote from: samurai black on November 22, 2009, 09:34:26 PM
everyone in south auckland better start wearing raincoats this week. shit gon' get messy
lol
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 23, 2009, 01:24:05 PM
Guy would be nice.... ibuki will also be great. Not sure about the rest as I hated Adon and rolento in Alpha :D sorry to those that loves them but I don't :P
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 23, 2009, 01:27:34 PM
i want yun and yang.

they can have fights with their gramps.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 23, 2009, 02:10:08 PM
whois the gramps for those two anyways? -.-
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 23, 2009, 02:14:32 PM
Quote from: zosla on November 23, 2009, 02:10:08 PM
whois the gramps for those two anyways? -.-

GEN
Title: Re: Super Street Fighter IV details
Post by: electric on November 23, 2009, 02:18:27 PM
Quote from: samurai black on November 23, 2009, 02:14:32 PM
GEN

Really ?
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 23, 2009, 02:51:18 PM
yes really
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 23, 2009, 03:44:47 PM
Not many SF comic readers here
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on November 23, 2009, 07:26:24 PM
yeah...and Chun Li is Yun & Yangs cousin...
is that right  :-\ ?
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 23, 2009, 08:07:58 PM
Quote from: B BOY DRAW2 on November 23, 2009, 07:26:24 PM
yeah...and Chun Li is Yun & Yangs cousin...
is that right  :-\ ?

Nah not quite.  They refer to chun li as thier "aunty" but she is not a blood relative to them.  They know her because Gen used to be her master.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 23, 2009, 08:26:07 PM
Quote from: stereomonkey on November 23, 2009, 03:44:47 PM
Not many SF comic readers here

i dont read the comics.

doesnt take too much to figure out, the twins are rocking similar moves to gen anyway. in fighting games that typically means family/master/pupil relationship.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 23, 2009, 08:43:33 PM
Quote from: samurai black on November 23, 2009, 08:26:07 PM
Quote from: stereomonkey on November 23, 2009, 03:44:47 PM
Not many SF comic readers here

i dont read the comics.

doesnt take too much to figure out, the twins are rocking similar moves to gen anyway. in fighting games that typically means family/master/pupil relationship.

Lee has Yun's lunging punch move in SF1. Also sports a similar hairstyle and costume.

Man I wish they would bring Lee back.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 23, 2009, 08:50:05 PM
iirc lee was killed in the canon.  I cant remember who it was that kills him.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 23, 2009, 09:31:03 PM
Quote from: The Lenny on November 23, 2009, 08:50:05 PM
iirc lee was killed in the canon.  I cant remember who it was that kills him.

cable did
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 23, 2009, 10:54:10 PM
Quote from: The Lenny on November 23, 2009, 08:50:05 PM
iirc lee was killed in the canon.  I cant remember who it was that kills him.

Lucky I don't believe in the canon.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 23, 2009, 11:29:29 PM
Quote from: The Lenny on November 23, 2009, 08:50:05 PM
iirc lee was killed in the PROTON CANON.  I cant remember who it was that kills him.

oh sorry, it was iron man ::)
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 24, 2009, 09:17:23 AM
lol.
I think I should start reading the Sf comics... it was never available in english when i last read one... which was SF3. lol

Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 24, 2009, 09:39:00 AM
Quote from: AD-Remix on November 23, 2009, 11:29:29 PM
Quote from: The Lenny on November 23, 2009, 08:50:05 PM
iirc lee was killed in the PROTON CANON.  I cant remember who it was that kills him.

oh sorry, it was iron man ::)

You're related to a murderer
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 24, 2009, 01:45:34 PM
The new art for Fuerte looks fucking awful.

http://www.capcom.co.jp/sf4/el_fuerte.html
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on November 24, 2009, 01:52:31 PM
wow. next version hes gonna be as big as rufus
Title: Re: Super Street Fighter IV details
Post by: geneterror on November 24, 2009, 01:59:55 PM
Quote from: ILL_BILL on November 24, 2009, 01:45:34 PM
The new art for Fuerte looks fucking awful.

http://www.capcom.co.jp/sf4/el_fuerte.html
I think the artstyle for those pics makes all the characters look awful.
Title: Re: Super Street Fighter IV details
Post by: electric on November 24, 2009, 02:02:51 PM
Quote from: geneterror on November 24, 2009, 01:59:55 PM
I think the artstyle for those pics makes all the characters look awful.

I liked the Ryu and Ken, but everyone else looks pretty rubbish. Oh, and Sagat is passable

If they make Abel look like crap I'm going postal
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 02:07:39 PM
In one of those pics elfuerte isnt even holding Giefs legs properly in his Ultra. WTF.

I gotta feeling..... That Capcoms gonna fuck this Game up.

edit: Sagats a bulky as 7 ft 2  guy that wweighs 78kg, WTF. Makes me feel fat.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 24, 2009, 02:16:46 PM
Quote from: geneterror on November 24, 2009, 01:59:55 PM
Quote from: ILL_BILL on November 24, 2009, 01:45:34 PM
The new art for Fuerte looks fucking awful.

http://www.capcom.co.jp/sf4/el_fuerte.html
I think the artstyle for those pics makes all the characters look awful.

He looks like a blow up doll...  :-\
Title: Re: Super Street Fighter IV details
Post by: CptMunta on November 24, 2009, 02:32:40 PM
Quote from: geneterror on November 24, 2009, 01:59:55 PM
Quote from: ILL_BILL on November 24, 2009, 01:45:34 PM
The new art for Fuerte looks fucking awful.

http://www.capcom.co.jp/sf4/el_fuerte.html
I think the artstyle for those pics makes all the characters look awful.

Yeah I agree Ryu and Ken look cool but after that the wheels must have fallen off. Rufus' foreshorten leg is the offender.

The sketchy look looks forced and artificial. Maybe they should have just done them by hand and left photoshop/painter out of it.

Still better than any effort I could come up with.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 24, 2009, 03:26:11 PM
The Rufus one doesnt bother me as much. That leg is retarded, but Rufus is meant to look stupid, so meh. But Fuerte. Jesus. If that art makes it in game (ie. select screen etc.) im gonna RAGE.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 03:33:21 PM
Quote from: geneterror on November 24, 2009, 01:59:55 PM
Quote from: ILL_BILL on November 24, 2009, 01:45:34 PM
The new art for Fuerte looks fucking awful.

http://www.capcom.co.jp/sf4/el_fuerte.html
I think the artstyle for those pics makes all the characters look awful.

I wanna know who it is. At least the models seem to be the same. (So far)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 24, 2009, 05:38:31 PM
I actually like how super short and stubby his leg looks.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 06:41:29 PM
Wow cool! They have all those character's art up! Awesome!
Title: Re: Super Street Fighter IV details
Post by: massi4h on November 24, 2009, 06:59:01 PM
Dunno if this means anything, but Urien and Guy? http://fast1.onesite.com/capcom-unity.com/user/aditya/large/ab5ce3f26b9450e9f628c1a74e5c68fa.jpg?v=175559
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 24, 2009, 07:04:40 PM
Quote from: massi4h on November 24, 2009, 06:59:01 PM
Dunno if this means anything, but Urien and Guy? http://fast1.onesite.com/capcom-unity.com/user/aditya/large/ab5ce3f26b9450e9f628c1a74e5c68fa.jpg?v=175559

Fake. Like 12 hours ago Fake. . . Good try though. Did you see the R.mika one? Hilarious. 
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 07:06:29 PM
Cool new toy:

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/fe48905a52e8032beb0ffda5f950a092.jpg)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 24, 2009, 07:17:42 PM
Why the fuck has that toy been photographed from that angle?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 09:10:04 PM
Quote from: ILL_BILL on November 24, 2009, 07:17:42 PM
Why the fuck has that toy been photographed from that angle?
Fuck knows, but he's in excellent shape
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 09:22:06 PM
Regarding the leaked/rumours list that came out like friggin ages ago.

Final Fight chars are maybe close to confirmation right now. Maybe. Wow these hints are golden.

I dunno about you james bro but i'd be the least surprised.
Title: Re: Super Street Fighter IV details
Post by: electric on November 24, 2009, 09:22:58 PM
Yeah that shit looks suuuper fake

Look at the ridiculous lighting on that Guy "screenshot" ... Nigga looks like he's made out of playdough
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 24, 2009, 09:23:08 PM
I AM RUMOR


http://imepita.jp/image/20091124/605630?0e1a6f08476e3a646a27854b28159933
http://imepita.jp/image/20091124/606350?a1c083c93d0449431013ad330e399800


Enjoy.

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 24, 2009, 09:26:18 PM
and I R BROKEM? (link that is, I dont see anything?)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 09:27:28 PM
Me neither, meh , I dont need to see no link fool.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 24, 2009, 09:30:12 PM
http://imepita.jp/20091124/605630 (http://imepita.jp/20091124/605630)


http://imepita.jp/20091124/606350 (http://imepita.jp/20091124/606350)

Guy, Cody and Adon. In.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 24, 2009, 09:35:30 PM
oh sexy sexy... but also stink.


thats 6 additions... and still only 1 NEW character. feh.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 09:37:18 PM
Quote from: electric on November 24, 2009, 09:22:58 PM
Yeah that shit looks suuuper fake

Look at the ridiculous lighting on that Guy "screenshot" ... Nigga looks like he's made out of playdough
Oh I dunno bro. Fake or not I bet atleast two of these chars will be confirmed. I bet my left nut (sorry lefty).
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 24, 2009, 09:48:43 PM
Quote from: hydrokinesis on November 24, 2009, 09:30:12 PM
http://imepita.jp/20091124/605630 (http://imepita.jp/20091124/605630)


http://imepita.jp/20091124/606350 (http://imepita.jp/20091124/606350)

Guy, Cody and Adon. In.


fark, those went down quick. didnt even bother saving the pics.


nevermind. IGNORE ME
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 24, 2009, 09:54:18 PM
Did somebody say something? Oh well.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 10:17:49 PM
GOTCHA!

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/Guy.jpg)

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/Cody-and-adon.jpg)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 24, 2009, 10:24:26 PM
That looks pretty damn good to me...

EDIT: Weazzy probably complain, but it's on eventhubs too, lol :P
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 24, 2009, 10:30:15 PM
Also, I honestly would have liked to seen Haggar in the game, oh well :)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 10:32:06 PM
Guy and Adon look cool. But Cody looks pretty stink in my opinion.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 24, 2009, 10:32:16 PM
Guy looks ok

Cody looks retarded

Adon looks like the utter pile of shit that he is
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 24, 2009, 10:33:45 PM
Quote from: fluxcore on November 24, 2009, 10:32:16 PM
Guy looks ok

Cody looks retarded

Adon looks like the utter pile of shit that he is

I'm sensing some dislike for Adon.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 24, 2009, 10:47:36 PM
i was really really hoping for new new characters, instead of reccurring ones.
Title: Re: Super Street Fighter IV details
Post by: Will on November 24, 2009, 10:55:37 PM
Quote from: samurai black on November 24, 2009, 10:47:36 PM
i was really really hoping for new new characters, instead of reccurring ones.

Guy looks decent, apart from that Cody/Adon are average looking. Im more hyped for the new online modes.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on November 24, 2009, 11:14:31 PM
i actually think adon looks cool
guy looks ok
cody looks so gay

im curious how these characters are gona fit in with the sf4 gameplay

im assuming (but hoping not) a lot like the current console characters
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 24, 2009, 11:58:03 PM
had it pointed it out to me that in the top right of that guy pic, it looks like hes using focus on a kunai.

ibuki?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 25, 2009, 01:00:53 AM
Ninja scooping out there richard.  Seems like this roster is getting a bit crowded now ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 02:14:34 AM
Quote from: stereomonkey on November 24, 2009, 10:24:26 PM
That looks pretty damn good to me...

EDIT: Weazzy probably complain, but it's on eventhubs too, lol :P
Damn straight. You must of read my eventuhbs comments lol.

Guy looks average

Adon looks allright if only he keeps his mouth shut cos he sounds like a faggot. And He'd better not get raped in his matchup with Sagat, as a sort of twist. *Tries real hard to forget Sagat's prologue*

I thought cody would look allright in this game. Didnt know they were gonna make him wear friggin tights, wada friggin faggot looking piece a shit.

Just my thoughts.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 25, 2009, 05:24:04 AM
Nah those arent tights weazzey!  Thats a prison outfit!

GOGO Alpha characters!  Although Im a little dissapointed at no Rolento, I'll more than likely be picking up Guy.  Always liked him!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 25, 2009, 07:34:01 AM
Where are the freak or "big" characters though? They bring back all the small to medium size characters! No Sodom, no Birdie, no Alex, no Q, no Hugo. It seems like the roster is not catering to all player types.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 25, 2009, 07:36:40 AM

eeek, Cody looks pretty weird.
& yeah I was hoping Birdie or Sodom would be in.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 07:47:39 AM
Quote from: The Lenny on November 25, 2009, 05:24:04 AM
Nah those arent tights weazzey!  Thats a prison outfit!

People keep telling me this. Ok it's a tightass prison outfit.

It was baggier/cooler looking in Alpha. Looks super shit to me now.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 07:54:09 AM
Quote from: CrazyMobius on November 25, 2009, 07:34:01 AM
Where are the freak or "big" characters though? They bring back all the small to medium size characters! No Sodom, no Birdie, no Alex, no Q, no Hugo. It seems like the roster is not catering to all player types.
T.Hawk.

And I bet Hakan will be pretty big.

No one can compete with Sagats big one eyed trouser snake though.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on November 25, 2009, 07:59:48 AM
They need to fix Cody's face.

It's like they wanted to make him look nonchalant but he ended up looking uh.... slow. Maybe they watched the US Street Fighter cartoon as reference:



So next announcement Dudley, ibuki and Hakkan most likely. So much for surprises  ::)  ;D

I agree with Sam black, more brand new characters would have been awesome.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 08:03:41 AM
Man screw his face , look at his tights!!!

edit: Watch da spartan mix underneath it.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 25, 2009, 08:06:55 AM
Hopefully itll look better in motion.  I remember thinking that when SF4 dropped that it looked a little bolo.  But in motion its purty!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 08:11:45 AM
Quote from: weazzyefff on November 25, 2009, 07:54:09 AM
No one can compete with Sagats big one eyed trouser snake though.

You mean his super size maxi pad
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 25, 2009, 09:04:15 AM
Wow, first Adon, then Sagat? Do you really want Team AV on your ass?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 25, 2009, 09:11:31 AM
I quite like the look of guy/adon. Im not gonna reserve judgement on Cody until i see some vids. >_>
Title: Re: Super Street Fighter IV details
Post by: electric on November 25, 2009, 09:13:40 AM
Fuck yes! Guy looks so dope... Don't know why they've still got Cody in his prison outfit though :( give the guy a break... put him on parole or some shit :/

I've always thought Adons character design looked really cool... but I had no idea how to use him back in the days of Alpha, so I always scrubbed out and went back to the shoto's... Maybe I can finally learn him... don't know though -- he seems like a cocky prick haha

Team Emo ninja (Abel + Cody) FTW!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 09:16:38 AM
Why would they parole a guy who keeps breaking out of jail?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 25, 2009, 09:18:53 AM
Quote from: fluxcore on November 25, 2009, 09:16:38 AM
Why would they parole a guy who keeps breaking out of jail?

Might as well, since they cant keep the fucker in there.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 25, 2009, 09:33:27 AM
Additionally, i think i lik Adon the best, given that he is kicking sagat in the crotch in one of those pictures.
Title: Re: Super Street Fighter IV details
Post by: electric on November 25, 2009, 09:35:59 AM
Quote from: ILL_BILL on November 25, 2009, 09:18:53 AM
Quote from: fluxcore on November 25, 2009, 09:16:38 AM
Why would they parole a guy who keeps breaking out of jail?

Might as well, since they cant keep the fucker in there.

+1

Quote from: ILL_BILL on November 25, 2009, 09:33:27 AM
Additionally, i think i lik Adon the best, given that he is kicking sagat in the crotch in one of those pictures.

You can never discount a crotch kick, so he definitely gets bonus points for that

I want this game NOW :(
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 25, 2009, 10:11:50 AM
Quote from: stereomonkey on November 25, 2009, 01:00:53 AM
Ninja scooping out there richard.  Seems like this roster is getting a bit crowded now ;)

im really more interested in who the owner of the kunai is, than any of the new characters.

and cody's alt outfit is gonna be so awesome. its so totally gonna be his final fight look. a white tshirt and jeans. OMG YES

Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 10:30:03 AM
Quote from: The Lenny on November 25, 2009, 05:24:04 AM
Nah those arent tights weazzey!  Thats a prison outfit!

GOGO Alpha characters!  Although Im a little dissapointed at no Rolento, I'll more than likely be picking up Guy.  Always liked him!

I have to say I'm also gutted Rolento isn't there.....

Guy can be really dangerous in the right hands, his ground string combo in Alpha when it connects was instant dizzies....Character model looks solid - best of this release. ;D

Adon is also dangerous, especially if they give him the double jump he had in Alpha 3, he could bait then punish....great movement options from one side of the screen to the other and quick. He always was an ugly fucker so I'm not surprized he looks like he's been chasing parked cars.  :D

Cody -WTF? Where's my Rolento?  >:( What a waste of space....model is shit, he looks like a melted ken doll with aids....his game play was quite cool from Alpha, especially when you can shank them...but come on Cody? Seriously....I'm already dark as fuck on him.... >:(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 25, 2009, 10:33:36 AM
Haha i should pick up Cody just because of all the hate towards him. :P
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 25, 2009, 10:45:21 AM
OMG OWNER OF KUNAI REVEALED




































































(http://img185.imageshack.us/img185/8881/narutoultimateninjastornn8.jpg)


BELIEVE IT
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 25, 2009, 10:48:01 AM
After a little consideration, I think that guy might be shit in this one.  Particularly if he plays like alpha2/3 version.  The only reason he was good in alpha 3 was cause of alpha 3's juggle system.  I have pretty low hopes for him in ssf4.

I can see him being fireballed and zoned into oblivion.

Adon was always pretty beastly.  Definitely a scrub killing character in the alpha games.  Jaguar knee xx FADC xx Ultra anyone?

I liked COdy.  Im hoping hes decent.  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 10:48:05 AM
Event Hubs had some cool game play footage of Dhalsims background -elephants look cool...Looks like there will be a lot more stages which are also personalised.... :D

There was also a small snippet of a stage whichj reminds me of Rolentos stage from Alpha 2....maybe he will be in the game after all *prays*  ::)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 25, 2009, 10:52:08 AM
All I can say is "At least the online modes look good."
Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 10:59:48 AM
Quote from: The Lenny on November 25, 2009, 10:48:01 AM
After a little consideration, I think that guy might be shit in this one.  Particularly if he plays like alpha2/3 version.  The only reason he was good in alpha 3 was cause of alpha 3's juggle system.  I have pretty low hopes for him in ssf4.

I can see him being fireballed and zoned into oblivion.

Adon was always pretty beastly.  Definitely a scrub killing character in the alpha games.  Jaguar knee xx FADC xx Ultra anyone?

I liked COdy.  Im hoping hes decent.  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.

Have faith Lenny, I bet Guy will have loads of new tricks to get away from projectiles (dammit)....
Title: Re: Super Street Fighter IV details
Post by: electric on November 25, 2009, 11:14:58 AM
I'm hopeful for Guy... EX run armor ala Fuerte ? jump forward elbow drop to get over/around fireballs... projectile invincible shoulder tackle... I think he'll have enough tools to get in... I'm thinking he'll be a slightly lower health/damage output version of Abel with bushin flip mixups galore

PLEEEEEASE DON'T MAKE GUY RUBBISH!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 12:07:18 PM
Quote from: electric on November 25, 2009, 11:14:58 AM
I'm hopeful for Guy... EX run armor ala Fuerte ? jump forward elbow drop to get over/around fireballs... projectile invincible shoulder tackle... I think he'll have enough tools to get in... I'm thinking he'll be a slightly lower health/damage output version of Abel with bushin flip mixups galore

PLEEEEEASE DON'T MAKE GUY RUBBISH!!!

Yea me thinks so too...I'll bet he'll avoid them like he does in this giff anime:
http://www.gametrailers.com/user-movie/street-fighter-gif-animation/284843
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 25, 2009, 12:18:46 PM
Quote from: The Lenny on November 25, 2009, 10:48:01 AM
  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.


. . . and Juri too!
Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 12:31:16 PM
I'm also holding onto the hope that Guile is guna be a top tier beast....how about giving him Golden Stance and invisible throw back..haha ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 12:34:29 PM
Quote from: hydrokinesis on November 25, 2009, 12:18:46 PM
Quote from: The Lenny on November 25, 2009, 10:48:01 AM
  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.


. . . and Juri too!
What! I baggsed her.

Oh well i bags DJ then.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 25, 2009, 12:41:47 PM
Quote from: weazzyefff on November 25, 2009, 12:34:29 PM
Quote from: hydrokinesis on November 25, 2009, 12:18:46 PM
Quote from: The Lenny on November 25, 2009, 10:48:01 AM
  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.


. . . and Juri too!
What! I baggsed her.

Oh well i bags DJ then.

hey there's no reason we can't double team her. . . she's a nasty bitch anyway :D





Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 12:45:52 PM
Quote from: hydrokinesis on November 25, 2009, 12:41:47 PM
Quote from: weazzyefff on November 25, 2009, 12:34:29 PM
Quote from: hydrokinesis on November 25, 2009, 12:18:46 PM
Quote from: The Lenny on November 25, 2009, 10:48:01 AM
  I can already see Hydro and kingpiccolo rocking Cody's at the next nats lol.


. . . and Juri too!
What! I baggsed her.

Oh well i bags DJ then.

hey there's no reason we can't double team her. . . she's a nasty bitch anyway :D






Nah bro I bagsed her first. NOBODY can pick her from now on. NOBODY.

Nah if you put in enough time with her that you did with Viper then you can have her.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 25, 2009, 12:58:08 PM
Quote from: weazzyefff on November 25, 2009, 12:45:52 PM

Nah bro I bagsed her first. NOBODY can pick her from now on. NOBODY.

Nah if you put in enough time with her that you did with Viper then you can have her.


I'm planning on it as.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 01:51:19 PM
Quote from: hydrokinesis on November 25, 2009, 12:58:08 PM
Quote from: weazzyefff on November 25, 2009, 12:45:52 PM

Nah bro I bagsed her first. NOBODY can pick her from now on. NOBODY.

Nah if you put in enough time with her that you did with Viper then you can have her.


I'm planning on it as.


Nah I dont think she'll take as long to master aye.

Hope not. I just like mucking around with Chars. I still cant do fff consistently, but Vipers still fun and solid without it (Is what I keep telling myself).
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 25, 2009, 01:55:01 PM
some character specific intros would be kinda cool for ssf4.

like how ryu and ken bump fists in 3S, or a3, where ken has got ryu in a headlock and then gets thrown. kinda like the 'rival' movies, but perhaps a little more widespread.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 25, 2009, 01:57:37 PM
wish...
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 01:58:01 PM
They get a bit boring after a while though. Nice if they are skippable like GG's.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 02:00:52 PM
Quote from: samurai black on November 25, 2009, 01:55:01 PM
some character specific intros would be kinda cool for ssf4.

like how ryu and ken bump fists in 3S, or a3, where ken has got ryu in a headlock and then gets thrown. kinda like the 'rival' movies, but perhaps a little more widespread.

Totally agree with you man, gives it waaaaaay more depth.....Ryu & Sagat had some cool ones through the Alpha series....

Sagat would hold his burning scar or throw Dan's fathers lifeless body to the side...  :D

Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 02:10:40 PM
Personally it's just another thing which wastes dev time over actually making a better game.

Seems most people don't care about that though, and would rather have tap dancing shoes and hats available and stupid poses.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on November 25, 2009, 02:15:34 PM
No way I love that stuff.

Part of why I like street fighter so much is the rich story and the interactions and relationships between the characters.  The rivalries in street fighter are some of the greatest stories in videogame history if you ask me.  Ryu and Ken, Ryu and Sagat, Gen and Akuma, Chun and Bison, Guile and Bison... I could go on all day!

I have high hopes for SSFIV at the moment.  They have a chance to take a pretty god engine and refine it into a legendary game.

Title: Re: Super Street Fighter IV details
Post by: DVS on November 25, 2009, 02:21:09 PM
Quote from: The Lenny on November 25, 2009, 02:15:34 PM
No way I love that stuff.

Part of why I like street fighter so much is the rich story and the interactions and relationships between the characters.  The rivalries in street fighter are some of the greatest stories in videogame history if you ask me.  Ryu and Ken, Ryu and Sagat, Gen and Akuma, Chun and Bison, Guile and Bison... I could go on all day!

I have high hopes for SSFIV at the moment.  They have a chance to take a pretty god engine and refine it into a legendary game.



AMEN Lenny, I fucking second that.....

You got's to have story man...otherwise there'd be nuthin on the line when characters go at it....it's fucking fighters pride man, backstory and all that shit...it builds the fights up to be something special...which is why so many people were upset with the shitty anime intros and outros in STF4 (that and the fact that the animation was poos)... ::)

Lenny for President!
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 25, 2009, 02:31:38 PM
Quote from: fluxcore on November 25, 2009, 02:10:40 PM
Personally it's just another thing which wastes dev time over actually making a better game.

Seems most people don't care about that though, and would rather have tap dancing shoes and hats available and stupid poses.

oh calm down princess. no one wants to play the best fighting game in the world if its bland as fuck. it'd just be a simple animation, no gameplay programming required.

jeebus.


but yeah, skippable would be nice too.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 25, 2009, 02:49:59 PM
Quote from: weazzyefff on November 25, 2009, 01:51:19 PM
Quote from: hydrokinesis on November 25, 2009, 12:58:08 PM
Quote from: weazzyefff on November 25, 2009, 12:45:52 PM

Nah bro I bagsed her first. NOBODY can pick her from now on. NOBODY.

Nah if you put in enough time with her that you did with Viper then you can have her.


I'm planning on it as.


Nah I dont think she'll take as long to master aye.

Hope not. I just like mucking around with Chars. I still cant do fff consistently, but Vipers still fun and solid without it (Is what I keep telling myself).

Agree, on everything. you don't need FFF to be good on Viper, you just have to know how to pressure well, that's it really. 

FFF is just icing. Tasty, satisfying, beautiful icing.
Title: Re: Super Street Fighter IV details
Post by: geneterror on November 25, 2009, 03:04:27 PM
WTF is FFF, Fierce Feint Fierce ???
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 25, 2009, 03:27:29 PM
yeah bro, FFF is Fierce Feint Fierce.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 25, 2009, 03:36:23 PM
Quote from: samurai black on November 25, 2009, 02:31:38 PM
Quote from: fluxcore on November 25, 2009, 02:10:40 PM
Personally it's just another thing which wastes dev time over actually making a better game.

Seems most people don't care about that though, and would rather have tap dancing shoes and hats available and stupid poses.

oh calm down princess. no one wants to play the best fighting game in the world if its bland as fuck. it'd just be a simple animation, no gameplay programming required.

jeebus.


but yeah, skippable would be nice too.

Whoa. Talk about a shutdown.   ;D

But sometimes the whole "gameplay is everything" mindset can get really stupid. I remember reading a SRK thread recently where people were asking why the girls in SF had lower health than characters like Rufus and Zangief. And then when someone suggested because Rufus and Zangief would have higher stamina in real life they were told "get your story out of my gameplay".

Artless dickheads.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 03:45:34 PM
lol, in real life Akuma would be GOD TIER!!! And then Dictator. In the movies there strong as fuck.

Yeah Flux likes shit boring. Have you got those alt costumes flux? I bet you do. Have fun paying for them? What hypocrite. I just went up the road to rent T6 but got DB:Raging Blast instead, cos i'lld rather replay that awesome story for the night then T6 lame one.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 03:54:39 PM
Yeah I bought the costumes, because I liked them. Doesn't mean I wouldn't rather have had the devs spend the time nerfing Sagat's damage or rethinking Vega and Guile though.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 04:55:42 PM
Quote from: fluxcore on November 25, 2009, 03:54:39 PM
Yeah I bought the costumes, because I liked them. Doesn't mean I wouldn't rather have had the devs spend the time nerfing Sagat's damage or rethinking Vega and Guile though.
Yeah true.

They're probably gonna have shit like that no matter. They thought they balanced it sweet as until they released it, and everyone thrashed it and proved other wise, it's got nothing to do with time.

Plus they need those epic moments that all the great games have these days. Fuck they're too pleased with their competitive scene and fanbase.

Yeah those costumes are cool aye. Imagaine having more than one alt, and truly different ones that were FREE *cough tekken cough cough*
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 25, 2009, 05:19:07 PM
I can't even work out which character they are in tekken with those custom costumes.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 25, 2009, 06:33:42 PM
Quote from: fluxcore on November 25, 2009, 05:19:07 PM
I can't even work out which character they are in tekken with those custom costumes.

Saw one at the arcade the other day.

"Fuck, i dont know if thats Jin or Dragunov or Kazuya, but he looks fucking cool."

Turns out it was steve.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 25, 2009, 08:45:10 PM
Quote from: DVS on November 25, 2009, 12:31:16 PM
I'm also holding onto the hope that Guile is guna be a top tier beast....how about giving him Golden Stance and invisible throw back..haha ::)

wat u talkin bowt willis...he already is a top tier beast :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 08:49:44 PM
Quote from: fluxcore on November 25, 2009, 05:19:07 PM
I can't even work out which character they are in tekken with those custom costumes.
Nah yeah me neither tbh.

Kaz looked like a retarded robot, like the old version of Yoshimitsu.

I want my gun and my locs and my gold chain!!! FFS.

edit: I think it's because Smoof customised him, and he has no sense of style.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 25, 2009, 09:05:14 PM
Bro, I haven't dressed up anyone. That was the costume it gives you when you press 2
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 25, 2009, 09:59:27 PM
Quote from: Smoofologist on November 25, 2009, 09:05:14 PM
Bro, I haven't dressed up anyone. That was the costume it gives you when you press 2
Oh true, oops. WTF are you not dressing them up for. FFS, put some mother fucking shit on the mother fucking chars. Just give me your T6, I feel sorry for your chars. Thats probably why online is lagging.

Custom clothes = Stronger chars, better game, more realistic and no lag at all.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on November 26, 2009, 07:35:19 AM
http://www.eventhubs.com/news/2009/nov/25/new-trailer-shows-guy-cody-and-adon-ssf4/
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 26, 2009, 08:03:37 AM
Quote from: fluxcore on November 26, 2009, 07:35:19 AM
http://www.eventhubs.com/news/2009/nov/25/new-trailer-shows-guy-cody-and-adon-ssf4/

Oh man. . .  awesome. I didn't like what they had done to Cody from the scans but he's back in force in that Vid, F'in awesome! Nods to Adon and Guy also, they both look incredible.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on November 26, 2009, 08:18:41 AM
Quote from: fluxcore on November 26, 2009, 07:35:19 AM
http://www.eventhubs.com/news/2009/nov/25/new-trailer-shows-guy-cody-and-adon-ssf4/

The final fight music was an awesome touch! I take back what said. The new characters look badass!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 26, 2009, 08:27:54 AM
Adon looks really good.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 26, 2009, 08:30:04 AM
very nice its getting better everytime!!!
Juri, Adon and Guy is definitely my favourites!!!! Will be learning those 3 first!!!
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 09:04:48 AM
Holy shit... Guys chains are back! aaaand all 3 new chars Ultras' look fucking awesome. No doubt after they've been thrashed a bit they'll look old, but hey, I'm riding the hype right now
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on November 26, 2009, 09:36:12 AM
Hugo need to take the hard hat off and get back into the game :P

(http://xbox360media.ign.com/xbox360/image/article/104/1049016/super-street-fighter-iv-20091123000652154.jpg)
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 09:39:00 AM
I've thought about it again and now that I've seen Cody in motion, I think he looks fuckin dope. HYPE TRAAAAAIN!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 26, 2009, 09:40:42 AM
Quote from: electric on November 26, 2009, 09:39:00 AM
I've thought about it again and now that I've seen Cody in motion, I think he looks fuckin dope. HYPE TRAAAAAIN!

Bro, Birry Wong is driving this train. Im not disappointed by ANYTHING from the new characters after that video. Hell, i might even diversify my character choices a bit. Although Cody's ultra looks like is got MASSIVE startup.
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 09:45:50 AM
Quote from: ILL_BILL on November 26, 2009, 09:40:42 AM
Bro, Birry Wong is driving this train. Im not disappointed by ANYTHING from the new characters after that video. Hell, i might even diversify my character choices a bit. Although Cody's ultra looks like is got MASSIVE startup.

EX criminal upper -> Ultra ? Criminal upper FADC Ultra ? HYYYYPE!!!!!
Title: Re: Super Street Fighter IV details
Post by: Darkf0rge on November 26, 2009, 10:32:09 AM
Nice! was hoping Guy and cody would make an appearance.

I'd also like to see Hugo go at it with Zangief, but I get the feeling HUGO isnt very popular with the fans, so I guess that will never happen.

One thing they definately need to fix in this new iteration of SF is the damn floating flea jumps....
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 26, 2009, 10:35:58 AM
everything looks pretty fucking sweet. the end to adons ultra is pretty fucking ruthless.

was kinda hoping that cody's ultra wouldve been a tarted up version of his A3 punch super, but still hella cool.
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 10:43:18 AM
Quote from: samurai black on November 26, 2009, 10:35:58 AM
was kinda hoping that cody's ultra wouldve been a tarted up version of his A3 punch super, but still hella cool.

Don't forget he's still got one to come :)

Would I be an idiot to think Guys second Ultra would be wayyyy too overpowered if it was a 0 frame grab ultra version of Bushin Musou Renka ?

Self edit: Yes. Yes it would
Title: Re: Super Street Fighter IV details
Post by: Will on November 26, 2009, 10:52:18 AM
Adons ultra is fuckin sweeeeeetttttttt, Who else is there to be announced or is that it? Havent really been keeping up on the SSFIV news.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 26, 2009, 11:05:35 AM
Quote from: stereomonkey on November 26, 2009, 09:36:12 AM
Hugo need to take the hard hat off and get back into the game :P


Yeah I wish they wouldn't have put him in the background because it's just another reminder that he's not playable.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 26, 2009, 11:13:02 AM
I guess all the new additions were put in with the idea of exciting matches (tourney finals) and longevity of play. All the additions have a fairly steep learning or dexterity curve that will keep players "in the game" for a long time.

Also all the new additions are NOT scrub friendly. Which for enthusiasts is a GOOD thing.

With a bigger character roster comes more possibility that there will be an answer to beating the top (tier) characters so this is another bonus. I think Deejay alone will be a good option to play as against our soon to be "nerfed" Sagat. Maybe if Sagat becomes weaker I'll start playing him again!  ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on November 26, 2009, 01:00:19 PM
Wow they actually gave someone their accent, DJ. Juri's voice sounds cool. Cody looks better than those pics, but his knife throw looks wack. Adon Ultra fucking bbbaaaddd. Knee to the neck, looked mean.

T.Hawk sound like a lil bitch for a giant. Guy looks alright, his ultra pretty cool. I wana play A3 now, just to see what theyre like, I never played it before.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 26, 2009, 01:21:37 PM
Quote from: weazzyefff on November 26, 2009, 01:00:19 PM
Wow they actually gave someone their accent, DJ. Juri's voice sounds cool. Cody looks better than those pics, but his knife throw looks wack. Adon Ultra fucking bbbaaaddd. Knee to the neck, looked mean.

T.Hawk sound like a lil bitch for a giant. Guy looks alright, his ultra pretty cool. I wana play A3 now, just to see what theyre like, I never played it before.

You can play it at James' on Sunday. But you probably won't enjoy it without growing up with it. A3 is kinda a build up from the other Alphas and is a pretty wierd game by itself if you were to come into it fresh. You'd be better off to play Alpha 2 which is generally considered the best of the series for casual play.
Title: Re: Super Street Fighter IV details
Post by: Hydro on November 26, 2009, 01:28:33 PM
Quote from: CrazyMobius on November 26, 2009, 01:21:37 PM


You can play it at James' on Sunday. But you probably won't enjoy it without growing up with it. A3 is kinda a build up from the other Alphas and is a pretty wierd game by itself if you were to come into it fresh. You'd be better off to play Alpha 2 which is generally considered the best of the series for casual play.


. . . no cody though. :(
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 26, 2009, 01:44:38 PM
guess i'll give alpha a go too... I think its been like hmmm dunno when I last played it. I think when it came out on Ps1...
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 26, 2009, 03:42:48 PM
Someone posted a message in reaction to that video saying Sagat's tiger shot had increased recovery frames.  ;D
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 03:43:32 PM
Sweet, believe "the hype" gameplay looks awesome....Cody's animation is a little weird but his model isn't as bad as I thought...Ultra's are badass....Guy's Ultra is fucking wicked.... :o Adon's is ruthless.... :o

Here's an image gallery for those who haven't seen them:
http://au.ps3.ign.com/dor/objects/35905/super-street-fighter-iv/images/super-street-fighter-iv-20091109022515253.html

Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 03:44:13 PM
Quote from: CrazyMobius on November 26, 2009, 03:42:48 PM
Someone posted a message in reaction to that video saying Sagat's tiger shot had increased recovery frames.  ;D

;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D

You hear that Smoof?.....raped
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on November 26, 2009, 03:54:06 PM
I thought cody looked cool , Adon even cooler >
GUY LOOKED WEIRD < LIKE HIS MODELS NOT FINISHED YET < LOOKED A BIT PUNGA TO ME >

wOOPS THERE GOES MY STICKY CAPS LOCK AGAIN
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 26, 2009, 03:57:33 PM
Pilfered from SRK:

Quotehttp://ps3.ign.com/articles/104/1049825p1.html

New article at IGN. Something that caught my eye in the first paragraph...

"Super Street Fighter IV, then, has us more than a little sweaty palmed, the prospect of new challengers, a new Ultra system (which Capcom is being coy on, but we've played it and would point anyone who wants a point of reference towards Street Fighter III's Super Arts) and the return of the car-trashing bonus rounds making the game more than the measure of anything else on the horizon in 2010."


Selectable Ultras?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 03:59:21 PM
Tiger shot recovery didn't look increased to me. That Sagat was spiralling like he got hit by a counter hit which would mean he shot the tiger, then had enough time to do something else.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:06:54 PM
Quote from: Smoofologist on November 26, 2009, 03:59:21 PM
Tiger shot recovery didn't look increased to me. That Sagat was spiralling like he got hit by a counter hit which would mean he shot the tiger, then had enough time to do something else.

raped....I tell you Smoof....raped  ;D
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 04:15:08 PM
Doesn't stop you from getting hit by F.RH.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:17:15 PM
Quote from: Smoofologist on November 26, 2009, 04:15:08 PM
Doesn't stop you from getting hit by F.RH.

Even a raped one?....theres guna be nuthin left man.... ::)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 04:18:52 PM
Think about this. It's a win win for me either:

a) I pick up Ryu and beast you with a character I've been playing for like two days
b) My "raped" Sagat still rapes you.






c) I use the Prince of Muay Thai and say Sagat is still superior.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:25:54 PM
Quote from: Smoofologist on November 26, 2009, 04:18:52 PM
Think about this. It's a win win for me either:

a) I pick up Ryu and beast you with a character I've been playing for like two days
b) My "raped" Sagat still rapes you.






c) I use the Prince of Muay Thai and say Sagat is still superior.

Last time me met in non -hypothetical/tough talk land...I didn't find it too hard to put your Sagat away dude....just saying  ;)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 04:29:02 PM
And at the tourney you got where? Just saying  ;)
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 04:33:52 PM
Settle down children

Fact: Sagat is a beast
Fact: Nigga hurts like shit
Fact: EVERYONE is getting buffs

I'm pretty sure Sagat will still rip shit up in SSF4 -- the smart thing to do would be to bring the bottom tier up to be more competitive, rather than rape everyone at the top. Until we get the final game no one will no for sure
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 04:35:44 PM
I'm pretty sure we're not being serious  :P Whenever Gene and I see each other we pretty much just go THE DAMAGERRRRRRR
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:47:09 PM
Quote from: Smoofologist on November 26, 2009, 04:29:02 PM
And at the tourney you got where? Just saying  ;)

17th equal - didn't get to play you...would have been nice :D
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:48:31 PM
Quote from: electric on November 26, 2009, 04:33:52 PM
Settle down children

Fact: Sagat is a beast
Fact: Nigga hurts like shit
Fact: EVERYONE is getting buffs

I'm pretty sure Sagat will still rip shit up in SSF4 -- the smart thing to do would be to bring the bottom tier up to be more competitive, rather than rape everyone at the top. Until we get the final game no one will no for sure

I'm never serious Electric  ;) just stirring shit....
Title: Re: Super Street Fighter IV details
Post by: electric on November 26, 2009, 04:49:58 PM
lol fair enough then boys

As you were...
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 04:51:47 PM
SO yeah, DVS walks into a bar... Ouch.
Title: Re: Super Street Fighter IV details
Post by: DVS on November 26, 2009, 04:54:04 PM
Quote from: Smoofologist on November 26, 2009, 04:51:47 PM
SO yeah, DVS walks into a bar... Ouch.

Oh it's fucking on man....

;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 26, 2009, 04:58:43 PM
Quote from: Smoofologist on November 26, 2009, 04:51:47 PM
SO yeah, DVS walks into a bar... Ouch.

Could be worse. He could've walked into BIRRY WONG. Fucker wouldve disintegrated.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on November 26, 2009, 05:05:52 PM
I hear Hellsfate walked into BIRRY WONG once.... You new guys probably don't know who he is right? Exactly.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 26, 2009, 05:40:02 PM
MY E-PENOR IS BIGGER THAN YOUR E-PENOR
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 26, 2009, 05:52:30 PM
Quote from: samurai black on November 26, 2009, 05:40:02 PM
MY E-PENOR IS BIGGER THAN YOUR E-PENOR

No it isnt richard. youre not fooling anyone.
Title: Re: Super Street Fighter IV details
Post by: Skullator on November 26, 2009, 06:16:25 PM
Might learn Juri, otherwise probably stay loyal.

Everythings looking awesome, selectable ultra's rumour is great news.
Netcode is going to be the sweet sweet sweet icing hopefully.

Here's to a PC release tho, and arcade would be great but difficult to implement. I don't see a problem with arcade remaining the "Pure" version of the game.

Perhaps if Capcom did a third revision later on, added third strike characters to the roster but stuck with the same engine, it would be cool for a "Perfect" arcade release to hit at some stage.
Just random speculation on the fate of the worlds arcades lol.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on November 26, 2009, 06:43:10 PM

I'll definitely be learning someone new.
This is my chance to not be 10 years behind with a char  ;)

Juri & Guy appeal thus far.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 26, 2009, 10:50:25 PM
still rocking chun, but im looking at guy and cody with some interest.

maybe guy, cause a ninja in dunks is too cool. ill probably get frustrated anyway, and switch to cody.
Title: Re: Super Street Fighter IV details
Post by: zos'la on November 27, 2009, 07:56:08 AM
Quote from: maelgrim on November 26, 2009, 06:43:10 PM

I'll definitely be learning someone new.
This is my chance to not be 10 years behind with a char  ;)

Juri & Guy appeal thus far.
you are never too late to learn a char, you apply all your experience from others when you leanr a new char and once you get a hang of them you can start playing with new things.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on November 27, 2009, 10:17:31 AM
Quote from: samurai black on November 26, 2009, 10:50:25 PM
still rocking chun, but im looking at guy and cody with some interest.

maybe guy, cause a ninja in dunks is too cool. ill probably get frustrated anyway, and switch to cody.

You, me dave and sol should all use Cody, since us Niueans belong in prison anyway.
Title: Re: Super Street Fighter IV details
Post by: samurai black on November 27, 2009, 10:36:34 AM
Quote from: ILL_BILL on November 27, 2009, 10:17:31 AM
You, me dave and sol should all use Cody, since us Niueans belong in prison anyway.

you maybe. im good.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on November 27, 2009, 11:01:04 AM
Quote from: zosla on November 27, 2009, 07:56:08 AM

you are never too late to learn a char, you apply all your experience from others when you leanr a new char and once you get a hang of them you can start playing with new things.

This would have been nice one year ago.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on November 28, 2009, 11:14:35 AM
Quote from: ILL_BILL on November 27, 2009, 10:17:31 AM
Quote from: samurai black on November 26, 2009, 10:50:25 PM
still rocking chun, but im looking at guy and cody with some interest.

maybe guy, cause a ninja in dunks is too cool. ill probably get frustrated anyway, and switch to cody.

You, me dave and sol should all use Cody, since us Niueans belong in prison anyway.

DAMAGGERRRRRRRRRRRRRRRRRRRR
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 02, 2009, 12:07:36 AM
ummm...has anyone questioned this...
but why does Guy look more Japanese than Ryu?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 02, 2009, 12:47:09 AM
Lol. that is soooo true! :)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 02, 2009, 07:34:18 AM
Quote from: B BOY DRAW2 on December 02, 2009, 12:07:36 AM
ummm...has anyone questioned this...
but why does Guy look more Japanese than Ryu?

How so? Also Guy is Japanese!
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 02, 2009, 07:39:19 AM
Quote from: CrazyMobius on December 02, 2009, 07:34:18 AM
Quote from: B BOY DRAW2 on December 02, 2009, 12:07:36 AM
ummm...has anyone questioned this...
but why does Guy look more Japanese than Ryu?

How so? Also Guy is Japanese!

thats because Ryu got influence by the Central country, he even likes a Central country chick.. :)

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 02, 2009, 11:13:29 AM
Quote from: zosla on December 02, 2009, 07:39:19 AM


thats because Ryu got influence by the Central country, he even likes a Central country chick.. :)



Does Central Country mean Tradional Japanese?
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 02, 2009, 03:24:53 PM
Quote from: zosla on December 02, 2009, 07:39:19 AM
thats because Ryu got influence by the Central country, he even likes a Central country chick.. :)

chun?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 02, 2009, 03:29:33 PM
Central Japan (Honshu) is like the modern part. i.e where Tokyo and shit is.
Northern Japan (Hokaido) is a lot of farm country and ports
Then you have Shikoku and Okinawa. Okinawa is a pretty rural sort of are for most parts, probably as close as you can get to the really "traditional" sort of lifestyle. Shikoku is just random hahahahaha
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 02, 2009, 03:35:41 PM
Quote from: Smoofologist on December 02, 2009, 03:29:33 PM
Central Japan (Honshu) is like the modern part. i.e where Tokyo and shit is.
Northern Japan (Hokaido) is a lot of farm country and ports
Then you have Shikoku and Okinawa. Okinawa is a pretty rural sort of are for most parts, probably as close as you can get to the really "traditional" sort of lifestyle. Shikoku is just random hahahahaha


Then I don't know what Andy was referring to.  ??? Man Japan is cool.  8)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 02, 2009, 03:57:48 PM
Central would be the part that has adopted most of the western traditions.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 02, 2009, 04:26:51 PM
I guess what I'm getting at is that I'm just looking at the flags on the capcom character page and Guy has the U.S. flag...
Not just that, but I mean...c'mon...no matter what part of Japan you're from..Ryu looks like a white guy!?

:-\
Title: Re: Super Street Fighter IV details
Post by: electric on December 02, 2009, 04:34:59 PM
Quote from: B BOY DRAW2 on December 02, 2009, 04:26:51 PM
I'm just looking at the flags on the capcom character page and Guy has the U.S. flag...

Hmm weird... I always thought he was from Japan too :/
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 02, 2009, 04:40:37 PM
He has looked like that since SF1 pretty much. I wouldn't wanna fuck with my company's icon.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 02, 2009, 05:21:58 PM
Just because Guy is living in Metro City doesn't mean he's not Japanese.
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on December 02, 2009, 05:50:50 PM
Metronese?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 02, 2009, 08:36:53 PM
metrongan ???
Title: Re: Super Street Fighter IV details
Post by: DVS on December 02, 2009, 09:58:22 PM
They did 'try' to make Ryu look a little bit more Japanese in SS4...his eyes have changed quite a bit.....but yeah...he still looks like a white dude....whose cut outta granite...and throws blue gizz balls out of his massively over sized hands....realism isn't a big thing in this game  ::)


...I like the way he looks fuck it  ::)
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 02, 2009, 10:34:10 PM
Quote from: DVS on December 02, 2009, 09:58:22 PM
They did 'try' to make Ryu look a little bit more Japanese in SS4...his eyes have changed quite a bit.....but yeah...he still looks like a white dude....whose cut outta granite...and throws blue gizz balls out of his massively over sized hands....realism isn't a big thing in this game  ::)

...I like the way he looks fuck it  ::)

hes a big bastard. for a fighting hobo, he is in good shape.


seriously though, video game characters very rarely look like whatever ethnicity theyre supposedly representing. who cares though.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 02, 2009, 11:03:34 PM
Yea same as their accents, it's always American ffs!!!.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 02, 2009, 11:19:47 PM
Wow..I didn't know that sexy Cammy voice was from america... damn it >_<
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 02, 2009, 11:21:15 PM
they shouldve gotten the phil lamarr for ryu's voice. HE DID SAMURAI JACK'S VOICE!!!!

and maybe patrick warburton for guile >.>
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 02, 2009, 11:36:33 PM
No way, get Van Damme for Guile!  :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 03, 2009, 12:47:36 AM
Quote from: stereomonkey on December 02, 2009, 11:19:47 PM
Wow..I didn't know that sexy Cammy voice was from america... damn it >_<
Yer I meant everyone BUT Cammy.
Title: Re: Super Street Fighter IV details
Post by: electric on December 03, 2009, 09:17:25 AM
Quote from: stereomonkey on December 02, 2009, 11:36:33 PM
No way, get Van Damme for Guile!  :P

This... All. day. long.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 03, 2009, 09:27:20 AM
Everytime I hear that all I can think of is Je suis mage.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 03, 2009, 11:33:10 AM
Quote from: electric on December 03, 2009, 09:17:25 AM
Quote from: stereomonkey on December 02, 2009, 11:36:33 PM
No way, get Van Damme for Guile!  :P

This... All. day. long.

I always thought that back then Dolph Lungren would have made a much better Guile.
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 03, 2009, 01:06:45 PM
Quote from: stereomonkey on December 02, 2009, 11:36:33 PM
No way, get Van Damme for Guile!  :P

GTFO. also, van damme is a serious actor.

Quote from: CrazyMobius on December 03, 2009, 11:33:10 AM
I always thought that back then Dolph Lungren would have made a much better Guile.

this very much.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 05, 2009, 01:29:04 PM
http://www.eventhubs.com/images/2009/dec/03/e-honda-pc-street-fighter-4-skin-modification-3/


Chech this one out Matt brutha. Maori styles.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 05, 2009, 06:23:24 PM
Whooooa!!! that's sick!!! haha....
coool :)
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 05, 2009, 06:25:15 PM
holy fuck, that honda is cooooooooooooooooooooool  ;D ;D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 05, 2009, 06:27:05 PM
For those who have not seen him in action.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 05, 2009, 09:01:55 PM
Fuk yeah it's mean as aye bro.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 06, 2009, 04:30:42 AM
This thread is classic.

http://forums.shoryuken.com/showthread.php?t=212695

Ryu couldn't satisfy me anymore, then one day I saw Sagat mowing the lawns in those sexy tights. I couldn't resist the tier whoring temptations. Fuck my parents, Smoof's gonna be pissed.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on December 08, 2009, 09:18:44 AM
Another interview:

http://www.youtube.com/watch?v=MKxdcgZD2QU

He mentions Viper, Sim and Rose are looking pretty buff in terms of tiers in Super at the moment. Cool to see these guys getting some love.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 08, 2009, 09:36:54 AM
Quote from: CptMunta on December 08, 2009, 09:18:44 AM
Another interview:

http://www.youtube.com/watch?v=MKxdcgZD2QU

He mentions Viper, Sim and Rose are looking pretty buff in terms of tiers in Super at the moment. Cool to see these guys getting some love.

I think people are reading a little far into that interview. Id say his comments on viper are probably pretty accurate (Fuck you James you pre-emptive tier-whore. :P) But what he says about Sim and Rose doesn't lead me to believe theyre going to be top tier at all.

He says Sim COULD be very strong, and that rose has some 'interesting stuff'. That leads me to believe they have definitely been buffed, but i would say they were mentioned due to the significance of their changes rather than how strong they are. Given the way Seth Killian has talked about characters in the past, his view is very 'potential-based'.

Id say Viper/Sim/Rose in his eyes have probably been given some tools(or had their old ones changed) to the point where in the right situations, and in the right hands, they can be very effective. I highly doubt its gonna be 'OMG SHAME SAGAT AND REEUU U SUX NOW I PLAE SIM LULZ' but more along the lines of 'Oh WTF that shit that sucked ass with Rose before is pretty good now' etc.

Viper was plenty strong before IMO. I find buffing her to be a potentially very scary thing.

But fuck, im reading into this based on nothing besides guessing shit based on how S-Kill was talking. We're not going to know for sure until the game drops, and has been out for a few months, or long enough for character depth to be explored. I mean it took how long before people realised fuerte had a c.mk loop? Shits gonna change as the months go by.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 08, 2009, 09:40:36 AM
remember, viper is S+ tier in sfiv
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 08, 2009, 09:45:41 AM
what is S+ tier???
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 08, 2009, 09:59:03 AM
Quote from: zosla on December 08, 2009, 09:45:41 AM
what is S+ tier???

Tier order is: S, A, B, C, D, E

S+ would be higher than S tier.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 08, 2009, 10:26:39 AM
s is generally god tier
whats fuertes c.mk loop??
Title: Re: Super Street Fighter IV details
Post by: electric on December 08, 2009, 10:30:51 AM
Quote from: Barnstorm on December 08, 2009, 10:26:39 AM
s is generally god tier
whats fuertes c.mk loop??

c.mk, run, stop, repeat

Same as his s.hp loop, with the c.mk substituted in
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 08, 2009, 10:34:51 AM
oic!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on December 08, 2009, 10:37:17 AM
Quote from: CptMunta on December 08, 2009, 09:18:44 AM
Another interview:

http://www.youtube.com/watch?v=MKxdcgZD2QU

He mentions Viper, Sim and Rose are looking pretty buff in terms of tiers in Super at the moment. Cool to see these guys getting some love.

Yeah, dude  *High fives Rose players* "try this on for size"...... ;D

Title: Re: Super Street Fighter IV details
Post by: Hydro on December 08, 2009, 10:49:18 AM
Quote from: ILL_BILL on December 08, 2009, 09:36:54 AM


Viper was plenty strong before IMO. I find buffing her to be a potentially very scary thing.




I'm loving Seth Killian a little too much atm. Viper looking really strong means good times for me me me me me me me ME
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 08, 2009, 10:57:03 AM
Quote from: electric on December 08, 2009, 10:30:51 AM
Quote from: Barnstorm on December 08, 2009, 10:26:39 AM
s is generally god tier
whats fuertes c.mk loop??

c.mk, run, stop, repeat

Same as his s.hp loop, with the c.mk substituted in
How does it compare with RSF easier/harder more hits/less damage?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 08, 2009, 11:24:40 AM
Its like RSF, but with c.mk. Its quicker, more difficult, and the damage is lower but it allows even MORE mixups, and suppliments his weak ground game. Also allows for practically endless blockstrings. All in all its REALLY useful.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 09, 2009, 08:10:53 AM
The blog about Cody makes him sound really REALLY interesting.

http://forums.shoryuken.com/showpost.php?p=8003907&postcount=77

Sounds like they put the hard yards in with him in terms of development. Not overpowered, but a myriad of different options and potential playstyles. Lots of unique tools by the sound of it. They reckon he'll be quite difficult to play, which im a BIG fan of in fighting games. (No idea why. Self satisfaction i guess) Sounds like he could be quite fun. Im definitely intrigued.

Looking forward to see what they have to say about Adon though. Im really liking him in A2 atm.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 09, 2009, 08:18:07 AM
Quote from: ILL_BILL on December 09, 2009, 08:10:53 AM
The blog about Cody makes him sound really REALLY interesting.

http://forums.shoryuken.com/showpost.php?p=8003907&postcount=77

Sounds like they put the hard yards in with him in terms of development. Not overpowered, but a myriad of different options and potential playstyles. Lots of unique tools by the sound of it. They reckon he'll be quite difficult to play, which im a BIG fan of in fighting games. (No idea why. Self satisfaction i guess) Sounds like he could be quite fun. Im definitely intrigued.

Looking forward to see what they have to say about Adon though. Im really liking him in A2 atm.

Agreed agreed agreed. Zonk Knuckle (New move like Boxers T.A.P) and having Bad Spray (Reversal only) moves in is awesome, frankly, they made Cody sound really interesting and unique, two values which score highly on my "I'm gonna play this dude" List.

Agree also on A2 adon, finally got my CC's down! :D That c.mp is almost as good as Rose's IMO. 
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 09, 2009, 08:30:28 AM
I dont even know why im looking forward to hearing about Adon. He is already confirmed to be SSSS+++ tier.

http://www.famitsu.com/image/5430/Ql9y3H7aX869W582wlXy24Qqjs6sx7ME.jpg

And that reminds me i need to suss my shit out with him in A2. Im still in 'new player mucking around badly' mode. But yea. Knowing that Cody is going to be like that in SSF4 is definitely feeding my hype. (And i hate to jump on the bandwagon, but Juri is looking more fun the more i read aswell. >_<) Birry Wong likes complexity.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 09, 2009, 09:23:28 AM
Quote from: ILL_BILL on December 09, 2009, 08:30:28 AM
I dont even know why im looking forward to hearing about Adon. He is already confirmed to be SSSS+++ tier.

http://www.famitsu.com/image/5430/Ql9y3H7aX869W582wlXy24Qqjs6sx7ME.jpg

And that reminds me i need to suss my shit out with him in A2. Im still in 'new player mucking around badly' mode. But yea. Knowing that Cody is going to be like that in SSF4 is definitely feeding my hype. (And i hate to jump on the bandwagon, but Juri is looking more fun the more i read aswell. >_<) Birry Wong likes complexity.

if only you could perform complex moves :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 09, 2009, 09:43:23 AM
Quote from: Barnstorm on December 09, 2009, 09:23:28 AM
Quote from: ILL_BILL on December 09, 2009, 08:30:28 AM
I dont even know why im looking forward to hearing about Adon. He is already confirmed to be SSSS+++ tier.

http://www.famitsu.com/image/5430/Ql9y3H7aX869W582wlXy24Qqjs6sx7ME.jpg

And that reminds me i need to suss my shit out with him in A2. Im still in 'new player mucking around badly' mode. But yea. Knowing that Cody is going to be like that in SSF4 is definitely feeding my hype. (And i hate to jump on the bandwagon, but Juri is looking more fun the more i read aswell. >_<) Birry Wong likes complexity.

if only you could perform complex moves :P

>_>

Complex moves im fine with. Its simple shit that i fail at.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 09, 2009, 09:45:01 AM
Quote from: Barnstorm on December 09, 2009, 09:23:28 AM
Quote from: ILL_BILL on December 09, 2009, 08:30:28 AM
I dont even know why im looking forward to hearing about Adon. He is already confirmed to be SSSS+++ tier.

http://www.famitsu.com/image/5430/Ql9y3H7aX869W582wlXy24Qqjs6sx7ME.jpg

And that reminds me i need to suss my shit out with him in A2. Im still in 'new player mucking around badly' mode. But yea. Knowing that Cody is going to be like that in SSF4 is definitely feeding my hype. (And i hate to jump on the bandwagon, but Juri is looking more fun the more i read aswell. >_<) Birry Wong likes complexity.

if only you could perform complex moves :P
Ha ha.

That would be cool if Vega's claw dealed chip damage.  I was getting moist reading about all Cody's awesome cheating, gbh (grievous bodily harm) devices. He's gotta wrench too now, and a crack pipe to get all his powwwaaahhhh.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 09, 2009, 10:18:17 AM
Quote from: zosla on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P

Far from complete or not, theyre not going to change the idea behind the charactes theyve announced. Cody is going to be complex with loads of options. Were allowed to be hype for this shit.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 09, 2009, 10:37:12 AM
Quote from: ILL_BILL on December 09, 2009, 10:18:17 AM
Quote from: zosla on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P

Far from complete or not, theyre not going to change the idea behind the charactes theyve announced. Cody is going to be complex with loads of options. Were allowed to be hype for this shit.
Fucking A.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 09, 2009, 10:38:39 AM
Quote from: zosla on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P

Actually not as far from complete as you'd think. Seth said in the latest interview they were 'Tweaking' that's normally one of the the last things you'd do before getting it to production.

Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 09, 2009, 10:45:22 AM
Quote from: weazzyefff on December 09, 2009, 09:45:01 AM
Quote from: Barnstorm on December 09, 2009, 09:23:28 AM
Quote from: ILL_BILL on December 09, 2009, 08:30:28 AM
I dont even know why im looking forward to hearing about Adon. He is already confirmed to be SSSS+++ tier.

http://www.famitsu.com/image/5430/Ql9y3H7aX869W582wlXy24Qqjs6sx7ME.jpg

And that reminds me i need to suss my shit out with him in A2. Im still in 'new player mucking around badly' mode. But yea. Knowing that Cody is going to be like that in SSF4 is definitely feeding my hype. (And i hate to jump on the bandwagon, but Juri is looking more fun the more i read aswell. >_<) Birry Wong likes complexity.

if only you could perform complex moves :P
Ha ha.

That would be cool if Vega's claw dealed chip damage.  I was getting moist reading about all Cody's awesome cheating, gbh (grievous bodily harm) devices. He's gotta wrench too now, and a crack pipe to get all his powwwaaahhhh.

Fuck bro, sounds like you in real life. He probably drinks Diesel but they wouldn't let them put it in the game or else it'd be R18
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 09, 2009, 10:52:23 AM
Quote from: zosla on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P

How does this comment help at all? ???
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 09, 2009, 11:14:02 AM
Delicious irony.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 09, 2009, 11:24:38 AM
Fuck yeah Smoof bro, it would be stupid if I didnt main the one char thats exactly like me.

He's a motherfuggin smoke addicted piss head, quick to shank fools, and rock them in the dome. Damn Its not a crack pipe though  :'( . It's just another wig splitter :'(
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 09, 2009, 12:19:50 PM
Bro haven't you ever seen da makeshift shit? My friend made one out of a gun magazine. It's all part of the disguise bro.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 09, 2009, 12:37:20 PM
Quote from: Smoofologist on December 09, 2009, 12:19:50 PM
Bro haven't you ever seen da makeshift shit? My friend made one out of a gun magazine. It's all part of the disguise bro.
LOL, then did he make a gun outta a High Times magazine? That would be cool.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 09, 2009, 01:36:47 PM
Quote from: CrazyMobius on December 09, 2009, 10:52:23 AM
Quote from: zosla on December 09, 2009, 10:07:11 AM
oh please,
ladies calm down the game is far by complete!!!! :P

How does this comment help at all? ???

it doesn't just adds some oil and someone will flame it up :D
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 09, 2009, 01:48:59 PM
Quote from: zosla on December 09, 2009, 01:36:47 PM
it doesn't just adds some oil and someone will flame it up :D

i believe the quote youre looking for is 'adds more fuel to the fire'
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 09, 2009, 02:33:15 PM
actually no, we call it oil in my language :) so its a direct translation.
I'm just making the phrase a bit more interesting to read :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 10, 2009, 02:35:32 AM
My face. It has been palmed.
Title: Re: Super Street Fighter IV details
Post by: Skullator on December 11, 2009, 02:34:56 PM
(http://www.capcom.co.jp/blog/sf4/img_upload/GUY_Saving_016.jpg)

Sup Ibuki?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 11, 2009, 02:39:52 PM
Guy just throws his Kunai's backwards because hes too manly to hold the blunt end.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 11, 2009, 02:55:21 PM
hm
Title: Re: Super Street Fighter IV details
Post by: electric on December 11, 2009, 02:57:16 PM
Fuckin' Weazzy always on point with the rumour pics

Eventhubs again ?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 11, 2009, 03:02:49 PM
lol yes, damnit.

theres heaps of new ones here.
http://forums.eventhubs.com/viewtopic.php?f=3&t=1487
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 11, 2009, 03:06:01 PM
Man, all of these new stages look really good. Thumbs up for Capcom.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 11, 2009, 03:08:05 PM
Does anyone believe that Hakan picture? LOL he looks pretty rude.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 11, 2009, 03:16:26 PM
Hakan picture? . . . which one? the one with the Blanka toy over the top of it? Look slike Urien in that Pic imo.
Title: Re: Super Street Fighter IV details
Post by: electric on December 11, 2009, 03:21:31 PM
Quote from: weazzyefff on December 11, 2009, 03:08:05 PM
Does anyone believe that Hakan picture? LOL he looks pretty rude.

It's too hard to tell what he looks like... All I can really imagine is a black Abel with Silver hair lol
Title: Re: Super Street Fighter IV details
Post by: electric on December 11, 2009, 04:03:03 PM
Quote from: CrazyMobius on December 11, 2009, 04:01:14 PM
where??

http://shoryuken.com/wp-content/uploads/2009/12/2hrk585.jpg
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 11, 2009, 04:19:07 PM
loving that african stage. hope the hippos in the background take a bite outta the loser  :D
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 11, 2009, 04:27:52 PM
Quote from: samurai black on December 11, 2009, 04:19:07 PM
loving that african stage. hope the hippos in the background take a bite outta the loser  :D
i hope thats elanas stage that would be minty as
Title: Re: Super Street Fighter IV details
Post by: Skullator on December 11, 2009, 04:29:05 PM
Yeah that stage does look awesome.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 11, 2009, 04:38:46 PM
Quote from: electric on December 11, 2009, 04:03:03 PM
Quote from: CrazyMobius on December 11, 2009, 04:01:14 PM
where??

http://shoryuken.com/wp-content/uploads/2009/12/2hrk585.jpg

Looks more like blanka's shit stain then anything else
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 12, 2009, 08:47:57 AM
http://iplaywinner.com/news/2009/12/11/full-translation-of-latest-epic-sized-japanese-official-supe.html

holy mother of batman that's a lot of questions answered. And the true nationality of Guy is discovered!
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 12, 2009, 01:09:14 PM
What a good read. :)
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 12, 2009, 09:06:27 PM
Quote from: stereomonkey on December 12, 2009, 01:09:14 PM
What a good read. :)

I 2nd that!!!
Title: Re: Super Street Fighter IV details
Post by: maelgrim on December 13, 2009, 07:56:08 PM

Yep some interesting stuff.
Its pretty weird for me that Guy is American, but I never played any of the Alphas.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 13, 2009, 08:21:15 PM
He lives in Metro City so he has to be american :P
Title: Re: Super Street Fighter IV details
Post by: maelgrim on December 14, 2009, 08:42:36 AM

Yeah I just find the whole American Ninja thing to be very wrong
Won't stop me using him though  :D
Title: Re: Super Street Fighter IV details
Post by: electric on December 14, 2009, 09:15:59 AM
Quote from: maelgrim on December 14, 2009, 08:42:36 AM
Yeah I just find the whole American Ninja thing to be very wrong

American Ninja ? Zere is no such sing!!!
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 14, 2009, 09:49:33 AM
(http://skitfilm.files.wordpress.com/2008/08/american_ninja.jpg)
Title: Re: Super Street Fighter IV details
Post by: electric on December 14, 2009, 09:55:12 AM
Quote from: geneterror on December 14, 2009, 09:49:33 AM
*snip*

My favourite movie of all time (tied with American Ninja 2)
Title: Re: Super Street Fighter IV details
Post by: DVS on December 14, 2009, 10:13:18 AM
Quote from: electric on December 14, 2009, 09:55:12 AM
Quote from: geneterror on December 14, 2009, 09:49:33 AM
*snip*

My favourite movie of all time (tied with American Ninja 2)

Van Damme -Hard Target....dude is riding on a horse...and they can't shoot him with a high powered riffle from a helicopter....Van Damme is faster than bullets....but yet can still slow motion round house kick you in the face.... :-\
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 14, 2009, 10:16:38 AM
Guich Koock?

helluva name
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 14, 2009, 10:31:43 AM
Quote from: electric on December 14, 2009, 09:55:12 AM
Quote from: geneterror on December 14, 2009, 09:49:33 AM
*snip*

My favourite movie of all time (tied with American Ninja 2)
My favourite movie from when I was a kid, I was obsessed with Shô Kosugi movies!
(http://www.impawards.com/1983/posters/revenge_of_the_ninja.jpg)

It seems the Americans had a big problem with Ninjas in the '80s ;D
Title: Re: Super Street Fighter IV details
Post by: maelgrim on December 14, 2009, 11:18:47 AM

Yeah Sho Kosugi was awesome (Revenge of the Ninja!)- all Japan karate champ at age 18.
Luckily he was not in the American Ninja films which I hated  ;)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 14, 2009, 01:15:02 PM
I'm sure that is like Euans favourite movie of all time too!  lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on December 14, 2009, 10:19:14 PM
Quote from: stereomonkey on December 14, 2009, 01:15:02 PM
I'm sure that is like Euans favourite movie of all time too!  lol

Yus thats where blackstar ninja is from , hes the bad guy from american ninja 1

Closely followed by revenge of the ninja , I was a sho kosugi fan boy as well , my dad would hire the videos out for me when I was like 10 cos they were r18 .
He didnt really like pray for death with all the violence so had to get my grandad to dub them to video for me on the sly lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on December 14, 2009, 10:22:19 PM
oh my quote is from american ninja 2 below as well .

They had the best 1 liners in that movie .
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 14, 2009, 10:31:47 PM
Yea bro, hard target's the shit. What about the part where he throws that gas can and shoots it, and hes on the motorbike and shit. Man I use to love Van Damn movies, untill he got old and did shit movies.

I think American Ninja's before my time. But I know i've seen it before.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on December 14, 2009, 10:35:30 PM
when ever I hear van damme mentioned i lol now after seeing this vid ages ago

Title: Re: Super Street Fighter IV details
Post by: CoffinDrop1 on December 15, 2009, 12:50:36 AM
New Trailer for SSF4

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 15, 2009, 01:01:15 AM
Sorry Coffindrop, thats not actually new  :-\

Quote from: fluxcore on November 26, 2009, 07:35:19 AM
http://www.eventhubs.com/news/2009/nov/25/new-trailer-shows-guy-cody-and-adon-ssf4/
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 15, 2009, 01:36:48 AM
I'm still fucked off about selectable Ultras.
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 09:20:10 AM
Quote from: B1ackstar Ninja on December 14, 2009, 10:22:19 PM
oh my quote is from american ninja 2 below as well .

They had the best 1 liners in that movie .

Hahaha I know right ? In the first American Ninja, Dudikoff does like 8 dive rolls in the first 5 minutes... it's so awesome -- I think I counted 14 total

1,2 and 4 are great... Fucking hated the third one though
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 09:50:18 AM
Quote from: weazzyefff on December 15, 2009, 01:36:48 AM
I'm still fucked off about selectable Ultras.

For reals bro?...thats shithouse  :-\
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 15, 2009, 10:03:09 AM
guess you guys must all hate 3s huh
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 15, 2009, 10:12:40 AM
Quote from: weazzyefff on December 15, 2009, 01:36:48 AM
I'm still fucked off about selectable Ultras.

Still unconfirmed. Just highly likely.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 10:16:57 AM
Quote from: fluxcore on December 15, 2009, 10:03:09 AM
guess you guys must all hate 3s huh

Yes
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 10:20:09 AM
Quote from: ILL_BILL on December 15, 2009, 10:12:40 AM
Quote from: weazzyefff on December 15, 2009, 01:36:48 AM
I'm still fucked off about selectable Ultras.

Still unconfirmed. Just highly likely.

I hope not, I wanna be able to mix it up as much as I can......also if there are any possible links from one ultra into the next that would be sweet (damage scaled of course).....
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 10:22:44 AM
I don't see what the big deal about selectable ultras is... SF4 isn't Marvel

IMO, there's no possible way a game with 33+ characters with two ultras + 1 super each could possibly be as balanced as the game is now, especially with the time frame they're aiming for
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 10:29:49 AM
It could just be fun shit like shin shoryuken. It's not like 3S had 3 really good supers. Most chars just had the one DAMAGER super and the rest were just funny
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 11:24:58 AM
Quote from: electric on December 15, 2009, 10:22:44 AM
I don't see what the big deal about selectable ultras is... SF4 isn't Marvel

IMO, there's no possible way a game with 33+ characters with two ultras + 1 super each could possibly be as balanced as the game is now, especially with the time frame they're aiming for

Coz I'm greedy I want dem all at once....... ;D

I see what your saying tho...balancing that would be a nightmare....maybe just making one a damaging ultra and the other just more of a styly one..not so damaging perhaps....along the line of what Bill was saying
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 11:44:48 AM
Quote from: CrazyMobius on December 15, 2009, 11:33:36 AM
No it's actually cool cos it's kinda like Doubling the amount of selectable characters in the game.

Exactly -- I mean, imagine how different some of the characters would play that have "punish" ultras at the moment... Akuma, Rose, Fuerte...

Imagine Zangief with an AA ultra. If both were available at the same time, then non projectile/runaway characters would have 1-9 match ups against him since there's no way to attack safely once he gets ultra (just an example, but you get my point)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 15, 2009, 12:15:45 PM
Quote from: electric on December 15, 2009, 11:44:48 AM
Quote from: CrazyMobius on December 15, 2009, 11:33:36 AM
No it's actually cool cos it's kinda like Doubling the amount of selectable characters in the game.

Exactly -- I mean, imagine how different some of the characters would play that have "punish" ultras at the moment... Akuma, Rose, Fuerte...

Imagine Zangief with an AA ultra. If both were available at the same time, then non projectile/runaway characters would have 1-9 match ups against him since there's no way to attack safely once he gets ultra (just an example, but you get my point)

fully disagree gona end up like 3rd strike 1 ultra is what everyone uses with the exception of maybe 3-4 characters
just another ultra if you get bored after getting a 50win streak
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 12:20:06 PM
Quote from: electric on December 15, 2009, 11:44:48 AM
Quote from: CrazyMobius on December 15, 2009, 11:33:36 AM
No it's actually cool cos it's kinda like Doubling the amount of selectable characters in the game.

Exactly -- I mean, imagine how different some of the characters would play that have "punish" ultras at the moment... Akuma, Rose, Fuerte...

Imagine Zangief with an AA ultra. If both were available at the same time, then non projectile/runaway characters would have 1-9 match ups against him since there's no way to attack safely once he gets ultra (just an example, but you get my point)

Oh your slowly talking me around man....I see the point of that, however Alpha also worked with multiple level 3 Super selectable....just gotta keep your eyes on the action....everyone will use the ultras differently anyway....some may favour using one all the time rather than the other...but it would be nice to at least have the option to use another one in game if you need it....it may miss match it otherwise if you choose one ultra and the other player has a natural play style which makes it hard to connect yours...

Dunno either way I'll be happy...just my 2 cents  ;)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 12:24:33 PM
Meter in Alpha was used for so much more than supers whereas ultra meter is just ultra meter.
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on December 15, 2009, 01:04:30 PM
selectable ultras is the shit ;D it better be in the game

Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 01:25:00 PM
Quote from: Smoofologist on December 15, 2009, 12:24:33 PM
Meter in Alpha was used for so much more than supers whereas ultra meter is just ultra meter.

Yup all too true, still haven't figured out what they've done to the Ultra meter in Super...to me it looks like you have the use of one until it passes over the middle point of the meter then you have access to the other one...if that is the case that would be cool....you could use both but only when the timing in the game is right....

Dunno just thinking out loud.... ::)
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 01:39:53 PM
Quote from: DVS on December 15, 2009, 01:25:00 PM
Yup all too true, still haven't figured out what they've done to the Ultra meter in Super...to me it looks like you have the use of one until it passes over the middle point of the meter then you have access to the other one...if that is the case that would be cool....you could use both but only when the timing in the game is right....

Dunno just thinking out loud.... ::)

They'll be selectable... take a look at screen shots of Juri in action... There are roman numerals indicating which ultra has been selected -- there are also shots of both meters being at "max" (e.g. T.Hawk max meter, Juri max meter, but both have different numerals), which throws the theory of "once it goes past the half way point, both are available"

There was also a screen shot of adons ultra meter in a recent build (presumably) which has the name of the ultra above the bar as well
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 01:45:55 PM
Yah, it said Jaguar Revolver.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 01:47:03 PM
Quote from: electric on December 15, 2009, 01:39:53 PM
Quote from: DVS on December 15, 2009, 01:25:00 PM
Yup all too true, still haven't figured out what they've done to the Ultra meter in Super...to me it looks like you have the use of one until it passes over the middle point of the meter then you have access to the other one...if that is the case that would be cool....you could use both but only when the timing in the game is right....

Dunno just thinking out loud.... ::)

They'll be selectable... take a look at screen shots of Juri in action... There are roman numerals indicating which ultra has been selected -- there are also shots of both meters being at "max" (e.g. T.Hawk max meter, Juri max meter, but both have different numerals), which throws the theory of "once it goes past the half way point, both are available"

There was also a screen shot of adons ultra meter in a recent build (presumably) which has the name of the ultra above the bar as well

Oh really  :( I liked that idea....just don't want it to echo third strike....I'm not a huge fan....
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 15, 2009, 01:58:52 PM
i dont see a problem with the chance of selectable ultras.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 02:38:25 PM
Quote from: samurai black on December 15, 2009, 01:58:52 PM
i dont see a problem with the chance of selectable ultras.

Won't be a huuuuge problem....just used to having access to everything after years of playing Alpha.....not used to having to choose...never played third strike didn't feel like Street Fighter to me....
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 15, 2009, 02:41:12 PM
i personally love 3S, so much more than sf4.

'sides, sf4 got alot of 3S mechanics. all thats really missing are the UOHs and parry.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 15, 2009, 02:42:09 PM
Quote from: samurai black on December 15, 2009, 02:41:12 PM
i personally love 3S, so much more than sf4.

'sides, sf4 got alot of 3S mechanics. all thats really missing are the UOHs and parry.


and sucking balls
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 02:42:29 PM
Quote from: samurai black on December 15, 2009, 02:41:12 PM
i personally love 3S, so much more than sf4.

'sides, sf4 got alot of 3S mechanics. all thats really missing are the UOHs and parry.

Edit: And the *bazillions* of juggles
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 15, 2009, 02:51:58 PM
i see plenty of FADC juggles.

just cause the the twins arent there and theres no dudley.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 02:55:37 PM
Everyone hating on 3S =/
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 03:02:55 PM
3S is balls - having parry excludes people who don't know how to....you can't just pick it up and play, you have to study everyones moves and how to parry them....no casual play against your mates....Sf4 is easy for non stf heads to pick up and enjoy...if you want more depth it's also there, but not crazy off the hook depth like straight away....

Just what I've found anyway.... ::)
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 15, 2009, 03:09:18 PM
so the gist is, because you cant parry you think 3S is bolo.

parrying is not essential to 3S. granted, its handy as fuck and opens up all sorts of shenanigans at higher levels, but you dont need to be parry master to get into at all on a casual level. maybe too many schmucks expecting to be like daigo at evo right off the bat.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 03:12:41 PM
Don't you like Alpha 3, DVS?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 15, 2009, 03:21:48 PM
Quote from: DVS on December 15, 2009, 03:02:55 PM
3S is balls

::) ::)

errr....no
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 15, 2009, 03:22:28 PM
Quote from: samurai black on December 15, 2009, 03:09:18 PM
so the gist is, because you cant parry you think 3S is bolo.

parrying is not essential to 3S. granted, its handy as fuck and opens up all sorts of shenanigans at higher levels, but you dont need to be parry master to get into at all on a casual level. maybe too many schmucks expecting to be like daigo at evo right off the bat.


its just like t6 win the whole time opponent guesses right/gets lucky goodbye 50%
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 03:29:54 PM
Nigga get some skills and stop getting hit by that shin shoryuken  ::)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 15, 2009, 03:31:52 PM
Quote from: Smoofologist on December 15, 2009, 03:29:54 PM
Nigga get some skills and stop getting hit by that shin shoryuken  ::)


who gets hit by that when you can parry
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 03:37:18 PM
You, when those magical 50%'rs hit you.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 15, 2009, 03:42:37 PM
Quote from: Smoofologist on December 15, 2009, 03:37:18 PM
You, when those magical 50%'rs hit you.

i just mean you can random parry then c.lk to super

eg parry at the right time by guessing or by accident and you can score a free super
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 03:46:09 PM
Mash dragon through your combo FADC ultra =/

Also Simon bro, they said they're not going to change any of the mechanics or something along those lines. Looks like you're gonna have to wait till SFV bro =(
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 03:54:35 PM
Quote from: samurai black on December 15, 2009, 03:09:18 PM
so the gist is, because you cant parry you think 3S is bolo.

parrying is not essential to 3S. granted, its handy as fuck and opens up all sorts of shenanigans at higher levels, but you dont need to be parry master to get into at all on a casual level. maybe too many schmucks expecting to be like daigo at evo right off the bat.

Haha, yeah I picked up 3S and was pissed that I wasn't like Daigo straight away so I stopped playing in a rage fit....thats exactly what happened..... ::)

Parrying is just mental, I don't know why people giz there pants over it...I'm not saying it's not impressive -just doesn't feel like street fighter....SF4 stripped it down to basic mechanics with a mix of view diffferent things which I liked...I didn't even miss air block....

Quote from: Smoofologist on December 15, 2009, 03:12:41 PM
Don't you like Alpha 3, DVS?

Is that a loaded question? are you fishing?

Quote from: CrazyMobius on December 15, 2009, 03:42:22 PM
Quote from: DVS on December 15, 2009, 03:02:55 PM
3S is balls - having parry excludes people who don't know how to....you can't just pick it up and play, you have to study everyones moves and how to parry them....no casual play against your mates....Sf4 is easy for non stf heads to pick up and enjoy...if you want more depth it's also there, but not crazy off the hook depth like straight away....

Just what I've found anyway.... ::)

Actually this is one of the reasons where 3S wins over SF4. SF4 is too scrub friendly IMO and on the same hand high level play caters too much towards combos.

Parry as a defense system was superior to the saving system because you could implement it in any situation and counter attack straight away.

Also parrying punished players who "choke" this is probably why many people don't like it. They are getting owned and too shit scared to keep it cool and parry their way out so they choke which stuffs their parries and they eat it.

I've got a feeling that Super (as EVERY SF before has) will get more sophisticated with it being a sequel and the scrubbage will end.

I think that's something to worry about more than whether or not ultra's will be selectable.

I dunno I like beasting scrubs...if it's not scrub friendly it'll cost us more money playing against people who know what their doing all of the time....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 15, 2009, 03:58:57 PM
I like A3, but all the reasons you're hating on 3S for could be applied to A3 just as easily.
Title: Re: Super Street Fighter IV details
Post by: electric on December 15, 2009, 04:05:30 PM
I kinda liked how they just threw out everything and started from scratch with SF3... New characters, new super arts system, new gameplay mechanics...

I thought it was a good game, but I never played it. I would have been happy if SF4 was just 3s with focus instead of parries, and that's it... keep the fancy 3d models, but get rid of ultras... Focus could charge your super meter, or charge an "FADC meter" or something

/brain dump
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 15, 2009, 04:06:50 PM
Quote from: DVS on December 15, 2009, 03:54:35 PM
Parrying is just mental, I don't know why people giz there pants over it...I'm not saying it's not impressive -just doesn't feel like street fighter....SF4 stripped it down to basic mechanics with a mix of view diffferent things which I liked...I didn't even miss air block....

basic mechanics my eye, look at those focus shenanigans.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 15, 2009, 04:10:21 PM
Quote from: samurai black on December 15, 2009, 04:06:50 PM
Quote from: DVS on December 15, 2009, 03:54:35 PM
Parrying is just mental, I don't know why people giz there pants over it...I'm not saying it's not impressive -just doesn't feel like street fighter....SF4 stripped it down to basic mechanics with a mix of view diffferent things which I liked...I didn't even miss air block....

basic mechanics my eye, look at those focus shenanigans.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 15, 2009, 04:10:50 PM
I like 3S and enjoy the parry system.  I don't like the characters though except for a few but can't use them at all... lol.  :-\

SIDE NOTE:  Keep the double and triple post to a minimum (aka one single post should be fine enough for all you posting needs)  Thanks.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 15, 2009, 04:24:20 PM
Quote from: electric on December 15, 2009, 04:05:30 PM
I kinda liked how they just threw out everything and started from scratch with SF3... New characters, new super arts system, new gameplay mechanics...

I thought it was a good game, but I never played it. I would have been happy if SF4 was just 3s with focus instead of parries, and that's it... keep the fancy 3d models, but get rid of ultras... Focus could charge your super meter, or charge an "FADC meter" or something

/brain dump

Interesting ideas....I'd be happy with that.
Title: Re: Super Street Fighter IV details
Post by: moose! on December 15, 2009, 06:39:03 PM
I can see why a lot of players hate option parrys as a concept in 3S, but it's usually the same people who always lead in with a cr.mk as a poke so you probably deserve what you get.
Which is one thing which makes focus completely different if option FADCs do actually eventuate, if they haven't already (ie. there isn't a high/low option).
Title: Re: Super Street Fighter IV details
Post by: moose! on December 15, 2009, 06:40:26 PM
I'm not even sure if that made sense!

/exits SF4 thread
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 15, 2009, 07:30:12 PM
Non selectable Ultra's are fucking win, style points, taunt points (If Ultra#2 is weak dmg). And yea like Gene said said, theres a possibilty of counter picking Ultra's ( Actually good if for the right reasons, which well, lets face it, wouldnt happen,*crosses fingers* ). And like I've stated before. Shit Ultra's wont be used if you gotta sacrifice your mainstream Ultra. Unless like Barnstorm said you get sick of a 50 win streak, which might fuck you over if you end up really needing it and regretting trying to show off, unless of course you had both.

Oh and balance is a whole nother topic of it's own, like the height/gender of chars,it's irelavant.


3s looks really cool, and id definitly wana sit down and practice the parrying, I aint scrubbing that shit out nigga. But idk how it plays, it might be seductively deceiving me.....ooo000ooo00. The chars look way better, so there mustve been some significant flaw to it.

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 15, 2009, 07:56:05 PM
I don't think it will change much if the game had multiple ultras or just on selectable ultra.  In the end you get to use one, maybe two ultras at most in a game so it's not going to effect much.  Also most times when you use a ultra is after you hit confirm, know its going to hit or know its going to make the opponent go into block stun.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 15, 2009, 08:15:20 PM
Quote from: stereomonkey on December 15, 2009, 07:56:05 PM
I don't think it will change much if the game had multiple ultras or just on selectable ultra.  In the end you get to use one, maybe two ultras at most in a game so it's not going to effect much.  Also most times when you use a ultra is after you hit confirm, know its going to hit or know its going to make the opponent go into block stun.
What? Block Stun? Ultra? Wait what?

It's these pills man i'm sorry.

edit: Oh yea, I get it now, if they block you dont for Ultra, so......block confirming.

* looks at pill box * Oh shit one every six hours not six every one hours. Shit why did I take twelve.
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on December 15, 2009, 09:57:06 PM
Quote from: CrazyMobius on December 15, 2009, 03:42:22 PM

Actually this is one of the reasons where 3S wins over SF4. SF4 is too scrub friendly IMO and on the same hand high level play caters too much towards combos.

Parry as a defense system was superior to the saving system because you could implement it in any situation and counter attack straight away.

Also parrying punished players who "choke" this is probably why many people don't like it. They are getting owned and too shit scared to keep it cool and parry their way out so they choke which stuffs their parries and they eat it.


my thoughts exactly!!!!!!!!!

Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 15, 2009, 11:22:55 PM
People still choke in sf4 all the time!!! Parrying has nothing to do with it!
If anything, Focus Attack is more realistic and better utilized. you got one chance to make it count with a Focus Attack...then you see who chokes.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 16, 2009, 08:53:13 AM
Quote from: CrazyMobius on December 16, 2009, 07:16:32 AM
Quote from: B BOY DRAW2 on December 15, 2009, 11:22:55 PM
People still choke in sf4 all the time!!! Parrying has nothing to do with it!
If anything, Focus Attack is more realistic and better utilized. you got one chance to make it count with a Focus Attack...then you see who chokes.

No, no you misunderstood. I didn't say parrying causes people to choke, rather that people who choke can't parry.

SF4 on a big part is about baiting and punishing whereas in 3S it was all about developing a fluid attack and using parrying to sustain that attack.



Good points Mobius, I never played 3S (probably the only STF game I didn't play the shit out of). I guess it's all a matter of getting used to the play/ game styles and making it work for you -and against your opponent. It did take me a bit to get used to playing ST4 but like Andy mentioned a while ago it does feel like a "pure" form of STF compared to other forms.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 16, 2009, 08:58:44 AM
Quote from: CrazyMobius on December 16, 2009, 07:16:32 AM
Quote from: B BOY DRAW2 on December 15, 2009, 11:22:55 PM
People still choke in sf4 all the time!!! Parrying has nothing to do with it!
If anything, Focus Attack is more realistic and better utilized. you got one chance to make it count with a Focus Attack...then you see who chokes.

No, no you misunderstood. I didn't say parrying causes people to choke, rather that people who choke can't parry.

SF4 on a big part is about baiting and punishing whereas in 3S it was all about developing a fluid attack and using parrying to sustain that attack.


You can develop a fluid attack in sf4, even with focus attacks, gotta watch out for the monster mash though. The Monnnster mash.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 16, 2009, 10:42:59 AM
3s is not that complicated tbh, I picked the parry system up quiet easily after watching simonfish play... not super pro but enought to parry some supers...
3s is actually a really good SF if you play it enought to make it more interesting.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 16, 2009, 10:59:04 AM
best sf of all time
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 16, 2009, 01:52:35 PM
Quote from: CrazyMobius on December 16, 2009, 07:16:32 AM
Quote from: B BOY DRAW2 on December 15, 2009, 11:22:55 PM
People still choke in sf4 all the time!!! Parrying has nothing to do with it!
If anything, Focus Attack is more realistic and better utilized. you got one chance to make it count with a Focus Attack...then you see who chokes.

No, no you misunderstood. I didn't say parrying causes people to choke, rather that people who choke can't parry.

SF4 on a big part is about baiting and punishing whereas in 3S it was all about developing a fluid attack and using parrying to sustain that attack.

I'm just saying that parrying is a counter to change your defense into an attack. ...you're defensive...than offensive...or remain defensive.
you can't use it during your attack as fluid as focus attack.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 16, 2009, 02:28:12 PM
Quote from: B BOY DRAW2 on December 16, 2009, 01:52:35 PM
Quote from: CrazyMobius on December 16, 2009, 07:16:32 AM
Quote from: B BOY DRAW2 on December 15, 2009, 11:22:55 PM
People still choke in sf4 all the time!!! Parrying has nothing to do with it!
If anything, Focus Attack is more realistic and better utilized. you got one chance to make it count with a Focus Attack...then you see who chokes.

No, no you misunderstood. I didn't say parrying causes people to choke, rather that people who choke can't parry.

SF4 on a big part is about baiting and punishing whereas in 3S it was all about developing a fluid attack and using parrying to sustain that attack.

I'm just saying that parrying is a counter to change your defense into an attack. ...you're defensive...than offensive...or remain defensive.
you can't use it during your attack as fluid as focus attack.

Hmm true, so true.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 16, 2009, 03:18:56 PM
Guys,

THis thread is to discuss the Super Street Fighter IV.

If you want to talk about Street Fighter 3 characters that are in/or that you are hoping to be in, that is fine.

If you want to do the following:
-Argue that street Fighter 3 is better/worse
-Tell us about how you like/dislike parries
Take it somewhere else!

Dont make me start deleting your shit!

In other news, I really hope that Makooto is in it.  If her command grab is similar to third strike, and she gets to keep her kick super, shed make for a great combo character.

One thing I am really looking forward to is the redone anime cut scenes though.  The Street Fighter IV ones look atrocious.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 16, 2009, 03:26:54 PM
Oh true bro...

Yeah apparently there are 4 hours worth of cuts scenes for super  compared to just 1 hour for STF4 :-)with a  new kickarse studio doing the animation -none of shit we had to put up with last time...urgh what the hell were they thinking?.....hopefully the story is 1000 times better than last time as well.

Annoucer sounds gay though from what I've heard.....
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 16, 2009, 03:31:22 PM
I think the announcer has been changed (was a placeholder for the loke tests or something?)

I actually didn't mind the anime cutscenes in SF4, but then I liked the movie that came with the collector's edition too. Along with plenty of other shitty things. As long as Balrog is still rifling through filing cabinets with his boxing gloves on, it's all good.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 16, 2009, 03:39:42 PM
Allegedly it's actually Andore in the bg :)
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 16, 2009, 03:44:19 PM
Quote from: CrazyMobius on December 16, 2009, 03:37:00 PM

Thankfully in that last blog session the dude said that when Cody etc were announced they were not 100% settled on the other un-named characters. And also that made me hope that as they have made a Hugo model already maybe he could be taken out of the background and put into the game!

Som, they said the list has been pre-determined well before the first announcement for SSFIV. Nothing's going to change now apart from balancing/tweaks.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 16, 2009, 03:47:03 PM
Yeah I'm pretty sure that initial leaked char list is dead on.
Title: Re: Super Street Fighter IV details
Post by: electric on December 16, 2009, 03:52:25 PM
If Makoto is in, I'll be stoked...

Karakusa was a great command grab and lead to some devastating stun combos... Also Lenny, by kick super, you mean SA2, right ? the one where she does a dive kick, a couple punches, then launches them in to the air for max juggles ?
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 16, 2009, 03:53:56 PM
Quote from: electric on December 16, 2009, 03:52:25 PM
If Makoto is in, I'll be stoked...

Karakusa was a great command grab and lead to some devastating stun combos... Also Lenny, by kick super, you mean SA2, right ? the one where she does a dive kick, a couple punches, then launches them in to the air for max juggles ?

Yes thats the one.  Im kinda torn between Deejay, Guy, and Makoto at the moment.  I guess ill make a decision when it comes out.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 16, 2009, 03:54:49 PM
ABARE
TOSANAMI
KUDAKIIIIII
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 16, 2009, 04:11:56 PM
Quote from: The Lenny on December 16, 2009, 03:53:56 PM
Quote from: electric on December 16, 2009, 03:52:25 PM
If Makoto is in, I'll be stoked...

Karakusa was a great command grab and lead to some devastating stun combos... Also Lenny, by kick super, you mean SA2, right ? the one where she does a dive kick, a couple punches, then launches them in to the air for max juggles ?

Yes thats the one.  Im kinda torn between Deejay, Guy, and Makoto at the moment.  I guess ill make a decision when it comes out.

with sf4 game mechanics i dont think makoto will be that much to fuss about

she would probably play alot like gouken now i think about it just without a fireball
Title: Re: Super Street Fighter IV details
Post by: electric on December 16, 2009, 04:39:53 PM
Quote from: Barnstorm on December 16, 2009, 04:11:56 PM
with sf4 game mechanics i dont think makoto will be that much to fuss about

she would probably play alot like gouken now i think about it just without a fireball

I'm not entirely convinced... The way the devs seem to be doing things (so far true with Cody and Guy) is to pick a character that they want in the game and just bring them over in their entirety (for the most part) ... Guy kept his chains, Cody has the knife, bad spray and would have had the dodge if it wasn't over powered, Apparently Dudley has all his chains/target combos... I don't see why they wouldn't give Makoto the things that made her so good in 3s... I'm not saying that she WILL be a direct 3S port, but I wouldn't rule it out.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 16, 2009, 04:50:45 PM
Quote from: electric on December 16, 2009, 04:39:53 PM
Quote from: Barnstorm on December 16, 2009, 04:11:56 PM
with sf4 game mechanics i dont think makoto will be that much to fuss about

she would probably play alot like gouken now i think about it just without a fireball

I'm not entirely convinced... The way the devs seem to be doing things (so far true with Cody and Guy) is to pick a character that they want in the game and just bring them over in their entirety (for the most part) ... Guy kept his chains, Cody has the knife, bad spray and would have had the dodge if it wasn't over powered, Apparently Dudley has all his chains/target combos... I don't see why they wouldn't give Makoto the things that made her so good in 3s... I'm not saying that she WILL be a direct 3S port, but I wouldn't rule it out.

im just saying look at her moves then look at gouken

i mean they both have a dash punch
throw into combo

just talking similarities between the two

what does she have that gouken doesnt?
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on December 16, 2009, 05:30:40 PM
Quote from: Barnstorm on December 16, 2009, 04:50:45 PM
Quote from: electric on December 16, 2009, 04:39:53 PM
Quote from: Barnstorm on December 16, 2009, 04:11:56 PM
with sf4 game mechanics i dont think makoto will be that much to fuss about

she would probably play alot like gouken now i think about it just without a fireball

I'm not entirely convinced... The way the devs seem to be doing things (so far true with Cody and Guy) is to pick a character that they want in the game and just bring them over in their entirety (for the most part) ... Guy kept his chains, Cody has the knife, bad spray and would have had the dodge if it wasn't over powered, Apparently Dudley has all his chains/target combos... I don't see why they wouldn't give Makoto the things that made her so good in 3s... I'm not saying that she WILL be a direct 3S port, but I wouldn't rule it out.

im just saying look at her moves then look at gouken

i mean they both have a dash punch
throw into combo

just talking similarities between the two

what does she have that gouken doesnt?

Makoto's dash punch is fast

Makoto's throw is a command grab

100% stun combos

A dash that covers half the screen

strong normals

Axe kick in the air

Makoto is a character heavily dependent on rushdown and mixup. All goukens got is good zoning and big damage with virtually no mixup.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 17, 2009, 09:12:59 AM
Dudley ;D ;D ;D
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 17, 2009, 09:40:09 AM
Quote from: Toomeke on December 16, 2009, 05:30:40 PM



Makoto's dash punch is fast

Makoto's throw is a command grab

100% stun combos

A dash that covers half the screen

strong normals

Axe kick in the air

Makoto is a character heavily dependent on rushdown and mixup. All goukens got is good zoning and big damage with virtually no mixup.


while i agree with this it just to me seems like it would be similar to putting yun/yang in when you already have rufus

they would probably be better than rufus but very similar
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 17, 2009, 10:24:51 AM
Kinda like Ken, Ryu and Akuma. AMIRITE!?
Title: Re: Super Street Fighter IV details
Post by: electric on December 17, 2009, 10:28:15 AM
Quote from: Smoofologist on December 17, 2009, 10:24:51 AM
Kinda like Ken, Ryu and Akuma. AMIRITE!?

DA SMOOF HAS SPOKEN!!!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on December 17, 2009, 10:29:45 AM
Quote from: Smoofologist on December 17, 2009, 10:24:51 AM
Kinda like Ken, Ryu and Akuma. AMIRITE!?

Haha yeah dems all from the same dojo....

I'd like to see Rolento in super, but I thought if they add Ibuki (and it's pretty much a  given that she is in)..they'll never add him because they do have a similar play style in some respects.....but I'm still holding on to the dream.... :)

I wanna throw bombs & knives and hit people with a stick...is that so wrong?  ::)
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D
Title: Re: Super Street Fighter IV details
Post by: DVS on December 17, 2009, 10:42:12 AM
Quote from: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D

We'll see what father Christmas can do...have you been good this year?
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 17, 2009, 11:30:43 AM
Quote from: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D

You'll get your wish as previously stated the new characters are:

T.Hawk
Deejay
Juri

Cody
Guy
Adon

Dudley
Ibuki
Makoto

Hakann

I dunno what the deal is with that African Stage though. The only person that could suit that stage would be Hakann.
Title: Re: Super Street Fighter IV details
Post by: electric on December 17, 2009, 11:34:04 AM
I read recently that characters weren't getting their own stages, just their own BGM -- but I can't remember where I read that... I thiiiiink it was in the latest Nakky blog (that huge Q/A one last week)

Ninja edit:

Q: 1. Do we get character specific BGM and stages?
A: 1. Characters are getting their own BGM, however the stages will not be assigned to any one character.
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 17, 2009, 11:39:33 AM
Quote from: DVS on December 17, 2009, 10:42:12 AM
Quote from: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D

We'll see what father Christmas can do...have you been good this year?
Of course not :P
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 17, 2009, 11:39:41 AM
Quote from: electric on December 17, 2009, 11:34:04 AM
I read recently that characters weren't getting their own stages, just their own BGM -- but I can't remember where I read that... I thiiiiink it was in the latest Nakky blog (that huge Q/A one last week)

Ninja edit:

Q: 1. Do we get character specific BGM and stages?
A: 1. Characters are getting their own BGM, however the stages will not be assigned to any one character.

Well there you go. That answers that question. In any case any anticipation over the character roster should end now as the leaked information has already established who will be in the cast. Personally I would have chosen a rather different set of characters but that was not my call to make.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 17, 2009, 11:44:13 AM
Quote from: CrazyMobius on December 17, 2009, 11:30:43 AM
Quote from: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D

You'll get your wish as previously stated the new characters are:

T.Hawk
Deejay
Juri

Cody
Guy
Adon

Dudley
Ibuki
Makoto

Hakann

I dunno what the deal is with that African Stage though. The only person that could suit that stage would be Hakann.

ahh is that the full list?

Guy, Adon, Juri, Ibuki and Mokoto would be great to learn!!! -.- prays for my PS3 or xBox this xMas -.-
Title: Re: Super Street Fighter IV details
Post by: electric on December 17, 2009, 11:46:48 AM
Quote from: CrazyMobius on December 17, 2009, 11:39:41 AM
Personally I would have chosen a rather different set of characters but that was not my call to make.

Agreed -- but I'm one of the people who would have liked SF4 to be a TRUE sequel, ala SF3... Ditch all the SF2 guys -- there's a reason they weren't in SF3... The timeline is all gaaaay :(
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 17, 2009, 12:09:29 PM
Quote from: CrazyMobius on December 17, 2009, 11:30:43 AM
Quote from: geneterror on December 17, 2009, 10:32:07 AM
I just want Makoto ;D

You'll get your wish as previously stated the new characters are:

T.Hawk
Deejay
Juri

Cody
Guy
Adon

Dudley
Ibuki
Makoto

Hakann

I dunno what the deal is with that African Stage though. The only person that could suit that stage would be Hakann.
Yeah but that list has 10 characters and the makers keep saying there will only be 8 new characters ???
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 17, 2009, 12:15:04 PM
'at least 8'
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 17, 2009, 12:41:46 PM
http://www.capcom-unity.com/jigsaw/blog/2009/12/15/super_street_fighter_iv_development_blog_no.11

According to the Adon Dev. blog, it sounds like the way he plays would actually suit andy pretty well.


aaaand theres some footage in here of guy/cody/adon/bonus stages.

http://www.youtube.com/watch?v=IHCEvaJ4PmY
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 17, 2009, 01:08:54 PM
Quote from: fluxcore on December 17, 2009, 12:15:04 PM
'at least 8'
All good, I read only 8 a while back but they probably meant only 8 confirmed.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on December 17, 2009, 01:21:35 PM

With that many new Chars, Daigo is gonna be in trouble next EVO assuming there is no Arcade release in time.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 17, 2009, 01:21:58 PM
Quote from: zosla on December 17, 2009, 11:44:13 AM


ahh is that the full list?

Guy, Adon, Juri, Ibuki and Mokoto would be great to learn!!! -.- prays for my PS3 or xBox this xMas -.-

Yep that's it.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 17, 2009, 02:03:17 PM
Quote from: maelgrim on December 17, 2009, 01:21:35 PM

With that many new Chars, Daigo is gonna be in trouble next EVO assuming there is no Arcade release in time.

I think Daigo is capable of overcoming those problems on the fly.

Also, I wanna see some new characters... like NEW ones :-\
Title: Re: Super Street Fighter IV details
Post by: electric on December 17, 2009, 02:10:12 PM
Quote from: stereomonkey on December 17, 2009, 02:03:17 PM
Also, I wanna see some new characters... like NEW ones :-\

Me toooooo! While I'm happy they're bringing back all these older characters for the fans, it's kind of gutting that they aren't bringing entirely new characters to the game...

I guess for a "revival" series like SF4, they've actually handled it the right way... Bring on SF5!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 17, 2009, 05:28:30 PM
Quote from: stereomonkey on December 17, 2009, 02:03:17 PM

Also, I wanna see some new characters... like NEW ones :-\

There's only one new character left. Hakan. Otherwise you're out of luck.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 17, 2009, 05:35:44 PM
Thats kinda shit tbh.  New characters are what the game needs.  Interesting NEW characters
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 17, 2009, 06:10:11 PM
Quote from: stereomonkey on December 17, 2009, 05:35:44 PM
Thats kinda shit tbh.  New characters are what the game needs.  Interesting NEW characters

That and a decent lobby system.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 17, 2009, 06:17:43 PM
Well, they said they are doing lobbies, along with tons of other matchmaking shit, so...
Title: Re: Super Street Fighter IV details
Post by: maelgrim on December 17, 2009, 07:42:28 PM
Quote from: stereomonkey on December 17, 2009, 02:03:17 PM
Also, I wanna see some new characters... like NEW ones :-\

well they are new for me
I last played SF2 HF 
so i'm good ;) ;D
Title: Re: Super Street Fighter IV details
Post by: budafist on December 17, 2009, 08:00:45 PM
Quote from: maelgrim on December 17, 2009, 07:42:28 PM
Quote from: stereomonkey on December 17, 2009, 02:03:17 PM
Also, I wanna see some new characters... like NEW ones :-\

well they are new for me
I last played SF2 HF 
so i'm good ;) ;D

same here, I pretty much skipped the whole Alpha series, so most are the characters are like brand new.
plus new characters can be pretty hit or miss. I mean the 4 new SF4 characters are....well kinda uneventful, Rufus was the only one that was used well in tournaments, and the novelty of the others wore off pretty quick.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 17, 2009, 08:41:44 PM
Quote from: budafist on December 17, 2009, 08:00:45 PM

plus new characters can be pretty hit or miss. I mean the 4 new SF4 characters are....well kinda uneventful, Rufus was the only one that was used well in tournaments, and the novelty of the others wore off pretty quick.


I'm not trying to start shit or anything but, which tourney results are you going by? Cause what you just said is near 100% Bunkum. Abel and Viper have at least as much a showing, if not much more, than Rufus ever has.

I mean it's cool if that's your opinion and all, but what you've said ain't anywhere near a fact Buda.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 17, 2009, 10:54:40 PM
THE NOVELTY OF THE CHEF IS ETERNAL
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 18, 2009, 01:11:52 AM
Quote from: B BOY DRAW2 on December 18, 2009, 12:14:29 AM
http://www.youtube.com/watch?v=IHCEvaJ4PmY

Word is there is an interview with Seth Killian...and a whole lotta bullshit before this video...this is the "cut to the chase" edit.

Yea thats why i posted it instead of the original. The 'interview' is just seth introducing this video, and theres a whole lot of BS in beteween that is totally irrelevant.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 18, 2009, 01:20:30 AM
Quote from: ILL_BILL on December 18, 2009, 01:11:52 AM
Quote from: B BOY DRAW2 on December 18, 2009, 12:14:29 AM
http://www.youtube.com/watch?v=IHCEvaJ4PmY

Word is there is an interview with Seth Killian...and a whole lotta bullshit before this video...this is the "cut to the chase" edit.

Yea thats why i posted it instead of the original. The 'interview' is just seth introducing this video, and theres a whole lot of BS in beteween that is totally irrelevant.
Oooop...my bad bruv!!!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 18, 2009, 07:25:03 AM
Quote from: fluxcore on December 17, 2009, 06:17:43 PM
Well, they said they are doing lobbies, along with tons of other matchmaking shit, so...

Yeah everyone knows that already... ::)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 18, 2009, 08:00:22 AM
Quote from: CrazyMobius on December 18, 2009, 07:25:03 AM
Yeah everyone knows that already... ::)

Well then you don't need to moan about it... ::)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 18, 2009, 08:58:44 AM
Quote from: stereomonkey on December 17, 2009, 05:35:44 PM
Thats kinda shit tbh.  New characters are what the game needs.  Interesting NEW characters

im not sure about that look at tekken that never adds more than 4 characters per game and never drops old ones

they even bring back dead characters
i think people need familiar characters first before new ones
Title: Re: Super Street Fighter IV details
Post by: DVS on December 18, 2009, 09:09:15 AM
Quote from: Barnstorm on December 18, 2009, 08:58:44 AM
Quote from: stereomonkey on December 17, 2009, 05:35:44 PM
Thats kinda shit tbh.  New characters are what the game needs.  Interesting NEW characters

im not sure about that look at tekken that never adds more than 4 characters per game and never drops old ones

they even bring back dead characters
i think people need familiar characters first before new ones

I kinda feel that they should use some characters from the EX series or reinvent some more characters from Street Fighter 1....instead of brand new characters....

But I guess this could be left for Street Fighter 5... ::)

I liked the Design of Viper most out of the STF 4 characters, Abel could have been more of pit fighter in style, Fuerte looks pretty cool -but I don't like his play style or moves (sorry Bill :-), Rufus has some cool moves but the design is eat arse.

As far as new characters go Juri looks pretty awesome, and her moves seem to be quite unique from what I've seen so far....Ultra is a bit over the top though...time may run out while she's doing it  :P

Just my 10, 15 or 20 cents on everything... ::)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 18, 2009, 09:30:15 AM
Quote from: hydrokinesis on December 17, 2009, 08:41:44 PM
Quote from: budafist on December 17, 2009, 08:00:45 PM

plus new characters can be pretty hit or miss. I mean the 4 new SF4 characters are....well kinda uneventful, Rufus was the only one that was used well in tournaments, and the novelty of the others wore off pretty quick.


I'm not trying to start shit or anything but, which tourney results are you going by? Cause what you just said is near 100% Bunkum. Abel and Viper have at least as much a showing, if not much more, than Rufus ever has.

I mean it's cool if that's your opinion and all, but what you've said ain't anywhere near a fact Buda.



Yup. Viper and da Rufoid raping SBO was pretty damager
Title: Re: Super Street Fighter IV details
Post by: electric on December 18, 2009, 09:37:47 AM
Quote from: Smoofologist on December 18, 2009, 09:30:15 AM
Yup. Viper and da Rufoid raping SBO was pretty damager

Not to mention the Final was against Abel (and Dhalsim, I guess)... Stupid fucking depressing final :( Shiro would have had it won if he didn't get a falling sky instead of TT because of the inputs :'(

I cry myself to sleep every night because of that
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 18, 2009, 10:26:26 AM
Quote from: Barnstorm on December 18, 2009, 08:58:44 AM
im not sure about that look at tekken that never adds more than 4 characters per game and never drops old ones

they even bring back dead characters
i think people need familiar characters first before new ones

familiar characters are okay, but at least mix it up a bit. show some change at least. t3 was set like 18 years after t2, and they showed characters had changed and ish. we had some cool successors to old characters, like hwoarang replacing baek, and jin taking over kaz's role. paul came back, but this time he was a middle aged biker, and we had forest law instead of his old man. then too many peeps hate on t4, and they mess that is ish up in t5. whatever.

i think im hoping for too much change in sf, when there really is no need to. but just once, id like to see them change up an old characters movelist, ala kyo in kof 96/jin in t4.

Quote from: DVS on December 18, 2009, 09:09:15 AM
I kinda feel that they should use some characters from the EX series or reinvent some more characters from Street Fighter 1....instead of brand new characters....

i think the EX characters belong to arika, so i dont think anything will be happening with them. as for reusing sf1 characters, how many good characters were left from that? i like how they brought birdie back and made him black in alpha, and eagle made a return in cvs but i doubt people care enough about the original roster.

i mean why have geki, when vega already fulfills the claw ninja role.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 18, 2009, 10:30:22 AM
Bro what about the generic white guy and black guy from sf1 LOL.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 18, 2009, 10:31:39 AM
Quote from: electric on December 18, 2009, 09:37:47 AM
Quote from: Smoofologist on December 18, 2009, 09:30:15 AM
Yup. Viper and da Rufoid raping SBO was pretty damager

Not to mention the Final was against Abel (and Dhalsim, I guess)... Stupid fucking depressing final :( Shiro would have had it won if he didn't get a falling sky instead of TT because of the inputs :'(

I cry myself to sleep every night because of that
Man who gives a fuck about that nigga, wheres the mighty Sagat.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 18, 2009, 10:37:05 AM


Quote from: DVS on December 18, 2009, 09:09:15 AM
I kinda feel that they should use some characters from the EX series or reinvent some more characters from Street Fighter 1....instead of brand new characters....

i think the EX characters belong to arika, so i dont think anything will be happening with them. as for reusing sf1 characters, how many good characters were left from that? i like how they brought birdie back and made him black in alpha, and eagle made a return in cvs but i doubt people care enough about the original roster.

i mean why have geki, when vega already fulfills the claw ninja role.
[/quote]

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

I'd like to see Lee & Retsu (as he has a lot to do with Dan, Ryu and Sagats storyline)....

Mike is a barekunckle boxer (could be a good alt costume for Balrog)
Geki (could be a good alt costume for Vega)

Bummer about the ownership of EX characters....I'd love to go D. Dark and throw explosives all day long..... ::)

"Explosive, explosive...."
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 18, 2009, 10:54:55 AM
Quote from: fluxcore on December 18, 2009, 08:00:22 AM

Well then you don't need to moan about it... ::)

Shush man, your gonna be late for Christmas.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 18, 2009, 12:02:36 PM
Quote from: DVS on December 18, 2009, 10:37:05 AM


Quote from: DVS on December 18, 2009, 09:09:15 AM
I kinda feel that they should use some characters from the EX series or reinvent some more characters from Street Fighter 1....instead of brand new characters....

i think the EX characters belong to arika, so i dont think anything will be happening with them. as for reusing sf1 characters, how many good characters were left from that? i like how they brought birdie back and made him black in alpha, and eagle made a return in cvs but i doubt people care enough about the original roster.

i mean why have geki, when vega already fulfills the claw ninja role.

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

I'd like to see Lee & Retsu (as he has a lot to do with Dan, Ryu and Sagats storyline)....

Mike is a barekunckle boxer (could be a good alt costume for Balrog)
Geki (could be a good alt costume for Vega)

Bummer about the ownership of EX characters....I'd love to go D. Dark and throw explosives all day long..... ::)

"Explosive, explosive...."
[/quote]

Mike is balrog bro.

In the storyline Geki is dead... although that didnt stop them bringing back Gouken lol.

I think Gen killed him iirc.
Title: Re: Super Street Fighter IV details
Post by: electric on December 18, 2009, 12:05:18 PM
Quote from: The Lenny on December 18, 2009, 12:02:36 PM
In the storyline Geki is dead... although that didnt stop them bringing back Gouken lol.

I think Gen killed him iirc.

Yeah... maybe instead of Gen killing him, he just went to sleep in a fucking cave.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 18, 2009, 12:11:40 PM
Quote from: stereomonkey on December 17, 2009, 05:35:44 PM
Thats kinda shit tbh.  New characters are what the game needs.  Interesting NEW characters

Hehe, I like planting debatable subjects that relate to the topic even though it might not display what I really think.  ::)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 18, 2009, 12:21:29 PM
1000GET
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 18, 2009, 12:30:01 PM
I see all this love for geki, but all you really need is an alt costume for vega and youre set.
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 18, 2009, 12:54:38 PM
Since when could Vega teleport after throwing a smoke bomb.
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 18, 2009, 01:06:23 PM
Quote from: The Lenny on December 18, 2009, 12:02:36 PM
In the storyline Geki is dead... although that didnt stop them bringing back Gouken lol.

I think Gen killed him iirc.

they could find some bs reason to come back. bison and gouken came back. or maybe when gen kills, motherfuckers stay dead.

time to find a new technique akuma, demon dont cut it anymore bro  :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 18, 2009, 01:47:00 PM
Quote from: geneterror on December 18, 2009, 12:54:38 PM
Since when could Vega teleport after throwing a smoke bomb.

Since SF1, when he was in that ninja costume.
Title: Re: Super Street Fighter IV details
Post by: electric on December 18, 2009, 02:03:27 PM
Quote from: ILL_BILL on December 18, 2009, 01:47:00 PM
Since SF1, when he was in that ninja costume.

Birry Wong with the undeniable wit
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 18, 2009, 02:11:25 PM
Quote from: ILL_BILL on December 18, 2009, 01:47:00 PM
Quote from: geneterror on December 18, 2009, 12:54:38 PM
Since when could Vega teleport after throwing a smoke bomb.

Since SF1, when he was in that ninja costume.

Vega isnt in street fighter one.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 18, 2009, 02:17:57 PM
Quote from: The Lenny on December 18, 2009, 02:11:25 PM
Quote from: ILL_BILL on December 18, 2009, 01:47:00 PM
Quote from: geneterror on December 18, 2009, 12:54:38 PM
Since when could Vega teleport after throwing a smoke bomb.

Since SF1, when he was in that ninja costume.

Vega isnt in street fighter one.

...

>_>

Im aware of that.
Title: Re: Super Street Fighter IV details
Post by: Will on December 18, 2009, 02:35:33 PM
http://kotaku.com/5429114/the-new-stages-of-super-street-fighter-iv/gallery/

New screens of the new levels in SSF4.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 18, 2009, 02:38:56 PM
Quote from: The Lenny on December 18, 2009, 02:11:25 PM
Quote from: ILL_BILL on December 18, 2009, 01:47:00 PM
Quote from: geneterror on December 18, 2009, 12:54:38 PM
Since when could Vega teleport after throwing a smoke bomb.

Since SF1, when he was in that ninja costume.

Vega isnt in street fighter one.


tough crowd
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 18, 2009, 03:23:25 PM
all business on nzism

didn't you know?
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 18, 2009, 03:51:28 PM
Hey I was thinking there will be a few characters who haven't been paired up in games before who look a bit similar or have similar characteristics.

Some new rivalries may be:

Guy vs Fei Long

Makoto vs Sakura

Cody vs Abel

Balrog vs Dudley

Viper vs Juri.

Any more?
Title: Re: Super Street Fighter IV details
Post by: electric on December 18, 2009, 03:57:57 PM
Ibuki vs. Guy ?
Ibuki vs. Gen maybe ?
Dudley vs. Cody (Gutter trash vs. Gentleman)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 18, 2009, 04:11:02 PM
Fei Long vs Gen!

HONG KONG IS PART OF CHINA
HONG KONG NEVER BACK DOWN
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 18, 2009, 08:38:54 PM
Quote from: Will on December 18, 2009, 02:35:33 PM
http://kotaku.com/5429114/the-new-stages-of-super-street-fighter-iv/gallery/

New screens of the new levels in SSF4.

Hmmm, lets beat up some wild life ala tekken style.  Lets beast those beast :P
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 19, 2009, 09:35:45 AM
http://shoryuken.com/?p=1807

ooooooh
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 19, 2009, 09:51:01 AM
Quote from: fluxcore on December 19, 2009, 09:35:45 AM
http://shoryuken.com/?p=1807

ooooooh

Well that pretty much confirms it.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 19, 2009, 11:05:57 AM
Quote from: fluxcore on December 19, 2009, 09:35:45 AM
http://shoryuken.com/?p=1807

I like the new character select screen.  Way better when its not crowded like the old one.

(http://media.eventhubs.com/images/2009/12/18_streamshot10.jpg)

(http://media.eventhubs.com/images/2009/12/18_streamshot05.jpg)

Ummmmmm, are  Ken and Ryu about to.. err.... yeah  :-X

(http://media.eventhubs.com/images/2009/12/18_streamshot01.jpg)
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 19, 2009, 12:33:30 PM
oh jeebus, that pic of adon is so terrible. like hes ready to touch little boys and rape women.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 19, 2009, 01:05:43 PM
Looks like he has is eye on the whole cast.  Ready for some rapeage :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 19, 2009, 03:00:05 PM
Quote from: samurai black on December 19, 2009, 12:33:30 PM
oh jeebus, that pic of adon is so terrible. like hes ready to touch little boys and rape women.
LMFAO, I was just about to say that. NOBODY moans before the weazal, NOBODY.

AND I fucking hate circles.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 19, 2009, 03:07:39 PM
Quote from: weazzyefff on December 19, 2009, 03:00:05 PM

AND I fucking hate circles.

Yeah it almost seems as though they used circles just to distinguish it from the first one. Not necessary in my opinion.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 19, 2009, 03:25:31 PM
Quote from: CrazyMobius on December 19, 2009, 03:07:39 PM
Quote from: weazzyefff on December 19, 2009, 03:00:05 PM

AND I fucking hate circles.

Yeah it almost seems as though they used circles just to distinguish it from the first one. Not necessary in my opinion.

Yeah, circles aren't looking so great. Can't get over how cool that Cody portrait art looks, what a badass.

Aparently Abel has an Air-throw, better damage on his CoD and a 'quicker' sweep. And Guile was also noted to have some improvements to the normals seen, quicker Sweep also and a few others that seemed notably better/improved. Wicked.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 19, 2009, 04:20:08 PM
Quote from: CrazyMobius on December 19, 2009, 03:07:39 PM
Quote from: weazzyefff on December 19, 2009, 03:00:05 PM

AND I fucking hate circles.

Yeah it almost seems as though they used circles just to distinguish it from the first one. Not necessary in my opinion.
Yeah exactly.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 19, 2009, 06:31:34 PM
Quote from: hydrokinesis on December 19, 2009, 03:25:31 PM


Aparently Abel has an Air-throw, better damage on his CoD and a 'quicker' sweep. And Guile was also noted to have some improvements to the normals seen, quicker Sweep also and a few others that seemed notably better/improved. Wicked.

So that type of info is getting out now too?!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 19, 2009, 07:07:30 PM
Guile doesnt need his normals improved. Bit more damage. Better anti air imo.

A lot of the balance changes i would like to see are mostly damage based to be honest.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 19, 2009, 07:59:54 PM
Quote from: ILL_BILL on December 19, 2009, 07:07:30 PM
Guile doesnt need his normals improved. Bit more damage. Better anti air imo.

A lot of the balance changes i would like to see are mostly damage based to be honest.
I think the only improvements for Guile would be a bit more damage on the ultra and some better ways to combo to ultra.
I think anti air is pretty covered though...air grab, C.MP, CF.FK...and of course...the ole' Flashy!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 19, 2009, 09:16:46 PM
Quote from: B BOY DRAW2 on December 19, 2009, 07:59:54 PM
Quote from: ILL_BILL on December 19, 2009, 07:07:30 PM
Guile doesnt need his normals improved. Bit more damage. Better anti air imo.

A lot of the balance changes i would like to see are mostly damage based to be honest.
I think the only improvements for Guile would be a bit more damage on the ultra and some better ways to combo to ultra.
I think anti air is pretty covered though...air grab, C.MP, CF.FK...and of course...the ole' Flashy!!!
CF FTW !!!
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 19, 2009, 09:56:39 PM
Quote from: hydrokinesis on December 19, 2009, 03:25:31 PM
Quote from: CrazyMobius on December 19, 2009, 03:07:39 PM
Quote from: weazzyefff on December 19, 2009, 03:00:05 PM

AND I fucking hate circles.

Yeah it almost seems as though they used circles just to distinguish it from the first one. Not necessary in my opinion.

Yeah, circles aren't looking so great. Can't get over how cool that Cody portrait art looks, what a badass.

Aparently Abel has an Air-throw, better damage on his CoD and a 'quicker' sweep. And Guile was also noted to have some improvements to the normals seen, quicker Sweep also and a few others that seemed notably better/improved. Wicked.

i would probably take that with a grain of salt

look at the street fighter champion update
that had all these apparent changes to moves which were never changed

will have to wait and see
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 20, 2009, 12:14:29 AM
Quote from: Barnstorm on December 19, 2009, 09:56:39 PM
i would probably take that with a grain of salt

look at the street fighter champion update
that had all these apparent changes to moves which were never changed

will have to wait and see

Lol. Some of the guys on this board weren't even born then!
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 20, 2009, 10:51:08 AM
Quote from: weazzyefff on December 19, 2009, 03:00:05 PM
LMFAO, I was just about to say that. NOBODY moans before the weazal, NOBODY.

bro, his other ultra is totally gonna be JAGUAR MOLEST
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 21, 2009, 10:21:25 AM
Quote from: CrazyMobius on December 20, 2009, 12:14:29 AM


Lol. Some of the guys on this board weren't even born then!

bro im talking about the update on sf4 for the new online play with the different rank system (possibly the only update)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 21, 2009, 10:52:44 AM
Quote from: Barnstorm on December 21, 2009, 10:21:25 AM
Quote from: CrazyMobius on December 20, 2009, 12:14:29 AM


Lol. Some of the guys on this board weren't even born then!

bro im talking about the update on sf4 for the new online play with the different rank system (possibly the only update)

Oh that. I thought you meant Champion Edition...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 21, 2009, 11:53:47 AM
Oh you mean the one that stopped fei longs loop and fucked with Giefs lariot hitbox.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 21, 2009, 12:11:34 PM
Quote from: ILL_BILL on December 19, 2009, 07:07:30 PM
Guile doesnt need his normals improved. Bit more damage. Better anti air imo.

A lot of the balance changes i would like to see are mostly damage based to be honest.

i reckon fix his flash kick to auto-correct and hav like at least some invincible frame bs like the shotos...then he should be sweet..

and increase damage on his ultra....mean mean mean
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 21, 2009, 12:23:36 PM
Quote from: AD-Remix on December 21, 2009, 12:11:34 PM
i reckon fix his flash kick to auto-correct and hav like at least some invincible frame bs like the shotos...then he should be sweet..

and increase damage on his ultra....mean mean mean

It does auto correct. Against cross ups done properly it wont. Neither will shoto dragons. Against cross ups done by ME it probably will though >_>
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 21, 2009, 12:33:56 PM
Quote from: ILL_BILL on December 21, 2009, 12:23:36 PM
It does auto correct. Against cross ups done properly it wont. Neither will shoto dragons. Against cross ups done by ME it probably will though >_>

well thats quite disheartening to know :(

but increase his damage output....maybe give him a few more linkable moves ala ryu style
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 21, 2009, 12:36:51 PM
Quote from: AD-Remix on December 21, 2009, 12:33:56 PM
well thats quite disheartening to know :(

but increase his damage output....maybe give him a few more linkable moves ala ryu style

He needs more damage. For sure. He's got shit-tons of links though.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 21, 2009, 12:39:47 PM
Please stop quoting quotes in messages, it snowballs into nested quotes and looks utterly horrible.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on December 21, 2009, 12:48:33 PM
Quote from: ILL_BILL on December 21, 2009, 12:36:51 PM
He needs more damage. For sure. He's got shit-tons of links though.

nah like how ryu can do lp,mp,mp..blah blah

just damage for guile would be dope.....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 21, 2009, 01:12:00 PM
Quote from: AD-Remix on December 21, 2009, 12:48:33 PM
nah like how ryu can do lp,mp,mp..blah blah

just damage for guile would be dope.....

This for guile would be unnecessary. But yea, the damage is a must imo. Most of the low-tier characters could be made considerably better with just a bit more damage as far as im concerned. Fuerte/Vega/Guile especially. (Vega needs a better ultra as well, but meh.)

And sorry about the quoting Alan.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 21, 2009, 04:01:24 PM
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 21, 2009, 04:48:38 PM
Looks like some fun times are ahead :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 21, 2009, 04:57:12 PM
I cant wait for this shit eh.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 21, 2009, 05:00:58 PM
I just read the comments to see what people spotted, the vid hurt my eyeball.

Watched bits though, didnt know Adon was so small, el fuerte could probably one hand chokehold that beeyatch.

When Bill reminded us SSF4 would be gere when those Aus guys came over I went into a wonderful little day dream. Then screamed like a lil girl. Ahhhhh. OMG.OMG *fans face with hand*.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 21, 2009, 05:37:57 PM
Wow god, yeah that was horrible. Sorry for posting that vid :(
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 22, 2009, 10:56:34 AM
Wow it was taken off due to copyright breach!
Title: Re: Super Street Fighter IV details
Post by: electric on December 22, 2009, 11:01:16 AM
Quote from: CrazyMobius on December 22, 2009, 10:56:34 AM
Wow it was taken off due to copyright breach!

Good riddance... it was pretty terrible anyway -- couldn't even see what was happening half the time because of the lag... I'm sure there will be some good videos coming out soon
Title: Re: Super Street Fighter IV details
Post by: DVS on December 22, 2009, 04:42:39 PM
Don't know if it's lag I reckon they actually cut bits out as if they wanted to hide Ken's second Ultra...

I also noticed that his Fireball is much quicker.....

Guile's Flash Kick his much more forward motion and goes through projectiles if timed well enough (Like Boxers headbutt)...there might be the possibility for a juggle there.

Abel has a faster sweep and possibly a bit more range....

These are the details I was mor enterested in.....pitty it was such bad quality....

Looks like they have really thought about all these details...should make previously differcult match ups waaaay more interesting...
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 22, 2009, 04:50:25 PM
Quote from: DVS on December 22, 2009, 04:42:39 PM
Don't know if it's lag I reckon they actually cut bits out as if they wanted to hide Ken's second Ultra...


It was the footage, the stream was choppy as fuck for me. Seems like it was for everyone else.

Other things of note: Cody has the longest FA in the game, he'll pock you with that Wrench from over third screen dist by the looks of it. (And it's fast too)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 22, 2009, 05:42:06 PM
Quote from: hydrokinesis on December 22, 2009, 04:50:25 PM
It was the footage, the stream was choppy as fuck for me. Seems like it was for everyone else.

Other things of note: Cody has the longest FA in the game, he'll pock you with that Wrench from over third screen dist by the looks of it. (And it's fast too)

This is all i took away from that video. But the 4v4 system looks like a lot of fun.
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 22, 2009, 06:36:36 PM
PURE SPECULATION

http://iplaywinner.com/news/2009/12/21/super-street-fighter-4-ibuki-makoto-dudley-and-hakan-in-newe.html
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on December 22, 2009, 06:50:23 PM
DUDLEY  ;D
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 22, 2009, 07:32:37 PM
Quote from: Toomeke on December 22, 2009, 06:50:23 PM
DUDLEY  ;D

Welcome back! :D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 22, 2009, 08:21:59 PM
ok if shadow is in then my interest is piqued
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 22, 2009, 08:42:59 PM
Quote from: fluxcore on December 22, 2009, 08:21:59 PM
ok if shadow is in then my interest is piqued

Gahh! Shadow piques your interest??? He's the same character as Guile! and SF4 even borrows a few of Charlie's moves.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 22, 2009, 09:28:27 PM
He might not be shit (and ugly) like sf4 Guile.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 22, 2009, 10:14:13 PM
Quote from: fluxcore on December 22, 2009, 09:28:27 PM
He might not be shit (and ugly) like sf4 Guile.

Lol.
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 22, 2009, 10:18:13 PM
Quote from: CrazyMobius on December 22, 2009, 08:42:59 PM
Gahh! Shadow piques your interest??? He's the same character as Guile! and SF4 even borrows a few of Charlie's moves.

could be okay if hes in. probably have some differences between the two, like how the shotos work.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 22, 2009, 10:26:29 PM
I think that shit about Shadow sounds like bullshit.

And why do heaps of chicks play SF4 now? I wish they did in NZ. There pretty good too. I mean there actually beasting top players.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 23, 2009, 07:30:25 AM
Quote from: weazzyefff on December 22, 2009, 10:26:29 PM

And why do heaps of chicks play SF4 now? There pretty good too. I mean there actually beasting top players.

Well it is SF4.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 23, 2009, 08:31:42 AM
in all honesty, if there was more chicks playing SF4 in NZ, I think I will train like 24/7 just to not lose to them lawl :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 23, 2009, 08:37:07 AM
FUUUUUUUUUCCCCKKKKK

http://www.joystiq.com/2009/12/22/capcom-pulls-super-street-fighter-iv-lost-planet-2-monster-hun/
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on December 23, 2009, 09:10:16 AM
Hmmm.... Pretty wise decision.
Title: Re: Super Street Fighter IV details
Post by: electric on December 23, 2009, 09:16:53 AM
Quote from: samurai black on December 22, 2009, 06:36:36 PM
PURE SPECULATION

http://iplaywinner.com/news/2009/12/21/super-street-fighter-4-ibuki-makoto-dudley-and-hakan-in-newe.html

This has disappeared :'(

I wanted to read.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 23, 2009, 09:19:26 AM
I would agree with teh delay, gives them mvoe time to do things right... hopefully.
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 23, 2009, 09:25:16 AM
Quote from: electric on December 23, 2009, 09:16:53 AM
This has disappeared :'(

basically all it said was the next characters were gonna be dudley, makoto, ibuki, hakan and 'a sonic boom user called shadow'
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 23, 2009, 11:19:54 AM
Quote from: zosla on December 23, 2009, 09:19:26 AM
I would agree with teh delay, gives them mvoe time to do things right... hopefully.

Apparently the release is April first. So the delay is only one day.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 23, 2009, 11:38:26 AM
Quote from: zosla on December 23, 2009, 08:31:42 AM
in all honesty, if there was more chicks playing SF4 in NZ, I think I will train like 24/7 just to not lose to them lawl :P
Why? It's not as if it's an arm wrestle lol.

My B-Day is on April 3rd. Turning 21. Hope i'm alive to play it.
Title: Re: Super Street Fighter IV details
Post by: DVS on December 23, 2009, 11:52:20 AM
Quote from: weazzyefff on December 23, 2009, 11:38:26 AM
Quote from: zosla on December 23, 2009, 08:31:42 AM
in all honesty, if there was more chicks playing SF4 in NZ, I think I will train like 24/7 just to not lose to them lawl :P
Why? It's not as if it's an arm wrestle lol.

My B-Day is on April 3rd. Turning 21. Hope i'm alive to play it.

Dude serious....my birthday is April 3rd....that must make us fucking twins or something.... :o

make sure your alive bro, I'm been saving this massive crack rock all year so I can play super all night long when it comes out....if your alive I'll let you have a burn... ;)
Title: Re: Super Street Fighter IV details
Post by: massi4h on December 23, 2009, 11:53:17 AM
Still has the info on the home page of shoryuken.com
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 23, 2009, 12:07:31 PM
NOOOO!!!! It's my bday, MIIIINNNNNEEE.

Last guy who told me he had the same birthday as me, I had to kill him. lol nah jokes.

Thank god it's coming out near my bday, im guaranteed to get it now.
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 23, 2009, 12:28:30 PM
Quote from: weazzyefff on December 23, 2009, 11:38:26 AM
Quote from: zosla on December 23, 2009, 08:31:42 AM
in all honesty, if there was more chicks playing SF4 in NZ, I think I will train like 24/7 just to not lose to them lawl :P
Why? It's not as if it's an arm wrestle lol.


you can't have a woman beating you in SF right? that is just NOT RIGHT!!! in my dictionary :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 23, 2009, 02:00:35 PM
Quote from: massi4h on December 23, 2009, 11:53:17 AM
Still has the info on the home page of shoryuken.com

I got that link from SRK
Title: Re: Super Street Fighter IV details
Post by: DVS on December 23, 2009, 02:23:54 PM
Quote from: weazzyefff on December 23, 2009, 12:07:31 PM
NOOOO!!!! It's my bday, MIIIINNNNNEEE.

Last guy who told me he had the same birthday as me, I had to kill him. lol nah jokes.

Thank god it's coming out near my bday, im guaranteed to get it now.

Yeah, true we'll have to fight it out....to the death ow.... :-X

For schessy bro, I'm not gonna see anyone for months after it comes out...guna lock the doors and pre pay my rent and order take out.....
Title: Re: Super Street Fighter IV details
Post by: zos'la on December 23, 2009, 02:27:05 PM
crazy people!!!
well good luck, hope I can get my PS3 or xbox before it comes out :(
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 23, 2009, 02:57:54 PM
maybe with the extra time they'll be able to get Rolento in?!!?!

Man it sucks we have to wait longer though.  Im kinda looking forward to this.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 23, 2009, 03:30:45 PM
Quote from: The Lenny 2.0 on December 23, 2009, 02:57:54 PM
maybe with the extra time they'll be able to get Rolento in?!!?!

Man it sucks we have to wait longer though.  Im kinda looking forward to this.
Yeah! The mans all modded up.

Stu still got more mod powers than you though, haha.

It's allgood time goes pretty quick for me. Probably cos i'm always farrked.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 23, 2009, 03:35:22 PM
Quote from: The Lenny 2.0 on December 23, 2009, 02:57:54 PM
maybe with the extra time they'll be able to get Rolento in?!!?!

Man it sucks we have to wait longer though.  Im kinda looking forward to this.

But it's only one day later. They probably just did it so their sales look good for that quarter.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 24, 2009, 09:23:53 AM
i found it interesting reading on event hubbs that there will be no gaurd crush meter

which i think is a good thing due to the auto block feature

but im curious what they mean by it will be more offensive which is what im looking forward to

i also would like a character i could run away with but cant have everything (maybe ibuki will fit that)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 24, 2009, 09:37:19 AM
I think Seth meant because eryone is getting more moves, so more mixup, as in you dont wanna be on the defensive side. S-Kills just says it like a fag, trying to get us all excited for a new system, when he already told us nothing major like a new system would be implemented into the game.

IN MY OPINION.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on December 24, 2009, 09:49:22 AM
i was just hoping it was an increas in speed or less retarded reversals
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 24, 2009, 09:54:41 AM
Quote from: Barnstorm on December 24, 2009, 09:49:22 AM
i was just hoping it was an increas in speed or less retarded reversals
I changed my opinion to that now. It sounds way better.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on December 24, 2009, 10:24:25 AM
Yeah, reversal window times, easymode inputs, and the bugger all amount of blockstun contributes to the turtlness and lack of pressure games I think.

If you look at some of the new characters, they seem like rushing characters in alot of ways. eg:

Deejay:  high priority jumpins and maxout lockdown.  Great crossup into damaging combos.

Guy:  everything he does is rushdown, with demon flip and apparently qcb+p to get around fireballs.  Controllable very far jumpin.

T.Hawk:  A grappler with a great reversal dp.  pokes his way into good mixup with tickthrows etc.

Dudley: seems like he could be great at both

Makoto: Fucking great rushdown character.  command throw into commbos, mixup from her hit confirmed dash punch.

Just a few thoughts anyway.
Title: Re: Super Street Fighter IV details
Post by: geneterror on December 24, 2009, 10:37:22 AM
Makoto and Ibuki will be the first two characters I play for sure as they were my two main characters on 3S before I stopped playing.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 24, 2009, 10:40:12 AM
Quote from: geneterror on December 24, 2009, 10:37:22 AM
Makoto and Ibuki will be the first two characters I play for sure as they were my two main characters on 3S before I stopped playing.

Nice! For me it's looking like Cody and Juri first up. We're all going to be spoiled for choice in super I think. :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 24, 2009, 11:50:13 AM
Quote from: hydrokinesis on December 24, 2009, 10:40:12 AM
Quote from: geneterror on December 24, 2009, 10:37:22 AM
Makoto and Ibuki will be the first two characters I play for sure as they were my two main characters on 3S before I stopped playing.

Nice! For me it's looking like Cody and Juri first up. We're all going to be spoiled for choice in super I think. :D
Shit yeah. I've already changed my mind like a million times. I'm def maining DJ now, same name as me. And side Cody, same background as me. But if Dudles in i'm probably gonna thrash him too (nothing like me) .
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 24, 2009, 12:05:42 PM
your name is Dee Jay? ???
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 24, 2009, 12:42:12 PM
Quote from: The Lenny 2.0 on December 24, 2009, 10:24:25 AM
Yeah, reversal window times, easymode inputs, and the bugger all amount of blockstun contributes to the turtlness and lack of pressure games I think.

If you look at some of the new characters, they seem like rushing characters in alot of ways. eg:

Deejay:  high priority jumpins and maxout lockdown.  Great crossup into damaging combos.

Guy:  everything he does is rushdown, with demon flip and apparently qcb+p to get around fireballs.  Controllable very far jumpin.

T.Hawk:  A grappler with a great reversal dp.  pokes his way into good mixup with tickthrows etc.

Dudley: seems like he could be great at both

Makoto: Fucking great rushdown character.  command throw into commbos, mixup from her hit confirmed dash punch.

Just a few thoughts anyway.

Don't forget Ibuki. Super rushdown character if played correctly.
Title: Re: Super Street Fighter IV details
Post by: massi4h on December 24, 2009, 01:53:42 PM
Well I wonder who I'll pick first... AKUMA!

Then I'll try Shadow cause he better be in the game and he should be a direct port from MSHvSF with air combos and 3 super bars lol.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 24, 2009, 01:58:58 PM
Fuerte/Dee Jay/Adon

In that order.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 24, 2009, 02:27:15 PM
Quote from: stereomonkey on December 24, 2009, 12:05:42 PM
your name is Dee Jay? ???
It is now. Nah yeah I forgot his stupid name is DEE JAY, my name could be DJ, Daniel Jay Robert Grey is my full name, it even rhymes cos i'm a rhymaster.
Same name anyway really. You wouldnt say Stephen and Steven are different names. Or would you.
Title: Re: Super Street Fighter IV details
Post by: electric on December 24, 2009, 02:34:41 PM
Out of the new characters, I definitely want to give Guy, Cody, Makoto and Dudley a go... My interest is piqued by Hakan though... I'll make up my mind when I see him in action

And if Shadow is in I'm using him... Him and Armoured Spidey were my team in MvsSF
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 24, 2009, 04:26:15 PM
I'll be playing as Dee Jay.  Which reminds me lenny, gotta have a jam at ST again ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 24, 2009, 07:21:31 PM
Quote from: stereomonkey on December 24, 2009, 04:26:15 PM
I'll be playing as Dee Jay.  Which reminds me lenny, gotta have a jam at ST again ;)

DO SOME COMBOS
Title: Re: Super Street Fighter IV details
Post by: massi4h on December 24, 2009, 10:54:02 PM
Weazzy, your real name is just telling you to play "DAN." You were born to be the shit character. :P
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 24, 2009, 11:44:38 PM
Quote from: ILL_BILL on December 24, 2009, 07:21:31 PM
Quote from: stereomonkey on December 24, 2009, 04:26:15 PM
I'll be playing as Dee Jay.  Which reminds me lenny, gotta have a jam at ST again ;)

DO SOME COMBOS

I DO MEAN COMBOS :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 25, 2009, 12:10:19 AM
Quote from: massi4h on December 24, 2009, 10:54:02 PM
Weazzy, your real name is just telling you to play "DAN." You were born to be the shit character. :P
LOL , fuck that shit. my real name is Dan Saul Knight. And thats what i'm doozing.

Dan needs a serious buff. Maybe the dark whore toe will possess him. The storyline needs to help Dan out for once. Or he might get bite by a radioactive stick bug.
Title: Re: Super Street Fighter IV details
Post by: massi4h on December 25, 2009, 06:38:49 PM
At least his ending in SF4 wasn't bad. Rose wins and gets raped by bison lol.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 28, 2009, 08:31:11 PM
Bro i told you's Kens fireball was gonna get faster. You's are all like nah nah, dont touch Kens firebal, and then capcom is all like ''omg weazzy your so onto it''.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 28, 2009, 10:12:57 PM
Does anyone have any links to anything that has the original cast updates?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 28, 2009, 10:33:11 PM
Pretty sure there will be something on iplaywinner.com if you go back far enough - I'm not going to do it for you though :P
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 28, 2009, 10:43:30 PM
Quote from: fluxcore on December 28, 2009, 10:33:11 PM
Pretty sure there will be something on iplaywinner.com if you go back far enough - I'm not going to do it for you though :P

So is that the updates for Super Street Fighter 4? I thought these were only released recently.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on December 29, 2009, 09:44:04 AM
Ah, sorry what? I thought you meant you wanted the original rumours that named the 8 chars and the multiple ultras and whatnot.
Title: Re: Super Street Fighter IV details
Post by: Hydro on December 29, 2009, 12:56:00 PM
Quote from: CrazyMobius on December 28, 2009, 10:43:30 PM
Quote from: fluxcore on December 28, 2009, 10:33:11 PM
Pretty sure there will be something on iplaywinner.com if you go back far enough - I'm not going to do it for you though :P

So is that the updates for Super Street Fighter 4? I thought these were only released recently.

Nothing official by any stetch, just observations from the recent 4 v 4 exhibition. Guile's FK improvements, Abel air-throw etc etc etc.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 29, 2009, 01:43:15 PM
Yeah yeah i was just talking about the 4vs4.

I dont know anything else.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 29, 2009, 04:49:55 PM
Quote from: fluxcore on December 29, 2009, 09:44:04 AM
Ah, sorry what? I thought you meant you wanted the original rumours that named the 8 chars and the multiple ultras and whatnot.

That's ok. It's just a misunderstanding. Happens a lot over the internet lol. And yeah just what Hydro was talking about. But seems like nothing has really been officially released yet anyways.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 29, 2009, 11:23:45 PM
ok...so I'm getting stupid impatient without some new news.

Last I looked...someone had taken the new character select screen shots and blown them up...looked at what seems to be the 3S characters...messed with the contrast levels of their silhouettes...and came up with outlines of Dudley, Ibuki, and Alex...

Somebody tell me something already!!! >:(
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 30, 2009, 12:13:47 AM
You might want to wait till after the holiday period is over ;)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 30, 2009, 09:45:48 AM
Quote from: B BOY DRAW2 on December 29, 2009, 11:23:45 PM
Dudley, Ibuki, and Alex...

Somebody tell me something already!!! >:(

The three 3S characters are Dudley Ibuki and Makoto. The other unreleased character is Hakan (a new character who is a Turkish oil wrestler).
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on December 30, 2009, 10:32:32 AM
^Or an Arab who is obsessed with oil. There is a bit of confusion around it atm. Which i reckon is quite good to be honest.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 30, 2009, 10:35:14 AM
Or a stereotypical muslim mad bomber considered as a terrorist...? :-X
Title: Re: Super Street Fighter IV details
Post by: samurai black on December 30, 2009, 01:41:27 PM
his alt costume will have him with dynamite strapped to his body
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on December 30, 2009, 01:45:35 PM
Hakan...  :o

http://www.youtube.com/watch?v=hOQmeb3APxo
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on December 30, 2009, 01:55:01 PM
Quote from: B BOY DRAW2 on December 30, 2009, 01:45:35 PM
Hakan...  :o

http://www.youtube.com/watch?v=hOQmeb3APxo

Lol at the alternate costume!
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on December 30, 2009, 02:02:56 PM
Fuck, I wanna use that dude bro and throw the shoe.  Maybe he will pick up the stone on chun li's stage and throw that too. :D
Title: Re: Super Street Fighter IV details
Post by: DVS on December 30, 2009, 08:54:36 PM
Quote from: CrazyMobius on December 30, 2009, 01:55:01 PM
Quote from: B BOY DRAW2 on December 30, 2009, 01:45:35 PM
Hakan...  :o

http://www.youtube.com/watch?v=hOQmeb3APxo

Lol at the alternate costume!

The funniest thing is, I bet he looks exactly like that..... :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on December 30, 2009, 09:27:17 PM
LOL. Look at that mother fucker throwing his shoe and shiiiiittt.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 05, 2010, 09:15:06 AM
http://iplaywinner.com/news/2010/1/4/cvg-previews-super-street-fighter-4-juri-too-powerful-game-f.html


WHAT A SURPRISE
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 05, 2010, 09:33:57 AM
im so holding out for an air to air grab ultra for abel
Title: Re: Super Street Fighter IV details
Post by: electric on January 05, 2010, 09:41:58 AM
Quote from: samurai black on January 05, 2010, 09:33:57 AM
im so holding out for an air to air grab ultra for abel

Nah man, he needs an ultra where he gets his memory back and he's actually Charlie on 'roids with a hair cut, then does an unblockable steroid powered one arm sonic boom that takes up the entire screen
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 05, 2010, 10:00:05 AM
Quote from: electric on January 05, 2010, 09:41:58 AM
Nah man, he needs an ultra where he gets his memory back and he's actually Charlie on 'roids with a hair cut, then does an unblockable steroid powered one arm sonic boom that takes up the entire screen

If he temporarily grows back his hair, id be keen for that.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 05, 2010, 10:32:19 AM
Wow Sonic hurricane!

I wonder if it will be retarded like cvs2

And lol at Juri being overpowered. It must be something incredibly stupid if Capcom already knows about it.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 10:39:31 AM
Sonic Hurricane is the bomb yo!  They need to make it full screen like on marvel :P
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 05, 2010, 10:43:40 AM
The info on Sonic Hurricane was released a couple of months ago. Good to see this article though.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 05, 2010, 10:44:59 AM
Quote from: Toomeke on January 05, 2010, 10:32:19 AM

I wonder if it will be retarded like cvs2


I doubt it. The only thing that made it strong was cancelling from crouch MK. I don't think they'd do that in this one...or would they?
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 05, 2010, 10:45:50 AM
Quote from: stereomonkey on January 05, 2010, 10:39:31 AM
Sonic Hurricane is the bomb yo!  They need to make it full screen like on marvel :P

except its not.

be cool if its like the svc:motm sonic hurricane, where he throws it forward
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 11:11:00 AM
Nah, I dont like the forward one.  Looks poo like on A3 :-\
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 05, 2010, 11:41:47 AM
Quote from: stereomonkey on January 05, 2010, 11:11:00 AM
Nah, I dont like the forward one.  Looks poo like on A3 :-\


thats why i said svc:motm
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 05, 2010, 11:47:02 AM
the only problem with sonic hurricane is it will still be a useless ultra in the sf4 game mechanic unless they drastically change something

or combos off of flash kick fadc (like ryu dp fadc)
or the worse option which if it keeps old properties and they just bounce on it once or twice for rubbish damage
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 05, 2010, 12:02:01 PM
More useless than his current ultra? :P
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 12:07:37 PM
Quote from: samurai black on January 05, 2010, 11:41:47 AM
thats why i said svc:motm

svc:motm looks full homo.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 05, 2010, 12:11:29 PM
no u
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 05, 2010, 01:27:07 PM
LOL, funny if it was more useless than his current Ultra. Selectable Ultra's is just stupid. All these brilliant minds at Capcom and they still couldnt put both Ultra's in? WTF are they afraid of?

This will be way more balanced, look at how many T6 upgrades till it was balanced.

Man i hope DJ is top tier. Oh oops I mean Dee Jay.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 01:36:24 PM
weazzzy, you sound like a broken record player.  Everyone gets it, you don't like selectable ultras. Okay  :-X
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 05, 2010, 01:41:40 PM
Personally I have no problem either way, selectable or always there. The main thing I don't like about selectable is that there's one more stupid thing that you have to select before you can start playing.

Character (+taunt, +costume)
Stage
Handicap
Ultra

just gets to be an annoying number of button presses before you can actually play. I'd rather just have both ultras available in game just so I don't have to bloody navigate another tree of options.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 05, 2010, 01:45:03 PM
Quote from: stereomonkey on January 05, 2010, 01:36:24 PM
weazzzy, you sound like a broken record player.  Everyone gets it, you don't like selectable ultras. Okay  :-X
I know mang, but it hurts mang. It cuts real deep into my soul. Fucking useless, fucking Ultra's, only useless people wouldn't give a shit.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 01:48:38 PM
I must be useless then
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 05, 2010, 02:02:16 PM
Quote from: CrazyMobius on January 05, 2010, 10:44:59 AM
I doubt it. The only thing that made it strong was cancelling from crouch MK. I don't think they'd do that in this one...or would they?

would be cool if they did....and hopefully they NOT make it a charge move....qcfx2 would be just fine thanks capcom :)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 05, 2010, 03:25:40 PM
Quote from: AD-Remix on January 05, 2010, 02:02:16 PM

would be cool if they did....and hopefully they NOT make it a charge move....qcfx2 would be just fine thanks capcom :)

Hydro was talking about this aspect the other day and the speculation that charge characters ultras may change to quarter cirlce due to player request. I think although it would make things a bit fairer for those characters to ultra after dash cancel I think I would prefer them to stay as charge moves for the sake (of all things) tradition. WTF?
Title: Re: Super Street Fighter IV details
Post by: electric on January 05, 2010, 03:45:52 PM
Quote from: CrazyMobius on January 05, 2010, 03:25:40 PM
Hydro was talking about this aspect the other day and the speculation that charge characters ultras may change to quarter cirlce due to player request. I think although it would make things a bit fairer for those characters to ultra after dash cancel I think I would prefer them to stay as charge moves for the sake (of all things) tradition. WTF?

Personally, I kinda liked what they did in 3s where characters had charge AND command moves... command super arts worked in that game... It could work in SF4 too
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage. Guile with Ultra would be a bitch to get in on. Either the game would have to change significantly or they would have to tone down certain Ultras.

Sonic hurricane is retarded because it has like 1 frame of startup, is safe on block and covers like half of the screen.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 05, 2010, 05:32:40 PM
Quote from: Toomeke on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage. Guile with Ultra would be a bitch to get in on. Either the game would have to change significantly or they would have to tone down certain Ultras.

Sonic hurricane is retarded because it has like 1 frame of startup, is safe on block and covers like half of the screen.

I agree.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 05, 2010, 05:43:09 PM
Needs a c.rh cancel to sonic hurricane.  Yes, yes it does :P

(http://i279.photobucket.com/albums/kk145/mmoger1/guile1.gif)
(I couldn't find the mvc2 version :-\)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 05, 2010, 07:20:23 PM
Quote from: Toomeke on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage. Guile with Ultra would be a bitch to get in on. Either the game would have to change significantly or they would have to tone down certain Ultras.

Sonic hurricane is retarded because it has like 1 frame of startup, is safe on block and covers like half of the screen.

True, True, but I wasn't thinking about Chun or Boxer, but thats a good point.
But it would make quiet a change to the gameplay in a better way for guile, thats just what i reckon....

and im sure they wouldnt keep sonic hurricane move properties that similar to the other versions ??? would they ???
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 05, 2010, 08:25:07 PM
I can see sonic hurricane being a lot like Seth's super, but with a lot less vertical range, and a lot more horizontal range.

Its probably going to be quite easily comboable, whereas his other one is going to me more defensive (like it is now, obviously)

I can see the scaling being quite high, sort of like Ryu's ultra, especially if they were to go with properties that would hold the opponent in place/suck them in. (Since there would be a fuckton of hits happening)

Im basing these guesses on NOTHING, barring how I would personally attempt to impliment the ultra. But potentially this would make for some interesting gameplay for guile.

Retardedly inconcrete(opposite of concrete. Not actually a word as far as i know.) example:

It would mean that a defensive guile would be able to make better use of 'SWIPE', and someone that plays a pokey/aggressive/combolicious guile would get more out of the hurricane. On a flip side, an agressive guile could take SWIPE, and give himself a defensive option for when he is on the fence if his pressure is failing, and a turtle guile could take the hurricane to capitalise on damage from a sudden offense, before the opponent could react to the change in gameplay. After their ultra meters are gone, they could resume their gameplan, should they wish to.

You have 4 different (barely, ill admit) styles of gameplay for guile. A guile player could potentially pull out each one at an opportune time during a set.

This would be an interesing change for the better, provided that theres not such a huge sway in favour of turtling like there is in current SF4.


Birry Wong loves the random theories.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 05, 2010, 08:27:32 PM
I LOVE  your random theories....makes me get all excited about using guile in this game...weeeeeeee
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 05, 2010, 08:50:16 PM
And in response to

Quote from: Toomeke on January 05, 2010, 04:28:01 PM
Sonic hurricane is retarded because it has like 1 frame of startup, is safe on block and covers like half of the screen.

I doubt it will have that 1 startup frame in SSF4. Block safety could go either way. (Again, not basing this on ANYTHING, besides potential/logical properties of the move in SSF4)

But i can see it being made to only get the full benefit (ie most amount of hits) if it is A) Comboed in to. and B) Opponent is grounded, and at a certain distance. (So a full distance hurricane would also only result in a few hits, where as mid-range/close-range would unleash the sonic fury.)

That would balance it a bit, since as an anti-air, you could potentially either only get a couple of hits, or, due to guiles head being vulnerable, and most jump ins (that arent bait) being aimed at the opponents character, guile gets hit out of it. It would mean that if you wanted to use the ultra for this purpose, you would be better off choosing the other one.

It is definitely applicable without giving guile something broken. Even in this potential form, if they made it a command rather than a charge, it would work. Actually, it could be HORRENDOUSLY inneffective in this form if it was a charge. What capcom does with it will be interesting.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 05, 2010, 11:51:22 PM
Quote from: Toomeke on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage.

YES
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 01:30:42 AM
Quote from: samurai black on January 05, 2010, 11:51:22 PM
Quote from: Toomeke on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage.

YES
What like Abel,Ryu,Seth,Cammy and El fuerte? Two of those that are worse than Guile at this point in time.


And most of da Ultra's in this game can be used as AA.Sagat,Boxer,Rufus,Ryu,Blanka,Chun Li (shit but still works),Seth,Bison,C Viper, E.Honda,Gouken,Ken,Rose,Abel(With second hit of C.HP),Akuma, Dalsim, GUILE, Fei Long, Cammy ,Gen,El Fuerte,Vega, Duno bout Sakura and Dan. It's just dodge because of start up frames. So....... Guile would still suck balls cos it's not really about how you perform the move. And you can 1 frame Ultra from plenty of normals. Boxers jab Ultra.Chun Li jab Ultra. Blanka mk Ultra.C viper anything Ultra.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 02:36:01 AM
What the phuck is Birry Wong on about ???

And even though they could and it wouldnt change shit, they should leave Guile charge because of the skill it takes to pre charge SB and keep up in FB fights.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 06, 2010, 09:05:08 AM
Quote from: weazzyefff on January 06, 2010, 02:36:01 AM
What the phuck is Birry Wong on about ???

And even though they could and it wouldnt change shit, they should leave Guile charge because of the skill it takes to pre charge SB and keep up in FB fights.

nah not change the motion for sb...just for his ultra

lol u need some more bourbons, your posts are starting to look sober  :P
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 06, 2010, 10:03:56 AM
Quote from: weazzyefff on January 06, 2010, 02:36:01 AM
What the phuck is Birry Wong on about ???

And even though they could and it wouldnt change shit, they should leave Guile charge because of the skill it takes to pre charge SB and keep up in FB fights.

I dont think you quite get it bro.

It would be next to impossible to get in on Guile if he had no charge on his sonic boom. His offense would be retarded too. Charge moves arent just charge moves for the sake of being different to motion type moves. Charge moves are given extra good properties to make up for the time and lack of mobility needed to execute the move.

Balrog already gives shotos a hard time because of his awesome pokes and decent offense. Now doing the Ultra thru fireballs is important in limiting  shotos options when fireballing. However it doesn't shutdown their fireball game as you need charge and positioning to ultra thru the fireball. Imagine how much of pain it would be when your dealing with balrog harassing you with his pokes and always knowing that when he is half screen or closer to you its a big risk to throw a fireball. Balrog would dominate the mid range and long range part of the game and only slightly lose out in close range.

Yeah most of the Ultra's can be used as anti airs but you have to think about how effective each of those characters zoning game is. Guile has probably the second best zoning game in 4. You will often need to take a gamble and jump into guile. Thing is that he gets bugger all damage from you when he does his anti air so its not that risky to jump in on Guile. Now if Guile has Ultra with qcfx2 motion then he can always ultra your jump in. Instead of getting hit with a c.hp you would be getting hit with Ultra.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 06, 2010, 10:11:41 AM
for 2 hits, yippee!

compare with spaz-out dragon punch, ultra for mad damage.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 06, 2010, 10:15:00 AM
Quote from: fluxcore on January 06, 2010, 10:11:41 AM
for 2 hits, yippee!

compare with spaz-out dragon punch, ultra for mad damage.

You can get full hits its not that hard.

But yea spaz out dp is dumb. What im saying is spaz out dp as the anti air and sonic boom as the fireball. Even dumber.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 06, 2010, 10:39:56 AM
Also Guile can't have Ultra as quarter circle unless they give him more recovery on his Sonic to compensate. And that wouldn't be worth it. Or at least make him a lot less fun to play.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 10:53:40 AM
Nah yeah bro, whats not to get.

Obviously they have to change properties. His recovery way too good for it to be qcf. I'm just saying look. Abel, Ryu, Seth, Cammy, El Fuerte, can all go through FB Ultra with qcf. Look how overpowered they are LMFAO. Cammy and fuerte are shit. It can be done, cos thats what you's were all TRYING to discuss, it being overpowered no? Of course they would change the properties. Who do you think I am, Smoof?

And everyone in the whole cast except Gief (Dunno bout Sakura and Dan) can Ultra AA. Guile second best zoning? LMAO, everyone knows (should) thats Ryu's spot.

This is a pointless discussion. Obviously properties would be changed if this bullshit (qcf charge chars) was EVER to even HAPPEN. Not like it will, or probably in scrub fighter 5 ( I sound like a 99er lol). It's not worth getting picky about now, as they are putting their genius minds together as we speak to correct imperfect balance issues to make it near perfect (hopes).

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 11:00:37 AM
One word for all you phuckin net bangers.

SETH. QCF SB.....QCF ULTRA.....GOES THROUGH FUCKIN FB AT FULLSCREEN, EASY AA ULTRAABLE. MASH FUCKING DP. OVER POWERED? NO. SAME SB PROPERTIES AS GUILE? UHHH.....  FUCK NO!!!

WORST FUCKING DISCUSSION ON MY FAVE GAME EVVVVAAARRRRR.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 06, 2010, 11:10:05 AM
Weazzy bro i was personally just theorycrafting about potential properties, uses, and balance for a sonic hurricane ULTRA.

And lets not forget that sonic hurricane in MVC2 is a QCF move, that does average damage, is quite easily comboed in to, and lacks decent damage as an anti air. His flash kick super would (like a lot of things) be broken in that game due to it being a qcf, IF that game didnt have air blocking.

In SF4, the same rule would apply, but sonic hurricane is a different matter, particularly in what i proposed.

Im not entirely sure what it is youre trying to argue.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 11:16:02 AM
Quote from: ILL_BILL on January 06, 2010, 11:10:05 AM
Weazzy bro i was personally just theorycrafting about potential properties, uses, and balance for a sonic hurricane ULTRA.

And lets not forget that sonic hurricane in MVC2 is a QCF move, that does average damage, is quite easily comboed in to, and lacks decent damage as an anti air. His flash kick super would (like a lot of things) be broken in that game due to it being a qcf, IF that game didnt have air blocking.

In SF4, the same rule would apply, but sonic hurricane is a different matter, particularly in what i proposed.

Im not entirely sure what it is youre trying to argue.
Do a bit of reading. I type really slow and i'm not repeating myself. I'm not arguing with you bro , or anyone really. I was talking about the Guile qcf, Charge chars ultra qcf going through FB and shit. Fuck you just made me repeat myself, do some fucking reading , i'm in a rage, GOD!!!.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 06, 2010, 11:39:29 AM
Well I put Dhalsims zoning as number one then Guile Sagat and Ryu tied for second. Sagat and Ryu actually have the best but its only because of the huge damage that you will take because of trade dp, f.roundhouse and fadc ultras if you jump in at the wrong time. Guile would have the best if he had something in that vein.

Abel has shit pokes. Characters like Sagat and Ryu dont need to throw fireballs to beat him. Ryu only has to worry about Sagats fireball but once he gets into footsie range he rapes Sagat...plus he already has a fireball. Seths Ultra does fuck all damage and he doesnt need to get around fireballs to win. Cammy and Fuerte are like abel but worse. No damaging mixup up close and shit normals. Barring Ryu you just cant compare these characters to Chun and more so Boxer who have a very strong mid range game and a good close range game.

Its not pointless imo because it seems like some people dont understand how much a little motion change can effect a character. The best way to think about it is imagine if Abel, Ryu, Seth, EL FUERTE and Cammy had to charge for their Ultras.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 06, 2010, 11:41:03 AM
giving guile qcf for his ultra will put him in ryu or sagat status

but its a hard one to balance in older street fighters guile was easily top tier due to his zoning ability and quick fireball recovery
introduce super meter and guile gets significantly worse

so untill they give him a useful functional ultra hes gona be lower tier but a good one like sagat/ryu and he becomes top tier

maybe thats how they gona balance it make every1 as good as sagat
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 06, 2010, 11:52:09 AM
Quote from: Toomeke on January 06, 2010, 11:39:29 AM
Well I put Dhalsims zoning as number one then Guile Sagat and Ryu tied for second. Sagat and Ryu actually have the best but its only because of the huge damage that you will take because of trade dp, f.roundhouse and fadc ultras if you jump in at the wrong time. Guile would have the best if he had something in that vein.

Abel has shit pokes. Characters like Sagat and Ryu dont need to throw fireballs to beat him. Ryu only has to worry about Sagats fireball but once he gets into footsie range he rapes Sagat...plus he already has a fireball. Seths Ultra does fuck all damage and he doesnt need to get around fireballs to win. Cammy and Fuerte are like abel but worse. No damaging mixup up close and shit normals. Barring Ryu you just cant compare these characters to Chun and more so Boxer who have a very strong mid range game and a good close range game.

Its not pointless imo because it seems like some people dont understand how much a little motion change can effect a character. The best way to think about it is imagine if Abel, Ryu, Seth, EL FUERTE and Cammy had to charge for their Ultras.

its funny you mention the change in ultra for others because i thought if you want to tone down sagat make his ultra a charge move and he would possibly drop from top tier down to mid with out the threat of an ultra all the time
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 06, 2010, 12:11:28 PM
Quote from: weazzyefff on January 06, 2010, 11:00:37 AM
One word for all you phuckin net bangers.

SETH. QCF SB.....QCF ULTRA.....GOES THROUGH FUCKIN FB AT FULLSCREEN, EASY AA ULTRAABLE. MASH FUCKING DP. OVER POWERED? NO. SAME SB PROPERTIES AS GUILE? UHHH.....  FUCK NO!!!

WORST FUCKING DISCUSSION ON MY FAVE GAME EVVVVAAARRRRR.

I'm not entirely sure whether you're saying Seth's SB is as good as sonic boom or not. For those that don't know, Seth's SB is NOT a sonic boom, it's nowhere NEAR as good. Recovery is very much like a normal fireball.
And of course his ultra does almost no damage.

Not to mention the balancing factor in Seth is how fucking weak he is, so even if it were the case you gave guile the awesome sonic boom AND the awesome ultra, then he'd still have normal health so it'd be more annoying. Of course, you have to HAVE ultra for all this crap to make ANY difference at all.

Upshot of discussion? Ultras are stupid anyway.

Anyway, anyone jumping in on Guile *should* fucking eat a good chunk of damage. Make cr.fp upper body invincible and do 50% damage imo, then he'll be as good as Ryu. DURRRR
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 12:19:05 PM
OMFG BRO, ARE YOU FUCKED IN THE HEAD.

I just said fucking shit would have to change if there moves were to change. OMFG FFS.

You rambled off topic to the days with match up strat bullshit.

I been trying to tell you what you just fucking said. But now your trying to make the shit chars charge chars. Fucking read this shit.

Sometimes you gotta know when to go, '' Oh lol my bad '' or '' Oh yeah I forgot about that lol'' NOT '' Fuck, now I gotta talk shit and mix it up to not sound like a retard''.

And to Flux, thats what I meant, all the shit they want for Guile COULD be done. But things like the recovery and shit (''properties'') I cant be fucked explaing would have to change for OBVIOUS (balance for dumb fuck shits) reasons. Same shit as what I ...........OHHHHHH PHUCK IT.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 12:48:12 PM
Quote from: Toomeke on January 05, 2010, 04:28:01 PM
It would break some ultras imo. Imagine if Chun and Boxer's ultra was qcf x 2. They would have a move that didnt need charge that went straight through fireballs for huge damage.
OK, i'll try make it clear this time.

What like Abel, Ryu, Seth, Cammy and El Fuerte. You could dumb down Boxers pokes, make his dash punch unsafe, other shit blah blah pointles discussion AKA Cammy. Same sorta shit with Chun Li blah blah point....lesssss. Its just a fucking command, it's not incredibly difficult to balance that out, theres more examples as i tried to tell you 's with SETH being the big one, that awnsers your discussion on '' Guile being impossible to get in on'' AND QCF Ultra's through FB. And Flux's unitentional sarcastic post ''Seths FB sux, Ultra takes off shit, his dmg is shit'' (durr). There's plenty more examples (other chars that you's had no part in creating,wow). And endless possibilties of what you yourself can think of.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 06, 2010, 12:58:30 PM
I just wrote out a post but your last post shows that you do actually get it.

Your other posts made it seem like you didn't understand what was going on.

Man having discussions on the internet is so hard
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 01:08:21 PM
Quote from: Toomeke on January 06, 2010, 12:58:30 PM
I just wrote out a post but your last post shows that you do actually get it.

Your other posts made it seem like you didn't understand what was going on.

Man having discussions on the internet is so hard

Fuck yeah.

Actually i wasnt clear at all, my bad lol.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 06, 2010, 01:11:10 PM
I fucking hate you guys. I type out a massive post showing exactly where the confusion lies. Explained everyones point of view, with the hopes of generally making shit easier. And you fuckers resolve it before i get finished, so now, the only thing worth posting (barely) is THIS reply complaining about how i didnt get to post my awesome conversation breakdown.

Fuckers.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 06, 2010, 01:16:56 PM
i like to air throw with chun li
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 01:25:01 PM
Quote from: ILL_BILL on January 06, 2010, 01:11:10 PM
I fucking hate you guys. I type out a massive post showing exactly where the confusion lies. Explained everyones point of view, with the hopes of generally making shit easier. And you fuckers resolve it before i get finished, so now, the only thing worth posting (barely) is THIS reply complaining about how i didnt get to post my awesome conversation breakdown.

Fuckers.
LOL , damn those are usually really good too. Which is why i'm glad you didnt post, muah ha hah.....

I like air throwing with Guile, and Elfuerte. There ones is teh awesomest. Chuns ones shit shit shit shit. muah ha hah.....
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 06, 2010, 01:25:29 PM
Quote from: ILL_BILL on January 06, 2010, 11:10:05 AM

And lets not forget that sonic hurricane in MVC2 is a QCF move, that does average damage, is quite easily comboed in to, and lacks decent damage as an anti air. His flash kick super would (like a lot of things) be broken in that game due to it being a qcf, IF that game didnt have air blocking.

In SF4, the same rule would apply, but sonic hurricane is a different matter, particularly in what i proposed.


lol MVC2
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 06, 2010, 01:30:26 PM
Quote from: CrazyMobius on January 06, 2010, 01:25:29 PM
lol MVC2

Yea i know. Not a GREAT example But take out assists and air blocking, and the properties of sonic hurricane in that game could work with some tweaks in SSF4.

Quote from: weazzyefff on January 06, 2010, 01:25:01 PM
I like air throwing with Guile, and Elfuerte. There ones is teh awesomest. Chuns ones shit shit shit shit. muah ha hah.....

Love airthrow. Hate fighting a guile that loves airthrow, because it beats my airthrow(that i love).
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 06, 2010, 01:31:45 PM
Quote from: CrazyMobius on January 06, 2010, 01:25:29 PM
Quote from: ILL_BILL on January 06, 2010, 11:10:05 AM

And lets not forget that sonic hurricane in MVC2 is a QCF move, that does average damage, is quite easily comboed in to, and lacks decent damage as an anti air. His flash kick super would (like a lot of things) be broken in that game due to it being a qcf, IF that game didnt have air blocking.

In SF4, the same rule would apply, but sonic hurricane is a different matter, particularly in what i proposed.


lol MVC2
LOL, rolled.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on January 06, 2010, 06:37:27 PM
http://img200.imageshack.us/img200/1043/38863888.jpg

Damn I'm hyped...FAAAARK YEEEEAH!!!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 06, 2010, 06:52:12 PM
Who is this?

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/who.jpg)

Edit: Oh it's either Zangief or Dee Jay.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 06, 2010, 07:00:22 PM
chuns outfit looks a bit whack. lots of laughs at kens jaw though  :D

good to see some diff alts, if my crappy eyesight serves.
Title: Re: Super Street Fighter IV details
Post by: electric on January 06, 2010, 07:19:59 PM
Quote from: CrazyMobius on January 06, 2010, 06:52:12 PM
Edit: Oh it's either Zangief or Dee Jay.

How do you figure ? it looks nothing like Zangief, and I can't make out the other portrait
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 06, 2010, 07:21:56 PM
Quote from: electric on January 06, 2010, 07:19:59 PM

How do you figure ? it looks nothing like Zangief, and I can't make out the other portrait

One of the pictures matches Zangief and one of the names matches Deejay.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 06, 2010, 07:27:31 PM
Its zangief in his "Mecha-Gief" outfit/colours.

He is completing a spinning pile driver on T Hawk.  You can kinda tell by the character portraits.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 06, 2010, 07:35:00 PM
Quote from: The Lenny 2.0 on January 06, 2010, 07:27:31 PM
Its zangief in his "Mecha-Gief" outfit/colours.

He is completing a spinning pile driver on T Hawk.  You can kinda tell by the character portraits.

The text reads "zangief vs Dee jay"

And lol at fuerte in his Aztec costume. Wish I could tell WTF is going on in that ultra though.

And for reference:

viper ultra = burning dance
cammy = cammy quick combination (cqc)
fuerte = el fuerte ultra spark? Doesn't sound right, but that's what it says.

High school Japanese is finally paying off.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 06, 2010, 08:19:17 PM
compliments of el_twelve on SRK.com

QuoteRyu's Ultra - Metsu Shoryuken - Basically describes it as a Shin Shoryuken with nastier looking effects.

Viper - Burning Dance - Activates in the air, kicks the opponent into the air and finishes with an electric cross chop.

Cammy - Cammy Quick Combination - It's a counter move, when opponent attacks, you'll counter with a submission hold combo (which probably involves Cammy rubbing her body all over her opponent...)

Fuerte - El Fuerte Ultra Spark - A close range grab, basically Propeller Tortilla the opponent into the air for a "finish hold" which could be any wrestling move. Can't make it out from the picture.

Something about rival characters appearing in arcade mode, even for new characters, and they'll all have cut scenes. Cody's rival is Guy.

New costumes for every character.
Also says something about being "able to equip things as soon as you get it", but the scan is too blurry for me to make it out. Japanese being so contextual a language, I don't want to read too far into it.


SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO HYPE for Viper's mid air Ultra!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 06, 2010, 08:32:08 PM
Close range grab for fuerte? Hmmm. I can see some wtfbs coming from that. Assuming he keeps his +4 on block from a meaty slide, if that shit is as fast as giefs then there is gonna be slide -> ultra all over the show. Wouldve liked to see something I could combo off of something (q-bomb FADC ultra) but I'm not Unhappy. Definitely useable, but is it better than the teabag sunrise? Only time will tell.

And just when you thought they couldn't be more boring and unoriginal with ryu -> metsu shoryuken. >_>

Next we will see an alternate raging demon ultra for akuma.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 06, 2010, 08:57:07 PM
Quote from: ILL_BILL on January 06, 2010, 08:32:08 PM
Next we will see an alternate raging demon ultra for akuma.

its so gonna be an air raging demon.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 06:44:30 AM
OMG OMG OMG OMG OMG

http://www.gametrailers.com/video/exclusive-features-super-street/60456

I came. Multiple times.

For anyone dumb enough not to click this shit, It showcases new costumes for Rufus, dan, rog(fucking WIN) chun, gief(also fucking WIN) and cammy. As well as new ultras for Ken(holy wtfbadassflamingfeetofDEATH batman!!), sim, gief(so. much. spinning.), fuerte(the spinning continues) and fei long. All in glorious glorious MOTION.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 07:40:39 AM
Quote from: ILL_BILL on January 07, 2010, 06:44:30 AM
OMG OMG OMG OMG OMG

http://www.gametrailers.com/video/exclusive-features-super-street/60456

I came. Multiple times.

For anyone dumb enough not to click this shit, It showcases new costumes for Rufus, dan, rog(fucking WIN) chun, gief(also fucking WIN) and cammy. As well as new ultras for Ken(holy wtfbadassflamingfeetofDEATH batman!!), sim, gief(so. much. spinning.), fuerte(the spinning continues) and fei long. All in glorious glorious MOTION.


HO - LEE - SHIIIIIIIIT.

Hopping Ghost Rufus! True Mecha Zangief! Gansta Boxer! Dictator Cammy. This is the best vid so far by far!
Title: Re: Super Street Fighter IV details
Post by: Rorooze on January 07, 2010, 08:25:02 AM
pimp balrog cracked me up. i don't really like mecha zangief though. how long is zangiefs new ultra!?!? like 10 seconds or something!?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 08:28:55 AM
Quote from: Rorooze on January 07, 2010, 08:25:02 AM
pimp balrog cracked me up. i don't really like mecha zangief though. how long is zangiefs new ultra!?!? like 10 seconds or something!?

From start to finish? About 3 days.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 08:41:54 AM
Holly metal Zangief batman!

That video was gangster..... :o :o

New costumes are off the fucking chain.... :o

New ultras hmmmmm have to see if time runs out when there accessed...haha  :-\
Title: Re: Super Street Fighter IV details
Post by: electric on January 07, 2010, 08:45:44 AM
The only ultras I was genuinely impressed with were Fei longs (one inch punch mother fucker) and Ryus (only because of the cinematics)

But holy shit, I'm getting fucking hype. I can't wait to see what they do with the rest of the alt costumes.

BTW, is Zangief supposed to be a Colossus/Dr. Robotnik mash up ? :/
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 08:58:58 AM
Quote from: B BOY DRAW2 on January 06, 2010, 06:37:27 PM
http://img200.imageshack.us/img200/1043/38863888.jpg

Damn I'm hyped...FAAAARK YEEEEAH!!!

Looks like Ryu's alternate costume is an Aikido outfit similar to Hokuto from STF EX....
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 07, 2010, 09:18:48 AM
I like Shadaloo Cammy. Counter super/ultras can go fuck themselves though.
Title: Re: Super Street Fighter IV details
Post by: electric on January 07, 2010, 09:32:17 AM
Quote from: fluxcore on January 07, 2010, 09:18:48 AM
I like Shadaloo Cammy. Counter super/ultras can go fuck themselves though.

100% DA TRUTH!!!
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 07, 2010, 10:09:43 AM
man, everyone got cool alts 'cept chun li. worst one shown. i assumed bills flaming feet comment meant we'd get ken's shippu jinrai, but instead its some weird kick thing. sim's new ultra is just too silly. gief's new ultra had a cool finish at least. and fuck beans, cody got some big bloody handcuffs on :|

and i always thought metsu shoryuken was the crap you got when you didnt connect shin shoryu properly. at least it makes the opponent eat half their face now.
Title: Re: Super Street Fighter IV details
Post by: electric on January 07, 2010, 10:20:57 AM
If Viper isn't wearing a slutty version of Captain Commando's costume as her new alt, I'm boycotting this game.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 10:22:51 AM
Well just shows that rumor list is 100% correct even dhalsims ultra he says yoga shangrila . Just wanna see the new tandem multiple hitting focus now , believe it's like a parry , u can focus multiple hits from supers but of course if you do manage to focus all the hits 1 jab can take all that life away .
Should be awesome , love kens fire from the feet bitches lol and Ryus metsu shoryuken , I'm Gunna be maining Ken again but also using ryu because that dp ultra is the damager

Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 10:28:22 AM
Oh and new rival battles are awesome . Stoked bout ryu vs Ken and guile vs bison " I'll send you straight to hell " bwahahahaha awesome sf 2 animated movie all over again , ooh I wanna play guile now too
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 10:32:32 AM
Hers the rumor list again

Quote
The previously leaked characters are all said to be in the game. Dee Jay, T. Hawk, Dudley, Ibuki, Makoto, Adon, Cody and Guy. The new characters are rumored to be:
Hakan - An Arabic grappler obsessed with oil.
Juri - Evil Asian girl fighter working for Seth.
All characters will have two Ultras. They will both be available at one time, not selectable like with Third Strike's Super Arts. The commands to execute your Ultras do not overlap.
It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
Some characters will have Air Ultras.
The Bonus Stages will be returning.
This will be an exclusive arcade release at least for a few months.
An official announcement is said to be coming at the Tokyo Game Show and on the Japanese Street Fighter 4 blog soon.
Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
Ibuki has a run command.
Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.
Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
Guy has his Chain combos.
Makoto has her Tanden Renki Super from Third Strike.
Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.
The game takes place one year after Street Fighter 4.
Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
T. Hawk's storyline involves him protecting Juni or Juli.
Dhalsim's new Ultra is called the Yoga Shangri'la.
There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken

so I'm betting arcade release is coming , I see the blazeblue continuum shift upgrade kit is only $45 also to upgrade blazeblue to continuum shift which runs the taito x2 software as well , so the upgrade to ssf4 is just a new HD with dongle , there Gunnar be a arcade release , I bet my left ballsack on it
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 07, 2010, 10:35:48 AM
only the u-man would have a spare ballsack to bet.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 10:44:47 AM
Quote from: B1ackstar Ninja on January 07, 2010, 10:32:32 AM
Hers the rumor list again




Awesome list! Good to see most of those things came true! Now tandem saving...hmmm...
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 07, 2010, 10:45:19 AM
Yeah that rumour list does have errors. I'm dubious about the multi-focus thing tbh.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 10:49:01 AM
Quote from: B1ackstar Ninja on January 07, 2010, 10:22:51 AM
Well just shows that rumor list is 100% correct even dhalsims ultra he says yoga shangrila . Just wanna see the new tandem multiple hitting focus now , believe it's like a parry , u can focus multiple hits from supers but of course if you do manage to focus all the hits 1 jab can take all that life away .
Should be awesome , love kens fire from the feet bitches lol and Ryus metsu shoryuken , I'm Gunna be maining Ken again but also using ryu because that dp ultra is the damager



Shit fulla if you want a rival in the "Ryu vs Ken" area...I'm your man....no rounds this time either...Ken crazy flamming feet against Ryu Damager Metsu Shoryuken....let the games begin  ;)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 10:51:07 AM
Quote from: DVS on January 07, 2010, 10:49:01 AM
Shit fulla if you want a rival in the "Ryu vs Ken" area...I'm your man....no rounds this time either...Ken crazy flamming feet against Ryu Damager Metsu Shoryuken....let the games begin  ;)
Lol, rivals using rival characters...

Cammy always gets the sexy costumes and that one inch punch would be cool if it had a close up on Fei's face ala Bruce Lee style :D

Ryu's ultra looks over the top and Ken's looks weird but probably comboable.  Mecha Gief and his ultra is soo cool.  What is up with Dan's alt, coming back from a Luau or something?  Rog looks like a mother fucker now :P
Chuns costume looks fugly
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 10:54:02 AM
Hakan - An Arabic grappler obsessed with oil.
Juri - Evil Asian girl fighter working for Seth.
All characters will have two Ultras. They will both be available at one time, not selectable like with Third Strike's Super Arts. The commands to execute your Ultras do not overlap.
It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
Some characters will have Air Ultras.
The Bonus Stages will be returning.
This will be an exclusive arcade release at least for a few months.
An official announcement is said to be coming at the Tokyo Game Show and on the Japanese Street Fighter 4 blog soon.(I think?)
Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
Ibuki has a run command.
Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.
Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
Guy has his Chain combos.
Makoto has her Tanden Renki Super from Third Strike.
Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.
The game takes place one year after Street Fighter 4.
Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
T. Hawk's storyline involves him protecting Juni or Juli.
Dhalsim's new Ultra is called the Yoga Shangri'la.
There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken

Crossed out all the confirmed shit for the sake of it. With the exception of Sonic Hurricane, since technically we havent seen it yet.

Theres still A LOT on that list that is unconfirmed. And the red shit is stuff that ended up being wrong. So i hate to argue with one of Euan's ballsacks, but its not looking 100% accurate really. :(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 11:02:18 AM
So 99% of the things that have been announced have come tru , safe to say whoever leaked that list knows what's up . I'd say most if not all the other things on there will also be right .
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 11:06:30 AM
Quote from: B1ackstar Ninja on January 07, 2010, 11:02:18 AM
So 99% of the things that have been announced have come tru , safe to say whoever leaked that list knows what's up . I'd say most if not all the other things on there will also be right .

This seems like a fair call. Although a couple of major things were wrong, so i think on things such as the tadan saving thing, its safe to still be skeptical. But yea, im inclined to believe the rest of it as well.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 11:08:01 AM
Quote from: B1ackstar Ninja on January 07, 2010, 11:02:18 AM
So 99% of the things that have been announced have come tru , safe to say whoever leaked that list knows what's up . I'd say most if not all the other things on there will also be right .

Yeah is pretty bang on....wif a few that are left field....fuck I'm guna freeze myself until this game comes out  8)
Title: Re: Super Street Fighter IV details
Post by: electric on January 07, 2010, 11:08:38 AM
QuoteThe game takes place one year after Street Fighter 4.

I believe this was also confirmed... not that it makes a fuck of difference
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 11:10:17 AM
The left ballsack never lies !!!!! An arcade release beforeconsole is still highly possible no matter how much kaka Ono talks , at least in japan . It's obvious that when that list was released it was accurate , a few things may have changed over the course of development but pretty much most of that stuff will be in
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 11:13:21 AM
Quote from: electric on January 07, 2010, 11:08:38 AM
QuoteThe game takes place one year after Street Fighter 4.

I believe this was also confirmed... not that it makes a fuck of difference
dam your quiker than me this morning lol , man balrogs alt looks so good , rufuses kungfool owtfit also looks good
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 11:14:44 AM
Quote from: B1ackstar Ninja on January 07, 2010, 11:10:17 AM
The left ballsack never lies !!!!! An arcade release beforeconsole is still highly possible no matter how much kaka Ono talks , at least in japan . It's obvious that when that list was released it was accurate , a few things may have changed over the course of development but pretty much most of that stuff will be in


Yea thats what i reckon the deal is. Although i still have a feeling theyre gonna bust the console release out, Throw in some balance patches, and then release the final version in arcade. This makes a lot of sense to me.

Fuck, this trailer has given me a SSF4 hard-on. Im gonna be on XBL playing SF4 as of now, until i get bored. Those that arent at work feel free to keep me from jamming in training mode for the next 7 odd hours.

And i crossed out the 1 year after SF4 bit.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 11:18:07 AM
Dam I gottta go get another 360 , anyone know where I can just get a console for cheap ?
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 07, 2010, 11:18:42 AM
 :D

Man the Ultra's are starting to get retarded now. Too much flow of the game is lost when you have long cinematic crap like that imo. I only really like Fei Long and Ryu's Ultra at the mome. At least Ken's Ultra looks like it might be useful..

I think Mech gief is actually Colossus Gief? No?

EDIT:

The first hit of Ken's Ultra completely whiffs Rufus. Looks like He has two shit Ultras now

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 11:24:10 AM
Quote from: Toomeke on January 07, 2010, 11:18:42 AM
:D

Man the Ultra's are starting to get retarded now. Too much flow of the game is lost when you have long cinematic crap like that imo. I only really like Fei Long and Ryu's Ultra at the mome. At least Ken's Ultra looks like it might be useful..

I think Mech gief is actually Colossus Gief? No?



I think sim's (although i think it looks crap) could be useful too, given the angle he grabs the opponent from.

And im already thinking of potential uses for fuerte's. Imagine an RSF that ends in run -> stop -> ultra instead of slide. (Works assuming similar startup proerties to gief's ultra) So everyone decides to try to jump out of it by holding up? Then it ends in run -> stop -> guac for a decent damage reset.

Mech gief definitely looks like colossus gief, but if thats what they were going for they wouldve given him the full body suit, and made him more like a dude with metal skin, rather than more of a 'robot' like his current look. I think its probably more just coincidence, but hell, most of the time im wrong, so meh.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 11:24:59 AM
Quote from: B1ackstar Ninja on January 07, 2010, 11:18:07 AM
Dam I gottta go get another 360 , anyone know where I can just get a console for cheap ?


Trademe
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 07, 2010, 11:31:33 AM
Quote from: ILL_BILL on January 07, 2010, 11:24:10 AM

I think sim's (although i think it looks crap) could be useful too, given the angle he grabs the opponent from.

And im already thinking of potential uses for fuerte's. Imagine an RSF that ends in run -> stop -> ultra instead of slide. (Works assuming similar startup proerties to gief's ultra) So everyone decides to try to jump out of it by holding up? Then it ends in run -> stop -> guac for a decent damage reset.


Yeah most of the Ultra's look useful. I only pointed out Ken cos he was the only one in the vid that didnt have a useful one in 4.

Im already dreading what could be done with Fuerte's Ultra. If it has Start up like Giefs then its gonna be a lol fest. I would probably quit playing tbh.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 11:31:48 AM
Ahtheyre all banned consoles so no good :(

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 12:42:18 PM
Quote from: Toomeke on January 07, 2010, 11:31:33 AM
Quote from: ILL_BILL on January 07, 2010, 11:24:10 AM

I think sim's (although i think it looks crap) could be useful too, given the angle he grabs the opponent from.

And im already thinking of potential uses for fuerte's. Imagine an RSF that ends in run -> stop -> ultra instead of slide. (Works assuming similar startup proerties to gief's ultra) So everyone decides to try to jump out of it by holding up? Then it ends in run -> stop -> guac for a decent damage reset.


Yeah most of the Ultra's look useful. I only pointed out Ken cos he was the only one in the vid that didnt have a useful one in 4.

Im already dreading what could be done with Fuerte's Ultra. If it has Start up like Giefs then its gonna be a lol fest. I would probably quit playing tbh.

Realistically i doubt its going to be much mroe applicable than giefs ultra. And i SEVRELY doubt its going to do the same damage. Especially if you can lol your way into it through an RSF. Plus if youre not using the teabag sunrise youre taking away his best anti air.

Its one of those things that we're only going to know when the game is released. Im personally looking forward to it.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 12:56:07 PM
That V thing on Colossus Gief looks rude. That alt in black would look phat though. I think Rufus got the best alt bro, he actually looks different now. LOL at Dans a Niuean.  What happened to Dee Jays jamaican accent mun. What does Sagat say? ''Now where your after is twisted''?. And does Cody say '' I fight by myself now oi''

. Yeah , you could still combo off Kens new ultra, and what was wrong with his old Ultra? Other chars could only dream of landing their Ultra, like Dhalsim lol. DSim's ultra looks pretty funny. Zangief's ultra copied Armour Kings throw. El fuerte's tortilla Ultra LOOKS cool and all, but I just hope it's useful, and doesnt end up being like his other Ultra where you leave your whole play style behind to try land the fucker only to be let down ( more like punished up the arse) by a bit of off timing.

Oh man Fei Long, knee breaker, 1 inch punch, fucking baddd. Funny how he 1 inch punch then Ryu goes flying back then lands on his knees. Ryu's one just like Goukens one but different end.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 01:47:31 PM
Quote from: Toomeke on January 07, 2010, 11:18:42 AM

Man the Ultra's are starting to get retarded now. Too much flow of the game is lost when you have long cinematic crap like that imo.


Yeah I totally agree, there starting to get OTT with the time....there are taunts and all sorts of extras in the Ultras now.....anyone for time victories? we might be seeing a whole bunch more of them.....  :P
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 07, 2010, 01:59:52 PM
Yeah I am slightly conflicted...

On one hand the ultras are starting to take waaay too long... on the other hand, they look fucking AWESOME!!!

If fuertes grab is decent EX Run into stall and grab could be lol times.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 02:08:55 PM
someone at srk timed the new ultras , apparently they are no longer than some of the existing ones on sf4 , probably just cos theyre new they seem longer .
Anyway like leo said , they look fucking awesome 8)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 02:11:53 PM
man I wish they would have an option to turn off ultras though , and supers too ..
Would change the game intirely and would be a neat option .
2010 super Street fighter  :)
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 07, 2010, 02:21:23 PM
 ::) ::) ::)

I really dont get why they look awesome.

The Ultras in vanilla showed the character beating up the opponent. Most of the new ones are fools flying around the screen looking like idiots and saying dumb shit.

SFIV is already a stop start kinda game and Ultra's just make it worse. There is fuck all flow or rhythm to the game and now they are making it worse.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 02:29:06 PM
but they all show them beating the other character up , only zangief and fuerte are up in the air spinning round , but they did that in sf4 so whats the prob ?

Also hows the rhythm being interupted and made worse if the ultras are no longer than vanilla sf4s like the guy on srk mentioned ?

Theyre just new cool different looking ultras , I dont see the problem
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 07, 2010, 02:31:20 PM
I think bens referring to the way pressure works in SFIV, and how ultra's in general, not just the new ones, continue to add to that particular issue.

Im interested in seeing what gens new ones are like.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 02:36:16 PM
Yea same, i like em. I didnt notice them being too long.

Chun Li 's new alt and that V on Collosus is the big problem here. And if theres a Niuean Dan, Hondas alt better be the fucking maori one.

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 02:52:41 PM
Quote from: weazzyefff on January 07, 2010, 02:36:16 PM
Chun Li 's new alt and that V on Collosus is the big problem here. And if theres a Niuean Dan, Hondas alt better be the fucking maori one.

Niuean Dan, sounds wrong... more like Islander Dan.  Thats better :P

Also, yes.  The ultras are getting ridicous.  How come they dont have more Projectile ultras instead of the command grab/throw/combo ultra?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 07, 2010, 02:56:31 PM
Quote from: The Lenny 2.0 on January 07, 2010, 02:31:20 PM
I think bens referring to the way pressure works in SFIV, and how ultra's in general, not just the new ones, continue to add to that particular issue.

Im interested in seeing what gens new ones are like.

Thats a vanilla sf4 issue then as well ?

If that rumor thing keeps being right ,  Gen gets 4 ultras , 2 for each stance .
Looks like you will be very busy on setups for all of those !!!!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 07, 2010, 02:58:51 PM
Maybe its just me but Fuerte Gief and Sims Ultras look like they were put in for comic relief. I like Ryus, think Fei Longs is cool and Kens aint bad just to make myself clear.

Also it seems that all of the new Ultra's are long not just a couple like in vanilla.

I just really don't like long Ultras and didn't like them in sfiv either.

When you saw Shin Shoryuken in sfiii it looks different and really stands out. Its like they are trying to give that wow effect to every Ultra and it makes everything seem bland.

IDK maybe Im just a hater but I would much prefer short and sweet Ultra's that had some original ideas rather than these long boring ones.

Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 02:59:34 PM
Quote from: stereomonkey on January 07, 2010, 02:52:41 PM
Quote from: weazzyefff on January 07, 2010, 02:36:16 PM
Chun Li 's new alt and that V on Collosus is the big problem here. And if theres a Niuean Dan, Hondas alt better be the fucking maori one.

Niuean Dan, sounds wrong... more like Islander Dan.  Thats better :P

Also, yes.  The ultras are getting ridicous.  How come they dont have more Projectile ultras instead of the command grab/throw/combo ultra?

Gief and Fuerte just look silly swinging around like that, Fei Long's is gangster, Ryu's is gangster....

Chung will have a projectile ultra, I'm guessing Sakura and Akuma 'might' also have one...

I'd like to see what Rose's is  ::)

I'm quite interested to see what the new characters alternate costumes are.....they've gone all Tekken on us....I wonder if Sagat's will be less gay than the track pants..tee hee   ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 03:04:02 PM
Ummm... Nah, Niuean Dan is better lol.

I've only played sf4 seriously, and compared to that they seem to fit imo. We might still get projectile Ultras. Like Guile, Sagat and Chun. Dee Jay the baddest one, combo into projectile (ultra). And hopefully, HOPEFULLY Akuma and Gouken. Before people start bitching about Akuma would be OP bullshit, obviously I dont mean with the way that he is now.
Sagat Alt costume should be da Kratos one, seeing that they ripped off Collosus.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 07, 2010, 03:16:59 PM
Im pretty sure that the gief one is a reference to either a megaman or viewtiful joe character.  Im tryna remember which though.

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 03:29:49 PM
Quote from: The Lenny 2.0 on January 07, 2010, 03:16:59 PM
Im pretty sure that the gief one is a reference to either a megaman or viewtiful joe character.  Im tryna remember which though.



Gief one is a reference to that Old Japanese Cartoon with the V on the chest. Giant Robots etc.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 03:31:14 PM
Latest news is there is a Street Fight or a Fight Club or something going down in Las Vegas Nevada TONIGHT! Where peeps will be playing Super Street Fighter IV as it is at the moment! Stay tuned for updates and hopefully VIDS from this!
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 03:33:46 PM
Quote from: CrazyMobius on January 07, 2010, 03:31:14 PM
Latest news is there is a Street Fight or a Fight Club or something going down in Las Vegas Nevada TONIGHT! Where peeps will be playing Super Street Fighter IV as it is at the moment! Stay tuned for updates and hopefully VIDS from this!

Fuck that would be sweeeeeeeet  :D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 03:38:41 PM
Gief is just Mecha Gief!  And at the vegas show there is a xbox360 team that are taking on the Capcom-Unity guys... lol

Here are some screenshots so peeps can delve into it more

(http://img64.imageshack.us/img64/4727/vlcsnap2010010713h26m50.png)
(http://img682.imageshack.us/img682/4341/vlcsnap2010010713h20m57.png)
(http://img63.imageshack.us/img63/1193/vlcsnap2010010713h23m20.png)
(http://img704.imageshack.us/img704/4007/vlcsnap2010010713h23m44.png)
(http://img704.imageshack.us/img704/9018/vlcsnap2010010713h25m21.png)
(http://img63.imageshack.us/img63/4923/vlcsnap2010010713h24m27.png)
(http://img64.imageshack.us/img64/1706/vlcsnap2010010713h24m36.png)
(http://img213.imageshack.us/img213/9921/vlcsnap2010010713h25m50.png)
(http://img213.imageshack.us/img213/3223/vlcsnap2010010713h26m18.png)
(http://img46.imageshack.us/img46/4632/vlcsnap2010010713h26m33.png)
(http://img46.imageshack.us/img46/1684/vlcsnap2010010713h24m11.png)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 03:45:49 PM
Quote from: The Lenny 2.0 on January 07, 2010, 03:16:59 PM
Im pretty sure that the gief one is a reference to either a megaman or viewtiful joe character.  Im tryna remember which though.


LOL , ohh true. Fuck he looks soooo fuckin rude. Jack 6 would fucking shit on him, ahhhhhhhhahahahahahahaha. Who ever made him like that should be fired lol. OMG i still cant believe what they did to Mecha Gief. He looks more like $2 shop toy robot Gief LMFAO. 

That alt would only look good in silver and black. The rest would look rude. And I forgot to say the chun li one looks fucking rude. They shoulda used the doll pc mod, much cooler. Boxer looks alright I guess,except for his peddal pushers, wada homo. And meh at Cammy. I thought they woulda done much better in the Alts tbh. Rufus one the best so far.And then Dan.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 03:47:15 PM
Apply to work at capcom with your ideas
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 07, 2010, 03:49:51 PM
Man the cammy one has awesome side boob potential....

And Dan looks fucking awesome...  I must fight the urge to use him now that he has that AWESOME OUTFIT!

If he has a colour pick where he is slightly brown Im calling MAORI DAN!!!

NGATI KAHUNGUNU DAN FTW!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 03:55:42 PM
Quote from: CrazyMobius on January 07, 2010, 03:31:14 PM
Latest news is there is a Street Fight or a Fight Club or something going down in Las Vegas Nevada TONIGHT! Where peeps will be playing Super Street Fighter IV as it is at the moment! Stay tuned for updates and hopefully VIDS from this!
I hope the 3s chars are in it. And tbh this news is old. Goes waaaay back on eventhubs. Thx for reminding me though.
Quote from: stereomonkey on January 07, 2010, 03:47:15 PM
Apply to work at capcom with your ideas
Here's an idea, steal pc mods, or let us download the mods on console and also let us make our own.

Capcom: Nah thats a Tekken thing, you dont wana see tons of retarded skins online do you? Exactly, thats why were giving you 1 or 2 retarded skins you'll see everyone online  using.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 03:59:56 PM
Or you could play the game better and stop complaining that your Barbie dress up training is going to waste.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 04:02:17 PM
That "V" on Giefs chest is his chest hair....only mecha....

I think he looks cool....

Cammy looks pretty choice also....

Can't wait to see the rest.....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 04:04:18 PM
Quote from: stereomonkey on January 07, 2010, 03:59:56 PM
Or you could play the game better and stop complaining that your Barbie dress up training is going to waste.
LOL, WTF?

Play the game better? LMFAO. Do you not think I know your free? LMFAO.

Look at the Boxer picture, ohh chun, I see you baby.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 04:07:39 PM
Wish I was free from the stupidity that comes with this forum...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 04:18:02 PM
Quote from: stereomonkey on January 07, 2010, 04:07:39 PM
Wish I was free from the stupidity that comes with this forum...
Oh i'm stupid now. That bit about capcom is true, fact.

Doesnt bother you. You hate my fucking game. So let me put a hoodie on my fucking Ryyyyyuuuuu, raaaaaahhhhhh....

Sorry i'm a bit pissed off, My Law is having a bad hair day in T6.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 04:29:32 PM
Quote from: stereomonkey on January 07, 2010, 04:07:39 PM
Wish I was free from the stupidity that comes with this forum...

Why don't you top yourself and do us all a favour...emo
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 04:34:56 PM
offtopic start

Lol, I dont understand your side of the argument DVS.  

I just saying that there is so much stupidity from everybody that post complaints about one thing or another.  "I want this, that is gay, he is over powered, this game sucks, that guy is shit, he talks shit about me so imma gonna bitch..." and so on.  

I'm not saying your stupid weazzy.  Not at all ;)

Now if you excuse me i'm going to listen to emo music and wear emo clothes so I can live up to that expectation.  Wait for me emo people!!!

offtopic end
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 04:38:45 PM
Quote from: stereomonkey on January 07, 2010, 04:34:56 PM
offtopic start

Lol, I dont understand your side of the argument DVS.  

I just saying that there is so much stupidity from everybody that post complaints about one thing or another.  "I want this, that is gay, he is over powered, this game sucks, that guy is shit, he talks shit about me so imma gonna bitch..." and so on.  

I'm not saying your stupid weazzy.  Not at all ;)

Now if you excuse me i'm going to listen to emo music and wear emo clothes so I can live up to that expectation.  Wait for me emo people!!!

offtopic end

Dude, I was just kidding didn't expect you to open your emo chest of complaints open on the forum.....forums are for writting opinions on....it's not like you have to agree with everything that people write....

Calling everyone stupid is kinda...well stupid....even your Emo mates will tell you that  ;)
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 07, 2010, 04:39:15 PM
Woah this vid is awesome. I'd like to add you Bill but I really just got no room. I'll try invite you if I see you on Stu's list.

Oh and I shotgun Dan as Samoan Dan so he's mine. Better than using Akuma Alt 2 as my Samoan Akuma. Fei Long probably has my best ultra atm.

And Euan, they had $250 Xbox 360 Arcade Bundles at the warehouse at new years iirc, dunno about it anymore.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 04:44:34 PM
Quote from: DVS on January 07, 2010, 04:38:45 PM
Calling everyone stupid is kinda...well stupid....even your Emo mates will tell you that  ;)

That is almost as good as the "Fuck you asshole, Fuck you asshole" quote from Commando.

I wonder what Akuma and Gouken's alt's will be.  I still want a Elvis costume for rufus though :(
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 07, 2010, 04:47:42 PM
Euen

get a bundle xbox and trade your games in then you can get ssf4 free just make sure its a good bundle eg ask how much it is to trade the games in

i got an elite with 2 games for bout 380ish traded games for bout 100 all up got mw2 for 10buck
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 04:50:14 PM
True, i dont mind peoples oppinions unless theres an argument that could go on forever. Or they dont even play the fucking game.I'd feel rude opinionating with such force on a game that I dont play, but heck thats just me. And this coming from a guy who wants that fat shit Rufus in a Elvis suit? LMFAO

I do see a shitload of rude customs on T6 though, but they make me laugh, and me feel good about my custom. And I played this mean as looking DJ that done ultra sonic waves instead of lazers. I was like WTF!!!!. AWESSUM!!!
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 04:56:55 PM
Err, I do play the game and yeah I always think of Rufus as Fat Elvis with the big hair.  Ever since I fist played him at the arcade when it came out :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 05:04:17 PM
Quote from: stereomonkey on January 07, 2010, 04:56:55 PM
Err, I do play the game and yeah I always think of Rufus as Fat Elvis with the big hair.  Ever since I fist played him at the arcade when it came out :P
LOL, yeah sure you do. And i was on ggpo last night playing ST.

What as soon as you saw him at the arcade you thought Elvis? LOL, funny you say that, cos first thing that sprung into my head WAS redneck.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 07, 2010, 05:09:30 PM
When I first saw Rufus I was thinking he looked like this:
http://www.youtube.com/watch?v=YwR0oL2LkVA
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 07, 2010, 05:12:59 PM
You know what, I will take that leave.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 07, 2010, 06:18:36 PM
Quote from: weazzyefff on January 07, 2010, 12:56:07 PM
LOL at Dans a Niuean.

fuck yes.

Quote from: stereomonkey on January 07, 2010, 02:52:41 PM
Niuean Dan, sounds wrong... more like Islander Dan.  Thats better :P

you be quiet. dirty mozzie  :P
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 06:37:44 PM
Quote from: stereomonkey on January 07, 2010, 04:44:34 PM

I wonder what Akuma and Gouken's alt's will be.  I still want a Elvis costume for rufus though :(

Santa Gouken.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 06:40:01 PM
Quote from: weazzyefff on January 07, 2010, 03:55:42 PM

And tbh this news is old. Goes waaaay back on eventhubs.

I don't read eventhubs, I read NZism  :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 06:47:04 PM
Quote from: CrazyMobius on January 07, 2010, 06:40:01 PM
Quote from: weazzyefff on January 07, 2010, 03:55:42 PM

And tbh this news is old. Goes waaaay back on eventhubs.

I don't read eventhubs, I read NZism  :P
Damn........you
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 07, 2010, 06:56:02 PM
Soem other alt's

'Cowboy' Ken

'Aztec' El Fuerte

'japanese thief' Honda

'Traditional Indian (Turban)' Dhalsim

'White Wife-beater & Jeans' (SF2 intro/FF) Cody



Props to my main nigga Reno on SRK.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 07, 2010, 07:36:16 PM
Jesus. Bit of a hiccup in this topic.

Back to what ben said about the comic relief ultras.

Fuerte's fits him though. But he's kind of a comic relief character i suppose. Gief did NOT need all that fucking spinning. And Dhalsims just looks lame. Much as i dislike giving Ryu a carbon copy of Goukens ultra, and changing the name, they did make it look decent-ish. To their credit.

And yea, the ultra length does slow the pace down a little, but the pace inevitably picks up again. But i can understand not wanting to have to wait until the ultra 'cutscene' is over before getting back into the fray.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 07:38:44 PM
Oh man white wife beater, jeans. Thanks to all these old fucks asking for old fucking shit back, and getting it. Cunts.


edit: Just remembered he gets another one, phew.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 08:59:49 PM
Quote from: hydrokinesis on January 07, 2010, 06:56:02 PM
Soem other alt's

'Cowboy' Ken

'Aztec' El Fuerte

'japanese thief' Honda

'Traditional Indian (Turban)' Dhalsim

'White Wife-beater & Jeans' (SF2 intro/FF) Cody


Japanese thief brings up some interesting results on google image.... >_>

Wife Beater Cody?! Man that shoulda been T-Shirt Cody. Like the Fonz!  >:( Damn you Capcom! Mecha Zangied?-Meh. Long Ultras?-Who cares? But one simple alt for Cody and you forget his sleeves! WHY?? WHHHYYY??? *shakes fist in the air*
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 09:04:27 PM
LOL, thats right he had a T- Shirt aye. They cant even get that right haha.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 07, 2010, 09:05:54 PM
They shoulda had Boxer dressed up as Mike from SF1.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 07, 2010, 09:18:06 PM
Quote from: CrazyMobius on January 07, 2010, 09:05:54 PM
They shoulda had Boxer dressed up as Mike from SF1.
If thats a T shirt and jeans, and they actually did.

I would stop playing this game, and hunt down every ''true sf fan'' and rip out their fucking jugular with my teeth, ya hurr me.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 08, 2010, 12:27:15 AM
I didn't even consider this, but people on eventhubs said they want cyber akuma. OMG that'd be awesome. And I guess sunburned sakura maybe. But shadow charlie should definitely be another character.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 12:43:37 AM
Quote from: massi4h on January 08, 2010, 12:27:15 AM
I didn't even consider this, but people on eventhubs said they want cyber akuma. OMG that'd be awesome. And I guess sunburned sakura maybe. But shadow charlie should definitely be another character.
Yeah, that does sound cool. And i'm sure he's some other game. But ohh man, look how they fucked up mecha Gief.

They should let us say something before they do shit like that (and cody's alt). Rufus would probably still be that cool looking black dude.

:'( :'( :'(
I like what they did with Sagat though
http://www.youtube.com/watch?v=_RoJazsVZ7c
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 07:31:52 AM
Apparently Fei Long has an outfit like this:

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/green_hornet_movie_still.jpg)

(The Bruce Lee guy, not the other guy.)
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 08, 2010, 08:08:28 AM
Quote from: CrazyMobius on January 08, 2010, 07:31:52 AM
Apparently Fei Long has an outfit like this:

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/green_hornet_movie_still.jpg)

(The Bruce Lee guy, not the other guy.)

BLACK MASK!
Title: Re: Super Street Fighter IV details
Post by: electric on January 08, 2010, 09:05:40 AM
Codys new Ultra looks fucking sore... AND GOES THROUGH FIREBALLS!

http://iplaywinner.com/news/2010/1/7/new-super-street-fighter-4-videos-cody-ryu-ken-adon-ultras.html
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 08, 2010, 09:07:32 AM
lol nice
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 08, 2010, 09:17:02 AM
Fuck weazzy...I like mech gief >_>
And I like that during metsu shoryuen, you can hear bones crunching when ryu hits them in the jaw. And that cody ultra is fucking epic. Even if the other one is more useful, who the hell is going to use it when they have THAT available.

And that adon vs ken video was bullshit. It said it was showcasing Jaguar Avalanche, but then Adon went and did fucking Jaguar Revolver. >_>
Title: Re: Super Street Fighter IV details
Post by: electric on January 08, 2010, 09:19:46 AM
Quote from: ILL_BILL on January 08, 2010, 09:17:02 AMAnd that adon vs ken video was bullshit. It said it was showcasing Jaguar Avalanche, but then Adon went and did fucking Jaguar Revolver. >_>

I noticed that... It can only mean we'll see it sooner rather than later anyway
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 10:36:38 AM
Quote from: ILL_BILL on January 08, 2010, 09:17:02 AM
Fuck weazzy...I like mech gief >_>
WTF, look at his torso, looks like the tin man off Wizard of Oz, with a black upside down triangle magnet stuck to him. His arms and legs like too polygony. His head is right though, with the evil eyes.

Quote from: ILL_BILL on January 08, 2010, 09:17:02 AM
. Even if the other one is more useful, who the hell is going to use it when they have THAT available.
LMFAO. Yeah, but what if you can FADC into the othe one, but not this one. Are you going to fadc › whiff ultra (which would look stupid imo). No so your gonna pick the FADC option, either that or your gonna be baiting a shit load (of nothingness if your playing me)or spamming risky as fuck unsafe FA's (might actually suit Bill's steez).
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 08, 2010, 10:39:16 AM
cody's second ultra... last dread dust? that looks bollocks. i wouldve preferred final destruction :|
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 10:40:42 AM
You can really see the angle they're going for with Cody's attitude in that Cody vs Ryu vid.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 10:41:50 AM
Quote from: weazzyefff on January 08, 2010, 10:36:38 AM
WTF, look at his torso, looks like the tin man off Wizard of Oz, with a black upside down triangle magnet stuck to him. His arms and legs like too polygony. His head is right though, with the evil eyes.


What's wrong with the Tin Man from Wizard of Oz? He's a very memorable Character.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 10:52:54 AM
Quote from: CrazyMobius on January 08, 2010, 10:40:42 AM
You can really see the angle they're going for with Cody's attitude in that Cody vs Ryu vid.
Bro, Cody will style on Ryu easy, he's too gutter.

Quote from: CrazyMobius on January 08, 2010, 10:41:50 AM

What's wrong with the Tin Man from Wizard of Oz? He's a very memorable Character.

LOL so true. But thats old and SSF4 is teh future. They SHOULD NOT look the same. And it's ''Mecha Gief'', you know like Jack 6, Ironman, Warmachine, Gundam etc, NOT Evil Tin Man Gief LMFAO.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 08, 2010, 11:05:09 AM
i like mech gief in this since he was originally just some blue green palette swap. those other characters look way too tech heavy. i like the relatively simple look ssf4 mech gief has in comparison. goes with the general aesthetic of the series better too.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 11:20:23 AM
Quote from: samurai black on January 08, 2010, 11:05:09 AM
i like mech gief in this since he was originally just some blue green palette swap. those other characters look way too tech heavy. i like the relatively simple look ssf4 mech gief has in comparison. goes with the general aesthetic of the series better too.
Yeah, wasnt he just black? Cant remember, but I bet you would draw a better Mecha Gief than that one bro. I know it could be simple but still look cool. Before I opened the video i read ''Mecha Gief'' and thought cool. Then I saw it and my jaw dropped, in a bad way. I was actually expecting that old Mecha Gief but a bit more advanced, not that horrible creation. I hope he looks better in motion like cody did.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 08, 2010, 11:58:39 AM
Yeah the only mech gief I remember is the one in the mvc series where he turns black or purple and shoots out that blue breath.

Cody's Ultra and a lot of them now look like super combos from project justice which is awesome (probably just me imagining Shoma in the last part of it).
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 08, 2010, 12:17:45 PM
(http://t0.gstatic.com/images?q=tbn:VXmIvhWYP5H2zM%3Ahttp://media.strategywiki.org/images/7/76/MVC_Mech_Zangief.png)

fucking hell guys
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 08, 2010, 12:20:25 PM
Quote from: fluxcore on January 08, 2010, 12:17:45 PM
(http://t0.gstatic.com/images?q=tbn:VXmIvhWYP5H2zM%3Ahttp://media.strategywiki.org/images/7/76/MVC_Mech_Zangief.png)

fucking hell guys

oh fuck watch out its IRONSOL ;)
Title: Re: Super Street Fighter IV details
Post by: electric on January 08, 2010, 12:25:59 PM
Looks like there's going to be a new round of sticks for SSF4's release too

http://www.joystiq.com/2010/01/07/mad-catz-reveals-teased-super-street-fighter-iv-accessories/

From what I can tell of those ( and the picture "teased" via twitter... http://img162.yfrog.com/i/3e8s.jpg/ ) the art will actually be replaceable from factory... it looks like it's sitting under plexi
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 08, 2010, 12:46:30 PM
Man i cant wait for this shit to drop imma be maining cody and fei prolly but will play around with others to see how they feel.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 08, 2010, 01:06:16 PM
Quote from: kingpiccolo on January 08, 2010, 12:46:30 PM
Man i cant wait for this shit to drop imma be maining cody and fei prolly but will play around with others to see how they feel.

Whatever homo we all know youre gonna just play WoW!
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 08, 2010, 01:19:26 PM
yeah when i get sick of handing you your ass rat bastard and just to show you my awesomeness im gona use whoever you main and beat your ass with him.

I CHALLENGE YOU DAMMIT
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 01:20:43 PM
Quote from: fluxcore on January 08, 2010, 12:17:45 PM
(http://t0.gstatic.com/images?q=tbn:VXmIvhWYP5H2zM%3Ahttp://media.strategywiki.org/images/7/76/MVC_Mech_Zangief.png)

fucking hell guys
Nah yeah, thats the one i remember. Is there a purple,green, and blue one too? Shit and I thought i was the only one here who hasnt played these games since there respectful era.

Anyways i'm not the only one who hates it. ''I like the idea of having Mecha-Zangief but I'm not crazy about the old-school Godzilla-esque robot look they went with.''

You guys are in denial.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 08, 2010, 01:47:35 PM
Stop trying to stir so much shit, no-one really cares.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 08, 2010, 02:32:22 PM
Quote from: kingpiccolo on January 08, 2010, 01:19:26 PM
yeah when i get sick of handing you your ass rat bastard and just to show you my awesomeness im gona use whoever you main and beat your ass with him.

I CHALLENGE YOU DAMMIT

ITS ON !!!!!!!!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 02:43:39 PM
Quote from: fluxcore on January 08, 2010, 01:47:35 PM
Stop trying to stir so much shit, no-one really cares.
True, i am the only person here who hates it. LOL at me ''stiring''. I'm just saying it's shit mate. Shit, fucking horrible vomit coated shit,shit fucking shit lol.

Title: Re: Super Street Fighter IV details
Post by: electric on January 08, 2010, 02:56:20 PM
Holy fuck

More new ultras out... http://iplaywinner.com/

Viper - sick, but probably not very useful
Akuma - meh, not really impressed, but probably lp dp FADC ultra-able
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 08, 2010, 03:01:13 PM
wow updates coming thick and fast !
Man DeeJays alt rastafarian outfit looks so badass !!!!!

Dont like akumas vortex hurricane though  ???

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 08, 2010, 03:08:08 PM
Vipers looks cool, and definitely useful. Particularly if she can seismo -> SJC -> ultra, but that seems too simple for viper.

Akumas was rubbish. (id also like to point out they fucked up showing Adons ultra AGAIN)

Cammy's was...well, it suited cammy, but i didnt like it really.

And fuck that Dee Jay alt is wicked. Hakama ryu is pretty cool. And that wife beater cody is pretty good too.(despite not being a t-shirt) The viper jumpsuit is also nice.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 08, 2010, 03:15:00 PM
No new info here, just a post saying that they will be streaming the Las Vegas fight club, which will showcase a bunch of new shit.

http://www.capcom-unity.com/jgonzo/blog/2010/01/07/las_vegas_fight_club:_capcom_vs._microsoft_livestreaming_tonight!
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 08, 2010, 03:17:23 PM
agreed: Akuma's Ultra II is the most retarded looking shit in the game. What the fuck is up with the fruit loop animation?

Viper's will be godly or crappage based purely on if it can hit airborne opponents as well as grounded. She 'should' by the looks of the video be able to Seismo - sjc - ultra II easily in the corner, midscreen would require a pointblank seismo to launch, which funnily enough works for her Ultra I midscreen too.

Great to have the options of both though :D 
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 03:20:15 PM
NOOO! I cant watch the vids for some f'd up reason.

Oh man, is there a rasta Dee Jay? AWWWWWEEESSSUUUUUMMMMM!!!!!!!!

I have to check back later to see if i can watch it.

Yes!! Socal dont like Gief in a tin man suit either. Man Gief must be getting hot wearing that shit in the sun. He just got back from the Wizard of Oz convention lol.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 03:23:52 PM
Quote from: hydrokinesis on January 08, 2010, 03:17:23 PM
agreed: Akuma's Ultra II is the most retarded looking shit in the game. What the fuck is up with the fruit loop animation?

Viper's will be godly or crappage based purely on if it can hit airborne opponents as well as grounded. She 'should' by the looks of the video be able to Seismo - sjc - ultra II easily in the corner, midscreen would require a pointblank seismo to launch, which funnily enough works for her Ultra I midscreen too.

Great to have the options of both though :D 
I thought it was teh delay in the FK that caused them to be close enough for Ultra 1, not the seismo. ???

Leave your mecha Gief comments people.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 08, 2010, 03:38:59 PM
Weazzy, On viper: You can midscreen with her ultra currently by doing a pointblank (or very close) ExSeismo ~link~ Ultra. looks like in Super you could Exseismo ~sj~ Ultra II at the same distance.

Actually the more that I think of it, the more I reckon you won't be able to just pop someone up with a seismo then sj into ultra II, it's strict enough to time a BK after a seismo to hit  well, let alone needing to pin someone more or less below you mid air with this new ultra. . . I hope you can, but it seems like it'd be very very strict at best.

Her new Alt is sexay too, a black cat suit (still got her hair up though) . . . mmmmmmmmmmmmmmm
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 03:40:21 PM
Quote from: ILL_BILL on January 08, 2010, 03:15:00 PM
No new info here, just a post saying that they will be streaming the Las Vegas fight club, which will showcase a bunch of new shit.

http://www.capcom-unity.com/jgonzo/blog/2010/01/07/las_vegas_fight_club:_capcom_vs._microsoft_livestreaming_tonight!

Sorry if this is a retarded question. But does anyone know what time this will be New Zealand time? In some ways this will be more fun than watching Evo.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 03:48:39 PM
LOL , James, i thought you were talking about seismo sjc fk ultra midscreen. Plus you didnt say ex, and if they were to block lp seismo sjc ultra is baddd. Correct me if i'm wrong as you ARE the Viiper dude.

And capcom will own. Seth will by himself lol. Then they should play Galo and work out an average to decide the winner. 
Title: Re: Super Street Fighter IV details
Post by: electric on January 08, 2010, 04:01:16 PM
Cammys new ultra is shit, but fuck I get juicy every time I hear Juri cry out like that
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 08, 2010, 04:06:59 PM
Quote from: CrazyMobius on January 08, 2010, 03:40:21 PM
Sorry if this is a retarded question. But does anyone know what time this will be New Zealand time? In some ways this will be more fun than watching Evo.

Not retarded, just lazy :) The answer is... now. http://www.ustream.tv/channel-popup/unity-events
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 04:46:18 PM
Quote from: fluxcore on January 08, 2010, 04:06:59 PM
Quote from: CrazyMobius on January 08, 2010, 03:40:21 PM
Sorry if this is a retarded question. But does anyone know what time this will be New Zealand time? In some ways this will be more fun than watching Evo.

Not retarded, just lazy :) The answer is... now. http://www.ustream.tv/channel-popup/unity-events
Atleast he didnt say NZ.

DJ's second Ultra looks pretty badd. But fuck that got boring.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 08, 2010, 05:34:51 PM
i started watching the stream and its mostly the same old characters and ultras

with the people picking new character getting raped for trying someone new i mean the first match i saw was dj just getting comboed by fuckin ryu how boring can you get

Title: Re: Super Street Fighter IV details
Post by: Hydro on January 08, 2010, 06:37:52 PM
Saw Boxer's ultra II: Dirty Bull! It's a GRAB. . . god, the tick throw bullshit gets stronger!. . . . goes: Headbutt, footstomp, huge punch.

Looks like Juri's Heal Feng Shui Engine Ultra I give her unlimited EX for a time????!!!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 06:55:12 PM
This is amazing!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 06:59:19 PM
Quote from: hydrokinesis on January 08, 2010, 06:37:52 PM
Saw Boxer's ultra II: Dirty Bull! It's a GRAB. . . god, the tick throw bullshit gets stronger!. . . . goes: Headbutt, footstomp, huge punch.

Looks like Juri's Heal Feng Shui Engine Ultra I give her unlimited EX for a time????!!!
Whats Headbut,foot stomp, huge punch? Is that a combo?
Damn i wanted to see his other ultra. Fuck he's gonna be BADDD!!! sRH >Ultra anyone? HAHAHAHA. Dont forget they all get buffed, so hopes up for the balance to be sweet.  Man that Juri's gonna define the term rushdown. That might be real shit on chars like Guile where he'll be knocking her away like a bitch as her feng shui depletes lol.

Cant wait to see how my Sagats doing, if hes mid tier i'm dropping dat mutha fucker. Dee Jay and Cody better be A+. And Juri better still be broken, nah jks.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 07:02:50 PM
Fucking froze right on Rufus Ultra 2
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 08, 2010, 07:03:27 PM
Fuck Guy looks great..

He looks like he plays very similar to alpha 2/3 by the looks of it.

And that new Ultra looks fucking great!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 07:04:52 PM
Quote from: weazzyefff on January 08, 2010, 06:59:19 PM


Cant wait to see how my Sagats doing, if hes mid tier i'm dropping dat mutha fucker.

Nah man, all the peeps that were playing Sagat on the first one better be playing him on this next one.

Title: Re: Super Street Fighter IV details
Post by: Hydro on January 08, 2010, 07:05:27 PM
JURI HAS GENEI JIN
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 07:08:40 PM
Stream ended but they said it will be available on Gametrailers. Man I hope that's not a register site.

So looks like at this time the old characters had their second ultra but no normals or special tweaks. (?)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 08, 2010, 07:18:06 PM
Quote from: CrazyMobius on January 08, 2010, 07:04:52 PM
Quote from: weazzyefff on January 08, 2010, 06:59:19 PM


Cant wait to see how my Sagats doing, if hes mid tier i'm dropping dat mutha fucker.

Nah man, all the peeps that were playing Sagat on the first one better be playing him on this next one.


LOL dammit. Nah of course he'll get some love. He still top 5 in da looks department.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 07:18:41 PM
http://www.gametrailers.com/video/japanese-new-super-street/60566
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 07:20:05 PM
So I wonder what the deal is with counter ultras. It seems Cammy and Fei Long both have one. If it depletes the whole meter that would be pretty dumb.
Title: Re: Super Street Fighter IV details
Post by: Coldfire_v2/CV on January 08, 2010, 07:25:18 PM
omg C.vipers new ultra is so epic its like an electric angel finish lol!!


http://iplaywinner.com/news/2010/1/7/capcom-official-super-street-fighter-4-update-new-ultras-for.html


heres the link if you havent seen it
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 08, 2010, 10:38:42 PM
Yes!

ZANGEIF

   * Lariat seems to have nerfed damage.


For Hydro:

VEGA

   * "Vega's ultra 2 is a slide, followed by a backflip kick and then a nasty slash at the opponent as they fall" - Kamano


Stream replay:
http://www.ustream.tv/recorded/3824735

Title: Re: Super Street Fighter IV details
Post by: Rorooze on January 08, 2010, 10:56:00 PM
all of the changes picked up on are in iplaywinner, here they are:

QuoteJURI

   * The biggest reveal is that Juri has a Custom Combo type Ultra, where she activates and is able to chain together attacks for a set period of time.
   * It's not clear if you can juggle with these attacks or how much damage they do within combos.
   * Has some sort of EX Teleport move? Not sure what it was exactly, but seemed to pass through attacks to the other side of the screen. (One of our readers points out this is a counter move which allows her to appear in various positions around her opponent. Combine this with her CC Ultra and she will be a real pain to deal with up close.)
   * Very fast but takes a lot of damage.
   * As previous reports mentioned, seems to have some dive kick/overhead attack. Was hard to tell what was going on the stream though.

GUILE

   * Guile receives Sonic Hurricane as his new Ultra which should help his ground game immensely.

RUFUS

   * New Ultra, although not very flashy like his original Ultra, seems to work very well as an anti-air.
   * New Ultra doesnt seem to connect off of orignal Ultra set ups.
   * EX Snake Strike damage NERFED HEAVILY. Saw jump RH into EX Snake Strike do a fraction of the damage that it used to.

DHALSIM

   * New Ultra appears to be an air grab with a lot of start up.
   * Not sure of Ultras proper application but most likely useful again projectile throwing opponents.

BOXER

   * Dirty Bull is a 720 Grab Ultra where he lands a head butt, steps on their foot and then knocks them out with a punch. Very similar to one of Steve Fox's move in Tekken 6.

CHUN LI

   * New Ultra is Kikousho fireball, much like her super from Street Fighter 3: 3rd Strike.
   * New Ultra can be comboed from EX Legs from ANYWHERE on the screen.
   * "Chun's new ultra is quarter circle inputs, no charge needed" - Kamano
   * Apparently a solid anti air Ultra.

CODY

   * Can combo into his Ultra from what appears to be an EX Tornado or FADC Tornado. Hard to tell from the stream.
   * Knife seems to have incredible range -- not sure of practical applications though since he has to pick it up to use it.

DEEJAY

   * New Ultra juggles his opponents with sambas.

FEI LONG

   * New "1 Inch Punch" is a counter Ultra.

RYU

   * Fierce shoryuken is now two hits.

HONDA

   * Ultra now has way less recovery.
   * 2nd Ultra is a beefy Ochio.

ZANGEIF

   * Lariat seems to have nerfed damage.

GUY

   * Has his chain combos from the alpha series.
   * His second ultra is a very flashy Gen-type move. Think "Raging Demon with the lights on".
   * Appeared to have an air grab but cant remember 100%.

DAN

   * New Ultra is a "SNK Style Gadouken"

M. BISON

   * New Ultra allows him to grab his opponent and blasts them with Psycho Power. Works like El Fuertes original Ultra or Alex's "Stun Gun Headbutt" from Third Strike.

VEGA

   * "Vega's ultra 2 is a slide, followed by a backflip kick and then a nasty slash at the opponent as they fall" - Kamano

SAGAT

   * Second Ultra is Tiger Cannon.
   * Damage seems to be nerfed but hard to tell.
   * Most all of his dirty set ups still seem to work (F+RH x2 etc)

ADON

   * Seems very fast, but many of his moves lost to T. Hawks specials.
   * Seems to have a great set of high priority normal moves.

T. HAWK

   * Seemed like a real tank type character. Most of his normals did massive damage.
   * A couple command grabs/super and/or Ultra and it was good night for most opponents.
   * Seems to be a good character for people with poor execution but good zoning and mind games.

BLANKA

   * New Ultra is "Shout of Earth" -- although it wasn't shown, it's supposedly a spin off of his Super in CVS2.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on January 08, 2010, 11:02:26 PM
iplaywinner also has a vid of abel/sagats new ultra. sagats dash seems way faster now!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 09, 2010, 01:03:19 AM
http://iplaywinner.com/news/2010/1/8/ces-new-ultra-vids-for-gouken-blanka-rufus-abel-and-guy.html

for stu! gouken!

denjiiiinnnnnnn
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 09, 2010, 02:45:21 AM
Sounds good.

Digging that Lariot shit.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 09, 2010, 07:16:01 AM
Quote from: fluxcore on January 09, 2010, 01:03:19 AM
http://iplaywinner.com/news/2010/1/8/ces-new-ultra-vids-for-gouken-blanka-rufus-abel-and-guy.html

for stu! gouken!

denjiiiinnnnnnn

A Denjin you can block? Poor Gouken  :( Man for some reason it pisses me off to hear Americans still calling Ryu Raiyu.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 09, 2010, 07:25:11 AM
Sagat: Damage seems to be nerfed but hard to tell.


Sounds to me like they did this properly. It wouldnt make sense for sagat to be hitting like a girl. As long as its enough of a nerf to not make him less stupid. Odds are he'll still be stupid. But hopefully less so.

And yea the blockable denjin seems a bit weird, but SF4 game mechanics would make an unblockable one kinda broken. I wonder how much stun it does.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on January 09, 2010, 08:01:28 AM
Loving the new Ultra for M.bison =) "Psycho Punisher" Brutal Ultra
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 09, 2010, 08:19:38 AM
Ive just had a look at fuerte's ultra again, and although the information says its a grab, it actually appears to come off of a slide. If it is a grab, this would give it lolrange. It does LOOK like a grab, as it connects without a 'hit' animation as soon as he's close enough, but it almost looks like its gonna be blockable. (which would suck the most ass ever)

http://www.gametrailers.com/video/japanese-new-super-street/60566  (old video)
Title: Re: Super Street Fighter IV details
Post by: electric on January 09, 2010, 08:34:50 AM
Looks like a lot of the new ultras do fuck all damage... Sagats and Abels new ones in particular... maybe part of a game wide change to nerf damage on ultras ?
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 09, 2010, 11:03:54 AM
cant say im a fan of all the prolific spinning in some of the ultras. did they run out of of ideas and go, 'fuck it. just make it spin cause its cool'
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 09, 2010, 11:05:16 AM
i hate the fact fei's new ultra is a freakin counter will see how useful it is when the game drops.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 09, 2010, 12:04:58 PM
Quote from: electric on January 09, 2010, 08:34:50 AM
Looks like a lot of the new ultras do fuck all damage... Sagats and Abels new ones in particular... maybe part of a game wide change to nerf damage on ultras ?
Yeah, all the new ones dmg has been shit. Yay i cant wait to not use them. Bro I called  Goukens projectile Ultra. You could probaly combo it after a midscreen ex DP (motion). You had to FADC to get the other one. All I really want for Gouken is some fucking combos. Combo into the ex DP, or at the very least a fucking FB. Oh yeah and maybe a AA FB Ultra 2 (dont hold) might hopefully work. Come on S tier Gouken. They need to do him right this time.

Yup, damage scale Sagats ultra off his setups i reckon. With all the other chars getting buffed he should be fine.  

And how do these 'counter ultra's' work?
Title: Re: Super Street Fighter IV details
Post by: DVS on January 09, 2010, 12:18:00 PM
So many new vids and info....

Dispite all the new Ultras and costumes I also noticed that..

you can use multiple focus attacks back to back (can't remember which vid but saw Dan doing it) and I also saw Ken Ultra after he was crumpled by Adon's FA....he was like all eyes rolling back and falling - then straight into his new Ultra for the win!...
http://www.youtube.com/watch?v=vyM5X35o7fA&feature=player_embedded#
:o :o :o :o :o :o :o :o :o :o :o
WTF!

The CES Vegas Fight Club vid was like half and hour long....bad qulaity in parts but did show that there a lot of subtle differences....new characters seem to be strong, Ultras don't do as much damage at ST4.....
Title: Re: Super Street Fighter IV details
Post by: DVS on January 09, 2010, 12:22:25 PM
Quote from: weazzyefff on January 09, 2010, 12:04:58 PM
Quote from: electric on January 09, 2010, 08:34:50 AM



And how do these 'counter ultra's' work?

After the Ultra is activated the opponent needs to hit you for it to start...could be cool but once you know which Ultra they've chosen....you'd kinda just walk in and throw wouldn't ya?....dunno....have to wait and see...
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 09, 2010, 12:40:36 PM
Quote from: DVS on January 09, 2010, 12:18:00 PM
So many new vids and info....

Dispite all the new Ultras and costumes I also noticed that..

you can use multiple focus attacks back to back (can't remember which vid but saw Dan doing it) and I also saw Ken Ultra after he was crumpled by Adon's FA....he was like all eyes rolling back and falling - then straight into his new Ultra for the win!...
http://www.youtube.com/watch?v=vyM5X35o7fA&feature=player_embedded#
:o :o :o :o :o :o :o :o :o :o :o
WTF!

The CES Vegas Fight Club vid was like half and hour long....bad qulaity in parts but did show that there a lot of subtle differences....new characters seem to be strong, Ultras don't do as much damage at ST4.....

Um watch the video again bro

notice how many wins ken has when he gets hit by the focus and when he does his ultra.
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 09, 2010, 01:30:45 PM
depending on what juri's CC super is like i might pick her up and drop fei.

hope it gets a pc release too cos ill get that version and the ps3 one.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 09, 2010, 01:53:27 PM
Quote from: kingpiccolo on January 09, 2010, 01:30:45 PM
depending on what juri's CC super is like i might pick her up and drop fei.

hope it gets a pc release too cos ill get that version and the ps3 one.

dont make me fei long you for this blasphemy
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 09, 2010, 03:41:00 PM
Hong Kong might be backing down to korea AHAHAHAHAH

fixed
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 09, 2010, 04:36:37 PM
Quote from: kingpiccolo on January 09, 2010, 03:41:00 PM
China might be giving up to korea AHAHAHAHAH

HONG KONG NOT CHINA >:(
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 09, 2010, 05:29:41 PM
WTF DID THEY DO? Akuma is the fuckign tazmanian devil. What kind of dumbass would do such a thing. I don't give a shit if I can FADC into it I want a massive long fireball or kkz or that overhead chop... At least I know I can still keep the raging demon I guess... Actually what they should do is also give him a massive fireball ultra and have RD and KKZ available on both like 3s.

And damnit no otoko michi. At least some of the other ultras look cool...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 10, 2010, 10:16:23 AM
To be fair, Rufus is also the tasmanian devil. As is half the cast. But yea, that Akuma ultra looks terrible. He has like 30 different supers acros his career in various games. They couldve picked ONE and there wouldve been a lot of people who were quite content.

But yea, akuma and rufus get the dumbest ones at this point. Their fucking lower half spins, but their head/top half stays statonary. >_> Even though in street fighter you throw fireballs, and blanka is an electric green jungle man, this is the first time i think we've seen shit that is totally physically impossible. Even dhalsims limbs make SOME physical sense, as they dont require being totally detatched from his fucking body in order to move the way they do. >_>
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 10, 2010, 10:46:37 AM
most of the second ultras have been real unimpressive. i can only see people using them for lols
Title: Re: Super Street Fighter IV details
Post by: DVS on January 10, 2010, 11:28:32 AM
Quote from: samurai black on January 10, 2010, 10:46:37 AM
most of the second ultras have been real unimpressive. i can only see people using them for lols

Too true, they arn't anywhere as impressive as the 1st lot....they seem to do waaaaay less damage and will only be there for style points if you land them. 

The new cast additions seem to have the best Ultras..... Cody and Guy's are awesome....
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 10, 2010, 11:57:37 AM
I think the new ultras are showing us that all ultras in general are now going to do less damage.

Also, the game looks faster. Looks to me like the new alpha characters have transferred over quite well.  GUy's run seems hella fast... similar to fuerte's.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 10, 2010, 12:22:06 PM
Quote from: The Lenny 2.0 on January 10, 2010, 11:57:37 AM
I think the new ultras are showing us that all ultras in general are now going to do less damage.

Also, the game looks faster. Looks to me like the new alpha characters have transferred over quite well.  GUy's run seems hella fast... similar to fuerte's.
Yeah it is faster,they confirmed it's been sped up.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 10, 2010, 12:31:47 PM
Quote from: The Lenny 2.0 on January 10, 2010, 11:57:37 AM
I think the new ultras are showing us that all ultras in general are now going to do less damage.

Also, the game looks faster. Looks to me like the new alpha characters have transferred over quite well.  GUy's run seems hella fast... similar to fuerte's.

yus this .
All the ultras will have been toned down , which is good
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 10, 2010, 12:53:11 PM
Bro half of those Ultra's are actually pretty mean. M.Bisons, Boxer and Cammy's are beast. Some of them are pretty fucked up though.

I'm liking da looks of Sagat right now. That powerup move looks beast. His ultra looks aight but needs more exaggerated spinning imo. His s lk is two hits now, that better not mean you cant cancel off it . That was the fun thing about playing Sagat,, tk traps are fun to do. Take that out he'll badddllyy get raped.

Good to see chun can land her FB Ultra off ex legs anywhere on screen now. And i bet you will be able to FK SH ultra with Guile. Same as Boxer, just hold up/back.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 10, 2010, 04:08:12 PM
In regards to Ultra's doing less damage don't forget that during the play testing most of the players would activate ultra's as soon as they got them. Whereas in real playing most players will charge their meter up to make the ultra do more damage.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 10, 2010, 04:30:59 PM
Yeah, and it looked like Akumas tazmanian devil did ~50% on Adon and it wasn't fully charged. And I just saw Rufus' and yeah Bill that's crazy taz lol.

I'm glad about Chun Li, both her ultras have great options, the new one can combo off EX legs anywhere on the screen while the old one can only fully combo in the corner but it can go through fireballs 3/4 of the screen and hit anyone poking.

Best video for watching ultras atm: http://www.youtube.com/watch?v=5gKV0wCC4EY&feature=player_embedded
Title: Re: Super Street Fighter IV details
Post by: DVS on January 11, 2010, 11:59:59 AM
Don't know if anyones seen this before or if the info on Wiki is to be believed...but there are a few updates concerning Super on this:

http://streetfighter.wikia.com/wiki/Rolento

More so about why Rolento didn't make the Super character list....the reasons bullshit, but it does have good info on all streeties characters.....
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 11, 2010, 01:22:55 PM
more alt costumes

http://www.eventhubs.com/news/2010/jan/10/higher-quality-famitsu-scan-shows-more-alt-ssf4-costumes/

roses looks pretty cool

and is that blanka in dan costume? or am I completely insane
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 11, 2010, 01:40:07 PM
No you're not insane :o

Maybe this is an unannounced new feature, the ability to swap alts between characters ;)
Title: Re: Super Street Fighter IV details
Post by: electric on January 11, 2010, 01:54:39 PM
Rose = so much hotter now... I may have to learn her haha

I think Blanka wearing a Dan costume is a nod to the fact that Blanka is Dans "student" lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 01:57:56 PM
Oh man. Well.
ughh hmm.

Blanka -rude.
Ken - alright
Dalsim - alright
Honda -RUDE!!!
Rose - Pretty cool
Cody -Mud
Claw - not new
El Fuerte - pretty cool
Seth - missing ( fucking homo's )
Akuma - Must not ruin. Or i kill.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 11, 2010, 03:14:28 PM
Quote from: fluxcore on January 11, 2010, 01:22:55 PM
more alt costumes

http://www.eventhubs.com/news/2010/jan/10/higher-quality-famitsu-scan-shows-more-alt-ssf4-costumes/

roses looks pretty cool

and is that blanka in dan costume? or am I completely insane

Not insane, just lazy. Nah jokes!  ;D But man Vega's costume looks almost the same as his alt from the first one.  :-\
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 03:17:06 PM
LMFAO!!  Bro, that IS Claws last alt lol.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 11, 2010, 04:39:20 PM
Ken as a cowboy...haha thats fucking classic...now he is a typical american.....yee har FIREPUNCH and ask questions later....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 05:45:22 PM
Quote from: DVS on January 11, 2010, 04:39:20 PM
Ken as a cowboy...haha thats fucking classic...now he is a typical american.....yee har FIREPUNCH and ask questions later....
Bro, looks more like indiana jonesy to me. I'm pretty blind though.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 11, 2010, 07:08:59 PM
Quote from: weazzyefff on January 11, 2010, 05:45:22 PM
Quote from: DVS on January 11, 2010, 04:39:20 PM
Ken as a cowboy...haha thats fucking classic...now he is a typical american.....yee har FIREPUNCH and ask questions later....
Bro, looks more like indiana jonesy to me. I'm pretty blind though.

Haha yeah, 'Now should I use this bag of sand to swap with the Idol......or should I just flamepunch the shit outta everything in the room...where's that flowchart when I need it...'

http://blogs.eastvalleytribune.com/old_images/46/Indy-idol.jpg
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 11, 2010, 08:53:38 PM
Awww man, if indy had hit that boulder with a fucking flaming dragon instead of running away from it, that shit would be the greatest movie moment of all time.

Additionally, it looks like theres gonna be a lot more wtflol moments in SSF4 due to the properties of some of these new ultras etc. Apparently fuertes ultra is 3 frames, and has the ability to punish balrogs standing roundhouse on block. Most of the grab ultras will probably be the same. (I imagine)

On the one hand, im happy he now has an answer to pressure that isnt 'run away', but on the other hand...holy shit. >_> Odds are hes not gonna be much better overall, but that sort of shit is quite interesting.

Makes me wonder what viper/sim etc have that made them 'strong' in seth killians opinion, and what made juri 'broken'
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 10:37:28 PM
Whoa, how much frames is Giefs bro?

Well never know about Juri, cos she'll be nerfed up da ayass.

Sim probly (hopefully) is getting a reversal or his fb got better recovery (which might make him broken). Or teleport recovery. Or an actual...FUCKING COMBO!!! or shang ri la is good (hoping).

Viper. Hmmm......HP TK invincible frames. What else? easier set upable Ultra perhaps. Better hit box on air to air FK. Maybe stronger combos ending in seismo, who really knows aye. Shes already solid.

I'm hoping fuertes solid in dis one too. The least played character besides Dan, straight up.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 11, 2010, 10:47:31 PM
If shangri-la is a grab, you could get some lolshit happening there. IAT -> ultra for instance.

Fuck im amped for this game.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 10:59:01 PM
Yeah i reckon it will be like that actually Bill. BUT stupid properties like fuertes old ultra, where they have to fb or jump, or be in some kind of recovery or else they will just jump out.

I'm actually really hoping Fuerte is in the top half of the tier list atleast. Or else he'll almost never see the spotlight.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 11, 2010, 10:59:57 PM
Fuck Yeah!!!

Gen gets the following:

*Super fast Oga like back in alpha2/3
*Faster roley poley punch move like back in alpha 2/3
*Hands requires less button presses to input now! YAY!
*FUCKING CHAIN COMBOS ARE BACK WOOOOOOOOOOOOOTT!!!!!!

Fuck hes gonna be like his alpha 3 styles again i hope... gonna be awesome!

Definitely be picking him up again by the looks of it.. and still looking forward to Guy!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 11, 2010, 11:03:46 PM
Bro all Gen needs drunken style. that is all.

Oh wait, and a fb, same properties as dhalsims. OhhhYYeeaahh!!!!!!
Title: Re: Super Street Fighter IV details
Post by: iMagneto on January 12, 2010, 12:30:34 AM
Bison 2nd ultra...similar style as SF3 Alex, Stun gun..
and easy to perform it..I hate the charge key!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 12, 2010, 12:42:06 AM
Quote from: iMagneto on January 12, 2010, 12:30:34 AM
Bison 2nd ultra...similar style as SF3 Alex, Stun gun..
and easy to perform it..I hate the charge key!

Yea its like fuerte's ultra. I wonder if Bison will be able to control the distance?
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 07:33:48 AM
Quote from: ILL_BILL on January 12, 2010, 12:42:06 AM
Quote from: iMagneto on January 12, 2010, 12:30:34 AM
Bison 2nd ultra...similar style as SF3 Alex, Stun gun..
and easy to perform it..I hate the charge key!

Yea its like fuerte's ultra. I wonder if Bison will be able to control the distance?

According to reports he can control the distance, albeit at a lesser range than Fuerte's. Apparently it has ample inv on start up, grabs quick, but like Fuerte's can be jumped out of unless you're mid-move etc etc etc.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 08:55:55 AM
WTF is up with Rose's second Ultra? that shit is useless to me.....I hope they see it right to give her at least 1 FADC into her old one..... :-X

Also a bit more leniency with the reflects - her soul sparks were shit (slow start up) at least give her a decent reflect..... ;)

Soul throw was "okay"...I got used to the timing....but I want a clash hit when it goes up against another anti-air... ;)

I know she'll never be as awesome as she was in Alpha 3...but a few minor changes would be ace......you hear me Capcom!   ::)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 12, 2010, 08:58:47 AM
so what is the start up on raging demon?
just as a comparison to the other grab ultras

and for sim ive been thinkin his new ultra could work like his old one except normal fire ball teleport to ultra

two of my characters seem to have gotten a good beefing up
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 09:24:03 AM
Quote from: DVS on January 12, 2010, 08:55:55 AM


I know she'll never be as awesome as she was in Alpha 2...but a few minor changes would be ace......you hear me Capcom!   ::)

fixed.

o.k, I kinda get the visceral response to her UII (Soul Satellite) as I thought the same when I first saw it, but after reading people who actually used the move it seems like it has tons of potential, works like this:

Rose get's two Soul orbs flying around her for an unlimited time. The Two orbs wil only disappear when they touch an opponent. However, The Orbs have juggle properties, meaning you can do things such as, IIRC, (as reported/speculated by a couple of attendees) j,hk, cls.hp XX hp.Reflect FADC Ultra II (One Orb juggles) Ex.Soul Spiral (The other Orb Juggles) Soul throw.

UII also acts as a shield against attackers, for instance if your opponent tries a jump in (or attack you at all), the Orb(s) hit and allow for juggles/counter hit combos (soul throw etc) afterwards. Yes they don't do huge damage (Around 150 each by accounts) but they have implications beyond just damage which can only add to the strategy of Rose's gameplan.

Rose's UII is a little like Juri's UI (Feng Shui Engine) where if you're used to getting immediate free damage you're going to be disappointed. These new types of Ultras are meant to enhance the differing strats available to these characters, Juri's in particular has some very good implications for incredible mix-ups (linking overheads into low attacks into launching moves) and I suspect the players reaching a higher level of play with these two characters will be the ones who have invested their interest in these unique Ultra abilities.

You know I'm gonna be riding the Feng Shui Engine with Juri, I tell you this now. ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 09:45:31 AM
Quote from: Barnstorm on January 12, 2010, 08:58:47 AM
so what is the start up on raging demon?
just as a comparison to the other grab ultras

and for sim ive been thinkin his new ultra could work like his old one except normal fire ball teleport to ultra

two of my characters seem to have gotten a good beefing up
Bro the RD is cut. The other grab ultra's will be like Fuerte's and Giefs. And I dont know what the frames of those are.

All i know is RD start up is uniquely balls. It might actually be like el fuertes though actually.

edit: lol, two ' actually's', i woke up drunk again.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 12, 2010, 09:55:50 AM
Yeah  james,  roses new ulra looks real good.  Someone is gonna find something broken with it.
Title: Re: Super Street Fighter IV details
Post by: electric on January 12, 2010, 09:58:24 AM
Giefs is 0 frames. If you don't jump before the flash, you're getting piledriven. Akumas super is the same

Akumas ultra has 4 frames of start up (jumpable before the flash, and Abel can even command throw AFTER the flash since TT has throw invulnerability)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 10:05:25 AM
Quote from: electric on January 12, 2010, 09:58:24 AM
Giefs is 0 frames. If you don't jump before the flash, you're getting piledriven. Akumas super is the same

Akumas ultra has 4 frames of start up (jumpable before the flash, and Abel can even command throw AFTER the flash since TT has throw invulnerability)
Fuck, yeah true, 0 frames is ruthless. LOL.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 12, 2010, 10:25:38 AM
To add to what james said, the orbs also negate fireballs(and disappear)

Think of it like Athena's super from kof(if you ever played any of that series) but rose can move while the balls are active.

Another comparison could be to striders ouroboros in marvel, but they dont shoot shit, and negate on hit.

Or to oro's rock super in 3rd strike.


I personally like it. Its different. Its not just a big damaging move like every other ultra in the game, barring Juri's. It gives Rose some different options that are unique to her character when she has this ultra. Tonnes of potential uses. Definitely not useless.

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 12, 2010, 10:44:01 AM
Quote from: The Lenny 2.0 on January 11, 2010, 10:59:57 PM
Fuck Yeah!!!

Gen gets the following:

*Super fast Oga like back in alpha2/3
*Faster roley poley punch move like back in alpha 2/3
*Hands requires less button presses to input now! YAY!
*FUCKING CHAIN COMBOS ARE BACK WOOOOOOOOOOOOOTT!!!!!!

Fuck hes gonna be like his alpha 3 styles again i hope... gonna be awesome!

Definitely be picking him up again by the looks of it.. and still looking forward to Guy!

Such enthusiasm is heart warming.
Title: Re: Super Street Fighter IV details
Post by: zos'la on January 12, 2010, 10:51:54 AM
does that mean when rose got those orbs, jump ins are useless? or pokes? what does it cost to
use teh skill ?_?
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 10:55:00 AM
Quote from: zosla on January 12, 2010, 10:51:54 AM
does that mean when rose got those orbs, jump ins are useless? or pokes? what does it cost to
use teh skill ?_?

It's her ultra II: Soul Satelite. And Yes, for the most part, it makes Pokes and jump ins much less attractive vs her. :D3

Lenny: Also Gen's Mantis jump is higher, and his c.mp in Crane is 'better' someone said 'seemed slower' but a couple others said 'much better'. Death touch is one of his Ultra II: Does like the Alpha style puches then touches their forhead, and their life goes down continuously (focus abosrb "grey" style) by about 40%, meaning one follow up hit on 'em in that state and *boom* all that life is gone. Sounds awesome.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 12, 2010, 11:06:46 AM
so soul satellite is shining crystal bit with mobility? cool. but can be negated with a fireball or two... huh.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 12, 2010, 11:14:23 AM
Quote from: hydrokinesis on January 12, 2010, 10:55:00 AM
Quote from: zosla on January 12, 2010, 10:51:54 AM
does that mean when rose got those orbs, jump ins are useless? or pokes? what does it cost to
use teh skill ?_?

It's her ultra II: Soul Satelite. And Yes, for the most part, it makes Pokes and jump ins much less attractive vs her. :D3

Lenny: Also Gen's Mantis jump is higher, and his c.mp in Crane is 'better' someone said 'seemed slower' but a couple others said 'much better'. Death touch is one of his Ultra II: Does like the Alpha style puches then touches their forhead, and their life goes down continuously (focus abosrb "grey" style) by about 40%, meaning one follow up hit on 'em in that state and *boom* all that life is gone. Sounds awesome.

Yeah sounds interesting... will depend what his accompanying ultra is for me though.  THe zenei ultra is really good imo.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 11:41:26 AM
Chur for the comments Hydro....

I can now see the uses for it...but like Zolsa mentioned...a couple of fireballs will eat them...you'd have to be attacking to make the most of them...

Juggle properties sound appealing...would have been nice to have an option to shoot them at the opponent tho...to keep them guessing - like Athena's super that Bill mentioned.

I'll give it a blat for sure tho....Gypsy power!  ;D
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 12, 2010, 11:45:08 AM
Quote from: DVS on January 12, 2010, 11:41:26 AM
Chur for the comments Hydro....

I can now see the uses for it...but like Zolsa mentioned...a couple of fireballs will eat them...you'd have to be attacking to make the most of them...

Juggle properties sound appealing...would have been nice to have an option to shoot them at the opponent tho...to keep them guessing - like Athena's super that Bill mentioned.

I'll give it a blat for sure tho....Gypsy power!  ;D

nah bro, apparently they were FADCing off one of her other moves into it.  So it gets guaranteed from a particular combo.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 12:07:09 PM
Quote from: The Lenny 2.0 on January 12, 2010, 11:45:08 AM
Quote from: DVS on January 12, 2010, 11:41:26 AM
Chur for the comments Hydro....

I can now see the uses for it...but like Zolsa mentioned...a couple of fireballs will eat them...you'd have to be attacking to make the most of them...

Juggle properties sound appealing...would have been nice to have an option to shoot them at the opponent tho...to keep them guessing - like Athena's super that Bill mentioned.

I'll give it a blat for sure tho....Gypsy power!  ;D



nah bro, apparently they were FADCing off one of her other moves into it.  So it gets guaranteed from a particular combo.

Sweet, I like the sound of that....."guaranteed" depends on my execution though....or how many beers I've had - eh Weezy?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 12, 2010, 12:09:02 PM
Quote from: electric on January 12, 2010, 09:58:24 AM
Giefs is 0 frames. If you don't jump before the flash, you're getting piledriven. Akumas super is the same

1+0 frames technically, I believe Gino did some tests to prove that when Gief does ultra raw, you can actually beat it on reaction with some things (?throw?, ?ex fireball?)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 12:43:41 PM
Quote from: fluxcore on January 12, 2010, 12:09:02 PM
Quote from: electric on January 12, 2010, 09:58:24 AM
Giefs is 0 frames. If you don't jump before the flash, you're getting piledriven. Akumas super is the same

1+0 frames technically, I believe Gino did some tests to prove that when Gief does ultra raw, you can actually beat it on reaction with some things (?throw?, ?ex fireball?)
Nah jack bro. You cant beat it with shit. No counter Ultra, ex DP, or teleport. Let alone a throw or ex fb lol.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 12, 2010, 12:49:59 PM
That's what we thought when we heard about it. Sometimes things aren't what they seem.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 12, 2010, 01:03:28 PM
Quote from: weazzyefff on January 12, 2010, 12:43:41 PM
Quote from: fluxcore on January 12, 2010, 12:09:02 PM
Quote from: electric on January 12, 2010, 09:58:24 AM
Giefs is 0 frames. If you don't jump before the flash, you're getting piledriven. Akumas super is the same

1+0 frames technically, I believe Gino did some tests to prove that when Gief does ultra raw, you can actually beat it on reaction with some things (?throw?, ?ex fireball?)
Nah jack bro. You cant beat it with shit. No counter Ultra, ex DP, or teleport. Let alone a throw or ex fb lol.
Nah that's what I meant in the PSN feedback thread. On the weekend vs you I did a wakeup Zangief Ultra on you and it gotten beaten by a jab DP, I was like this :o on my end. Also Erugoodwin got me with a Abel TT out of Zangiefs Ultra on the weekend. This past weekend was hard on my poor Zangief :D
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 12, 2010, 01:24:09 PM
Hey Lenny...
http://www.eventhubs.com/news/2010/jan/11/seth-killian-demos-guy-ssf4/

I'm really looking forward to most of these new characters!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 12, 2010, 01:25:59 PM
If the Ultra starts up and you havent inputted some type of throw invincible move or jumped before the flash your guna get UAB'd from what I know/experienced.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 12, 2010, 01:43:14 PM
That's not what Gilley told me, but yeah I thought so too. Actually I think Gino made it work with super fireball.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 12, 2010, 01:48:38 PM
so if fuerte is 3 frame that should be garanteed off rsf

that would be nice because i dont see a way to land it otherwise
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 01:52:14 PM
Quote from: geneterror on January 12, 2010, 01:24:09 PM
Hey Lenny...
http://www.eventhubs.com/news/2010/jan/11/seth-killian-demos-guy-ssf4/

I'm really looking forward to most of these new characters!

I must admit, Guy looks incredibly Solid so far, def gonna have a jam on him. The damage on the Bushin flip >> throw is really decent. And his Ultra II is the sex.
Title: Re: Super Street Fighter IV details
Post by: electric on January 12, 2010, 01:56:40 PM
Quote from: Barnstorm on January 12, 2010, 01:48:38 PM
so if fuerte is 3 frame that should be garanteed off rsf

that would be nice because i dont see a way to land it otherwise

I won't be so sure... from what I've heard it's still a grab, meaning uncomboable... and if it's got 3 frames start up, unless they've made a change to pre-jump frames being grabbable, I don't think it will work

It's still definitely early days though, so who knows!

Also re:Zangief's ultra, the only way to beat it is to get something out that's unthrowable before the flash, i.e. Tornado throw, airborn frames of DP etc.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 12, 2010, 02:03:41 PM
if that is the case fuerte is back where he was with the original ultra waiting for the oponent to do something to counter

i really hope its not

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 12, 2010, 02:51:47 PM
I see a myriad of ways to connect that ultra, on the proviser that you can jump out of it on reaction if its at point blank range. Not really in combo's, but its potential is incredible.

Ticks into it for one could be really strong. Since the motion isnt a 720, it actually makes it quite a plausible option. And there would be hundreds of windows for it, given that fuerte can basically do a blockstring forever with his RSlowforward and f.mk. But im aware that even gief cant really do this, and ive personally never been 'ticked into ultra' or even seen it, so it may not play out like that. I actually have a feeling it wont, since the game doesnt even work that way now, but a guy can dream cant he?

Lots of tricks would aid it as well. Like leo said earlier, EX run --> stop -> ultra. Even maybe a Q-bomb FADC ultra perhaps? Backrun -> stop -> empty jump -> ultra. (Stopping and empty jumping looks the same as going for a tortilla or a splash, so lets say you trick them into blocking the splash, then they eat the ultra.) Option selecting it off of a J.HP would also punish people who like to backdash on wakeup, which is generally a good tool to use to escape fuertes okizime options. All fuerte has to do to land it is get in close. And with his mobility, that is NOT going to be a problem.

RSF -> stop -> ultra. I often mix my rsf up into a stop. Only really when i know my opponent is mashing DP. Block DP = free ultra. But in saying that, if it combos properly ill probably shit myself. (But it wont, because its a grab.

Given its range and depending on invincibility it could find itself as an ok anti-air. (say they whiff something in the air, fuerte ultras, and they land on it at the tip of the slide etc) Same as raging demon works now. But because hes sliding, he might be too low to get hit out of it by some jump ins. (I often slide jump ins, which whiff, and give me a free throw attempt. Not recommended though, since more than half the time you WILL get hit out of it)

When fuerte has ultra, it means the opponent is going to want to jump to avoid that shit, which opens up damage options from guac, airthrow, c.hp -> mixup.

Mostly what im stoked about is it finally gives fuerte an answer to block strings and pressure. Match ups like rufus/balrog/akuma are his worst because of the free rushdown those characters have on him. (Runaway akuma can give fuerte trouble as well, but not NEARLY as much as an aggressive akuma) Currently our only option is to run away, and hope we dont get caught in one again.

With this, we actually have something that discourages opponents exploiting a weakness, which is fantastic.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 12, 2010, 03:05:34 PM
Quote from: ILL_BILL on January 12, 2010, 02:51:47 PMTicks into it for one could be really strong. Since the motion isnt a 720, it actually makes it quite a plausible option. And there would be hundreds of windows for it, given that fuerte can basically do a blockstring forever with his RSlowforward and f.mk. But im aware that even gief cant really do this, and ive personally never been 'ticked into ultra' or even seen it, so it may not play out like that.
I have had someone do crossup splash, cr.lk into Ultra on me with Zangief. I can do it it training but can't do it in a fight yet.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 03:27:01 PM
Adon's Jaguar Avalanche is fuckin win. 


That is all.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 12, 2010, 03:32:59 PM
Quote from: DVS on January 12, 2010, 11:41:26 AM

I can now see the uses for it...but like Zolsa mentioned...a couple of fireballs will eat them...you'd have to be attacking to make the most of them...


But Rose WANTS you to fireball her as she can absord or reflect! Sooo Power Fantasy that Ultra.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 12, 2010, 03:36:41 PM
Quote from: fluxcore on January 12, 2010, 01:43:14 PM
That's not what Gilley told me, but yeah I thought so too. Actually I think Gino made it work with super fireball.

Damn now I have to test this
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 03:42:19 PM
Quote from: Toomeke on January 12, 2010, 03:36:41 PM
Quote from: fluxcore on January 12, 2010, 01:43:14 PM
That's not what Gilley told me, but yeah I thought so too. Actually I think Gino made it work with super fireball.

Damn now I have to test this
You dont have to test it, the weazzy has spoken.

And super fireball? Pwah. Never. I repeat, '' No counter Ultra, EX DP, OR teleport''. Thats what i've tried in the past. No need to try shit like ex fb's,super fb's, and throws.

edit: on reaction obv, not anticipation. I've had a few beewahs, so i'm probably not sounding as clear as i think.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 12, 2010, 03:47:49 PM
The reason throw was mentioned was because Gino was thrown OUT of zangief's ultra by an Akuma in the arcade, which sparked the whole discussion.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 03:49:49 PM
Quote from: fluxcore on January 12, 2010, 03:47:49 PM
The reason throw was mentioned was because Gino was thrown OUT of zangief's ultra by an Akuma in the arcade, which sparked the whole discussion.
True. Hamilton arcades are broken.
Title: Re: Super Street Fighter IV details
Post by: electric on January 12, 2010, 03:56:35 PM
Quote from: fluxcore on January 12, 2010, 03:47:49 PM
The reason throw was mentioned was because Gino was thrown OUT of zangief's ultra by an Akuma in the arcade, which sparked the whole discussion.

Does Zangiefs ultra have throw invulnerability ? if it doesn't, that would explain it, assuming Akuma hit throw before the Ultra freeze
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 12, 2010, 04:00:14 PM
That wouldn't explain it if your postulation that Zangief's ultra is 0 frame is true. But yeah, that's what I thought as well. Then I asked Gilley and he said there are a few things that can be done on reaction after the ultra freeze, including ex fireball. I think Gino couldn't replicate it with ex fireball, but succeeded with super.


But anyway, this is completely tangential to the discussion at hand.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 04:27:44 PM
Haha, I usually eat a Grief Ultra at close range....light hurricane if already in the air perhaps could escape it....I remember seeing a vid where some fulla was dragon punching literally every character out of their Ultras....wouldn't wana try it though.

It's similar to the vid where Guile air throws everybody out of basically every move....

just my 2 cents....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 04:35:28 PM
Sounds like Gino's stalling out on the chronic Flux.

And you can ex DP through nearly every Ultra (NOT GIEF). Thats why you dont try to chip dmg kill them. Have you not tried that before DVS ?
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 12, 2010, 04:39:39 PM
Yes you can beat Gief's ultra with another Gief ultra or anything, like raging demon. But you have to be in prejump frames. So if you jump just before the flash you can cancel your prejump into anything and beat his ultra. If you do nothing before the flash you lose.

Everyone has prejump frames, iirc Zangief has 6 which is why his standing spds are pretty easy to do. Average is about 3 frames iirc.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 04:45:30 PM
Quote from: massi4h on January 12, 2010, 04:39:39 PM
Yes you can beat Gief's ultra with another Gief ultra or anything, like raging demon. But you have to be in prejump frames. So if you jump just before the flash you can cancel your prejump into anything and beat his ultra. If you do nothing before the flash you lose.

Everyone has prejump frames, iirc Zangief has 6 which is why his standing spds are pretty easy to do. Average is about 3 frames iirc.
Umm yeah, we were talking about after the flash. I can name a million things to do before the flash lol.
 
Ask me try something right now if you's are too lazy/noob.
Title: Re: Super Street Fighter IV details
Post by: electric on January 12, 2010, 04:48:55 PM
Quote from: weazzyefff on January 12, 2010, 04:45:30 PM
Umm yeah, we were talking about after the flash. I can name a million things to do before the flash lol.
 
Ask me try something right now if you's are too lazy/noob.

Mason actually had a good point... You can cancel pre-jump frames into any special (because of input leniency), so as long as you press up before the flash, you can still do grounded moves after the flash, which would give the illusion of something beating Zangief ultra, even though they didn't input the move until after the flash.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 04:52:54 PM
Yeah, umm, before the flash you can do anything though, were talking about on reaction.

And cancelling pre jump frames with Giefs Ultra against another Gief Ultra RIGHT in yo face = double whiff.
And you can cancel pre jump frames, obviously. You can cancel pre jump frames into RD and beat it. But were talking about after the flash. You cant do shit, is what i'm aware of.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 12, 2010, 05:29:07 PM
Quote from: CrazyMobius on January 12, 2010, 03:32:59 PM
Sooo Power Fantasy that Ultra.

WE are gonna be a millionaire. BRO. Truth, Rose's UII is straight from the testing files of Power Fantasy. :D
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 11:04:03 PM
Quote from: hydrokinesis on January 12, 2010, 05:29:07 PM
Quote from: CrazyMobius on January 12, 2010, 03:32:59 PM
Sooo Power Fantasy that Ultra.

WE are gonna be a millionaire. BRO. Truth, Rose's UII is straight from the testing files of Power Fantasy. :D

Yeah..I can see it now....Rose top tier.....handing Sagat his cyclops arse to him...
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 11:05:03 PM
Quote from: weazzyefff on January 12, 2010, 04:35:28 PM
Sounds like Gino's stalling out on the chronic Flux.

And you can ex DP through nearly every Ultra (NOT GIEF). Thats why you dont try to chip dmg kill them. Have you not tried that before DVS ?

Nah, can't say I have....I just try and stay the fuck away from him...muthafucker is a tank....
Title: Re: Super Street Fighter IV details
Post by: iMagneto on January 12, 2010, 11:05:53 PM

T-Hawk Second Ultra..... Anti-air ultra o_O
Title: Re: Super Street Fighter IV details
Post by: DVS on January 12, 2010, 11:08:18 PM

Fucking ouch man...... :o

Is there anything T-Hawk can't do....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 12, 2010, 11:16:00 PM
It's hard to tell if that ones got the same start up as Gens AA Ultra. Friggin hope not. Then again i hate T .Hawk.
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on January 12, 2010, 11:19:56 PM
Quote from: iMagneto on January 12, 2010, 11:05:53 PM

T-Hawk Second Ultra..... Anti-air ultra o_O

ouch!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 12, 2010, 11:25:54 PM
man I like the look of that ultra , its the biz
Title: Re: Super Street Fighter IV details
Post by: iMagneto on January 12, 2010, 11:42:30 PM
i reckon t-hawk might be on the top tier list~~ gezz...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 12, 2010, 11:48:32 PM
Quote from: iMagneto on January 12, 2010, 11:42:30 PM
i reckon t-hawk might be on the top tier list~~ gezz...
Bro ken is S Tier
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 12:16:52 AM
Yeah but your guys testing could have had a jump mashed out just before the flash while trying to do the move. I tested for a good 20 minutes and Ryu couldn't do nothing when in range. I used turbo buttons for help as well, but unfortunately they won't press 30 times a second I don't think. Just outside of range you can obviously hit him with anything, but when I do super it sort of goes into his super animation (like when me, hue, cody, simon and others) managed to pull off a raging demon while Fei Long was in his ultra animation. This would not work if the Ultra was in range though, kinda like when Blanka stuns you if he ultras right in your face. But if it was 0+1 or whatever I'm sure it would just be jumpable, you wouldn't need a reversal to beat it. Another funny thing is was I think it must be Ryu's last prejump frame his feet are off the ground, I could still cancel that into super although I guess that's how you can FADC shoryukens.

Yay wall of text.

Also:

Quote from: Seth Killian
No characters will get nerfed, just buffs (or something along those lines).

Quote from: http://www.capcom-unity.com/street_fighter/go/thread/view/7411/22194205/Akuma_Specific_Thread._(All_Akuma_Changes)
Here's what is known about Akuma's chages so far. The first few are about his far st.HK. The others are about his new ultra.

1. Far st.HK has more start up
2. st.LP can no longer link into far st.HK
3. Fireball->FADC->far st.HK to stand up opponent only works on large hitbox characters
4. Ultra II is call Demon Armageddon
5. Command is up,up,3K
6. Completely whiffs on crouching opponents
7. Cannot be combo'd into from SRK->FADC
8. Cannot be combo'd into from LK tatsu
9. Cannot be combo'd into from deep jump-in attack
10. Cannot be combo'd into from EX fireball->FADC
11. Cannot be used as AA
12. Looks really stupid
Yippeee...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 12:42:44 AM
Nah i tested it rigorously. Are you testing my testing methods bwoi?
Turbo, is shit compared to piano key fyi.

edit: Oh i think you mean Gino's testing. But how do you get up in a throw? or ex fb, super fb,or even a ex DP for that matter? lols. I think his testing was done in game, where he didnt know he was in pre jump animation when he.......ohhh  shit, THATS what Eru was on about. It is hard understanding discussions on the internt.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 12:46:11 AM
I turbo 2 of them and plink em, it puts out lots of inputs. I can time the super anyway with just 1 button. No need for 7 button 3 hit combos eh Smoof?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 12:53:09 AM
Quote from: massi4h on January 13, 2010, 12:46:11 AM
I turbo 2 of them and plink em, it puts out lots of inputs. I can time the super anyway with just 1 button. No need for 7 button 3 hit combos eh Smoof?
Ahhh, never thought of that. Wait, how the fuck does it turbo plink? Do you plink, then just hold them down?
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 01:07:02 AM
Yeah bro.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 01:36:59 AM
Quote from: massi4h on January 13, 2010, 01:07:02 AM
Yeah bro.
Sorry then turbo master. Masons dropping the knowledge bombs
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 01:48:43 AM
What you got to say to that Ben?

Wish I learnt how to piano though, my hands combos involve me double tapping fierce punch. I managed to do hands, hands xx super with honda against euan last night though lol.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 13, 2010, 07:20:58 AM
Quote from: iMagneto on January 12, 2010, 11:05:53 PM

T-Hawk Second Ultra..... Anti-air ultra o_O

Man T.Hawks voice is really... weird... o_0
Title: Re: Super Street Fighter IV details
Post by: electric on January 13, 2010, 08:34:49 AM
Quote from: CrazyMobius on January 13, 2010, 07:20:58 AM

Man T.Hawks voice is really... weird... o_0

Hahaha agreed... but fuck that looks sore as shit. That there is the reason why Hawk can't FADC his DP lol
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 08:46:27 AM
I called it like months ago..... ::)

T.Hawk will be a top tier whore.... >:(

I can see it now...giant pink fucking american indians everywhere... >:(

CONDOR DIVE!!!!!!!! >:(
Title: Re: Super Street Fighter IV details
Post by: electric on January 13, 2010, 08:52:51 AM
Quote from: DVS on January 13, 2010, 08:46:27 AM
I can see it now...giant pink Canadian Trolls everywhere... >:(

Fixed.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 13, 2010, 09:02:32 AM
Sorry mason, but those seem like pretty intelligent akuma changes. Although that ultra input looks retarded. I can see some spastic lol moments with ultra coming out when someone goes for an ex air fireball.

Akuma and sagat are the only two that need negative changes imo. And sagat just needs a LITTLE less damage. Those changes aren't going to drastically hurt akuma, but they're enough to keep shit balanced. I'm kind of hoping the whole cast ends up at about ryu's level, but obviously each with their differences.

What I'm liking about ssf4 mostly is that there are more characters I'm actually interested in. Since right now I only seem to have fun with fuerte, and doing unnecessarily elaborate combos or minimum damage with the rest of the cast. Dee jay and adon look like they'll be fun. And after watching that guy video I'm looking forward to him as well. I'm ACTUALLY going to attempt some diversity.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 13, 2010, 09:16:05 AM
thats good news about t.hawk i was planning on picking him up but after everyone was saying he was garbage i was not too impressed

its funny you should mention making everyone like ryu cos i wondered what whould happen if they balanced it by making everyone top tier
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 13, 2010, 09:33:37 AM
Quote from: Barnstorm on January 13, 2010, 09:16:05 AM
thats good news about t.hawk i was planning on picking him up but after everyone was saying he was garbage i was not too impressed

its funny you should mention making everyone like ryu cos i wondered what whould happen if they balanced it by making everyone top tier

I shouldn't have put it like that. What I mean is that ryu is a pretty good benchmark. Devs should be saying 'right, this chracter has attribute x stronger than ryu, so we need to make attribute y less to compensate. Which for the most part, the game is currently at anyway. They just have the gauges a little off. Gief has high hp, and big damage. So he has low mobility, and not much juggle potential. Still has options to get in though, making him useable. Sagat has much of the same, but with loads of juggles, which suppliments his damage to the point where it's unnecessarily high. But they don't want to take his juggles away, so they need to either lower his damage or health. Health wouldn't make much difference, but a little damage shaved off here and there would make a big difference.

He still ends up with more damage output and hp than ryu, and is still slower, but the damage gap isn't as large, meaning a better(not perfect) balance is achieved.

I realise the nuances of balancing a game are a little more complex than that, but you get my point. (I hope)
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 09:34:06 AM
Quote from: Barnstorm on January 13, 2010, 09:16:05 AM
thats good news about t.hawk i was planning on picking him up but after everyone was saying he was garbage i was not too impressed

its funny you should mention making everyone like ryu cos i wondered what whould happen if they balanced it by making everyone top tier

If everyone was top tier....it would take like 4 hits to win a game wouldn't it? I always cringe  :-[ when I rip a fireball when a round starts and Sagat jumps in first pop....3 hit combo = quarter of my life straight of the bat or you jump at the punk and eat two round houses and whatever he's carrying on his meter.....I've sinced learned to fight a ground game against the cyclops....my point is OP characters are balls....

Make everyone middle tier....less damage, longer games
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 13, 2010, 10:42:15 AM
Quote from: DVS on January 13, 2010, 09:34:06 AM
 :-[ when I rip a fireball when a round starts

Don't do this.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 13, 2010, 10:44:49 AM
Quote from: ILL_BILL on January 13, 2010, 09:02:32 AM

What I'm liking about ssf4 mostly is that there are more characters I'm actually interested in. Since right now I only seem to have fun with fuerte, and doing unnecessarily elaborate combos or minimum damage with the rest of the cast. Dee jay and adon look like they'll be fun. And after watching that guy video I'm looking forward to him as well. I'm ACTUALLY going to attempt some diversity.

I think that's because the new additions are pretty technical characters. Players like me who like a simple fundamentals/psychological game got a bad deal with Super as almost none of the characters fall into this category. Personally I wish they could have evened it out a bit but oh well...
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 10:57:16 AM
Quote from: CrazyMobius on January 13, 2010, 10:42:15 AM
Quote from: DVS on January 13, 2010, 09:34:06 AM
 :-[ when I rip a fireball when a round starts

Don't do this.

I'm addicted to Hadoukens.....my dream in life is to throw 100 in a round  ::)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 13, 2010, 10:58:53 AM
brokenness isnt necesarily a bad thing though look at older games the more broken a game tends to be the more fun it is and the longer it lasts

for example  ST XvSF SF3:3S MvC2

and i understand balancing a game can be quite difficult but im surprissed to hear they arent gonna make characters worse just give them buffs lookin in sagats direction here

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 11:07:05 AM
Quote from: CrazyMobius on January 13, 2010, 10:42:15 AM
Quote from: DVS on January 13, 2010, 09:34:06 AM
 :-[ when I rip a fireball when a round starts

Don't do this.
The Sagat shouldn't be jumping either.

This is gonna be cool, because we'll all pick our chars before the tier lists are even made. THEN we'll be like WOW WAH WEE WOW.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 11:22:31 AM
Quote from: weazzyefff on January 13, 2010, 11:07:05 AM
Quote from: CrazyMobius on January 13, 2010, 10:42:15 AM
Quote from: DVS on January 13, 2010, 09:34:06 AM
 :-[ when I rip a fireball when a round starts

Don't do this.
The Sagat shouldn't be jumping either.

This is gonna be cool, because we'll all pick our chars before the tier lists are even made. THEN we'll be like WOW WAH WEE WOW.

Yeah true bro, Sagat doesn't need to jump....he's the size of the whole fucking screen anyway....

After seeing Seth K demoing the characters (input errors galore)  ;D, it looks like Cody & Guy are quite complex.... 8)

Adon is  rather simple....2nd Ultra is pretty cool  :-\

Haven't seen the Dee Jay demo vid -but I'm assuming he will be pretty solid, at this stage I'm probably thinking of putting more time into him than any one else on the roster..... MAX OUT!
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 13, 2010, 11:24:18 AM
Quote from: CrazyMobius on January 13, 2010, 10:44:49 AM

I think that's because the new additions are pretty technical characters. Players like me who like a simple fundamentals/psychological game got a bad deal with Super as almost none of the characters fall into this category. Personally I wish they could have evened it out a bit but oh well...

T.Hawk is still there Som. . . ummm Deejay too???

My list of characters grew like 100% with the new additions. Between Cody, Juri, Guy, Adon, Makoto, Ibuki & Duds, I got heaps to try out. O.k, maybe not Dudley, but def the others.

...all that and apparently Viper's getting another new move so you can still expect the  hardout Viper action from me too.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 11:53:57 AM
Quote from: hydrokinesis on January 13, 2010, 11:24:18 AM
Quote from: CrazyMobius on January 13, 2010, 10:44:49 AM

I think that's because the new additions are pretty technical characters. Players like me who like a simple fundamentals/psychological game got a bad deal with Super as almost none of the characters fall into this category. Personally I wish they could have evened it out a bit but oh well...

T.Hawk is still there Som. . . ummm Deejay too???

My list of characters grew like 100% with the new additions. Between Cody, Juri, Guy, Adon, Makoto, Ibuki & Duds, I got heaps to try out. O.k, maybe not Dudley, but def the others.

...all that and apparently Viper's getting another new move so you can still expect the  hardout Viper action from me too.

Crazy Hydro...that post was your 666th!!!! :o

I'm expecting nothing less from you..... I'd love another jam against your Viper..... ;)

Can't wait for SUPER to drop....it's a Street Fighter party y'awl... ;D
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 12:28:42 PM
Well what most of the akuma players agree on on srk is about the HK far.lp loop. Rather than ruining his best poke by making it whiff on almost all the characters on second hit ducking and being unlinking, can't come off an FADC, just to remove the link. They could have just made far standing jab shorter or +6 instead of +7 then everything woulda been fine. Instead they screw us over completely. And by the looks of it you can only land this ultra from a focus attack. I'll keep my raging demon. 
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 13, 2010, 12:53:16 PM
That kicks gay for anyone who cant duck the second hit even without the threat of a combo. I think the nerf is fine and realistically if you have a better poke than shoto crouching medium kick than thats getting a bit retarded. Akuma is hardly screwed over. If they dont nerf anything else he will still be top tier. If he can combo his new Ultra he will be broke imo.
Title: Re: Super Street Fighter IV details
Post by: electric on January 13, 2010, 12:53:37 PM
Quote from: massi4h on January 13, 2010, 12:28:42 PM
Well what most of the akuma players agree on on srk is about the HK far.lp loop. Rather than ruining his best poke by making it whiff on almost all the characters on second hit ducking and being unlinking, can't come off an FADC, just to remove the link. They could have just made far standing jab shorter or +6 instead of +7 then everything woulda been fine. Instead they screw us over completely. And by the looks of it you can only land this ultra from a focus attack. I'll keep my raging demon. 

I agree with this... I think if anything they should have just tweaked the frame advantage on either HK or st.lp - the only thing which made some of his matchups ridiculous imo (ok, Abel... but hey, I'm biased) was the fact that he could score a knock down from practically anywhere on the screen with his "auto footsies" HK into st.lp -> sweep
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 01:07:13 PM
Damn, i thought they were all getting buffs. Akuma's getting raped more then Sagat lol.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 13, 2010, 01:16:52 PM
deserved imo
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 13, 2010, 01:32:14 PM
Quote from: weazzyefff on January 13, 2010, 01:07:13 PM
Damn, i thought they were all getting buffs. Akuma's getting raped more then Sagat lol.

I think people automatically group 'buff' and 'better' in the same category, sometimes, you gotta 'de-buff' to make a character 'better', as far as the game as a whole is concerned.

I think most everyone would agree that Sagat finally getting reduced damage makes him 'better' as far as the game/rest of the cast is concerned.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 13, 2010, 01:41:30 PM
i just like how overwhelmingly terribly akumas ultra II is. how hard would it have been to give him KKZ? the animation is there when you win with him, just add SFX and they would've been golden
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 01:48:06 PM
Buff = stronger/better. You cant 'buff' a game lol.

I agree with Sagats dmg and Hp reduced. I still dont know what this games gonna be like, but i like Bill's idea on making them even with Ryu.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 13, 2010, 02:12:31 PM
I honestly think the problem with sagat is his juggling.  t tacks on too much damage to all his stuff.

With ultra damage being nerfed, I think all he needs is a way to make his towards and roundhouse not juggle into anything other than ultra.  And to fix his standing roundhouses retarded hit box.

Also i think with akuma, his retarded standing roundhouse gives him a mindless zoning game.  I personally think it should just be used for punishment, and that it is somehow punishable on block.  He has too many tools to give him automatic footsies as well.

To me its looking like the new characters are all gonna be much harder to master than most the old ones.  I can see alot of people attempting to pick up some of the newer characters, giving them up, and heading back to ryu/sagat/etc.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 02:13:07 PM
Ryu is a pretty good benchmark....

He has some really good strengths, but also has a few hard match ups:

1)Sagat...urgh  those dam zoning game & ultra link
2)Balrog...urgh that dam jab, sweep & ultra link

Still I'm finding that he does well against most other opponents once you learn their play styles...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 13, 2010, 02:22:08 PM
Ryu vs Rog is in Ryu's favour. Pretty sure this has been discussed before.

But yea. I use him as a benchmark because hes a strong all-round character.

Naturally everyone likes the Akuma nerf except Akuma players. :P But it IS justified.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 13, 2010, 02:40:23 PM
Akuma is always high risk, high reward though. I mean look at his stamina. He only works in really high level play. He didn't need to be nerfed I thought he was really well balanced. I guess he does give Abel and I guess Fuerte a hard time, but there are a million worse matchups.

I mean tiger uppercut fadc high step kick ultra does more damage than this (by percentage anyway) http://www.youtube.com/watch?v=TK3MAOZNafo
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 13, 2010, 02:42:06 PM
Quote from: The Lenny 2.0 on January 13, 2010, 02:12:31 PM
To me its looking like the new characters are all gonna be much harder to master than most the old ones.  I can see alot of people attempting to pick up some of the newer characters, giving them up, and heading back to ryu/sagat/etc.

Yep I agree. It could be the same people though that will stop playing after a couple of months.

I'm looking at the game as just a more balanced version of the game we already have with better online play. And everything else is just a bloody nice bonus!
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 13, 2010, 02:48:48 PM
Akuma has a great rush down and a great runaway with or with out that kick

and that kick was one of his most broken moves
and i wouldnt exactly call him balanced hes kind of like storm form mvc2 most characters wont catch him if he runs and only character with comparable rush down is rufus
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 13, 2010, 02:50:22 PM
Quote from: massi4h on January 13, 2010, 02:40:23 PM
Akuma is always high risk, high reward though. I mean look at his stamina. He only works in really high level play. He didn't need to be nerfed I thought he was really well balanced. I guess he does give Abel and I guess Fuerte a hard time, but there are a million worse matchups.

I mean tiger uppercut fadc high step kick ultra does more damage than this (by percentage anyway) http://www.youtube.com/watch?v=TK3MAOZNafo

Akuma has some of the best runaway tools in the game. You can't say he is weak on defense just by looking at his stamina. His retarded teleport avoids so much knockdown and blockstring mixup that almost everyone else has to deal with. Imo his teleport the way it is now is like him having 1100 stamina. Its fucking brain dead at times.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 13, 2010, 03:42:18 PM
Quote from: The Lenny 2.0 on January 13, 2010, 02:12:31 PM
I can see alot of people attempting to pick up some of the newer characters, giving them up, and heading back to ryu/sagat/etc.

I say let them, all the more fame and notoriety for those of us who (have and will) stick with them in the long run.

 
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 03:56:53 PM
Man, anyone can master these chars. Just need to take the time. And stick with the one char if you dont have enough time.

The only reason i wont pick a char is if the look gay/queer/fucking rude looking. At first i didnt even like picking chicks or Rufus in sf4. But then i got use to them, so dont really mind.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 13, 2010, 04:05:17 PM
I'll probably have a jam wif my main first thing...see what they've changed....have a winge & a cry or embrace it...whatev's  ::)

Then try all of the new characters out....if that shit sticks then I might pick one....

It's more fun when you can use a few in the roster instead of sticking to the tried and true eh..... :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 13, 2010, 04:10:17 PM
Quote from: DVS on January 13, 2010, 04:05:17 PM
I'll probably have a jam wif my main first thing...see what they've changed....have a winge & a cry or embrace it...whatev's  ::)

Then try all of the new characters out....if that shit sticks then I might pick one....

It's more fun when you can use a few in the roster instead of sticking to the tried and true eh..... :D

Depends. Its more fun using fuerte than the entire cast currently. :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 04:12:26 PM
Quote from: ILL_BILL on January 13, 2010, 04:10:17 PM
Quote from: DVS on January 13, 2010, 04:05:17 PM
I'll probably have a jam wif my main first thing...see what they've changed....have a winge & a cry or embrace it...whatev's  ::)

Then try all of the new characters out....if that shit sticks then I might pick one....

It's more fun when you can use a few in the roster instead of sticking to the tried and true eh..... :D

Depends. Its more fun using fuerte than the entire cast currently. :P
WB Fuerte and the entire cast? More Fun.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 13, 2010, 04:26:44 PM
i just picked chun and stuck with it sf4. mostly cause im a big fan of those legs, and then not bothering to learn anyone else. im hoping with ssf4, hope i can find someone else to use
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 13, 2010, 05:13:07 PM
Why? KIKOSHOOOOOOOOOOOOOOOO
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 13, 2010, 05:30:44 PM
Quote from: fluxcore on January 13, 2010, 05:13:07 PM
Why? KIKOSHOOOOOOOOOOOOOOOO
Yeah he ditches her, just when she looks to be real strong lol. I think she'll be S Tier for sure.
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on January 13, 2010, 05:36:22 PM
alriiite things looking good for t.hawk

after all those years at the bottom :D

ITS THE YEAR OF THE CANADIAN TROLL BIZNATCH!!!
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 13, 2010, 05:55:20 PM
Quote from: iRONsoL on January 13, 2010, 05:36:22 PM
ITS THE YEAR OF THE CANADIAN TROLL BIZNATCH!!!

Fucking WIN!!
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 13, 2010, 06:07:34 PM
Quote from: fluxcore on January 13, 2010, 05:13:07 PM
Why? KIKOSHOOOOOOOOOOOOOOOO

aww, im not giving her the ditch, ima still rock her, shes still my go to character, i just want ANOTHER character to mess with in SSF4. but yeah, nice having an ultra thas useable off EX legs outside of corner
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 14, 2010, 08:12:10 AM
Vegas Fight Club build changes:
http://www.eventhubs.com/news/2010/jan/13/list-changes-super-street-fighter-4-vegas-build/
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 14, 2010, 08:20:45 AM
Sagat:

+ Standing light kick now hits twice.

Wtf? Good to see his HP and TU damage reduced slightly. A small step in the right direction.


Akuma

+ New Ultra: Demon Armageddon. Up, Up + 3x Kick command. Doesn't seem to have many ways to combo into it, can't be used as anti-air. Also will miss crouching opponents.

The Akuma nerfs i agree with, but THAT is pretty fucking lame.


Gouken

+ New Ultra: Denjin Hadoken. This can be charged up so it's unblockable like Ryu's Denjin Hadoken in Third Strike. If you don't charge it up, it's blockable though.

Good to see this is unblockable. Must not have been fully charged in the video we all saw. If the setups are easy like 3S, this will be a scrubkiller.


Awesome Abel changes too. He's shaping up well.


Id say a lot of changes were missed though, but for the most part, its looking pretty good i reckon.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on January 14, 2010, 08:32:01 AM
The two hits on the standing light kick will more than likely mean he can't cancel the second hit into specials. Pretty decent nerf as this will limit his tiger knee lockdown and footsies.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 14, 2010, 08:33:50 AM
Yea ben i thought of that after i posted it. Definitely a significant nerf.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 08:34:14 AM
Quote from: ILL_BILL on January 14, 2010, 08:20:45 AM
Sagat:

+ Standing light kick now hits twice.

Wtf? Good to see his HP and TU damage reduced slightly. A small step in the right direction.

Akuma

+ New Ultra: Demon Armageddon. Up, Up + 3x Kick command. Doesn't seem to have many ways to combo into it, can't be used as anti-air. Also will miss crouching opponents.

The Akuma nerfs i agree with, but THAT is pretty fucking lame.

Gouken

+ New Ultra: Denjin Hadoken. This can be charged up so it's unblockable like Ryu's Denjin Hadoken in Third Strike. If you don't charge it up, it's blockable though.

Good to see this is unblockable. Must not have been fully charged in the video we all saw. If the setups are easy like 3S, this will be a scrubkiller.

I'm kinda two minds about Akuma....I don't think he should've been as nerfed as he was.....with the damage he takes and all, it is a challenge to get near the fucker but when you do he takes damage like a bitch....he needs those tricks to get in, attack and get the hell outta there.....I don't really use Akuma, but I've fought against some good players and he can be deadly in the right hands...but it does take skill to pull those combos off....

Looks like Sagat also has a new move, he clutches his scar and he flashes yellow - it's some kinda charge move (kinda like Juggernauts) I think it gives him extra strength for a short period of time.....does anyone else know anything about this?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 14, 2010, 08:46:35 AM
He had a powerup move in some other street fighter as well, can't remember which. A3 perhaps? Sounds stupid enough to be in that game, lol :)

As for the lk hitting twice, yeah you better hope it's not O.Sagat cancellable! I thought his cr.lk was more of a problem than s.lk though? Not that I play against any sagats. Or SF4.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 09:04:00 AM
Quote from: fluxcore on January 14, 2010, 08:46:35 AM
He had a powerup move in some other street fighter as well, can't remember which. A3 perhaps? Sounds stupid enough to be in that game, lol :)



Think it was Alpha 2.....easy on the Alpha 3 fulla it's close to my heart  :'(

It seems to have invincibility frames in Super....could be useful.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 14, 2010, 09:10:14 AM
He does the power up in alpha 3.

Only works in A-ism.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 09:24:07 AM
Quote from: The Lenny 2.0 on January 14, 2010, 09:10:14 AM
He does the power up in alpha 3.

Only works in A-ism.

I knew you'd know about this  ;)

What properties did it have?
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 14, 2010, 09:28:26 AM
Quote from: DVS on January 14, 2010, 09:24:07 AM
Quote from: The Lenny 2.0 on January 14, 2010, 09:10:14 AM
He does the power up in alpha 3.

Only works in A-ism.

I knew you'd know about this  ;)

What properties did it have?

It's called "Tiger Charge" and is done with QCF+Start.  It makes the next Tiger Uppercut do double damage.  In Alpha 3 it didn't have the "dodge" that it appears to have in SSFIV.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 09:33:23 AM
Quote from: The Lenny 2.0 on January 14, 2010, 09:28:26 AM
Quote from: DVS on January 14, 2010, 09:24:07 AM
Quote from: The Lenny 2.0 on January 14, 2010, 09:10:14 AM
He does the power up in alpha 3.

Only works in A-ism.

I knew you'd know about this  ;)

What properties did it have?

It's called "Tiger Charge" and is done with QCF+Start.  It makes the next Tiger Uppercut do double damage.  In Alpha 3 it didn't have the "dodge" that it appears to have in SSFIV.

Hmmmm, interesting.

Thanks Lenny,

We should have another Alpha warm up jam to get used to the new Alpha additions dude....I know you know a few more tricks with Guy, Adon, & Cody....

I'll be at Yifans on Fri arvo if your down....

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 14, 2010, 10:00:07 AM
Akuma is 'ok' at low level play, only because these players will be getting hit a lot more, so the health is far more significant an issue. At high level play he dominates the entire cast. That includes Sagat. But because of sagats current damage, hes still a higher tier because he just has to land one combo and its game over.

Gene you should get GGPO and jump on with us for the ST/Alpha awesomeness.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 10:15:05 AM
Quote from: ILL_BILL on January 14, 2010, 10:00:07 AM
Akuma is 'ok' at low level play, only because these players will be getting hit a lot more, so the health is far more significant an issue. At high level play he dominates the entire cast. That includes Sagat. But because of sagats current damage, hes still a higher tier because he just has to land one combo and its game over.

Gene you should get GGPO and jump on with us for the ST/Alpha awesomeness.

Hmmm yeah, when someone knows their shit wif Akuma he can dominate....I've been on the receiving end of at least one Akuma beatdown....not sure what hue's mates name is but his Akuma styles were tricky....

Sounds tempting man...I haven't played Alpha against a real opponent in forever....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 14, 2010, 10:50:02 AM
yeah why dont you just get ggpo then you can play as much as you want without dropping coins into the arcade . And you can play leo from home .
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 11:51:01 AM
Quote from: B1ackstar Ninja on January 14, 2010, 10:50:02 AM
yeah why dont you just get ggpo then you can play as much as you want without dropping coins into the arcade . And you can play leo from home .

It's always nice to look into the eyes of a person you've just rinsed in streeties.....mind you it's also nice to hide behind a screen at home when you've been rinsed...haha
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 14, 2010, 11:58:58 AM
Quote from: DVS on January 14, 2010, 11:51:01 AM
Quote from: B1ackstar Ninja on January 14, 2010, 10:50:02 AM
yeah why dont you just get ggpo then you can play as much as you want without dropping coins into the arcade . And you can play leo from home .

It's always nice to look into the eyes of a person you've just rinsed in streeties.....mind you it's also nice to hide behind a screen at home when you've been rinsed...haha

You better play me on GGPO then bro CAUSE IM THE MOTHERFUCKING RINSER!!!! OOHH SNAAAP!!!

lolz
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 12:09:43 PM
Quote from: The Lenny 2.0 on January 14, 2010, 11:58:58 AM
Quote from: DVS on January 14, 2010, 11:51:01 AM
Quote from: B1ackstar Ninja on January 14, 2010, 10:50:02 AM
yeah why dont you just get ggpo then you can play as much as you want without dropping coins into the arcade . And you can play leo from home .

It's always nice to look into the eyes of a person you've just rinsed in streeties.....mind you it's also nice to hide behind a screen at home when you've been rinsed...haha

You better play me on GGPO then bro CAUSE IM THE MOTHERFUCKING RINSER!!!! OOHH SNAAAP!!!

lolz

I fucking know you bro, I don't live to far away from the hospital....I'm sure they have a burn unit.....COZ I'VE BEEN BURNED!!!! :D

LOLZ
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 12:21:04 PM
Quote from: ILL_BILL on January 14, 2010, 08:33:50 AM
Yea ben i thought of that after i posted it. Definitely a significant nerf.
Why didnt you think of that when i posted it like a week ago.

And as i said before, i will drop him if you cant cancel s lk. Thats where all the fun is with Sagat. Not to mention he'd get raped. Chars will run circles on him with slow walk speed and no range on pokes. Wada fucking joke.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 14, 2010, 12:26:02 PM
Quote from: weazzyefff on January 14, 2010, 12:21:04 PM
Quote from: ILL_BILL on January 14, 2010, 08:33:50 AM
Yea ben i thought of that after i posted it. Definitely a significant nerf.
Why didnt you think of that when i posted it like a week ago.

And as i said before, i will drop him if you cant cancel s lk. Thats where all the fun is with Sagat. Not to mention he'd get raped. Chars will run circles on him with slow walk speed and no range on pokes. Wada fucking joke.

I doubt hes gonna get raped just from that change.  He still has great zoning, good juggles and damage, and his pokes are pretty good, his standing roundhouse is like the tird best normal in the game imo.  It completely shutsdown some characters when they get in close.

I dont like the idea of them making him do less damage oper hit.  Sagat has always hit hard.  They just need to stop him from juggling soo much.  I dont like him having regular vitality either.  He has always been a tank with high vitality in every game, and it seems weird now having him on regular life.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 12:39:32 PM
Yeah with normal HP, reduced DMG. SHK is aight i guess and c HP. But i dunno, i still see him getting raped.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 14, 2010, 12:45:22 PM
I just assumed the st.lk being 2 hits for Sagat would be like other games where the first hit is cancellable but the second hit isn't.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 01:06:01 PM
Quote from: geneterror on January 14, 2010, 12:45:22 PM
I just assumed the st.lk being 2 hits for Sagat would be like other games where the first hit is cancellable but the second hit isn't.
Oh god please this.

Why didnt anyone else say that. I guess they are hoping lol.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 14, 2010, 01:12:27 PM
Technically they said he has reduced HP, not normal. I think it'll still be a bit more than normal, just not the amount he has now.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 01:13:54 PM
Quote from: fluxcore on January 14, 2010, 01:12:27 PM
Technically they said he has reduced HP, not normal. I think it'll still be a bit more than normal, just not the amount he has now.


Yeah true. HP doesnt bother me as much as the s lk cancel.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on January 14, 2010, 01:47:13 PM
Quote from: The Lenny 2.0 on January 14, 2010, 12:26:02 PM

They just need to stop him from juggling soo much.

definately....take away his jugglypuffs and i reckon he'll be lower enough to deal with
Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 01:48:14 PM
Quote from: AD-Remix on January 14, 2010, 01:47:13 PM
Quote from: The Lenny 2.0 on January 14, 2010, 12:26:02 PM

They just need to stop him from juggling soo much.

definately....take away his jugglypuffs and i reckon he'll be lower enough to deal with

Might aswel take away the fun too....

Keep the juggles - reduce the damage....me reckons
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 14, 2010, 01:56:44 PM
TBH if sagat aint top tier in this game watch all the tier whores jump ship.

LOLS
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 14, 2010, 01:57:40 PM
sagat has never been a big combo character he should be big hitter and zoner thats it his combos are rediculous

sagat isnt really a fun character never is/was
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 02:07:58 PM
He probably never was but he is now. I like doing tk traps just like i like doing resets with Akuma.

I dont like pushing them out straight away then going back to zoning ala Ryu. But i do like Ryu's footsies and cross up pressure. But Akuma does it better. I dunno aye theres a shitload of chars i like in this game. I aint a hater.

Title: Re: Super Street Fighter IV details
Post by: DVS on January 14, 2010, 02:13:37 PM
Geez BARN, Sagat's always been fun to use....He was pretty sweet in the Alpha series & in SNK Vs C2....this incarnation is pretty cool also....don't hate -participate!  Cool
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 14, 2010, 02:26:29 PM
i duno this was basically street fighter 2 upgraded so the majority of the cast play like their older iterations

Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 14, 2010, 02:40:33 PM
Wow, i didnt know sf2 was THAT awesome lols.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 14, 2010, 02:44:12 PM
bro it still is awesome
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 14, 2010, 03:50:54 PM
imo hf is so much more exciting and fun to play...

whooops, off-topic (self-flagellate)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 15, 2010, 07:30:37 AM
Looks like they buffed Fuertes damage on his Guacamole Leg Throw.

(http://img29.imageshack.us/img29/9861/elfssf4damage1.jpg)

The bar at the top is J.hp -> S.Hk -> Hk Guac done on balrog in current SF4. The one at the bottom is the same combo done in SSF4. (I know its the leg throw, because following screenshots of damage coming solely off of his J.hp, s.hk, and s.hp dont increase the difference between the two any further.)

Its not much, but ill take it. Hopefully theres a bit more damage on his other specials (ie. run options) as well.


And ive been thinking more about his  2nd ultra. I read somewhere that it has 3 frames of startup. Akumas demon has 4 iirc? (could be wrong. dont know enough about akuma) Does that mean youre going to be able to jump out of Fuertes AFTER the ultra flash, same as the demon? Thats...kind of lame. How many frames on jumps anyway?
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 15, 2010, 07:48:37 AM
Bill: GREAT COMPARISON, looks like an additional 40 scaled damage! Also there's 3-4 frame start up on jumps, depends on character. Dhalsim is the longest at 5, I think dictator is the lowest at 3? Could be off a little.

Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 15, 2010, 08:00:14 AM
Bro a three frame unblockable ultra that travels acroos the screen is pretty epic.

Dont whiff any normals in front of Fuerte.  And any poke that is more than -3 on block is now ultra bait bro.  I think that its a great ultra, and it will help stop people poking him out so much.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 15, 2010, 08:46:30 AM
Quote from: The Lenny 2.0 on January 15, 2010, 08:00:14 AM
Bro a three frame unblockable ultra that travels acroos the screen is pretty epic.

Dont whiff any normals in front of Fuerte.  And any poke that is more than -3 on block is now ultra bait bro.  I think that its a great ultra, and it will help stop people poking him out so much.

Aww bro dont get me wrong. I think its awesome.

I was just thinking for the purpose of say, an RSLowforward blockstring -> Stop -> Ultra. Or even EX run -> Stop -> Ultra. I kinda want to be able to be a cunt with those setups. More gimmicks makes Birry a happy Wong. :P
Title: Re: Super Street Fighter IV details
Post by: electric on January 15, 2010, 09:38:06 AM
Quote from: hydrokinesis on January 15, 2010, 07:48:37 AM
Bill: GREAT COMPARISON, looks like an additional 40 scaled damage! Also there's 3-4 frame start up on jumps, depends on character. Dhalsim is the longest at 5, I think dictator is the lowest at 3? Could be off a little.

IIRC, Everyone besides Dhalsim and Zangief have 4 pre-jump frames. Zangief has 6 and Dhalsim has 3, but none of that matters, since pre-jump frames aren't throwable anyway. Assuming Ultra II is a throw (has this been confirmed ?) then you could be point blank and still jump out after the flash.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 15, 2010, 09:43:28 AM
Yeah, and jumping all the time to escape a potential 3 frame ultra while being poked is a really grrrrreaaat idea...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 15, 2010, 09:59:51 AM
Gah. I didnt even stop to think about the fact that pre-jump frames weren't throwable. Fuck, what a muppet.

Meh. Im not that fussed, since its still going to be useful. I just got greedy for a high-damage unnecessary additional mixup opportunity.
Title: Re: Super Street Fighter IV details
Post by: electric on January 15, 2010, 10:07:13 AM
Quote from: ILL_BILL on January 15, 2010, 09:59:51 AM
I just got greedy for a high-damage unnecessary additional mixup opportunity.

Who doesn't ? lol
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 15, 2010, 10:10:10 AM
Quote from: ILL_BILL on January 15, 2010, 09:59:51 AM
Gah. I didnt even stop to think about the fact that pre-jump frames weren't throwable. Fuck, what a muppet.

Meh. Im not that fussed, since its still going to be useful. I just got greedy for a high-damage unnecessary additional mixup opportunity.

Was I correct in hearing it's a qcb, qcb + KKK motion? If so, coolness.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 15, 2010, 10:43:03 AM
I really hope they release some sort of book in English with the frame data and move lists. I think Prima did one for the first SF4.

I'll definitely get one if they release it for Super! ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 15, 2010, 10:55:19 AM
Prima guide doesn't have frame data, unfortunately
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 15, 2010, 11:40:49 AM
Quote from: fluxcore on January 15, 2010, 10:55:19 AM
Prima guide doesn't have frame data, unfortunately
isnt the one you and I have got from prima ?
Its got all the frame data at the back from the master guide
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 15, 2010, 11:48:19 AM
Quote from: hydrokinesis on January 15, 2010, 10:10:10 AM
Was I correct in hearing it's a qcb, qcb + KKK motion? If so, coolness.

Yes.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 15, 2010, 12:10:39 PM
Quote from: B1ackstar Ninja on January 15, 2010, 11:40:49 AM
Quote from: fluxcore on January 15, 2010, 10:55:19 AM
Prima guide doesn't have frame data, unfortunately
isnt the one you and I have got from prima ?
Its got all the frame data at the back from the master guide
Yeah, i was gonna say which one does Euan have. I was gonna get that one for the frame data. But i heard it wasnt official stuff.

Quote from: fluxcore on January 15, 2010, 09:43:28 AM
Yeah, and jumping all the time to escape a potential 3 frame ultra while being poked is a really grrrrreaaat idea...
It's better than just standing there after the flash. Cos if it's a throw, THAT would be a reeeaalllyy great idea.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 15, 2010, 12:38:41 PM
Quote from: electric on January 15, 2010, 10:07:13 AM
Quote from: ILL_BILL on January 15, 2010, 09:59:51 AM
I just got greedy for a high-damage unnecessary additional mixup opportunity.

Who doesn't ? lol
Bro, whats Abel new Ultra properties ?

It HAS to be a grab. *croses fingers*
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 15, 2010, 12:39:44 PM
It is iirc.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 15, 2010, 12:42:53 PM
Quote from: ILL_BILL on January 15, 2010, 12:39:44 PM
It is iirc.
shimmmeee
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 15, 2010, 12:57:02 PM
Oh right, yeah Prima has normal frame data but no frame data for the console-only chars. I forgot.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on January 15, 2010, 01:13:36 PM
Quote from: weazzyefff on January 15, 2010, 12:10:39 PM
Quote from: B1ackstar Ninja on January 15, 2010, 11:40:49 AM
Quote from: fluxcore on January 15, 2010, 10:55:19 AM
Prima guide doesn't have frame data, unfortunately
isnt the one you and I have got from prima ?
Its got all the frame data at the back from the master guide
Yeah, i was gonna say which one does Euan have. I was gonna get that one for the frame data. But i heard it wasnt official stuff.



yeah its official , the frame datais from the japanese sf4 masterguide
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 15, 2010, 01:26:07 PM
Quote from: weazzyefff on January 15, 2010, 12:38:41 PM
Bro, whats Abel new Ultra properties ?

It HAS to be a grab. *croses fingers*


im so disappointed its not an air to air grab ultra.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 15, 2010, 01:32:53 PM
Quote from: samurai black on January 15, 2010, 01:26:07 PM
Quote from: weazzyefff on January 15, 2010, 12:38:41 PM
Bro, whats Abel new Ultra properties ?

It HAS to be a grab. *croses fingers*


im so disappointed its not an air to air grab ultra.
Nah that shit would be hard to land, and pretty useless cos of it.
Title: Re: Super Street Fighter IV details
Post by: electric on January 15, 2010, 01:50:00 PM
Quote from: ILL_BILL on January 15, 2010, 12:39:44 PM
It is iirc.

That's what everyone keeps saying, but I reaaaally don't know. Everyone is saying "it hits low" ... if it's a grab, then what's the point of it hitting low ? It's not like you can block a grab anyway... I think it will be more along the lines of the 3rd low of his CoD... it looks like a grab, but it's really just a low hit.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 15, 2010, 01:59:21 PM
Quote from: weazzyefff on January 15, 2010, 01:32:53 PM
Nah that shit would be hard to land, and pretty useless cos of it.

cant be any more useless than a counter ultra.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 15, 2010, 02:07:30 PM
Counter Ultras/Supers are awesome!

I used to love the Todo (sp?) counter super in CvS2!
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 15, 2010, 02:32:33 PM
Quote from: electric on January 15, 2010, 01:50:00 PM

I think it will be more along the lines of the 3rd low of his CoD... it looks like a grab, but it's really just a low hit.

I recall reading a post and according to one of the dudes on Neogaf it is exactly thus.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 16, 2010, 09:33:52 PM
Sakura
+ Her fireball does not fade out now.

I think i just came sf4 cream....


( YES! )

O another thing bring back evil ryu :(
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on January 16, 2010, 10:58:16 PM
all i can say is im glad sakura has her mk cross up back.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 17, 2010, 09:14:59 AM


I would like to hear Graham's thoughts on Sakura's buffs.
Title: Re: Super Street Fighter IV details
Post by: electric on January 17, 2010, 09:54:54 AM
Quote from: CrazyMobius on January 17, 2010, 09:14:59 AM
I would like to hear Graham's thoughts on Sakura's buffs.

I'm no Graham, but I'll give it a go

I think it may have been Lenny that said a while back that if Sakura gets her cross up mk, she would be pretty beast (maybe OP?) -- I kind of agree with this... Sakura has great pokes, a decent walk speed and a fast sweep. Once she gets that first knock down, ambiguous cross-up into hit confirmed EX tatsu = mix up city. She's got an under-rated overhead, tons of 3 frame normals, invincible reversal in EX shouken and deals a boat load of stun... not to mention she can easily land Ultra with one stock (although it does do shit damage)... I think this one change will make her pretty damn good assuming she doesn't get any nerfs (which she probably will... maybe stun damage or EX meter gain rate)... Solid upper-mid in my books

As for non-fading fireball... meh - fireballs aren't a huge part of her game since they are pretty shocking as it is... There may be a few good tweaks to the recovery, but I can't really comment on that now since all we know is that it doesn't fade. Could be useful for full screen, but as Sakura you don't really want to be there anyway
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 17, 2010, 09:57:36 AM
Quote from: kingpiccolo on January 16, 2010, 10:58:16 PM
all i can say is im glad sakura has her mk cross up back.
Pretty much, fireball going full screen is cool as well but finally having her crossup back instead of that terrible light kick crossup is the best news!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 17, 2010, 10:12:26 AM
Well... pretty sure blanka will still beat her soundly.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 17, 2010, 10:32:05 AM
Yeah Sakura already has a bit going for her but cmon she's like Akuma/Seth in terms of damage/stamina both of which alreay have decent crossups AND TELEPORTS. Seth has a command grab and a dragon that actually works as antiair plus hits 3 times and in Akumas case standing roundhouse, Demon Flip mixups, an Ultra that does a stupid amount of damage and a fucking triple fireball.
She does a lot of stun but she doesn't really do a lot of damage and her current Ultra is one of the least damaging ones in the game.

Title: Re: Super Street Fighter IV details
Post by: samurai black on January 17, 2010, 10:33:19 AM
her ultra II is so awesome. anti air fireball omg
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 17, 2010, 12:16:54 PM
Sakura is similar to fuerte in that she has all the tools, but just doesnt have the damage. Shes pretty beast in the right hands as it is anyway.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 17, 2010, 01:57:58 PM
Sak has decent damage.  400 damage for one EX metre is fine, which leads into possible mixup.

I dont think she'll be overpowered, but she will definitely be alot better with her old crossup back.

Sak's potential really opens up when you can do all her links properly, allowing you to hit confirm into everything for great damage.

I think the new ultra will be really useful for her... particularly in the corner, which will tack on more damage, and let her possibly continue her mixup.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 17, 2010, 02:08:26 PM
Quote from: The Lenny 2.0 on January 17, 2010, 01:57:58 PM
Sak has decent damage.  400 damage for one EX metre is fine, which leads into possible mixup.

I dont think she'll be overpowered, but she will definitely be alot better with her old crossup back.

Sak's potential really opens up when you can do all her links properly, allowing you to hit confirm into everything for great damage.

I think the new ultra will be really useful for her... particularly in the corner, which will tack on more damage, and let her possibly continue her mixup.

I can see her being quite dangerous with that new Ultra -all of her current juggles ending in an anti air metsu...that's quite noice  :P
Title: Re: Super Street Fighter IV details
Post by: electric on January 17, 2010, 03:45:35 PM
Don't get me wrong, I didn't mean that she'd be overpowered, just that I thought Lenny mentioned she MAY have been OP with her old cross up -- if that's a misquote, then apologies all round.

If you have great execution, she's definitely as beast as any other character. Like Lenny said, she can hit confirm practically EVERYTHING. Giving her back the old MK cross up will help her out a lot... I can picture the shenanigans now!
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on January 17, 2010, 03:51:04 PM
They should give her the proper old broken 50/50 crossup... Yup mean  8)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 17, 2010, 03:53:18 PM
A2 Styles yeah Boi!!!
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 18, 2010, 03:20:21 PM
Quote from: ILL_BILL on January 17, 2010, 12:16:54 PM
Sakura is similar to fuerte in that she has all the tools, but just doesnt have the damage. Shes pretty beast in the right hands as it is anyway.

have you played sf4??

ryu has all the tools i wouldnt say fuertes close to having ALL the tools
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 18, 2010, 03:23:18 PM
Quote from: Barnstorm on January 18, 2010, 03:20:21 PM
Quote from: ILL_BILL on January 17, 2010, 12:16:54 PM
Sakura is similar to fuerte in that she has all the tools etc etc..

have you played sf4??

ryu has all the tools i wouldnt say fuertes close to having ALL the tools

Yeah Bill! What do you know? Jeez...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 03:27:29 PM
All the tools HE NEEDS. Thought that was implied. >_>
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 18, 2010, 03:28:20 PM
Also Ryu doesn't have Guacamole Legs.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 18, 2010, 03:32:35 PM
LOL, that flew right past me cos Bill does usually know what he's talking about. But she's got the damage, all she needs is a crossup. Her AA is pretty good if you wait for the last second to do it (c HP). They whiff you hit, she goes really low. Resets aren't good in this game though. But her dmg is pretty good.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 03:36:44 PM
Fuck im gonna have to experiment with her more. Sounds like i've underestimated her output somewhat.
Title: Re: Super Street Fighter IV details
Post by: electric on January 18, 2010, 03:42:54 PM
Quote from: ILL_BILL on January 18, 2010, 03:36:44 PM
Fuck im gonna have to experiment with her more. Sounds like i've underestimated her output somewhat.

j.hk, st.hp xx lk tatsu, cr.hp xx ex tatsu, j.hk = DA COMBO
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 03:46:05 PM
Yea Graham was busting out some cool shit yesterday. I shouldve kept a closer eye on my health instead of attempting to land the Run Stop Damager. (Which i STILL have trouble with on PS3. And i apparently cant do it at all from the 2p side. >_> God im a scrub)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 04:15:31 PM
Quote from: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs

EX Run would like a word with you. Its arguably the safest wake up option in the game. No EX? Blocking/teching works wonders. Block, wait for a hole, run away/counter attack. Guac is also useful for escapes, but dont get predictable with it.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 18, 2010, 04:16:23 PM
Quote from: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs

Either that or he should just stay down...... ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 04:21:46 PM
Quote from: DVS on January 18, 2010, 04:16:23 PM
Quote from: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs

Either that or he should just stay down...... ::)

Why? So he can keep your dead Ryu company?

Oh yea i SO went there.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 18, 2010, 04:35:42 PM
Quote from: ILL_BILL on January 18, 2010, 04:21:46 PM
Quote from: DVS on January 18, 2010, 04:16:23 PM
Quote from: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs

Either that or he should just stay down...... ::)

Why? So he can keep your dead Ryu company?

Oh yea i SO went there.

Haha...guess I walked right into that one....

Winning one battle doesn't mean you've won the war tho.... ;)

My Vega had Fuerte for breakfast  :)
Title: Re: Super Street Fighter IV details
Post by: electric on January 18, 2010, 04:39:14 PM
Quote from: ILL_BILL on January 18, 2010, 04:15:31 PM

EX Run would like a word with you. Its arguably the safest wake up option in the game. No EX? Blocking/teching works wonders. Block, wait for a hole, run away/counter attack. Guac is also useful for escapes, but dont get predictable with it.


Am I reading the frame data right ? all versions of Habanero dash have ZERO start up ?

Fuck. That's just confirmed it... I'm learning Fuerte.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 04:47:52 PM
Yea Gene your Vega walked all over me. I think yours was the 3rd non-cpu Vega ive ever fought though. (Matches, not players.) So i had NO idea what to expect. That hop kick has HEAPS less recovery than you would guess. Im looking forward to fighting James' one online a bit more actually. Vega is obscure enough to make for an interesting learning experience.

And why would they put startup on a run? Its a fucking run.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 18, 2010, 04:52:37 PM
Quote from: ILL_BILL on January 18, 2010, 04:47:52 PM
Yea Gene your Vega walked all over me. I think yours was the 3rd non-cpu Vega ive ever fought though. (Matches, not players.) So i had NO idea what to expect. That hop kick has HEAPS less recovery than you would guess. Im looking forward to fighting James' one online a bit more actually. Vega is obscure enough to make for an interesting learning experience.

And why would they put startup on a run? Its a fucking run.

Thats why I pick him  ;)

But he has a few weaknesses.....I'm hoping that they get rid of a lot of his start up frames...make him as quick and stabby as he used to be.....

Stab, stab, stab...big stab!
Title: Re: Super Street Fighter IV details
Post by: electric on January 18, 2010, 04:55:44 PM
Quote from: ILL_BILL on January 18, 2010, 04:47:52 PM
And why would they put startup on a run? Its a fucking run.

Actually, that's a good fucking point. Ignore my idiocy
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 05:03:47 PM
Unfortunately vega's strengths are Fuerte's weaknesses. Any character that can poke safely and aggressively (Chun/Rufus/Vega/Rog to name a few) should have an advantage.

My theory when playing you was that i should try to air throw the wall dives etc.

Didnt pay off. Im not even sure if it works. But it wasnt the wall dives, OR the previously mentioned hop kick that were screwing me over. It was the fucking Jabs. I dont think the match is as much in Vega's favour as it seems though. Vegas offense leaves a lot of holes that i should be able to get around with enough experience. Its like my offense in general, but safer. X(
Title: Re: Super Street Fighter IV details
Post by: DVS on January 18, 2010, 05:12:48 PM
Quote from: ILL_BILL on January 18, 2010, 05:03:47 PM
Unfortunately vega's strengths are Fuerte's weaknesses. Any character that can poke safely and aggressively (Chun/Rufus/Vega/Rog to name a few) should have an advantage.

My theory when playing you was that i should try to air throw the wall dives etc.

Didnt pay off. Im not even sure if it works. I need to watch that airthrow video again. >_> I dont think the match is as much in Vega's favour as it seems though. Vegas offense leaves a lot of holes that i should be able to get around with enough experience. Its like my offense in general, but safer. X(

His wall dives can be tricky as you can control the direction in the air, crossing up off the other side of the wall fools most players - cross up one side, then cross up onto the other side again....

His flic flac escape is pretty good too....Fuerte normally has a good chance to attack when he scores a knock down....but Vega is able to just avoid it.

Guard breaks and sticking to Vega like glue are the best ways to take him down.

Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on January 18, 2010, 05:15:19 PM
Quote from: Barnstorm on January 18, 2010, 04:05:46 PM
i think if el fruity had a safe way of getting up then he might have all the tools he needs

I lol'd clearly blocking isn't safe hahaha
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 05:27:55 PM
Im still a bit confused as to what barnstorm means. Like what? A DP? That shit aint safe.

Gene: Yea the wall dives are a similar principle to Fuerte and his splashes. Which is why i managed to block most of them.

His flic flac (Brilliant term there btw) is great against splashes, but not much else. Tortilla/slide/etc recovers before it, so Fuerte gets a free throw opportunity if he can bait it on wake up. But as you say, sticking to him seems to be the way to go, but Vegas jabs are really really good at keeping him away. Biggest problem for me is getting a knockdown on him. And Vega can fucking jab me out of my blockstrings, which is eye-stabbingly irritating.

Im defintely gonna take the advice on board. I love learning new shit.

Ever dressed up like a lucha, and had a spanish person jab your shins with a fork? That shit hurts. Its why youll never see me at another bullfight again.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 18, 2010, 05:56:22 PM
i think safe was not the right word i just dont think he has all the tools he needs especially once knocked an opponent has no need to fear mixing him up

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 18, 2010, 10:59:23 PM
Quote from: Barnstorm on January 18, 2010, 05:56:22 PM
i think safe was not the right word i just dont think he has all the tools he needs especially once knocked an opponent has no need to fear mixing him up

Again. EX run. Here you have something that absorbs 2 hits. Starts up in 0 frames, and allows you to go into a myriad of different options upon use.

Lets say ken sweeps me. Ok. Naturally, he thinks to himself, ok, fuerte has no DP, so i can go for the cross up.

I EX run, absorbing his J.mk. Now at this point, my options, assuming i ran backwards, are:

1:Splash.
2:Tortilla.
3:Stop the run
4:Other weird shit that i wont get into, because its only going to be effective ONCE. EVER.

Lets look at Kens options, following the absorb.

1:SHOOOOOOORRRRRYYYYUUUUKEEENNNNN
2:Block
3:Hadouken
4:C.hp

If hes been playing like a turtle, mix up 1 or 2. If hes mashing, stop the run, and punish whatever the tard does next. If he knows the match up. Stop the run. Now youre safe. If the opponent knows the match, then you, as a fuerte player, will be plenty happy knowing that youre safe. Even so, you will have plenty of results mixing up the splash and the tortilla, against all of the above options. 80% of the time, hes going to try to block. Emphasis on 'TRY'. If he blocks. You lose. This is true. But the same can be said if he blocks your wake up DP.

If i get knocked down, and i have meter, most of the time it comes out in my favour as Fuerte. If i dont have meter, i block or backdash, or do other generic options that ALL characters are capable of doing. I realise i wont have meter all the time, but are you going to throw out that wake up dragon all the time as well? No. (I assume)

Giving fuerte a move like this is uneccessary. He doesnt need it. Its not how he plays. Its kind of like complaining that gief doesnt have a fireball to deal with people that can zone him.

And after saying all that, you could always try using his Q-bomb. Beats out all of rogs dash punches. beats out hondas headbutt. breaks focus. Is FADC-able. Propels him across the screen, and at its very worst, it trades with just about everything else in the game. (And beats them out when it doesnt.)

But eventually you will realise that you would really rather not have to give up one of his kick buttons for it. Despite the fact that it does all of the above. Its just not how he plays.

Once you start thinking outside the box, you'll realise that he doesnt need it. Im not going to deny that it would be nice, (And if they changed the input for Q-bomb, you would see that shit A LOT more i'd wager) but it would also be nice if lariat shot fireballs.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 18, 2010, 11:48:07 PM
I'm too lazy to read all of that just like I'm too lazy to actually learn Fuerte (an hour trying to do do 3 rsf's for the last hard trial is enough for me), but as ken if I jump in cross up and you EX run I'd probably go for a kara throw. But that's just ken.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 19, 2010, 12:01:00 AM
Fuck i was just about to say you forgot throw. OS on fuerte like my lil bitch all day babbbeeyyy.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 19, 2010, 06:49:10 AM
Kara throw doesnt catch him unless fuerte stops the run too early. If he goes for a splash or a tortilla, a kara-throwing ken is going to eat it. Even so, you can EX run late enough that the ken player is still in the hit-confirming headspace, so odds are hes going to go for a low forward or something anyway.

In order for the Kara throw to work, ken has to predict that fuerte is A) Going to EX run, and B) Going to stop the run close enough for the kara to connect.

But im not going to deny that throwing fuerte on wake up isnt a terrible plan. He can only tech or go for a neutral jump hp. But generally throws on wake up are pretty easily telegraphed. I dont know how many people who have tried this on me have been ultra'd on wake up. (lolwakeupultra)

If i were Ken against fuerte, i would be waiting for the EX backrun out of my crossup, and backdashing when you see it. If the fuerte tends to go for a splash every time (i can get guilty of this every now and then) Then after the EX backrun, i would go for a C.hp.

Run -> stop -> slide is going to beat both of these options, and a tortilla will catch the backdash if its distanced appropriately.

Mix it up for sure. But i dont see how applying wake up mix ups/pressure/bait to fuerte is any different to applying wakeup mix ups/pressure/bait to any other character. Fuerte has options to counter, like any other character does. Just because they aren't as brainded as a wake up dragon doesn't mean theyre not effective. Evading and countering seems safer to me personally than trying to guess right with a DP.

Its NOT going to work every time, but neither is a dragon, so as far as im concerned, there isnt much of an argument here. Its a 2-part counter rather than a 1-part counter. Yes, its slightly more complex, but not as bad, and not NEARLY as ineffective as Barnstorm seems to think it is.

In an effort to keep this shit on topic, the only situation where fuerte might need a move like a DP is to counter poke pressure (not on wakeup. But in general) That stuff eats him alive. By the looks of his new ultra, its going to do this job pretty well though. He doesnt need a DP for it, but having the option of his ultra against this sort of thing is going to be a useful addition.

Sorry if my posts are long, but i do like (and try) to give quite comprehensive replies.



TL:DR version for lazy people: Mason is a fag.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on January 19, 2010, 09:54:23 AM
Quote from: ILL_BILL on January 19, 2010, 06:49:10 AM
A bunch of bullshit


TL:DR version for lazy people: Mason is a fag.

QFT

I reckon Fuerte is a cool character for single elim sheat like SBO and barfights. I remember at Xlan when Leo busted out his fuerte on Kevin and he was just like fuck this shit, I'm using Sagat. I think a lot of the reason why people find Fuerte free is that a lot of people learn da shenannigans without having a proper gameplan that isn't RSF AS MUCH AS I CAN. The argument of not having a solid answer for everything can be used for pretty much all characters.

Make Fei Long rekka 2nd hit safe and break armor in SSF4... yeeeeeea 8)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 19, 2010, 10:14:27 AM
My point is, that if he played anything like the rest of the cast, he might need the dp. But he DOESN'T play like that, so he DOESN'T need it.

Rest of cast = omg opponent is jumping time to dragon
Fuerte = omg opponent is jumping, time to evade that shit and head fuck him even more with my mixups.

In a nutshell.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on January 19, 2010, 10:27:24 AM
Quote from: Smoofologist on January 19, 2010, 09:54:23 AM
Make Fei Long rekka 2nd hit safe and break armor in SSF4... yeeeeeea 8)

Yeah i'm all for that one  :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 19, 2010, 10:30:42 AM
Can you focus after the first rekka hit? That doesnt seem right. Assuming you focus the first hit the second WILL break armour. Am i missing something?

And the second hit is safe at the right distance iirc. Same as the first. But to be fair im not hugely familiar with Fei.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 19, 2010, 10:35:37 AM
Quote from: ILL_BILL on January 19, 2010, 10:30:42 AM
Can you focus after the first rekka hit? That doesnt seem right. Assuming you focus the first hit the second WILL break armour. Am i missing something?

And the second hit is safe at the right distance iirc. Same as the first. But to be fair im not hugely familiar with Fei.

If they delay the second rekka you can focus it
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on January 19, 2010, 11:05:57 AM
2nd hit is liek whiffed/blocked jab dragon.
Title: Re: Street Fighter 4
Post by: fluxcore on January 22, 2010, 08:31:59 PM
http://iplaywinner.com/news/2010/1/21/super-street-fighter-4-blog-update-first-look-at-juris-custo.html

cc does pretty shit damage imo for all that work
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 23, 2010, 12:10:01 PM
I guess you all seen the new ultas but ryus is awesome

http://www.youtube.com/watch?v=wkRNW5bsrWE

going to love doing that!
Title: Re: Street Fighter 4
Post by: Chuckk on January 23, 2010, 12:33:45 PM
Quote from: fluxcore on January 22, 2010, 08:31:59 PM
http://iplaywinner.com/news/2010/1/21/super-street-fighter-4-blog-update-first-look-at-juris-custo.html

cc does pretty shit damage imo for all that work

Yup, saving grace is that it only used about 25% Revenge meter.
I'm guessing maybe smaller combos into resets/knockdown pressure might be the way to go, or ultra 2...
Title: Re: Street Fighter 4
Post by: [NIUE] BIRRY WONG on January 23, 2010, 12:57:41 PM
Whats that? Unnecessary flashiness for minimal reward?

Fuck yes. I am approve.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 23, 2010, 12:59:21 PM
Ive got to say. Ryu's new ultra almost makes him not the most boring character in the game anymore.

Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 23, 2010, 01:08:52 PM
Is there any news on teh SUPER version coming to PC? cba to buying a 360 just for 1 game.
Title: Re: Super Street Fighter IV details
Post by: Skullator on January 23, 2010, 02:34:28 PM
Quote from: jpb123 on January 23, 2010, 01:08:52 PM
Is there any news on teh SUPER version coming to PC? cba to buying a 360 just for 1 game.

None yet. SFIV was one of 2009's top 5 pirated PC games tho according to sankakucomplex, so yea it's iffy lol.

Hope so tho!
Title: Re: Street Fighter 4
Post by: CrazyMobius on January 23, 2010, 05:39:43 PM
Custom combos are usually more about skill and fun than damage anyways.
Title: Re: Street Fighter 4
Post by: Chuckk on January 23, 2010, 07:09:06 PM
Quote from: CrazyMobius on January 23, 2010, 05:39:43 PM
Custom combos are usually more about skill and fun than damage anyways.

uhh... not in CVS2, Alpha's, or 3s
Er, sorry. I guess you're right, but they are CERTAINLY about damage also.
You wouldn't do PTF, or SHOSHOSHO if it did small damage, no sick GJ combo's for small damage.
Title: Re: Street Fighter 4
Post by: moose! on January 24, 2010, 01:50:04 PM
Quote from: boringryu on January 23, 2010, 07:09:06 PM
Quote from: CrazyMobius on January 23, 2010, 05:39:43 PM
Custom combos are usually more about skill and fun than damage anyways.

uhh... not in CVS2, Alpha's, or 3s

This.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on January 24, 2010, 06:52:47 PM
this is the first cc any of us have actually seen

just look at what people have discovered as time goes by especially with CC's
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 25, 2010, 10:38:34 AM
Apparently the next issue of Famitsu Magazine is due out this week!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 25, 2010, 11:03:59 AM
Next dev blog? is on the 26th. And according to the last one, theres a 'big announcement'
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 25, 2010, 11:14:14 AM
I bet there gonna anounce my balls will officially be in the game. Bringing the new chars up to 12.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 25, 2010, 11:48:25 AM
Quote from: ILL_BILL on January 25, 2010, 11:03:59 AM
Next dev blog? is on the 26th. And according to the last one, theres a 'big announcement'

better see some fucking 3S characters.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 25, 2010, 12:06:38 PM
boy will I be surprised.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 25, 2010, 01:25:29 PM
Jackin some dudes post from SRK. Hes probably right on the money though. In order of most likely to least likely announcement (And, coincidentally, least awesome to most awesome.)

1. Some special edition deal. Artbook and some stickers for an extra $20.

2. Release date announcement.

3. Character reveals

4. Plans for arcade release

5. Combination of #3 AND #4. 
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 25, 2010, 02:18:08 PM
Quote from: ILL_BILL on January 25, 2010, 01:25:29 PM
Jackin some dudes post from SRK. Hes probably right on the money though. In order of most likely to least likely announcement (And, coincidentally, least awesome to most awesome.)

1. Some special edition deal. Artbook and some stickers for an extra $20.

2. Release date announcement.

3. Character reveals

4. Plans for arcade release

5. Combination of #3 AND #4. 

*6. announcement PC version*

fixed

( i wish )  :'(

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 25, 2010, 03:22:58 PM
Quote from: ILL_BILL on January 25, 2010, 01:25:29 PM


2. Release date announcement.



This is the most exciting aspect to me.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 25, 2010, 03:33:54 PM
Actually yeah, release date is the only one that interests me... and only because planning events around some unknown date is a pain in the ass. Certainly not because I want to play it.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 25, 2010, 05:46:27 PM
Anyone know the time they will do the announcement ?
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 25, 2010, 08:46:32 PM
Quote from: fluxcore on January 25, 2010, 03:33:54 PM
Actually yeah, release date is the only one that interests me... and only because planning events around some unknown date is a pain in the ass. Certainly not because I want to play it.

Man it must be pretty stink for you guys that don't like this series. Considering everyone else is having a great time playing it. I hope something comes out for you soon too.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 25, 2010, 09:00:11 PM
Quote from: CrazyMobius on January 25, 2010, 08:46:32 PM
Quote from: fluxcore on January 25, 2010, 03:33:54 PM
Actually yeah, release date is the only one that interests me... and only because planning events around some unknown date is a pain in the ass. Certainly not because I want to play it.

Man it must be pretty stink for you guys that don't like this series. Considering everyone else is having a great time playing it. I hope something comes out for you soon too.
What you mean like T6.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 25, 2010, 09:44:47 PM
Quote from: CrazyMobius on January 25, 2010, 08:46:32 PM
Man it must be pretty stink for you guys that don't like this series. Considering everyone else is having a great time playing it. I hope something comes out for you soon too.

I'm really interested in this next installment.  I may not take it to the serious level but I'm sure I will have fun with it, more so than the current one :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 25, 2010, 11:46:02 PM
Man, i had a dream last night that Dudley was in Vanilla as a secret character. Everyone was like wholly shit wholly fucking shit. Then i proceeded to main him, and i've never even played with him or 3s for that matter. LMFAO.

Now I'm gonna have to main him. Man thats a fucking embarrassing dream. I should be dreaming about pussy or killing cops.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 26, 2010, 07:37:38 AM
Quote from: stereomonkey on January 25, 2010, 09:44:47 PM


I'm really interested in this next installment.  I may not take it to the serious level but I'm sure I will have fun with it, more so than the current one :)

Yeah I'm sure most of the peeps that are bad mouthing the game will still buy it and secretly play it at home lol.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 26, 2010, 07:43:26 AM
Oh of course I'll buy it, I've said that from the start. And of course I'll try it out, *maybe* I'll even like it... but I seriously doubt it's going to be sufficiently different to SF4 to make me really want to play it properly. Even Seth Killian said that people who don't like SF4 probably won't like this either.

Plenty of other games I can play anyway. And here in Hamilton, the level of competition is roughly the same for everything. Including tattoo assassins.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 26, 2010, 07:45:07 AM
Quote from: fluxcore on January 26, 2010, 07:43:26 AM
Oh of course I'll buy it,


I knew it!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 26, 2010, 07:48:24 AM
Well duh, even if only to bring my HD + game for tourneys/events I need to have it.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 26, 2010, 08:47:04 AM
TATTOO ASSASSINS
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 26, 2010, 04:48:10 PM
no announcement yet?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 26, 2010, 04:54:46 PM
Yer wouldnt it be like 2am over there?
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 26, 2010, 05:10:32 PM
Quote from: weazzyefff on January 26, 2010, 04:54:46 PM
Yer wouldnt it be like 2am over there?


Then someone need wake up capcom and go "HEY I WANT THE NEW STUFF ABOUT SSF4 OR ELSE"




else being going to play King of fighters

( ooo just went there )
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 26, 2010, 05:17:44 PM
Were probably about 3 hours away. Theyre estimating 4pm Japan time, and its like 1:17 over there now. (5:17pm here)
Title: Re: Super Street Fighter IV details
Post by: budafist on January 26, 2010, 05:32:19 PM
if this news doesn't significantly change my life I'm gona start playing WOW
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 26, 2010, 06:57:58 PM
Quote from: budafist on January 26, 2010, 05:32:19 PM
if this news doesn't significantly change my life I'm gona start playing WOW

Im posting this so i can quote you so you cant take it back later.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 26, 2010, 07:23:07 PM
Quote from: ILL_BILL on January 26, 2010, 06:57:58 PM
Quote from: budafist on January 26, 2010, 05:32:19 PM
if this news doesn't significantly change my life I'm gona start playing WOW

Im posting this so i can quote you so you cant take it back later.

I've lost too many good friends to that shit -it's the 'other' crack of this generation.... :(

If anyone starts playing that shit; they might as well tattoo two W's on each cheek, bend over and watch time rape them..... :-\

people who play WOW suck at life.....
Title: Re: Super Street Fighter IV details
Post by: Skullator on January 26, 2010, 07:27:42 PM
Quote from: DVS on January 26, 2010, 07:23:07 PM
Quote from: ILL_BILL on January 26, 2010, 06:57:58 PM
Quote from: budafist on January 26, 2010, 05:32:19 PM
if this news doesn't significantly change my life I'm gona start playing WOW

Im posting this so i can quote you so you cant take it back later.

I've lost too many good friends to that shit -it's the 'other' crack of this generation.... :(

If anyone starts playing that shit; they might as well tattoo two W's on each cheek, bend over and watch time rape them..... :-\

people who play WOW suck at life.....

Truth, spent a year on it in 2007. It was a very hard game to quit.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on January 26, 2010, 07:44:44 PM
Quote from: DVS on January 26, 2010, 07:23:07 PM
people who play WOW suck at life.....

Funny that the people that play WoW are also the top players in SF too... you know who they are :-[


...except for smoof... :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 26, 2010, 08:47:15 PM
Woah I didnt know that. You mean like Mago and Daigo, or like Simon and Kevin? I highly doubt Ben plays WOW.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 26, 2010, 09:04:42 PM
If you mean Toomeke, he's playing WoW right now.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 26, 2010, 09:18:13 PM
I know James used to play Starcraft. Whatever makes you happy I reckon.
Title: Re: Super Street Fighter IV details
Post by: electric on January 26, 2010, 09:24:22 PM
http://iplaywinner.com/news/2010/1/26/super-street-fighter-4-blog-update-release-date-collectors-e.html

April 27th peeps!
Title: Re: Super Street Fighter IV details
Post by: jpb123 on January 26, 2010, 09:31:11 PM
http://iplaywinner.com/


pewpewpewpew!
Title: Re: Super Street Fighter IV details
Post by: electric on January 26, 2010, 09:33:00 PM
The new SSF4 anime trailer ACTUALLY looks dope!! I'm glad they got a decent studio (Gonzo) to do it this time!!!

Fuck... I actually WANT to watch this one!
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on January 26, 2010, 09:55:16 PM
Enough WoW hate from the ignorant people.

Lets keep this thread on track.

Great top finally have a release date.  Not that faraway either.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 26, 2010, 10:00:20 PM
Quote from: fluxcore on January 26, 2010, 09:04:42 PM
If you mean Toomeke, he's playing WoW right now.
LOL. Oh well. He's still cool.

Quote from: DVS on January 26, 2010, 09:26:37 PM
Not married,
No children,
No real job to speak of..
This applies to me. Thats probably why i'm so happy. And all my friends are jealous lol.


Release date looks like fucking shit. It was better when it was April 2. LOL at their big gay announcement. 'Hey guys big announcement, release dates a bit later then we thought'. Wow cool.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 26, 2010, 10:37:13 PM
Studio Gonzo, that's fairly impressive!
Title: Re: Super Street Fighter IV details
Post by: budafist on January 26, 2010, 10:39:16 PM
yeah the big news is:
you have to wait longer, and pay more. :(
$55 US is pretty steep.

why the hell cant they at least give us a look at the new characters.

but yeah, that anime looks like wickedness increase.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 26, 2010, 10:44:15 PM
Quote from: budafist on January 26, 2010, 10:39:16 PM
yeah the big news is:
you have to wait longer, and pay more. :(
$55 US is pretty steep.

why the hell cant they at least give us a look at the new characters.

but yeah, that anime looks like wickedness increase.

Word, I wasn't looking at the price tag in my fanboy excitement......

next month should bring announcements on characters (fingers crossed)....

I didn't see the last anime they brought out but I heard it was as good as the title track to SF4....

BTW...I did pick up on your Shifter quote.....I love you work  ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 26, 2010, 10:47:37 PM
$55 US for Japan. Which has much more expensive games than the US. I wouldn't go getting a WoW account just yet.
Title: Re: Super Street Fighter IV details
Post by: budafist on January 26, 2010, 10:55:57 PM
true, I would still buy it if it was $250 US
I'd just sell my wedding ring.

and if she asks what happened to it, I'll be all like "honey I'm a bit busy trying to learn Dee Jay right now"
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 26, 2010, 11:36:53 PM
Man, how gay would that be if the anime WAS 360 exclusive. 360 owners get everything, fags.

Man i thought the first anime was dope as.
Title: Re: Super Street Fighter IV details
Post by: Hydro on January 27, 2010, 07:09:51 AM
Quote from: CrazyMobius on January 26, 2010, 09:18:13 PM
I know James used to play Starcraft. Whatever makes you happy I reckon.

Played in the loosest possible term . . . :D
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 27, 2010, 07:45:11 AM
The editing on that anime trailer was a bit cliche but I guess that's the film industry for ya lol. So what films did Studio Gonzo do? Ghost in the Shell?

Great to see a release date, now we know how long we have to wait.

The new SSF4 trailer was pretty cool too. I liked the Street Fighter One 'Easter Egg'.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on January 27, 2010, 07:58:05 AM
zzz. new character annoucements please!

re: wow, i played that for a good two+ years, was at the top of the raiding game and quitting was the biggest relief ever. I can't believe I played that game. You don't realise how bad it is till you quit :P
Title: Re: Super Street Fighter IV details
Post by: budafist on January 27, 2010, 08:23:31 AM
Studio Gonzo did 'Afro Samurai' which is badass. 

I really don't understand the 360 exclusive, saw some comments saying the Anime is for Japan 360 only.
easy enough to find a rip of it anyway. so not too worried.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 27, 2010, 09:00:45 AM
The cover art for the game is a bit of a let down....it's basically cropped character portraits......I like the SF4 cover much more...

Speaking of character portraits...has anyone seen any artwork for Guile for SUPER?....he's not getting any love at all...... :'(
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 27, 2010, 09:06:39 AM
Entirely possible (and hopefully) that Europe will get a different cover...

Of course I disliked the CE cover for SFIV as well... bleh
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 27, 2010, 10:20:43 AM
the anime trailer looked pretty nice.

but juri beasting everyone? not cool.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 27, 2010, 10:26:45 AM
Quote from: samurai black on January 27, 2010, 10:20:43 AM
the anime trailer looked pretty nice.

but juri beasting everyone? not cool.

Looks like it's a "Juri" movie....other characters just play supporting roles, loads of female characters only spotted Guile - must be taking time out from being top teir to support his acting career...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 27, 2010, 10:43:00 AM
Quote from: DVS on January 27, 2010, 10:26:45 AM
Looks like it's a "Juri" movie....other characters just play supporting roles, loads of female characters only spotted Guile - must be taking time out from being top teir to support his acting career...

Top tier doesnt pay bills. How else is he gonna support his family?
Title: Re: Super Street Fighter IV details
Post by: electric on January 27, 2010, 10:45:14 AM
Quote from: ILL_BILL on January 27, 2010, 10:43:00 AM
Top tier doesnt pay bills. How else is he gonna support his family?

He should just go home and be a family man
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 27, 2010, 01:30:01 PM
Quote from: electric on January 27, 2010, 10:45:14 AM
Quote from: ILL_BILL on January 27, 2010, 10:43:00 AM
Top tier doesnt pay bills. How else is he gonna support his family?

He should just go home and be a family man
I'd say his daughter's always bitching.

Man Chun's always getting bodied for free.

Afro Samurai is fucking badd. He should make a cameo int the movie. Just something small like smoking a joint with Ryu or something. I think that ghost in the shell was gay.
Title: Re: Super Street Fighter IV details
Post by: geneterror on January 27, 2010, 01:40:14 PM
Off topic but Ghost in The Shell is one of the best anime movies ever.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 27, 2010, 01:47:08 PM
Quote from: geneterror on January 27, 2010, 01:40:14 PM
Off topic but Ghost in The Shell is one of the best anime movies ever.
Yer heaps of people like it. Dont know why.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 27, 2010, 03:28:35 PM
I'm a total Ghost in the Shell nut, but Gonzo didn't do the GitS movie.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on January 27, 2010, 07:42:37 PM
Quote from: geneterror on January 27, 2010, 01:40:14 PM
Off topic but Ghost in The Shell is one of the best anime movies ever.

^Yes. Waaaaay ahead of it's time in production values. My wife loved it too.

Back to topic. I'm Hype! kinda glad it gets a bit more time in production, make sure it's not too buggy, or broken (Though I have no idea how they'll test it for balance without loketests)

They aren't changing what I don't like about the system, or much about the system at all. More scrubs have now caught on to jumping away basic zoning and mashing inputs during blockstrings to capitalize on lagg making fighting them more of a game of cat and mouse and tedious as hell.

"Nowhere to run nowhere to hide!" my ass!

Still won't spoil my enjoyment too much. It'll be great to see how all the new cast get picked up and seeing how the fit into the SF4 scheme of things.

Looks like working doing pavement art in Whangarei when it's released. 2nd time that's happened. What are the odds?
Title: Re: Super Street Fighter IV details
Post by: maelgrim on January 27, 2010, 07:44:59 PM
Also a huge GITS fan.
GITS was Production I.G

Gonzo did do Tower of Druaga & Trinity Blood - both of which I enjoyed
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 27, 2010, 08:44:26 PM
Well apparently the game is tuned to be more aggressive. We'll see though. I still reckon it will be pretty mash-happy.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 27, 2010, 10:16:22 PM
Quote from: CptMunta on January 27, 2010, 07:42:37 PM

They aren't changing what I don't like about the system, or much about the system at all. More scrubs have now caught on to jumping away basic zoning and mashing inputs during blockstrings to capitalize on lagg making fighting them more of a game of cat and mouse and tedious as hell.

"Nowhere to run nowhere to hide!" my ass!




On this note I have found that indeed over time the scrubs have not been able to pull as much stuff out of the bag as when the game first came out. This was a real sticking point for me early on but I just realised I had to learn the system more.

The good thing is by the time Super comes out all that knowledge and learning isn't lost but can be applied directly to the game. Scrubs had their day in the sun when SF4 came out but I'm afraid the party is over.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 28, 2010, 12:40:29 AM
Man i bet Daigo/Mago/Jwong/Marn/Beasts would call us scrubs if we played them. Well maybe not Daigo, he'd say it behind our backs lol. Were all scrubs in a way lol.

'' Go to sleep scrubs, DIE! mutha fucka DIE! DIE!. Times up scrub close your eyes. ''
-Eminem to scrubs.
Title: Re: Super Street Fighter IV details
Post by: massi4h on January 28, 2010, 01:35:14 AM
Hey I know that song...
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 28, 2010, 09:26:15 AM
http://www.eventhubs.com/news/2010/jan/27/european-cover-art-super-street-fighter-4/

Shit, is that better or worse?
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 28, 2010, 09:36:12 AM
jeebus, that looks awful. roo's monstrous foot, kens teeth, adon and juri with a case of rapist face and chun looking like shes trying out her pole dancing routine. the american cover looks good....


why couldnt they just ask ikeno to draw something cool up?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on January 28, 2010, 09:38:01 AM
All the covers look like they have been slapped together by photoshop amateurs that have only just discovered swirl and blur effects.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on January 28, 2010, 09:53:31 AM
Thats not a monstrous foot. Balrog on the TE stick box cover has a monstrous foot.
Title: Re: Super Street Fighter IV details
Post by: samurai black on January 28, 2010, 09:54:43 AM
theres a sort of collage of the characters in the unlockable artwork in sf4, that imo wouldve been awesome for the games boxart. looks like a poster of some sort.

maybe its just because i really like the boxart to kof xi, and it wouldve been cool to have something in a similar vein.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on January 28, 2010, 09:59:12 AM
I dunno why I don't really care about the box art...I guess after being scarred by all those hideous Sega Saturn covers (Nightwarriors especially) it sorta scarred me so much that it built up some sort of 'horrible box art' immunity.
Title: Re: Super Street Fighter IV details
Post by: DVS on January 28, 2010, 10:08:20 AM
The european box art is a "little" bit better.....I feel in general that the art and design team failed a little bit with SSF4 box and character art -the logo is also unoriginal......just from an artists perspective I would have wished for better drawings with the character art....some are good, others are terrible....

I suppose I really don't care in the end as long as the game is 'balanced'(which they have made a massive effort on) and plays a little quicker than SF4 (I found it a little slow compared to previous SF's -this might just be me).....the covers just guna gather dust anyways.....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on January 28, 2010, 12:49:36 PM
Japan ones way better, go capcom unity tell dem to change our to theirs. Americas doing it too.

Japan box > USA > Europe
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on January 28, 2010, 01:40:57 PM
penetration from adons hair ::)
Title: Re: Super Street Fighter IV details
Post by: Skullator on January 28, 2010, 02:20:58 PM
Europe's one looks awful imo.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 09, 2010, 08:11:24 PM
http://iplaywinner.com/news/2010/2/8/super-street-fighter-4-new-footage-of-juri-and-guy.html

http://iplaywinner.com/news/2010/2/8/remaining-super-street-fighter-4-characters-to-be-revealed-i.html

Anyone wanna guess what who are the new characters are?

I want Q back!
Title: Re: Super Street Fighter IV details
Post by: moose! on February 09, 2010, 09:39:06 PM
Out of all the SFIII cast Q is the one I would like to see in IV the most...
But I'm pretty confident I won't.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on February 09, 2010, 10:04:42 PM
Hmm if i guess right Bill has to lick my ballz.

Dudley
Ibuki
Makoto
Hakan

Cool if it was any of these, Urien/Necro/Oro/Alex/Yun//Q
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 10, 2010, 12:11:23 AM
Quote from: weazzyefff on February 09, 2010, 10:04:42 PM
Hmm if i guess right Bill has to lick my ballz.

Dudley
Ibuki
Makoto
Hakan

Cool if it was any of these, Urien/Necro/Oro/Alex/Yun//Q

Hah. You'd love that wouldn't you. If you have a thing for me bro, its fine. Im into chicks though, so it aint gonna happen. But the first step to moving on is acceptance. I promise Richard will let you cry on his shoulder.

I wouldve liked to see Alex, but other than that my preference would definitely be dudley, ibuki and makoto. In that order. Im still intrigued as to what they do with Hakan. If he is the next new character. He must be fucking awesome if they have put off revealing him for this long. Or, he just wasnt as polished as juri come reveal-time.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on February 10, 2010, 01:02:53 AM
Damn it, o.k. I DO have a thing for showing my dominance by tea bagging guys IRL. Damn i really should stop watching South Park. It's dementing my mentality.



Oh and deals still on.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 10, 2010, 05:10:05 PM
out of the whole 3rd strike cast I reckon alex and Q are awesome .
Woulda liked to have seen these 2 in the game
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 10, 2010, 05:50:25 PM
fuck yeah, alex wouldve been awesome. full scrreen EX two boots haha  ;D
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 10, 2010, 08:43:38 PM
WTB ORO!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 12:00:29 PM
Fuck, Guy is pretty cool. Fun to play in A2 aswell.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 06:35:06 PM
Additionally, Random thought:

What if Juri can juggle her EX dive kicks (which wall bounce) into ANOTHER EX dive kicks? More importantly, what if it becomes a really really retardedly easy loop? EX kicks -> bounce -> EX kicks -> bounce -> EX kicks etc.

It would make sense for the EX kicks to have juggle properties, but that would be fucking laaaaaame. Thoughts?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 12, 2010, 06:37:35 PM
no damage, all meter
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 06:56:59 PM
The same could be said for Rog's loop, but that still gets used.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 08:16:27 PM
"A Little Birdie" on event hubs is SUPPOSEDLY a pretty legit resource. Posted this recently.

QuoteHakan is homosexual, has Alex's dive, AA 360
Dudley, Makoto, Ken is top 3 tier
Ibuki has SA1 super, super jump
Makoto has SA3 super, can activate to Ultra (like Dan's c.Forward xx Gadou xx Legendary Taunt xx Ultra)
Dudley has his rose

If this is true, dudley is going to be HELL popular. And it means ben is going to beast.

Additionally, Simon will take up Makoto regardless of tier, which doesnt bode well.

Additionally...

MISTER MASTERS! U-MAN FOR 2010 CHAMP!

This was in the comments for the rumour that the last characters would be announced before march 11. Here's the link.
http://www.eventhubs.com/news/2010/feb/10/ssf4-roster-be-revealed-between-feb-18-march-11/
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 12, 2010, 08:20:01 PM
hakan and 'gief getting it on?

BEAST
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 08:23:42 PM
Gief's got a thing for the kids though. Lets remember that in his opening movie in IV he is casually strolling through a kids playground half naked, and then proceeds to try to impress them.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 12, 2010, 08:49:39 PM
probably should take that with a grain of salt

it was written by anonymous in the comments and blatantly saying top tier is x,y and z is stupid since no one has had any real play tests

i mean look how long it took to find out sagat was top tier
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 12, 2010, 09:07:52 PM
Quote from: Barnstorm on February 12, 2010, 08:49:39 PM
probably should take that with a grain of salt

it was written by anonymous in the comments and blatantly saying top tier is x,y and z is stupid since no one has had any real play tests

i mean look how long it took to find out sagat was top tier

They were complaining about sagat at the loc tests as far as I remmeber.

Same as gief.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 09:14:08 PM
And it was written by 'A little birdie' in the comments. Not Anonymous.

QuotePosted by A Little Birdie on February 10, 2010 at 7:57 p.m. #26

Rumors from people who have played SSF4 with the new characters:

Hakan is homosexual, has Alex's dive, AA 360
Dudley, Makoto, Ken is top 3 tier
Ibuki has SA1 super, super jump
Makoto has SA3 super, can activate to Ultra (like Dan's c.Forward xx Gadou xx Legendary Taunt xx Ultra)
Dudley has his rose

Either way, of course im taking it with a grain of salt. Its just an interesting rumour. Interesting rumours tend to make for interesting discussion.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 12, 2010, 09:24:07 PM
you mean wild speculation?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 09:26:51 PM
Which makes for interesting discussion.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 12, 2010, 09:46:27 PM
Which leads to E-thugging...

GUILE WILL BE TOP TIER!!!  ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 12, 2010, 10:38:20 PM
I just hope they do something decent with fuerte.

Honestly ill take anything, as long as its positive. Im a little annoyed that the latest nakky blog only confirmed buffs to guile and vega in terms of low tiers. Fuck ill be annoyed if they think fuerte is balanced and didnt change anything.

Ill still play him though, because im a beast.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 12, 2010, 11:40:10 PM
Super Street Fighter 4: Dhalsims Second Ultra!

http://www.youtube.com/watch?v=p8yqM_X7xvA&feature=player_embedded

Super Street Fighter 4: Vega's second ultra! (Claw)

http://www.youtube.com/watch?v=9KPLM3HElVk&feature=player_embedded

Super Street Fighter 4: Guiles Second Ultra!

http://www.youtube.com/watch?v=33oxQDwDACE&feature=player_embedded

my fav out of them 3 is vegas!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 13, 2010, 12:00:31 AM
I was waiting for a decent one of guiles. All the other vids it almost looks like its a projectile >_>
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 13, 2010, 09:49:56 AM
Dudly all but confirmed now .
Hes in .
http://www.eventhubs.com/news/2010/feb/12/capcom-sending-out-rose-and-boxing-glove-dudley-hint/#comments
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 13, 2010, 03:31:29 PM
http://iplaywinner.com/news/2010/2/12/giantbombs-jeff-gerstmann-gets-surprise-from-capcom-dudley-h.html

another dudley confirm! ( I think am switching my main now from ryu to dudley )

woot!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 13, 2010, 06:07:48 PM
Does anyone actually get excited about these confirmations?

It's like "Hey you know that guy that everyone knows is gonna be in Super? Well he's in it."

Title: Re: Super Street Fighter IV details
Post by: Skullator on February 13, 2010, 07:36:47 PM
lol crazy^
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 15, 2010, 05:24:06 AM
alex maybe? ???

http://img710.imageshack.us/i/reviewo.jpg/
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 15, 2010, 08:25:15 AM
oh come on, don't be so negative!!!
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 15, 2010, 08:40:30 AM
Quote from: xpunch on February 15, 2010, 05:24:06 AM
alex maybe? ???

http://img710.imageshack.us/i/reviewo.jpg/

it would be awesome if there was one thing on the rumor list that was wrong
but alex is too close to abel for my likeing
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 09:20:26 AM
Quote from: Barnstorm on February 15, 2010, 08:40:30 AM
it would be awesome if there was one thing on the rumor list that was wrong
but alex is too close to abel for my likeing

To be fair, Abel is probably closest to being like Makoto lol - slow walk speed, fast dash, good mix up game after f+mk/hayate punch... They even have similar normals lol

In saying that... No Alex please :(
Title: Re: Super Street Fighter IV details
Post by: geneterror on February 15, 2010, 09:41:39 AM
Want Makoto...do NOT want Alex.

Prob just me though :P
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 09:50:12 AM
Quote from: geneterror on February 15, 2010, 09:41:39 AM
Want Makoto...do NOT want Alex.

+1 lol
Title: Re: Super Street Fighter IV details
Post by: Skullator on February 15, 2010, 09:51:10 AM
Makoto would be better than Alex, but as long as Ibuki is in I'm happy.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on February 15, 2010, 10:49:50 AM
Fuck use Alex is guna powa bomb you all!
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 11:12:17 AM
Yeah I've seen pics of Alex's new look, they've made him a bit shorter this time and it looks like he's wearing some sort of karate gi. Also for some reason they gave him tits. I was like WTF?! But then I thought well it's Capcom so I'll trust the direction they're taking with him.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 15, 2010, 11:16:35 AM
Quote from: Toomeke on February 15, 2010, 10:49:50 AM
Fuck use Alex is guna powa bomb you all!

hyy-per ....... bomb!

well im not much of a 3s dude just becoz i was biz.e with skool n sports and chasing girlz n stuff but i wudnt mind seeing alex or makoto or any new chars wud be mean. i just want dis game to be out already or atleast a new video of the new chars.

Quote from: Skullator on February 15, 2010, 09:51:10 AM
Makoto would be better than Alex, but as long as Ibuki is in I'm happy.

im pretty sure ibuki is in, since this screen shot has been out for a while also there was another wun with chun-li.

http://www.capcom-unity.com/street_fighter/go/thread/view/7411/22004197/IBUKI_is_confirmed_for_SSF4


Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 12:57:27 PM
(http://img.photobucket.com/albums/v222/CrazyDiamond2005/ibuki-sfivd-1.jpg)
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 01:01:05 PM
Quote from: CrazyMobius on February 15, 2010, 12:57:27 PM
Ibuki pic

Call me a pessimist, but that looks ridiculously fake lol
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 01:01:59 PM
What pessimism? If it was real how would things be better?
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 15, 2010, 01:20:01 PM
and its in an old stage
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 01:30:17 PM
Quote from: CrazyMobius on February 15, 2010, 01:01:59 PM
What pessimism? If it was real how would things be better?

If it was real then it would probably mean new screens/videos/ultras soon - still though, probably the wrong word choice on my behalf lol -- should have used "skeptic" instead
Title: Re: Super Street Fighter IV details
Post by: geneterror on February 15, 2010, 01:53:27 PM
Quote from: electric on February 15, 2010, 01:01:05 PM
Call me a pessimist, but that looks ridiculously fake lol
Looks like a Dragon Quest VIII model reskinned and jammed into a SF4 background!
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 02:05:11 PM
(http://playstationlifestyle.net/wp-content/uploads/2010/02/Super-Street-Fighter-Character-Roster.png)
Title: Re: Super Street Fighter IV details
Post by: Hydro on February 15, 2010, 02:23:29 PM
Quote from: electric on February 15, 2010, 02:05:11 PM
(http://playstationlifestyle.net/wp-content/uploads/2010/02/Super-Street-Fighter-Character-Roster.png)

Shopped. Debunked on Neogaf.

I don't think anyone's that surprised these are showing up though, just two more days and we'll be swimming in real info :D
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 02:26:38 PM
^ Yeah, I thought that may have been the case... I mean, why would Adon's name be in between Makoto and Hakan... it should be grouped with the other Alpha guys

MORE INFO PLEAAAAASE
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on February 15, 2010, 03:22:47 PM
Quote from: B1ackstar Ninja on February 13, 2010, 09:49:56 AM
Dudly all but confirmed now .
Hes in .
http://www.eventhubs.com/news/2010/feb/12/capcom-sending-out-rose-and-boxing-glove-dudley-hint/#comments

yusssssssssssssssssssssssssssssss
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 15, 2010, 04:42:17 PM
Quote from: Barnstorm on February 15, 2010, 08:40:30 AM
but alex is too close to abel for my likeing

other than theyre both massive white guys with blonde hair... i dont see it.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 06:50:47 PM
Quote from: samurai black on February 15, 2010, 04:42:17 PM
other than theyre both massive white guys with blonde hair... i dont see it.

For some reason I never think of Abel as big. Him and Seth share the same body right? I'm pretty sure Seth's fighting stance is the same as Gills and I always thought Gill was a clone of Alex so maybe...
Title: Re: Super Street Fighter IV details
Post by: electric on February 15, 2010, 06:57:15 PM
Quote from: CrazyMobius on February 15, 2010, 06:50:47 PM
For some reason I never think of Abel as big.

You take that shit back... that's BLASPHEMY!!!

HE'S THE BIG FRENCH BRUISER!!!!!!!!!
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 15, 2010, 07:06:00 PM
Quote from: CrazyMobius on February 15, 2010, 06:50:47 PM
For some reason I never think of Abel as big. Him and Seth share the same body right? I'm pretty sure Seth's fighting stance is the same as Gills and I always thought Gill was a clone of Alex so maybe...

seths got a whole lotta stuff from urien/gill. hopefully theyll explain why in ssf4. or not at all.

maybe its just me, but i think abel is bigger than seth.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 10:44:55 PM
Quote from: electric on February 15, 2010, 06:57:15 PM
You take that shit back... that's BLASPHEMY!!!

HE'S THE BIG FRENCH BRUISER!!!!!!!!!

Well yeah he does look big when he stands up straight I guess. But he aint Alex big.

Man they should have put Alex in Super. I mean it's a bit greedy having both Makoto and Ibuki since usually the players who play one usually play the other. His moveset would have worked really well with the SF4 system too.  :(
Title: Re: Super Street Fighter IV details
Post by: FearlessNewbie on February 15, 2010, 11:47:04 PM


not sure if this been posted already or not:

Aditya posted this image of some Super Street Fighter 4 characters, which isn't too interesting upon first glance, but a closer look under the Blanka toy might show the first public image of Hakan, who's rumored to be one of the new characters in the game.
A few people stated this image was from a Famitsu blog, but it no longer appears on the page. What do you think?

Story contributed by Jlb95, Mah-Boi and Melvargh.

(http://img1.a9vg.com/201002/15/1266228071973.jpg)



(http://img1.a9vg.com/201002/14/1266155179416.jpg)

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 15, 2010, 11:54:15 PM
Quote from: FearlessNewbie on February 15, 2010, 11:47:04 PM

A few people stated this image was from a Famitsu blog, but it no longer appears on the page. What do you think?



Firstly what Blanka toy IS that?! I think Resaurus released a Blanka figure a while ago but that doesn't look like the same one.

As for Hakan he looks pretty cool there.

Mind you Hakan isn't confirmed yet...
Title: Re: Super Street Fighter IV details
Post by: electric on February 16, 2010, 09:07:16 AM
Quote from: CrazyMobius on February 15, 2010, 10:44:55 PM
But he aint Alex big.

Abel: Alternate costume, colour 10.

You tell me THAT isn't big
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 16, 2010, 09:16:30 AM
Quote from: samurai black on February 15, 2010, 07:06:00 PM
seths got a whole lotta stuff from urien/gill. hopefully theyll explain why in ssf4. or not at all.

maybe its just me, but i think abel is bigger than seth.

Abel = soldier with no memory.

Alex = wears cargo pants

Soldiers wear cargo pants

Abel = Alex.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 16, 2010, 01:22:53 PM
Quote from: ILL_BILL on February 16, 2010, 09:16:30 AM
Abel = soldier with no memory.

Alex = wears cargo pants

Soldiers wear cargo pants

Abel = Alex.

Abel wears shorts...

Guile wears cargo pants...

shee-it...I wear cargo shorts!!!

I might be Abel...or Guile...?


Shorts is a funny word...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 16, 2010, 06:32:50 PM
From the latest sf4 blog

Q: Please get rid of the shortcuts. Please.
A: I believe the shortcuts have their pros and cons, and with that in mind they are still in the game. However, I will say that we are reconsidering the shoryuken as well as other moves.

Super sf4 may be quite a different game to sf4 with the tweaks im starting to read about .

new info also
part 1
http://www.eventhubs.com/news/2010/feb/12/partial-translation-latest-ssf4-blog-new-images/

part2
http://www.eventhubs.com/news/2010/feb/15/part-2-shiozawas-japanes-ssf4-blog-q/

hinting that evil ryu might be in the game as a hidden character as well as a few other hints ....
also shows vipers new alt and guile with his sunglasses on doing sonic hurricane
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 16, 2010, 06:34:41 PM
Quote from: B1ackstar Ninja on February 16, 2010, 06:32:50 PM
hinting that evil ryu might be in the game as a hidden character as well

what a boring character.

give me SATSUI NO HADOU BLANKA
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 16, 2010, 06:44:29 PM
Quote from: B1ackstar Ninja on February 16, 2010, 06:32:50 PM
From the latest sf4 blog

Q: Please get rid of the shortcuts. Please.
A: I believe the shortcuts have their pros and cons, and with that in mind they are still in the game. However, I will say that we are reconsidering the shoryuken as well as other moves.

Super sf4 may be quite a different game to sf4 with the tweaks im starting to read about .

new info also
part 1
http://www.eventhubs.com/news/2010/feb/12/partial-translation-latest-ssf4-blog-new-images/

part2
http://www.eventhubs.com/news/2010/feb/15/part-2-shiozawas-japanes-ssf4-blog-q/

hinting that evil ryu might be in the game as a hidden character as well as a few other hints ....
also shows vipers new alt and guile with his sunglasses on doing sonic hurricane

yeah I gave that a read last night on srk getting me all hyped n shizz lol.

Quote from: samurai black on February 16, 2010, 06:34:41 PM
what a boring character.

give me SATSUI NO HADOU BLANKA

give me GARUDA
(http://media.strategywiki.org/images/b/b6/SFEX_Garuda.jpg)
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 16, 2010, 07:01:53 PM
http://www.shoryuken.com/showthread.php?t=215158&page=11

keno says from his twitter accnt
@XKenoX18 "SSF4 WAS SICK!!!"

"in SSF4 i think Seth is really strong. Gen is not the same hahaah yeb! abels breathless is great. Sagat ... not going to talk about it. ..."

"i played balrog. hes still the same. some ex moves seem faster. sagat seems weaker but the angry scar is very effective."

Keno later added "seth owns everyone >_<"

good news for the ppl that main seth, tho i think flux is the only good seth player iv seen.

im not to keen 2 be on the receiving end of a angry scar (charged) tiger uppercut fadc f.hk ultra nooooooooooooooo max damage :o.

good to hear boxer's ex moves seem faster since i always end up scrubbing out with a full screen ex upper or str8 running str8 into an ultra lol  :-\
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 16, 2010, 10:46:57 PM
i suppose angry scar is there to make up for the slight damage nerf
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 17, 2010, 08:34:13 AM
seth was wrong in teh first place :D
ugly basa
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 17, 2010, 08:37:31 AM
Quote from: xpunch on February 16, 2010, 07:01:53 PM


good news for the ppl that main seth, tho i think flux is the only good seth player iv seen.



Hydro plays a nasty Seth also. The good news there won't be many Seth's floating around due to his delicate execution.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 17, 2010, 12:55:55 PM
http://www.gytnews.com/articles/interviews/the-players-choice-episode-4-keno-on-playing-super-street-fighter-iv.html

a Interview with Keno ( us top player ) talking about ssf4.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 17, 2010, 01:14:36 PM
Quote from: jpb123 on February 17, 2010, 12:55:55 PM
http://www.gytnews.com/articles/interviews/the-players-choice-episode-4-keno-on-playing-super-street-fighter-iv.html

a Interview with Keno ( us top player ) talking about ssf4.

Man...that's got me so curious on the final characters!?
I also remember reading something about Makoto's age not fitting in with the SSF4 and 3S timeline...or maybe it was Ibuki... :-\
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 17, 2010, 01:30:21 PM
Uh, Sakura?
Title: Re: Super Street Fighter IV details
Post by: Hydro on February 17, 2010, 01:41:21 PM
Famitsu scans just arrived on SRK/Neogaf: Ibuki, Dudley and Makoto featured. :D

Only saw one page so it's possible Hakan is in thur too.
Title: Re: Super Street Fighter IV details
Post by: electric on February 17, 2010, 01:52:47 PM
For those who panicked and found themselves flustered with excitement, but had to do too much to get the fix

http://up3.viploader.net/jiko/src/vljiko012430.jpg
Title: Re: Super Street Fighter IV details
Post by: Hydro on February 17, 2010, 02:11:16 PM
also for those who want to get a clear pic of all three:

http://www.gamerslounge.dk/index.php?option=com_content&view=article&id=1364:ssf4&catid=15:multi-platform&Itemid=90
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 17, 2010, 02:21:13 PM
I am so surprised!
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 17, 2010, 02:23:47 PM
I just jizzed in my pants Actually, no.  I didn't. 

Makoto and Dudley look fugly.  Ibuki looks good though
Title: Re: Super Street Fighter IV details
Post by: electric on February 17, 2010, 02:28:40 PM
Quote from: stereomonkey on February 17, 2010, 02:23:47 PM
Makoto and Dudley look fugly.  Ibuki looks good though

... I can't believe how accurate this statement is :(
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 17, 2010, 02:57:26 PM
Makoto has boobs  :o
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 17, 2010, 03:13:19 PM
i actually think its just dudley that looks strange

the two females look so mcuh like the 3rd strike versions
Title: Re: Super Street Fighter IV details
Post by: electric on February 17, 2010, 03:19:39 PM
I think once we see these characters in motion, a lot of the doubts will be appeased

There's something wrong with Dudley's eyes though... for reals
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 17, 2010, 03:43:30 PM
I dont mind them TBH. But yea, all depends on how they move imo.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 17, 2010, 03:55:12 PM
http://iplaywinner.com/ ingame pictures
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 17, 2010, 04:07:30 PM
I like the shot with the raccoon mimicking ibuki's pose
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 17, 2010, 04:08:31 PM
Quote from: electric on February 17, 2010, 03:19:39 PM
I think once we see these characters in motion, a lot of the doubts will be appeased

There's something wrong with Dudley's eyes though... for reals

That's because in SF3 he didn't have eyeballs. Just eyebrows.

(http://img.photobucket.com/albums/v222/CrazyDiamond2005/SF3_Dudley.gif)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 17, 2010, 04:09:46 PM
Quote from: fluxcore on February 17, 2010, 04:07:30 PM
I like the shot with the raccoon mimicking ibuki's pose

WTF?! They made it a racoon?! It's meant to be a tanuki!  >:(
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 17, 2010, 04:50:58 PM
Quote from: CrazyMobius on February 17, 2010, 04:09:46 PM
WTF?! They made it a racoon?! It's meant to be a tanuki!  >:(

Uh sorry, you're completely right, I'm just not pedantic enough to have remembered that particular detail.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 17, 2010, 05:24:47 PM
whats up with makoto's squashed face. oh well.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 17, 2010, 06:35:32 PM
Quote from: fluxcore on February 17, 2010, 04:50:58 PM
Uh sorry, you're completely right, I'm just not pedantic enough to have remembered that particular detail.

No I think the artist forgot as well. The drawing looks like it IS a raccoon! Oh well.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 17, 2010, 07:56:53 PM
yess  ;D dudley = mained
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 17, 2010, 08:11:57 PM
hahahhahaha

I bring back the rumor list again .
Lets cross some more off shall we .

Hakan - An Arabic grappler obsessed with oil.
Juri - Evil Asian girl fighter working for Seth.
All characters will have two Ultras.
It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
Some characters will have Air Ultras.
The Bonus Stages will be returning.
This will be an exclusive arcade release at least for a few months.
Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
Ibuki has a run command.
Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.
Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
Guy has his Chain combos.

Makoto has her Tanden Renki Super from Third Strike.
Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.
Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
T. Hawk's storyline involves him protecting Juni or Juli.
Dhalsim's new Ultra is called the Yoga Shangri'la.
There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken


once we find out about more of the third strike characters moves we will be able to cross off heaps more on that list
anyone wanna argue that the rumor list at the time of writing is correct now ?
Title: Re: Super Street Fighter IV details
Post by: ominous on February 17, 2010, 08:21:51 PM
bout time Haggar made an appearance I rkn.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 17, 2010, 08:39:16 PM
whats gonna differentiate him from 'gief? they both got the SPD and and spinning lariat....
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 17, 2010, 09:38:18 PM
that rumor list is pretty beast  8) esp on how early it came out.

but why am I sitting here like wow ::) dudley, ibuki, and makoto  :-\ why am I not over the moon hyped for the new chars and stuff? ???

probly becoz I already kinda knew who the new chars were so the rumor list kinda killed my buzz but at the same time tickled my hairs and made me happy lol  ;D

still hyped for this game tho  ;)
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 17, 2010, 09:48:28 PM
Quote from: samurai black on February 17, 2010, 08:39:16 PM
whats gonna differentiate him from 'gief? they both got the SPD and and spinning lariat....

lol and gief even has his outfit!
Title: Re: Super Street Fighter IV details
Post by: ominous on February 17, 2010, 09:49:46 PM
That's true, I guess I was thinking back to Final Fight, and got caught up with cody and guy making a return I forgot about zangief.. Haggar did have some pretty cool moves in saturday night slam masters tho. and yes they gave zangief haggars outfit in the dlc which i also forgot about XD..
Title: Re: Super Street Fighter IV details
Post by: massi4h on February 17, 2010, 10:30:17 PM
Finally we get the update. I think I'm gonna play some 3s a bit so I learn how these characters work cause tbh whenever I've played 3s I've only used characters from the other games (so I've only ever picked Ryu, Ken, Akuma and Chun).
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 17, 2010, 10:52:55 PM
I was just playing 3s like 10mins ago and man dudley is pretty hard to pick up like all i can do is j.hp, s.hk, ex machine gun then that mk dash mk thingy lol and thats my best combo.

It will be good 2 see how the 3s chars are used in this game.

Like keno said out of the four new chars he puts TWO of them equally top tier with SAGAT :o. huh equal with sagat?? cool :) Dudley? makoto?  ibuki? hakan? who cud it be?

lol hope it aint dudley i want him to be mid or low or else the whole world of top tier bolo's will main him nooooooooooo!! >:( stick with sagat top tier bolo ppl jks  ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 17, 2010, 11:21:42 PM
Rumour was that Makoto and dudley were pretty beast. That same rumour also said ken was up there as well. And yea, i think dudley is going to be mad popular. Ibuki seems like she has a really steep learning curve in 3s. Which Birry Wong always approves of, so i might have a jam on her.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on February 17, 2010, 11:27:35 PM
the only character i'm hype for is DEEJAY, I never played 3S and the alpha characters don't really appeal either.

D: maybe hakan!
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 17, 2010, 11:45:01 PM
i like ur steep learning curve swagger bill. thats it im maining dudley than my second will be el fuerte just for u bill no joke ;D plus dudley aint a charge char so it will be good learning them at the same time, i think  ::)

i knew it was those two beasting it up (makoto, dudley) ken's new fire ball speed must make the difference he does kinda deserve to be up there tho and he is KEN he's always been a beast.

im also hyped for Dee Jay "ooooooo raaahhh"

Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 18, 2010, 12:47:28 AM
Im stikll gonna rock guy i think.

Also, if they make gen more alph like with chain combos and shit, might even go back to him.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 18, 2010, 12:49:29 AM
Im looking forward to Guy, Dee Jay, Adon, possibly Ibuki. To be honest i just want to play with all the new shit for everyone.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 18, 2010, 07:24:17 AM
I'm only really interested in trying out Juri and maybe Ibuki (tried to pick her up in 3s but she's just too fiddly and too low damage output). I used to play Makoto, but I don't think I can stand staring at that face in SF4.

Oh and maybe Guile if they make him actually like Guile.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on February 18, 2010, 08:16:13 AM
I'll most likely stick with Rose, kinda interested to see what Ultra 2 can bring to her game. Then maybe Guy, interested to see how his EX moves are handled. Cody of course maybe even T-Hawk.

It'll all come down to who I'm having the most fun, with even if the character is a bit ass. With almost all the cats out of the bag I'm kinda keen to see how Hakkan looks and plays.

Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 18, 2010, 08:32:52 AM
Ibukis definately on my radar
if shes fast and good at run away she might be my kinda gal

im still gona play sim, but not sure if i will main him
i am hype about all the new ORESUMness

Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 08:39:21 AM
DeeJay for me, otherwise TvC...
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 18, 2010, 08:54:53 AM
Quote from: stereomonkey on February 18, 2010, 08:39:21 AM
DeeJay for me, otherwise TvC...

If TvC was on xbox id play but since no one in welly plays it and online is my only option
im stuck with sf4 or ggpo

plus wii and sticks = too expensive
especially since i sold mine not so long ago
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 18, 2010, 09:51:31 AM
Quote from: fluxcore on February 18, 2010, 07:24:17 AMI used to play Makoto, but I don't think I can stand staring at that face in SF4.

its not a good look eh. and dudley could be fun... but the eyes make him look funny :/
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 18, 2010, 10:02:02 AM
Quote from: Barnstorm on February 18, 2010, 08:32:52 AM
Ibukis definately on my radar
if shes fast and good at run away she might be my kinda gal

im still gona play sim, but not sure if i will main him
i am hype about all the new ORESUMness

If you like runaway, I would give fuerte a whirl. As long as he isn't knocked down he can avoid everything.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 18, 2010, 10:29:00 AM
Quote from: ILL_BILL on February 18, 2010, 10:02:02 AM
If you like runaway, I would give fuerte a whirl. As long as he isn't knocked down he can avoid everything.

i already play fuerte but he doesnt strike me as a runaway type and more of a mixup/mind games character

i often rely too much on mixup and against sagat 1 hit = gg
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 18, 2010, 11:12:00 AM
is this shopped? lol YUN kinda looks like he's activating his super since supers darkn the stage b4 it comes out. but his pic by the life bar looks shopped? unless the animation's (whirlwind type things) are part of his super.

(http://i49.tinypic.com/2w6gfmu.jpg)
Title: Re: Super Street Fighter IV details
Post by: electric on February 18, 2010, 11:15:08 AM
^ Fake aaaaaaaaaas
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 18, 2010, 11:44:53 AM
New Video Leaked out early  ;D GETT HYPE

Title: Re: Super Street Fighter IV details
Post by: samurai black on February 18, 2010, 11:49:39 AM
HONG KONG NEVER BACK DOWN

(http://i50.tinypic.com/vn1s00.jpg)
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 18, 2010, 11:52:09 AM
I take it back.

Dudley looks awesome animated.

All the new characters look great... I am pretty hype now.

I really like the looks of Ibuki... she looks like my kinda character... oh man...

decisions decisions
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 18, 2010, 11:54:38 AM
haha gotta be digging that theme of dudley's  :)
all those chars look madd, gna have interesting match ups in ssf4 thats for sure
Title: Re: Super Street Fighter IV details
Post by: massi4h on February 18, 2010, 11:59:11 AM
At the end of the video you hear an arabic voice saying "Looks like it's time to oil up"

HAKAN!!!
Title: Re: Super Street Fighter IV details
Post by: Chuckk on February 18, 2010, 12:29:34 PM
wow the 3s character voices in English are horrible.
I don't mind that Makotos and Ibuki's suck, atleast they will have Japanese, but Dudleyyy? Nooooo:(
Title: Re: Super Street Fighter IV details
Post by: electric on February 18, 2010, 12:29:45 PM
Quote from: The Lenny 2.0 on February 18, 2010, 11:52:09 AM
I take it back.

Dudley looks awesome animated.

All the new characters look great... I am pretty hype now.

I really like the looks of Ibuki... she looks like my kinda character... oh man...

decisions decisions

100% truth. Makoto looks wicked as - not nearly as ugly as I had first thought

Fuck... so hyped right now - Makoto looks like she plays very, very similarly to 3s... The range on that Karakusa looks pretty wicked... I hope it has some wicked start up... I WANT NOW!!!

Also... Dudley's Ultra looks ridiculously painful... All they need to do is find someone who doesn't sound retarded to voice him and he'll be set
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on February 18, 2010, 12:30:36 PM
Oh man Dudley so awesome too bad his voice is poos  :'(

Hopefully that torpedo thingy is good. Was really kaka in second impact.

Kinda bummed about rolling thunder but ohwell
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 18, 2010, 12:30:48 PM
Ibuki looks awesome, but of course she'll take damage like a bitch and therefore be useless. Her ultra is now my new favourite.
Dudley fits in pretty much perfectly, but that jumpin looks identical to Balrog's. I've never liked Dudley anyway though.
Makoto... do not want. What's up with that Sean kick for a start? PMS super, meh... godanzuki ultra is not great imo, the awesome thing about it in 3s was the quick startup, which ultras are not famed for...
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 12:35:57 PM
Now they look alot better though Makoto's face still looks abit on the munted side.

As for Hakan lets hope it's still this guy :P

Title: Re: Super Street Fighter IV details
Post by: Chuckk on February 18, 2010, 12:39:18 PM
actually I can live with Dudley's new voice.
It just sucks to not hear the classic "Lets fight like gentlemen" in his old voice.

I hated "Ibuki, on the scene!" more though. wtf is that shit.

And rolling thunder isn't a problem, his other ultra is meant to be good.

As for Makoto, what the fuck does she do with Tanden-Renki if it keeps 3s properties aka she can't block?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 12:43:42 PM
Good question.  Maybe she gets super armor in SSFIV?  If not then I guess you will have to be careful when activating, but most likely to eat a full ultra instead.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on February 18, 2010, 12:46:06 PM
heh yeah.
She looks alright though.
Uppercutting jump ins and being able to axe kick looks good.
Perhaps a setup for her other ultra, because Maximum Spider won't be much use if it can't be combo'd.

Also Flux, it looks like Sean Kick is her focus attack, so that's ok.
And that Dudley jump in is j. Fierce from 3s.

Curious if all three of these dudes will still be stun beasts like in 3s, but specifically what kinda stun Dudleys c. lk, c. mp, c. hp chain does.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 18, 2010, 01:24:34 PM
Quote from: massi4h on February 18, 2010, 11:59:11 AM
At the end of the video you hear an arabic voice saying "Looks like it's time to oil up"

PREPARE FOR ANAL
Title: Re: Super Street Fighter IV details
Post by: Chuckk on February 18, 2010, 01:28:06 PM
Quote from: samurai black on February 18, 2010, 01:24:34 PM
PREPARE FOR ANAL
ahahah.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 01:33:19 PM
No wonder Mason is excited for Hakan....

Why are they taking so long to bring out Hakan?  Are they worried about something or still tweaking his moves?  I'm really interested in how this guy is going to play.  No homo...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 18, 2010, 01:37:38 PM
Quote from: The Lenny 2.0 on February 18, 2010, 11:52:09 AM
I take it back.

Dudley looks awesome animated.

All the new characters look great... I am pretty hype now.

I really like the looks of Ibuki... she looks like my kinda character... oh man...

decisions decisions

Were ACTUALLY going to be using the same aresnal of characters. And you'll be better with them than i am. You asshole.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on February 18, 2010, 02:17:25 PM
jesus reading the character thread on SRK forums is painful

WHY IZ MAKOTO TRN RED?!?!

also Mak vs. Ibuki gameplay trailer up on gamespot and interview with S-kill
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 02:21:43 PM
Just for those that are lazy ;)

http://www.gamespot.com/xbox360/action/supersf4/news.html?sid=6251047&tag=topslot;thumb;2&mode=previews
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 02:28:33 PM
Ibuki's second ultra is damn cool ;D

She was the only character I was really interested in on 3s, but I sucked to bad at using her that I ended up not playing. lol :'(
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on February 18, 2010, 02:35:28 PM
Ibuki des
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 02:38:12 PM
wtf kinda post is that?  Ibuki Dies? Ibuki Des?  Ibuki Les? Ibuki Lesbian? ???
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 18, 2010, 02:47:33 PM
IBUKI DESU
Title: Re: Super Street Fighter IV details
Post by: Blutsauger on February 18, 2010, 03:54:26 PM
I want me some oiled up Turkish manly man
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 18, 2010, 04:07:44 PM
Ibuki and Mokoto ftw!!!
both are my favourites in 3s.
man soo many new chars to choose from xDD
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 18, 2010, 04:12:02 PM
Quote from: stereomonkey on February 18, 2010, 01:33:19 PM
Why are they taking so long to bring out Hakan?  Are they worried about something or still tweaking his moves?  I'm really interested in how this guy is going to play.  No homo...

Gradual media releases can help build awareness in the public and keep the fans satisfied while waiting for the game to be released. The voice in that video actually does sound like the Youtube guy lol.

Strange they didn't show Ibuki's signature Ex Anti air kick - cancel into air combo.  :-\ Makoto's voice is pretty cool. It Is a shame they didn't get the same voice actor for Dudley but oh well. A lot of the actors seemed to have changed in this game.

I didn't like Ibuki saying "Ibuki on the scene." It reminded me of TMNT. I'd rather she said "Ibuki in the house!" Meh. I'll change her to Japanese voice anyway if option still exists.

Ibuki is the most intensive character to play as in all of Street Fighter.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 18, 2010, 04:13:33 PM
Quote from: zosla on February 18, 2010, 04:07:44 PM
Ibuki and Mokoto ftw!!!
both are my favourites in 3s.
man soo many new chars to choose from xDD

Yes it will be a lot of fun won't it?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 18, 2010, 04:16:54 PM
Quote from: zosla on February 18, 2010, 04:07:44 PM
man soo many new chars to choose from xDD

Be good to see more characters besides Ryu and the Gat now ;)

Quote from: CrazyMobius on February 18, 2010, 04:12:02 PM
Ibuki is the most intensive character to play as in all of Street Fighter.

Even more so than Gen?
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 18, 2010, 04:18:46 PM
Quote from: stereomonkey on February 18, 2010, 04:16:54 PM
Even more so than Gen?

Oh yeah Gen. I'd still say Ibuki. Some people could ask "Why does she have a special move for almost every conceivable command?"

Her command list will probably have a "Next" tab.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 18, 2010, 04:30:05 PM
Quote from: stereomonkey on February 18, 2010, 04:16:54 PM
Be good to see more characters besides Ryu and the Gat now ;)

THE GAT!?
...I like that...
I'mma use that  ;D
Title: Re: Super Street Fighter IV details
Post by: massi4h on February 18, 2010, 05:23:36 PM
Wow I didn't realise how bad I am at 3s lol. I think I might just wait til SSF4 to use these characters cause I can't do shit in 3s.
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 18, 2010, 05:58:36 PM
Ibuki was a char i really wanted to learn in 3s though she was so hard to learn... guess Ill have a better chance in SSf4.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on February 18, 2010, 07:29:59 PM
I dont think MAKOTO should be in ssf4. I perfer Q/Alex/Yun over her anyday.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 18, 2010, 07:34:11 PM
i wonder how makoto will play if it is like her sf3 character she should be a beast with that grab mixup

i also wonder what hakan will be like

i might play him just cos he sounds like a greased up gay wrestler
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 18, 2010, 08:29:58 PM
Quote from: Barnstorm on February 18, 2010, 07:34:11 PM
i wonder how makoto will play if it is like her sf3 character she should be a beast with that grab mixup

i also wonder what hakan will be like

i might play him just cos he sounds like a greased up gay wrestler

Its great finding a character you can relate to.





Sorry. Figured it was necessary.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 18, 2010, 08:44:20 PM
Quote from: ILL_BILL on February 18, 2010, 08:29:58 PM
Its great finding a character you can relate to.





Sorry. Figured it was necessary.

u beat me to it bill lol

anyways dudley vs sagat his moves seem powerful like rogs.

he cross counters a tiger uppercut which is sick. so spamming dragon's maybe unsafe now.

also his corkskrew cross ultra. and the end of the rolling thunder ultra looks cool.

his dp doesn't look as fast as ryu kens etc.. but looks like an awesome char esp the damage output on sagat. 

Title: Re: Super Street Fighter IV details
Post by: samurai black on February 18, 2010, 09:55:25 PM
fark, dudley looks way cool. rolling thunder looks heaps cooler than violent buffalo
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 18, 2010, 10:07:22 PM
Quote from: ILL_BILL on February 18, 2010, 08:29:58 PM
Its great finding a character you can relate to.





Sorry. Figured it was necessary.

bro i know your looking forward to being manhandled by another big greased up man

dont be ashamed
i know some people just love the cock
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 18, 2010, 10:39:30 PM
Dont forget that sagat has had a damage nerf by 100 points of damage in super. 

That could be why dudleys damage seems so good.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on February 18, 2010, 10:46:29 PM

heres makoto 2nd ultra, if u guys havent seen it.
some others u guys already see~ pretty kool.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 18, 2010, 10:51:23 PM
Quote from: The Lenny 2.0 on February 18, 2010, 10:39:30 PM
Dont forget that sagat has had a damage nerf by 100 points of damage in super. 

That could be why dudleys damage seems so good.

oh right . forgot bout that. good point

but im wondering on how these new 3s chars will deal with gief since they all look like up close punishers and what not. but hey who wud main geif when this games out hahahaha
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 18, 2010, 11:02:58 PM
Quote from: Barnstorm on February 18, 2010, 10:07:22 PM
bro i know your looking forward to being manhandled by another big greased up man

dont be ashamed
i know some people just love the cock

Must be why you get along so well with me. My cock just has that magnetic personality.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 19, 2010, 02:39:19 AM
Dont know what i think of makoto's alt costume

(http://www.capcom.co.jp/blog/sf4/img_upload/0218_mako.jpg)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 19, 2010, 07:28:40 AM
Shit you hear dudley's jp voice? hahahahahahahahaha

"raoring fundaaa"
"kowsquew bro"
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 19, 2010, 07:32:22 AM
Makoto looks like Mario... weird.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 19, 2010, 08:36:10 AM
Quote from: xpunch on February 18, 2010, 10:51:23 PM
oh right . forgot bout that. good point

but im wondering on how these new 3s chars will deal with gief since they all look like up close punishers and what not. but hey who wud main geif when this games out hahahaha

it will also depend on how they have change gief eg lariat which is generally only a problem 4 larger characters who get hit while trying to hit him low and these new characters more ryu size at most

and that pic looks so much like mario its awesome
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 19, 2010, 08:38:17 AM
can't wait!!!!
I think Hakan is the char from ex 3 plus?? guy with sword? or was that hatan or something lol....
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 19, 2010, 08:42:47 AM
No.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 19, 2010, 08:57:34 AM
Quote from: zosla on February 19, 2010, 08:38:17 AM
can't wait!!!!
I think Hakan is the char from ex 3 plus?? guy with sword? or was that hatan or something lol....

Ummm, not even close Andy  :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 19, 2010, 08:57:59 AM
Hakan is a brand new character.
Title: Re: Super Street Fighter IV details
Post by: electric on February 19, 2010, 08:59:12 AM
Was it me or does Makoto's Ultra 2 look ridiculously fast ? it also LOOKS like it launches similarly to 3s... follow ups after ultra 2 possible ?

Makoto's alternate looks stupid

Despite Dudleys terrible english, his Japanese voice sounds awesome hahaha - I love the hilarity of a japanese "english" accent
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 19, 2010, 09:39:37 AM
I read some where that makoto's farm girl alt is like that bocz, in 3s her jap voice was a country (farm girl) accent diffrnt to city japs i guess .

I wudn't be able to tell the diff between city jap accentz and country jap accentz maybe sum1 else on these forums will be able to clear it up.

I dnt care abwt voices and that tho im still buzzing that dudley is playable  ;D
il main dudley even if he had naruto's english voice  ;).

Tho i didnt get into 3s at all but boxing dudes are beast no snow ball throwing or powers or flames and no sweeps lk, mk, hk, just str8 up punching hence xpunch lol
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 19, 2010, 09:59:16 AM
Man that's wierd, Dudley's Japanese voice actor sounds a lot deeper and closer to what we know him as but the English voice is very squeaky and light.
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 19, 2010, 10:09:40 AM
lalala, I was hoping so be a little close.. >.< bah.

the Acents btw Jap is similar to NZ english and US english just sounds a bit different but for natives it is not a problem to understand.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 19, 2010, 11:17:46 AM
Quote from: xpunch on February 19, 2010, 09:39:37 AM
il main dudley even if he had naruto's english voice  ;).

BELIEVE IT!
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 19, 2010, 01:47:32 PM
so apparently, mak can block during PMS super. thats cool.
Title: Re: Super Street Fighter IV details
Post by: electric on February 19, 2010, 01:56:59 PM
Quote from: samurai black on February 19, 2010, 01:47:32 PM
so apparently, mak can block during PMS super. thats cool.

Hmm... probably means her ultra damage without PMS will be pants.
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 19, 2010, 02:47:16 PM
Quote from: samurai black on February 19, 2010, 11:17:46 AM
BELIEVE IT!
that is the gayest naruto quote ever. seriosly whoever translated that shit needs to learn engRISH -.-
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 19, 2010, 04:36:34 PM
Yes, it's always the Englishes fault, lol
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on February 19, 2010, 11:24:26 PM
Something to look forward to:
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 19, 2010, 11:38:17 PM
makoto = so much power :o
Title: Re: Super Street Fighter IV details
Post by: Blutsauger on February 19, 2010, 11:38:55 PM
Ahh the amount of times I've seen that video.


J rips shit up.It never gets old.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 20, 2010, 11:12:36 AM
for those of you interested in the 3s characters heres some new info

Update: A couple additional notes for the three Third Strike characters that will be appearing in Super Street Fighter 4 have been added to this story.

Ibuki
• She can Super Jump like C. Viper and apparently Cancel some of her normals with her Super Jump as well.

• Super: Kasumi Suzaku â€" Ibuki's projectile throwing Super from Third Strike. She unleashes a barrage of kunai and shurikens after leaping into the air.

• Ultra 1: Yoroi Dooshi â€" She attacks her opponent with her fist and elbow making a big energy ball come out.

• Ultra 2: Hashin Shou â€" This is from 2nd Impact, it wasn't in Third Strike. Ibuki performs a series of attacks and follows up by throwing a ton of her kunai (daggers). It goes through projectiles.

• She has a target combo, and can do it while jumping. It's Light Punch, Chain into Hard Punch.

• Far standing Light Punch is very fast â€" good poke.

• Crouching Hard Punch is very good anti-air.

Makoto
• Super: Tanden Renki/Semenokata â€" Unlike in Third Strike, Makoto can now block when she does this Super and can also perform her Ultras while it's activated, it's still timer based. This pisses Makoto off and makes her attacks take off more power.

• Ultra 1: Seichuusen Godandzuki â€" Performs a series of really powerful punches.

• Ultra 2: Abare Tosanami Kudaki â€" Makoto's off the wall jump attack, she follows up with some upwards punches after she lands. This can be Jump Canceled.

Dudley
• Super: Rocket Upper â€" Dudley performs multiple Jet Uppercut attacks.

• Ultra 1: Rolling Thunder â€" Charges him forward and he connects with several powerful punches. This travels through projectiles.

• Ultra 2: Corkscrew Cross â€" Somewhat like the Corkscrew Blow Super Art in Third Strike. It will connect with airborne opponents, so it's better for combos. Rolling Thunder meanwhile does not (fully?) connect with airborne opponents, but it does more damage to compensate.

• Machine Gun Upper, Cancel into Ultra works.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 20, 2010, 11:27:15 AM

Think ive nearly crossed everything out on the "rumor list " now .
Lets just call it the " its in the game list now "

expect a arcade release announcement and the new tandem saving multihit focus info to be talked bout soon cos thats pretty much all thats left on their except for a few storyline things



Hakan - An Arabic grappler obsessed with oil.
Juri - Evil Asian girl fighter working for Seth.
All characters will have two Ultras.

It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
Some characters will have Air Ultras.
The Bonus Stages will be returning.

This will be an exclusive arcade release at least for a few months.
Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
Ibuki has a  superjump.
Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.

Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
Guy has his Chain combos.

Makoto has her Tanden Renki Super from Third Strike.
Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.

Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
T. Hawk's storyline involves him protecting Juni or Juli.
Dhalsim's new Ultra is called the Yoga Shangri'la.
There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 20, 2010, 07:16:23 PM
I think the tadan saving one was quashed actually.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on February 20, 2010, 09:27:22 PM
^ Quashed.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 23, 2010, 02:07:41 AM
http://i45.tinypic.com/34o4t2d.jpg

Anyone care to give there feelings about this...?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 23, 2010, 07:43:23 AM
(http://cdn3.knowyourmeme.com/i/23367/original/Shoppp.jpg?1255981506)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 23, 2010, 10:18:42 AM
The last character to be released. All this hype. I doubt its just going to be a grey haired dude in spandex 3/4 pants.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 23, 2010, 11:53:46 AM
you never know. its not like the designs for the new characters have been particularly imaginative

also alan, i think you shouldve used this one.

(http://farm3.static.flickr.com/2172/2365167051_bb2e044365.jpg)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on February 23, 2010, 12:07:11 PM
That is because they need more movie star and wrestling cliches to rip off.
Title: Re: Super Street Fighter IV details
Post by: propafanda on February 23, 2010, 12:42:43 PM
Quote from: B BOY DRAW2 on February 23, 2010, 02:07:41 AM
http://i45.tinypic.com/34o4t2d.jpg

Anyone care to give there feelings about this...?

Yea its a mugen or its been shopped not bad
Title: Re: Super Street Fighter IV details
Post by: electric on February 23, 2010, 01:53:45 PM
Kanta-kun on SRK already owned up to photoshopping that one
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on February 23, 2010, 04:46:57 PM
Got nothing relevant to say.

Just wanted people to check out honda choking this bitch lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on February 23, 2010, 04:53:04 PM
Quote from: iRONsoL on February 23, 2010, 04:46:57 PM
Got nothing relevant to say.

Just wanted people to check out honda choking this bitch lol

are you on live Sol or still rocking the silver account ?
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 23, 2010, 06:58:34 PM
what is this nonsense  ??? lol

(http://i45.tinypic.com/34oq7x0.jpg)

shadow sodom? haha

(http://i50.tinypic.com/qx05r4.jpg)
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 23, 2010, 07:22:21 PM
YUSSS...

...BANANA SKIN BONUS STAGE IS BACK!!!

(http://i63.photobucket.com/albums/h124/terawrist1/34oq7x0.jpg)
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 23, 2010, 07:41:04 PM
wait what?
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 24, 2010, 08:10:19 AM
Quote from: B BOY DRAW2 on February 23, 2010, 07:22:21 PM
YUSSS...

...BANANA SKIN BONUS STAGE IS BACK!!!

(http://i63.photobucket.com/albums/h124/terawrist1/34oq7x0.jpg)

wtf Karin??? tell me this is shopped...
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 24, 2010, 12:53:45 PM
yeah I'm pretty sure it's shopped...but the banana skin is real!  ::)

(http://i50.tinypic.com/2hxvhvm.jpg)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 24, 2010, 05:11:08 PM
Fuck, apparently gief can combo his new ultra from an FADC'd lariat.

That shits pretty bangin'
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 24, 2010, 05:16:38 PM
Quote from: ILL_BILL on February 24, 2010, 05:11:08 PM
Fuck, apparently gief can combo his new ultra from an FADC'd lariat.

That shits pretty bangin'
WWWWWWWWWWWWWWWWWWW
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 24, 2010, 05:25:12 PM
i think that was mentioned after one of the first builds

Title: Re: Super Street Fighter IV details
Post by: Rorooze on February 24, 2010, 07:46:07 PM
Quote from: ILL_BILL on February 24, 2010, 05:11:08 PM
Fuck, apparently gief can combo his new ultra from an FADC'd lariat.

That shits pretty bangin'

thats going to make zangief pretty fucking strong. gonna have to sit through heaps and heaps of 10 second ultra sequences if its true D:
Title: Re: Super Street Fighter IV details
Post by: geneterror on February 24, 2010, 08:47:09 PM
Quote from: The Lenny 2.0 on February 24, 2010, 05:16:38 PM
WWWWWWWWWWWWWWWWWWW
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
(http://www.businesspundit.com/wp-content/uploads/2008/08/burns.gif)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 25, 2010, 09:02:30 AM
Quote from: Rorooze on February 24, 2010, 07:46:07 PM
thats going to make zangief pretty fucking strong. gonna have to sit through heaps and heaps of 10 second ultra sequences if its true D:

i dont know about that, can you combo lariat ?
cos it needs to be focused on the first hit(please correct me if im wrong) and if you cant combo there is no hit comfirming

to be honest its not gona change much with gief before it was either lariat or SPD/super/ultra now its SPD/super or lariat FADC ultra

guessing game stays the same in essence
still hate gief tho
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 25, 2010, 09:11:33 AM
cr lk, lariat fadc ultra
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 25, 2010, 09:19:18 AM
And lets not forget AA lariat. In case youre awesome enough to jump at gief.

Quote from: fluxcore on February 25, 2010, 09:11:33 AM
cr lk, lariat fadc ultra

Yea. Theres gonna be crossup jd.lk into that combo all over the show.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 25, 2010, 10:22:32 AM
Quote from: ILL_BILL on February 25, 2010, 09:19:18 AM
And lets not forget AA lariat. In case youre awesome enough to jump at gief.

Yea. Theres gonna be crossup jd.lk into that combo all over the show.

i have problems with the gief match up already  :-\  damn u gief, i wonder if seth will still own him or maybe seth will just get air ultra'd now muhahahaha
Title: Re: Super Street Fighter IV details
Post by: zos'la on February 25, 2010, 10:24:10 AM
Quote from: ILL_BILL on February 25, 2010, 09:19:18 AM
And lets not forget AA lariat. In case youre awesome enough to jump at gief.

Yea. Theres gonna be crossup jd.lk into that combo all over the show.

guess more to teh gaynest for Kevin lawl. Anyways not like he was any easier to fight in SF4.
Title: Re: Super Street Fighter IV details
Post by: geneterror on February 25, 2010, 11:53:44 AM
Quote from: Barnstorm on February 25, 2010, 09:02:30 AM
i dont know about that, can you combo lariat ?
Yes, off cr.lk from a crossup ;D

There is even a hard trial in SF4 that requires you to combo cr.lk->Lariat->FADC->EX banishing fist.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 25, 2010, 01:16:55 PM
Quote from: xpunch on February 25, 2010, 10:22:32 AM
i have problems with the gief match up already  :-\  damn u gief, i wonder if seth will still own him or maybe seth will just get air ultra'd now muhahahaha

bro just dont play boxer against gief
regardless of skill level i hate that match up on the boxer end i just end up mind fuckin myself till i lose
Title: Re: Super Street Fighter IV details
Post by: fluxcore on February 25, 2010, 01:48:53 PM
Seth doesn't actually beat him THAT badly if the Gief knows what to do.
Title: Re: Super Street Fighter IV details
Post by: xpunch on February 25, 2010, 02:21:05 PM
Quote from: Barnstorm on February 25, 2010, 01:16:55 PM
bro just dont play boxer against gief
regardless of skill level i hate that match up on the boxer end i just end up mind fuckin myself till i lose

I gota agree with you on that one bro, itz a mesd up match for Rog but i like the challenge, and if i win the match against a good gief i feel like im a cool guy  8) def a hard match for the Boxer.

Atleast in super street i can give gief a taste of his own medicine with Rogs new Dirty Bull ultra adds a whole new play style to him, since he probly be more dangerous up close jump in's could end with an ultra depending on the start up as iv heard it takes a while, but man i just wana play it already! hahaha.

Quote from: fluxcore on February 25, 2010, 01:48:53 PM
Seth doesn't actually beat him THAT badly if the Gief knows what to do.

oh right  ;) i don't know much about that match up i just remember mason beating out jay.p's gief with seth and it looked like gief couldnt even touch him.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on February 25, 2010, 04:40:42 PM
Birry Wong frowns upon counter-picking.
Title: Re: Super Street Fighter IV details
Post by: massi4h on February 25, 2010, 06:40:58 PM
Pshh. I still beat his Rog with Seth afterwards  ;D
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 26, 2010, 08:49:08 AM
Quote from: ILL_BILL on February 25, 2010, 04:40:42 PM
Birry Wong frowns upon counter-picking.
while i also dislike it counter picking it is always there in sf unless they put in a universal system(parry) its unavoidable since some characters cant win in certain situations eg against fireball traps

but in general if your good enough with a character you wont lose to a counter pick
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on February 26, 2010, 08:58:39 AM
You dont really need to counter pick in SF4 imo.  Not that many matched that are more than a 6-4.

You  just really need learn the individual matchups... much more so than any other game in my opinion

Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on February 26, 2010, 01:46:39 PM
Quote from: Barnstorm on February 26, 2010, 08:49:08 AM
while i also dislike it counter picking it is always there in sf unless they put in a universal system(parry) its unavoidable since some characters cant win in certain situations eg against fireball traps

but in general if your good enough with a character you wont lose to a counter pick

O.o 3S matchups are some of the worse. Far more so than SF4. EVERY character has a way around fireballs in 4.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on February 26, 2010, 04:04:57 PM
Quote from: OLEET on February 26, 2010, 01:46:39 PM
O.o 3S matchups are some of the worse. Far more so than SF4. EVERY character has a way around fireballs in 4.

well i stand corrected
i always thought it was footsie and parry dependant
Title: Re: Super Street Fighter IV details
Post by: DVS on February 27, 2010, 11:25:42 AM
The only counter pick that really gets my goat is Vega Vs Blanka.......

Thats fucking hard work, Blanka's roll beats out everything that Vega has....and clash hits arn't worth it if you wana try and standing HK them rolls.....if Blanka's up on health - you have to attack him from this point you are fuct..... :'(

I've noticed that Vega is really awesome against Rog....Wickedways destroys my Ryu everytime....but I actually won a game with Vega against his Rog a couple of weeks back....could be that he doesn't know the match up...

Run-a-ways stylez against some characters make it fucking hard work from them to get in....

Ken also eats shit against Vega...... ::)

It's guna be some kinda wild getting to know all the new match ups...and then again depending on which ultra they choose....this will change the play style completely.....I am sooooo looking forward to fighting some of you third strikers in SSF4....Dudley looks like powerhouse
Title: Re: Super Street Fighter IV details
Post by: CptMunta on February 27, 2010, 09:14:42 PM
You guys read this?:

http://www.hadoken.net/?p=1306

SSF4 Interview with Seth Killian


Says that Super is balance patchable. Woot! Whether they will tweak it or not if it's horribly unbalanced is another story. I really hope it's at least as even as this version at the very least.
Title: Re: Super Street Fighter IV details
Post by: samurai black on February 27, 2010, 09:56:08 PM
i thought he just says its technically possible...
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on February 27, 2010, 10:07:25 PM
Quote from: CptMunta on February 27, 2010, 09:14:42 PM
You guys read this?:

http://www.hadoken.net/?p=1306

SSF4 Interview with Seth Killian


Says that Super is balance patchable. Woot! Whether they will tweak it or not if it's horribly unbalanced is another story. I really hope it's at least as even as this version at the very least.

"11- What is the possibility of SSF4 getting a patch balance post release?

We’re confident in the balancing work, but of course the competitive community of players will have the last word on the results.  A patch is possible, but we’re not planning on one apart from the free Tournament Mode DLC update."
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on February 27, 2010, 10:50:47 PM
Quote from: Barnstorm on February 26, 2010, 04:04:57 PM
well i stand corrected
i always thought it was footsie and parry dependant

Look at footsies for characters like Chun in 3S hahahahahahaha
Title: Re: Super Street Fighter IV details
Post by: electric on March 01, 2010, 12:54:19 PM
(http://img717.imageshack.us/img717/2056/hakanz.jpg)

Wario in SSF4 ?
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 01, 2010, 01:16:04 PM
looks kinda like wario/haggar fusion
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 01, 2010, 01:30:00 PM
I reckon that's probably real actually. That leaked pic ages back with the blanka toy on it looked like it obscured something with a moustache like that...
Title: Re: Super Street Fighter IV details
Post by: DVS on March 01, 2010, 05:58:33 PM
Quote from: electric on March 01, 2010, 12:54:19 PM
(http://img717.imageshack.us/img717/2056/hakanz.jpg)

Wario in SSF4 ?

Fucking LOL.....he looks like Wario and Hagar had a baby......
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 01, 2010, 07:25:38 PM
Straight up Haggar!!!

There's this taxi driver that always comes into the store where I work...
straight up...dude looks like Haggar!!!
I'm gonna get a photo with him next time he comes in!!!

...anyways...I voting fake here...

carry on...
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 01, 2010, 07:52:34 PM
I vote real
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 01, 2010, 08:02:06 PM
yeah i think itz real, plus his grin gives it away lol str8 after he says "looks like its time to oil up" he probly pops that 'super rape you... wario like' grin, i think hakans voice will suit the hakan in the pic since he does look like a super high voice big wrestling olive oiling powerbombing suplexing blanka rubbing kinda guy :D
Title: Re: Super Street Fighter IV details
Post by: electric on March 01, 2010, 08:40:13 PM
It's as real as it gets. Capcom issued take down notices to SRK and the guy who originally posted it was banned and his posts deleted
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on March 01, 2010, 11:43:43 PM
Quote from: fluxcore on February 25, 2010, 01:48:53 PM
Seth doesn't actually beat him THAT badly if the Gief knows what to do.

zangief and seth match up is freaking balls......its bloody tiring tryna close in on seth lol screw you mason lol

Title: Re: Super Street Fighter IV details
Post by: DVS on March 02, 2010, 08:33:06 AM
GG's on Sunday mason......

I was the RYU and Rose on Budafists account......

The Seth and Dhalsim matches were a fucking LOL matches......

Looks like your truely ready for SUPER...you use like fucking everyone.......

-----------------------------------------------------------------------------------------------

I also vote real, the Artwork is in the same style...although he does look a bit more "cartoony" than previous artwork.....
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 02, 2010, 09:06:46 AM
Oh snap that was you, I was wondering where the vega, rose and other characters came from lol. But yeah we had 24 games and I picked a different character each game, but you guys left before I picked Dan, which I was gonna waste either of you.

But GGs that was heaps of fun. Yeah definitely lol that I won with Dhalsim and the Seth one was pretty awesome.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 02, 2010, 09:12:17 AM
Quote from: massi4h on March 02, 2010, 09:06:46 AM
Oh snap that was you, I was wondering where the vega, rose and other characters came from lol. But yeah we had 24 games and I picked a different character each game, but you guys left before I picked Dan, which I was gonna waste either of you.

But GGs that was heaps of fun. Yeah definitely lol that I won with Dhalsim and the Seth one was pretty awesome.

Yeah, was fun dude...been seeing shitloads of people using Dan lately....we are all ready for SUPER! Yeah the Vega matches are always a challenge......it's basically run, run, run as his stamina is balls.....bottom tier bitch that he is.....had a match against a dude using Sagat in Yifans yesterday with Vega...was up on health in the 5th round and he killed me with 3 crouching LKs! fucking LOL.....
Title: Re: Super Street Fighter IV details
Post by: DVS on March 02, 2010, 09:20:51 AM
Fuck how many target combos does Dudley need?

http://www.eventhubs.com/images/2010/feb/28/dudleys-moves-listing-1-super-street-fighter-4/

Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 02, 2010, 09:28:03 AM
omg dudley so cool must use
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 02, 2010, 10:44:28 AM
Quote from: DVS on March 02, 2010, 09:20:51 AM
Fuck how many target combos does Dudley need?

http://www.eventhubs.com/images/2010/feb/28/dudleys-moves-listing-1-super-street-fighter-4/

he had like 9 in 3S
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 02, 2010, 11:24:39 AM
Quote from: fluxcore on March 02, 2010, 09:28:03 AM
omg dudley so cool must use

;) Truth

I think he needs more  ;D i wonder how he will play in ssf4, like im thinking that you may be able to link target combos or target into throw afta an fadc or otha cool things, since the fadc brings a lot tricks into sf4 and it looks like hes got tons of moves to test out pretty mean
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 02, 2010, 02:33:10 PM
Hakan movelist is now available!
Title: Re: Super Street Fighter IV details
Post by: DVS on March 02, 2010, 05:19:14 PM
New Updates on Event Hubs:

http://www.eventhubs.com/news/2010/mar/01/more-super-street-fighter-4-gameplay-notes/
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 02, 2010, 05:25:57 PM
y fuck viper

;_;
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 02, 2010, 06:19:16 PM
Ryu
Tatsu now travels through both fireballs and time to restore stamina.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 02, 2010, 06:30:09 PM
Quote
Juri
• Followups on her divekick are called "Second Impact" and "Third Strike".

dirty bitch.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 03, 2010, 01:24:40 AM
(http://i47.tinypic.com/fvz97l.jpg)

Giggity giggity...that's what I'm talkin' bout!!!?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 03, 2010, 12:28:18 PM
Mental note: Dont throw honda with guile.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 03, 2010, 02:52:33 PM
LOL B Boy, Dirty Guile.....his moves list has gone up: Sonic Boom, Blade kick..or arse rape....the eternal guessing game with Guile continues....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 03, 2010, 05:55:27 PM
Quote from: DVS on March 03, 2010, 02:52:33 PM
LOL B Boy, Dirty Guile.....his moves list has gone up: Sonic Boom, Blade kick..or arse rape....the eternal guessing game with Guile continues....

Bullshit.

Why would you use anything but buttrape? Lrn2guile nub.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 03, 2010, 06:26:32 PM
hey hey hey...HEY >:(
Rape is such a horrible word...
...i prefer...surprise sex!

And as for the Guile - Honda match-up...
I thought it was only gay if the balls touch...?
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 03, 2010, 08:06:45 PM
lol yous r crackd dudes, anyways heres a bit ov a picy picy

(http://dl.dropbox.com/u/54749/lawl.jpg)

Title: Re: Super Street Fighter IV details
Post by: samurai black on March 03, 2010, 10:56:00 PM
Quote from: B BOY DRAW2 on March 03, 2010, 01:24:40 AMGiggity giggity...that's what I'm talkin' bout!!!?

bro, you love those pics eh? first that one with 'gief and now this  :D
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 04, 2010, 09:08:12 AM
Quote from: xpunch on March 03, 2010, 08:06:45 PM
lol yous r crackd dudes, anyways heres a bit ov a picy picy

(http://dl.dropbox.com/u/54749/lawl.jpg)

iBuki looks really good in that piture.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 04, 2010, 09:56:38 AM
Oh mannnnnn so excited for lobbies!!!! I will pre-order this weekend at 2v2, and take annual leave for release dates :)
Title: Re: Super Street Fighter IV details
Post by: DVS on March 04, 2010, 11:39:35 AM
wow looks awesome.......sooooooooo hyped right now...
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 04, 2010, 11:49:12 AM
Quote from: Skullator on March 04, 2010, 09:56:38 AM
Oh mannnnnn so excited for lobbies!!!! I will pre-order this weekend at 2v2, and take annual leave for release dates :)
exactly what i'm doing!!!
Title: Re: Super Street Fighter IV details
Post by: Squares on March 04, 2010, 10:20:30 PM
I'm looking to play Ibuki or Juri.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on March 06, 2010, 02:15:41 AM
akuma 2nd ultra sound should be like this.~

Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 06, 2010, 05:34:08 PM
you guys seen this

http://www.eventhubs.com/news/2010/mar/05/justin-wong-demos-ibuki-makoto-and-dudley/ (http://www.eventhubs.com/news/2010/mar/05/justin-wong-demos-ibuki-makoto-and-dudley/)

dudley looks really good and ibuki looks super fun
Title: Re: Super Street Fighter IV details
Post by: gunsmoke on March 06, 2010, 05:48:32 PM
cool... ;D ;D ;D Super Tatsumaki...He steal Goten move... >:(

Title: Re: Super Street Fighter IV details
Post by: DVS on March 06, 2010, 08:15:32 PM
Quote from: Barnstorm on March 06, 2010, 05:34:08 PM
you guys seen this

http://www.eventhubs.com/news/2010/mar/05/justin-wong-demos-ibuki-makoto-and-dudley/ (http://www.eventhubs.com/news/2010/mar/05/justin-wong-demos-ibuki-makoto-and-dudley/)

dudley looks really good and ibuki looks super fun

Ibuki looks pretty cool -lots of options when your opponent is waking up. Target combos look solid...

Shit Dudley looks pretty fucking quick -that overhead will be a nightmare....

Makato didn't seem to have that many options....

As I never played 3S it will be like brand new characters to me....

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 07, 2010, 12:47:30 AM
Ibuki looks fucking AWESOME.

I was hardcore interested in her, until today, when i found out simons gonna pick her up instead of makoto. >_>
Title: Re: Super Street Fighter IV details
Post by: moose! on March 07, 2010, 09:14:20 AM
Not looking forward to having to play against Mak again... Although her gameplay is going to suffer with no post-hyate karakusa mixup (for non 3Sers, command grab after the dash punch). He didn't go over her overhead punch move, I assume she still has it (and ex version will likely armour break), which will probably mean she has at least a 50/50 mixup after anyways. Will also be interesting to see what juggles she can manage from a air to air axe kick, hyate -> ex hyate? (We also didn't get to see the EX version of the move).
But it looks like command grab with super meter = certain death.

Stoked they kept her mega dash and pedestrian walk.  ;D
And good to see another element added in the game where a character prefers to save meter to super rather than EX.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 07, 2010, 09:18:05 AM
Out of curiousity, who are you maining in SFIV atm Moose?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 07, 2010, 09:19:16 AM
50/50 mixup that will undoubtedly be rendered useless due to mashable dragon punch fadc ultra.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 07, 2010, 09:24:35 AM
Quote from: fluxcore on March 07, 2010, 09:19:16 AM
50/50 mixup that will undoubtedly be rendered useless due to mashable dragon punch fadc ultra.

What are you talking about flux?!?

You just need to overcome the plateau bro..... All characters have equal tools... Ryu is very skilled.
Title: Re: Super Street Fighter IV details
Post by: moose! on March 07, 2010, 09:31:28 AM
^I'm pretty interested in this outcome, hopefully the threat of karakusa means only back FADC are used.
Also Jwong didn't go over the fake/charge up Hyates, I hope they kept them.


Just saw the Duds one, bit disappointed to only see target combos visited and not the sway step variants... didn't even get to see a rose thrown. I'm hoping he keeps the old rose meaty wake up game, but I don't think it would have many non-tech roll setups in 4 (his throw seems to push them waaaaay back, I guess the corner is/will be his best friend).


Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 07, 2010, 10:42:46 AM
Of all those videos, people were disappointed with Makoto the most as a general reply. But i think those people are underrating her. I personally see her fucking SMASHING people.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 07, 2010, 10:52:42 AM
dude after watching that video Ive decided dudley is beast .
Soooooo many options into ultras , lp dp into ultra ???!!!! lol lol lol hello ryu , im dudly I also have a jab dp into ultra .
also his combos do big damage , his dash is fast as and he looks solid as fuck .
Ibuki looks good too but expect dudley near the top for sure
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 07, 2010, 11:10:25 AM
Quote from: B1ackstar Ninja on March 07, 2010, 10:52:42 AM
dude after watching that video Ive decided dudley is beast .
Soooooo many options into ultras , lp dp into ultra ???!!!! lol lol lol hello ryu , im dudly I also have a jab dp into ultra .
also his combos do big damage , his dash is fast as and he looks solid as fuck .
Ibuki looks good too but expect dudley near the top for sure

to me dudly looks similar to rufus
his only down fall may be getting outzoned by fireballs but once he gets in its mixup city
(but as flux said ryu will more than likely fuck that up)


i think makoto is gona be average
if she kept her 3rd strike shit she would be broken tier with the options of gief and rufus together leading to more than 50% damage
kind of like vega either too powerfull or well under powered theres no middle ground
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 07, 2010, 11:28:21 AM
dudly has a dp fadc ultra as well as ryu so dont see that being a prob .
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 07, 2010, 11:50:01 AM
I dunno, makoto bnb xx PMS xx ultra for 75% is pretty good...
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 07, 2010, 12:50:57 PM
Both me and simon will be going ibuki, as Simon will be teaching me her gimicks xD I will also pick Guy/ Juri and Mokoto.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 07, 2010, 01:01:02 PM
im gonna play everyone </mason>

:P
Title: Re: Super Street Fighter IV details
Post by: DVS on March 07, 2010, 07:04:57 PM
Quote from: samurai black on March 07, 2010, 01:01:02 PM
im gonna play everyone </mason>

:P

word -I'm guna give everyone a go...but as it was mentioned Dudley looks like a beast......can't wait to have a jam with Deejay.....

True Bill Makato will be strong -high damage & stun...but I dunno her play style doesn't look dynamic enough for me.......Ibuki looks like fun, was good to actually have someone wif skills walking us through......Seth K needs to step back a bit his walkthroughs were lame.....
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 07, 2010, 07:11:42 PM
I think Seth and Justin (or whoever paid Justin) probably have slightly different people they are trying to pitch to.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 07, 2010, 07:17:39 PM
Quote from: zosla on March 07, 2010, 12:50:57 PM
Both me and simon will be going ibuki, as Simon will be teaching me her gimicks xD I will also pick Guy/ Juri and Mokoto.

Im gonna have to get in on those Ibuki lessons.

And yea, makoto actually looks more and more interesting the more i look at her.

Guy looks fun too. And Dee Jay looks like hes going to be solid. All in all im pretty happy with the new characters so far. Hawk looks the least interesting, but we'll see how that plays out.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 07, 2010, 08:22:27 PM
Yeah I'm gonna play everyone.

Tbh the 3s characters interest me alot more than the other returning characters. After watching Justin's videos I'm real hyped for especially learning the 3. Give me some time and I'll probably pick up the other characters for a bit. But of course it's pretty much guaranteed for me to be rocking out the Akuma.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 07, 2010, 09:44:23 PM
Quote from: massi4h on March 07, 2010, 08:22:27 PM
Yeah I'm gonna play everyone.

Tbh the 3s characters interest me alot more than the other returning characters. After watching Justin's videos I'm real hyped for especially learning the 3. Give me some time and I'll probably pick up the other characters for a bit. But of course it's pretty much guaranteed for me to be rocking out the Akuma.

you guna be rocking out that 'sweet' new Akuma Ultra too?......haha Yeah I expect to also be rocking a bit of Ryu.......that new Metsu Shoryuken Ultra is the damager...will give him properties similar to Ken in SF4 (jump ins)...will be interesting to see if you can FADC into full animation for it...looks like it has quite a bit of range for pokes too

Anyone seen anymore vids with the wall bouce property? I noticed Goukens 2nd Ultra bounces opponents back towards him after connecting expect Tetsu's & EX projectile juggles after this.....Juri also seems to have some sorta aerial kick which wall bounces....wonder how this property will effect SF4 corner style combos -is the opponent 'only' bounced out after certain moves or could this be a way for them to freed up from corner pressure?
Title: Re: Super Street Fighter IV details
Post by: DVS on March 07, 2010, 09:46:21 PM
Quote from: fluxcore on March 07, 2010, 07:11:42 PM
I think Seth and Justin (or whoever paid Justin) probably have slightly different people they are trying to pitch to.

Agreed -just meant his execution...he's like..."and you can do this"..and it takes him like three or four goes....
Title: Re: Super Street Fighter IV details
Post by: budafist on March 07, 2010, 10:12:34 PM
I feel at a disadvantage having skipped both Alpha and 3S now that these characters are included.

Im gona base my character decision on how cool I think they are.
and a high damage little karate girl seems pretty cool. Guy seems gangsta enough also.

either that or wait for the tier list and pick the top 1.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 07, 2010, 10:16:33 PM
Actually there is speculation atm that you can land Akuma's U2 after a shoryu to EX fadc backwards. If so then it will be bloody viable and people will bitch. And I will laugh while landing it.
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 07, 2010, 10:34:50 PM
Quote from: massi4h on March 07, 2010, 10:16:33 PM
Actually there is speculation atm that you can land Akuma's U2 after a shoryu to EX fadc backwards. If so then it will be bloody viable and people will bitch. And I will laugh while landing it.

I actually spent some time in training mode last night practising the required inputs. Dashing backwards takes a bit of mental wrangling (as it flies in the face of what we're normally accustomed to doing) but what's cool is that (provided this is even possible) if you fuck it up, you simply stand there after a FADC, or you neutral jump. Basically, you remain safe if your execution goes pear shaped.

Naturally we lose two stocks, but Akuma builds that shit like fastfood franchises.

I really hope this is possible. I'm yet to see it demonstrated but when that dude said on SRK "you have to back dash" I almost heard a chorus of "Ooooooh" erupt from the thread because it was probably the ONLY setup everyone hadn't thought of.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 07, 2010, 10:39:18 PM
Yeah man and awesome that you're posting here. Our akuma mirrors online are awesome. And I've picked up heaps of tricks from you since I've started going online after Christmas (got my stick then).
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 08, 2010, 12:27:32 AM
Haha it will be so awesome if the tasmanian devil becomes the ultra of choice.
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 08, 2010, 02:40:38 AM
Quote from: massi4h on March 07, 2010, 10:39:18 PM
Yeah man and awesome that you're posting here. Our akuma mirrors online are awesome. And I've picked up heaps of tricks from you since I've started going online after Christmas (got my stick then).

They are indeed :D

Akuma mirror matches are crazy. What's funny is that he deals perhaps a little bit too much damage for himself to handle - so if you get an opening and punish hard, the round can end very quickly :D

I'm actually surprised at how good a connection I get via the Xbox to NZ. The PS3 is a little bit laggier in comparison whereas the Xbox is very playable.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 08, 2010, 03:01:51 AM
Pretty sure the PS3 went overboard on internal network filtering.. as a means to keep the console secure from traditional "magic packets" and essentially becoming jailbroken..
Which leads to a wee bit more lag than there really needs to be (Just guess work) but yea.. Xbox360 has less lag, and so does PC. Deffo. I can connect to the same player on PS3 and PC behind the same router and see and feel the 1 bar difference..
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 10:16:00 AM
Quote from: massi4h on March 07, 2010, 10:16:33 PM
Actually there is speculation atm that you can land Akuma's U2 after a shoryu to EX fadc backwards. If so then it will be bloody viable and people will bitch. And I will laugh while landing it.

Yes mason, I'll be the first to complain if I get nailed by it...... ;)

LOL Budafist you tier whore..... ::)
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 08, 2010, 03:17:17 PM
From Eventhubs via a guy who was at the recent tourney in France. He got to speak with Daigo, Eita and Fuudo:

"Oh yeah, Daigo, Eita and Fuudo tested SSF4 (not the final release, no Hakan there), and for those who are interested in this, Eita managed to land Gouki's Ultra 2 during a Demon Slide."

Holy shit. So now we have:

- U2 via tele cancel
- U2 via EX air ball lead-in
- U2 via SRK > FADC > backdash (?)
- U2 via demon flip slide.

Good news for Akuma players. Obviously this is all to be confirmed via video AND set in stone for the retail version, but things sound promising.
Title: Re: Super Street Fighter IV details
Post by: moose! on March 08, 2010, 03:30:47 PM
Promising if you like watching Tazmania perhaps.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 08, 2010, 03:41:58 PM
TBH, if thats the case, it makes akuma even stronger imo.  This will more than make up for him losing spammable st.roundhouse.

His mixups are the best in the game, and now he is going to be able to add an ultra to the end of them. 

odd.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 08, 2010, 03:52:32 PM
I sort of hope not, or people might cry and actually ban him. Unless they soft ban the ultra or something then that's all good. Or else just give him an uncomboable kkz that looks bloody cool and maybe does like 100 damage chip but sucks outside it. At least he'd have a cool looking ultra.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 04:09:40 PM
I think Ultra damage will be nerfed wif any FADC or links into them in super. Not as game changing as SF4....they'll be scaled down at least - cold Ultra's seem to be more damaging.....

Still the thought of Akuma being able to link his tazmanian in more than one way.....is kinda scary...... :-\
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 08, 2010, 04:20:18 PM
Now it seems it might have just been the slide cancelled into U2 before hitting, which would be once again completely useless since they would have to be crouching to block the slide and the ultra only hits high.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 08, 2010, 04:24:44 PM
Quote from: DVS on March 08, 2010, 04:09:40 PM
I think Ultra damage will be nerfed wif any FADC or links into them in super. Not as game changing as SF4....they'll be scaled down at least - cold Ultra's seem to be more damaging.....

Still the thought of Akuma being able to link his tazmanian in more than one way.....is kinda scary...... :-\

Yeah but tbh any extra damage on teh end of a mixup is pretty scary.  He already does enough damage with it as is.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 05:38:27 PM
Quote from: The Lenny 2.0 on March 08, 2010, 04:24:44 PM
Yeah but tbh any extra damage on teh end of a mixup is pretty scary.  He already does enough damage with it as is.

Totes.....Akuma is a Muthafucker...yeah thats right Mason and Jack...I said it  ::)

I think Super will be more about linking an Ultra into the middle of a combo than finishing a combo with it......Rose, Juri, Makato(super into Ultra), Gouken (from what I've thus far) all seem to have combo possibilities after Ultra's....

Can't wait to see the rest of the casts linking capabilities......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 08, 2010, 07:45:13 PM
Quote from: DVS on March 08, 2010, 05:38:27 PM
Totes.....Akuma is a Muthafucker...yeah thats right Mason and Jack...I said it  ::)

I think Super will be more about linking an Ultra into the middle of a combo than finishing a combo with it......Rose, Juri, Makato(super into Ultra), Gouken (from what I've thus far) all seem to have combo possibilities after Ultra's....

Can't wait to see the rest of the casts linking capabilities......

1) The cast now all seem to have shit that will either be easily comboable, or something that will be able to do massive damage off of a punish. That seems to be the beauty of the 2-ultra system. Youve got shit that either supports your offense, or suppliments your defense, so you can adjust your playstye according to what ultra youre repping.

2) Totes...>_> You fucking nancyboy.
Title: Re: Super Street Fighter IV details
Post by: [FB] WICK3D WAYZ on March 08, 2010, 08:37:44 PM
Quote from: massi4h on March 08, 2010, 03:52:32 PM
I sort of hope not, or people might cry and actually ban him. Unless they soft ban the ultra or something then that's all good. Or else just give him an uncomboable kkz that looks bloody cool and maybe does like 100 damage chip but sucks outside it. At least he'd have a cool looking ultra.

capcom give the man his bloody earthquake dammit ;D
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 08:43:03 PM
Quote from: ILL_BILL on March 08, 2010, 07:45:13 PM

2) Totes...>_> You fucking nancyboy.

I'm sporting a cast on my right hand because I broke my right hand boxing (I'm out for 6 weeks).....but I still have my left -you call me 'nancyboy' again and I might show what I can do with it....typed with the left BTW......nah jokes I'm a passifist  ;)...but you get what I mean  ;) I'll take your Fuerte on with my left......

Not forum hate BTW....just healthy competition  8)

your alright Bill....... you've just got a bit of a big mouth sometimes eh fulla....  ;)
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 08:49:22 PM
Quote from: wick3d wayz on March 08, 2010, 08:37:44 PM
capcom give the man his bloody earthquake dammit ;D

Yeah dude I was hoping they were guna give him that too....
Title: Re: Super Street Fighter IV details
Post by: electric on March 08, 2010, 08:49:58 PM
Bills big mouth is what makes him awesome (no homo)
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 08:53:06 PM
Quote from: electric on March 08, 2010, 08:49:58 PM
Bills big mouth is what makes him awesome (no homo)

Hell I have the same disease...why do you think I learnt how to box  ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 08, 2010, 09:35:12 PM
Quote from: DVS on March 08, 2010, 08:43:03 PM
I'm sporting a cast on my right hand because I broke my right hand boxing (I'm out for 6 weeks).....but I still have my left -you call me 'nancyboy' again and I might show what I can do with it....typed with the left BTW......nah jokes I'm a passifist  ;)...but you get what I mean  ;) I'll take your Fuerte on with my left......

Not forum hate BTW....just healthy competition  8)

your alright Bill....... you've just got a bit of a big mouth sometimes eh fulla....  ;)

'Totes' still speaks for itself. And it sounds like your bones are as wussy as your figures of speech. :P
Title: Re: Super Street Fighter IV details
Post by: DVS on March 08, 2010, 09:48:59 PM
Quote from: ILL_BILL on March 08, 2010, 09:35:12 PM
'Totes' still speaks for itself. And it sounds like your bones are as wussy as your figures of speech. :P

not as wussy as the whiney tones coming out your mouth when you play at Yifans 'input, input'..... ;)  'a bad workman blames his tools'...... ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 08, 2010, 10:07:47 PM
Quote from: DVS on March 08, 2010, 09:48:59 PM
not as wussy as the whiney tones coming out your mouth when you play at Yifans 'input, input'..... ;)  'a bad workman blames his tools'...... ::)

Huh?

I 'whine' when I do something wrong. The yifans controls aren't great, and i DO complain about them. But my rage is at my own shortcomings, not the controls. At the TIME i tend to bitch about the controls, but subconsciously i know its me thats making the errors. Give me about 30 seconds to get over myself and my whining becomes a bit more realistic in its targetting.

My reaction on impulse is to blame shit on the technology, but im not stupid. I KNOW im the only one that deserves any blame.

Anyway, wheres all this coming from? What happened to the love?  :'(
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 09, 2010, 01:23:46 AM
Raging at yourself for sucking = safe

Play on.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on March 09, 2010, 08:46:43 AM
lol heeeeaps of people complain about yifans hardware. They're just not as vocal about it as Bill.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 09:26:55 AM
Quote from: OLEET on March 09, 2010, 08:46:43 AM
lol heeeeaps of people complain about yifans hardware. They're just not as vocal about it as Bill.

Dude this isn't about hardware, this is about raging at someone who just beat you fair and square and blaming everything under the sun for it...rather than just saying 'GG bro'....it's about being humble in defeat as well as victory.....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 09, 2010, 10:14:06 AM
Quote from: DVS on March 09, 2010, 09:26:55 AM
Dude this isn't about hardware, this is about raging at someone who just beat you fair and square and blaming everything under the sun for it...rather than just saying 'GG bro'....it's about being humble in defeat as well as victory.....

Yea, its pretty bad form. But like i say, I KNOW its me losing legitimately. I get angry because theres shit i KNOW i should be doing that im just not. And i do tend to direct it towards the wrong thing. I ALWAYS come back and regret it, apologise, and make this fact known though. Sometimes when im down there at yifans, other times it might be the next time i see the person. I know when ive acted poorly. Ive said it here and IRL a thousand times.

Its not something im going to defend, because its true. But its momentary, and insulting my character is pretty fucking rude, especially given that youre digging at something ive already addressed and apologised for, and that i dont know where this shit is coming from anyway.

Have i done something to piss you off or what? Wtf is your issue with me?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 09, 2010, 10:22:06 AM
He loves you and is unable to deal with the contradiction deep within his heart, so takes it out in the only way he knows how.

We've all been through it.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 10:41:09 AM
Quote from: ILL_BILL on March 09, 2010, 10:14:06 AM

Have i done something to piss you off or what? Wtf is your issue with me?

Bro, just read back over what your posted...there's no "WTF" needed it should be crystal clear...you started to make this personal.....anyways I accept your apology - and also apologise for my bad forum conduct  :-\ ...can we get back to talking about the hype for Super?  ;)

Thanks for your wise words Fluxcore......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 09, 2010, 11:06:59 AM
Well it certainly wasn't intended to be personal, so yea, I do apologise
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 11:36:37 AM
Quote from: ILL_BILL on March 09, 2010, 11:06:59 AM
Well it certainly wasn't intended to be personal, so yea, I do apologise

We'll hug it out at the next meet...... :-*

How bout them Hadoukens eh....pretty flash (very subtle subject change)......

No hard feelings Bill  :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 09, 2010, 11:58:23 AM
Quote from: DVS on March 09, 2010, 11:36:37 AM
We'll hug it out at the next meet...... :-*

How bout them Hadoukens eh....pretty flash (very subtle subject change)......

No hard feelings Bill  :D

Likewise.

Hadoukens are cheap. Hope theyre less cheap in super. :P
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 12:50:10 PM
Quote from: ILL_BILL on March 09, 2010, 11:58:23 AM
Likewise.

Hadoukens are cheap. Hope theyre less cheap in super. :P

I disagree.....haha nah jokes they are "cheap"...but I much prefer the term "zoning"......makes it sound skillful.... ::)

There will be sooooo many ways around them in Super....after watching that Cody vid i realised he has a shit ton of options to avoid or counter them.....it's guna be scary.......Hydro will no doubt be on the Cody train......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 09, 2010, 12:53:26 PM
Its looking like a few characters are going to have trouble with them though. Dudley and Makoto especially.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 09, 2010, 12:58:11 PM
bill is a nice person, he does get over reacted at times, but dun we all?
and he usuall apologise nicely after when he realize it. xD

DVS is a nice guy too.

feel the love? :P
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 02:00:51 PM
Quote from: zosla on March 09, 2010, 12:58:11 PM
bill is a nice person, he does get over reacted at times, but dun we all?
and he usuall apologise nicely after when he realize it. xD

DVS is a nice guy too.

feel the love? :P

Oh gee thanks Andy..... :-* Your not too bad yourself......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 09, 2010, 02:46:45 PM
Id just like to add that leo has a massive schlong.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 09, 2010, 05:26:10 PM
Quote from: ILL_BILL on March 09, 2010, 12:53:26 PM
Its looking like a few characters are going to have trouble with them though. Dudley and Makoto especially.

Check this new post on Eventhubs ie: Dudley's 'ducking'.....
http://www.eventhubs.com/news/2010/mar/08/depth-dudley-ssf4-devs-talk-shop/

Looks like they've thought about his counters quite a bit......should be interesting
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 09, 2010, 06:14:32 PM
dudley looks just as beast in this as he is in 3s....YUSSSSSSSSSS

im so excited, and i just cant hide it, im about to lose control...lol errrr ;D :D
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 09, 2010, 11:35:56 PM
man you guys are gay
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 10, 2010, 12:36:30 AM
uh ahh...remember...only if the balls touch.

And never look into the eyes of a man who's eating a banana...as soon as eye contact is made...you're gay!!!
Title: Re: Super Street Fighter IV details
Post by: DVS on March 10, 2010, 08:22:22 AM
I thought it was only gay if you push back.....

I though the rules of eye contact were:

If you are related, do not make eye contact. If you are related and Catholic, do.......
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 10, 2010, 12:19:00 PM
trials in ssf4.

http://i40.tinypic.com/vcqntl.jpg
Title: Re: Super Street Fighter IV details
Post by: electric on March 10, 2010, 02:11:28 PM
Quite possibly the gayest character to ever be included in Street Fighter history

http://au.xbox360.ign.com/dor/objects/35904/super-street-fighter-iv/videos/ssf4_trl_trailer_30810.html;jsessionid=b2lou1udcf3gm
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 02:19:13 PM
FUCKING WIN.

Thats my new alt. Straight up.
Title: Re: Super Street Fighter IV details
Post by: moose! on March 10, 2010, 02:19:56 PM
Wait... does he say "I CUM" in his ultra before squirting them across the screen?

Reminds me a bit of the Indian wrestler from the EX series tbh (Darun?)
Title: Re: Super Street Fighter IV details
Post by: electric on March 10, 2010, 02:21:23 PM
Quote from: ILL_BILL on March 10, 2010, 02:19:13 PM
FUCKING WIN.

Thats my new alt. Straight up.

I figured you'd like him Bill lol

I can just imagine how bullshit it's going to be fighting that mother fucker... uuuuugh
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 02:22:14 PM
Ive said it before, and ill say it again.


Greased up arab ftw.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 02:25:11 PM
Omg omg.


I LOVE MY DAUGHTERS, THEY ARE SO PRETTY!


Hakan is the fucking MAN.
Title: Re: Super Street Fighter IV details
Post by: electric on March 10, 2010, 02:39:07 PM
http://au.xbox360.ign.com/dor/objects/35904/super-street-fighter-iv/videos/ssf4_trl_hakan_juri_30810.html

Hakan vs. Juri

Oily Hakan scares me
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 02:40:45 PM
His thumbs are massive. O_o

http://au.xbox360.ign.com/dor/objects/35904/super-street-fighter-iv/images/super-street-fighter-iv-20100309115616653.html
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 10, 2010, 02:47:12 PM
bro he looks pretty badd hahahaha da slippery basted
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 10, 2010, 03:08:54 PM
Fuckin' awesome!

Looks like he's straight out of a JoJo's comic.  ;D
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 10, 2010, 03:19:54 PM
how can he even fit into the SF sceme.. god.
another ugly bastard to play against!!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 10, 2010, 03:23:53 PM
what
the
fuck
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 10, 2010, 03:26:06 PM
You think they couldn't get uglier than Mecha Zangief... I wanna see his alt costume.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 10, 2010, 03:28:44 PM
OMFG.....WTF were they thinking.......they left Rolento out to put this fucking oily red rapist in the game........

major failures man........expect loads of this to be happening..... :-\

(http://img651.imageshack.us/img651/8310/25704512x288generatedpw.jpg) (http://img651.imageshack.us/i/25704512x288generatedpw.jpg/)
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 10, 2010, 03:38:23 PM
Hakan is like a red version of WARIO.

FUCK YEAH! GREASE ME UP!

Note: I've only seen the screenshots, can't stream the vid at uni for some reason :(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 03:41:30 PM
Rofl, that pic pretty much sums up why hes so awesome.

And screw you mason mech zangief is pro.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 10, 2010, 03:51:22 PM
his in game design looks weird @ 1st, he looks like a oversized human version of blanka. but his hair style looks beast hahaha
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 03:54:53 PM
On a gameplay note, I wonder what that powerup of his does? (the one where he emptys the two bottles of oil on himself) It looks like it must increase damage on his next throw/command throw?  Maybe it greases him up more and makes him faster. :P
Title: Re: Super Street Fighter IV details
Post by: electric on March 10, 2010, 04:00:34 PM
Quote from: ILL_BILL on March 10, 2010, 03:54:53 PM
On a gameplay note, I wonder what that powerup of his does? (the one where he emptys the two bottles of oil on himself) It looks like it must increase damage on his next throw/command throw?  Maybe it greases him up more and makes him faster. :P

It looks like has has some weird slide move after getting oily... whatever it is, it's worrying... Surely CAPCOM wouldn't have put a "can't be thrown" mechanic in... right ?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 10, 2010, 04:14:05 PM
man.......i take rufus over this guy... ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 04:19:04 PM
I also noticed he had a move where he evaded juri's jump in attack. Really interesting.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 10, 2010, 05:19:08 PM
Fuck he looks awesome. Best new character by far imo.

His anti air Ultra looks like its gonna be pretty beast.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 10, 2010, 05:20:23 PM
MY NEW MAIN PEOPLE!! WOOOOOOO!!!

Quite possibly the best character in the history of fighting games right there!!!

WOOOOOOT!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 05:22:14 PM
Fucking A. Looks like there will be a few of us on the Hakan train.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 10, 2010, 05:24:15 PM
Too cool.
Title: Re: Super Street Fighter IV details
Post by: budafist on March 10, 2010, 05:43:37 PM
It'll be fucking gross fighting against this lubed up homo.
I mean really? a squelchy hairy man that likes to squeeze and rub himself on people.

Title: Re: Super Street Fighter IV details
Post by: moose! on March 10, 2010, 06:05:20 PM
Ahhh... If only I was squelchy and hairy...
I got the squeezing and rubbing myself on people down pat.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 10, 2010, 06:26:10 PM
If you can't disable announcer in this games console version, I get the feeling playing will be somewhat of a chore.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 10, 2010, 06:50:11 PM
Hakan isnt gay, hes got daughters, so one can assume he also has a wife.

He's just friendly.





And greasy.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 10, 2010, 06:57:31 PM
all of a sudden Dan & Rufus don't seem so much like joke characters anymore......

I have to admit his Ultras a fucking hilarious.....around the 'luby washing machine' and out the 'slippery slope'....or the 'oily tea bag squirt'.....

Whats up with his head? is that a helmet?......
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 10, 2010, 07:06:11 PM
Quote from: ILL_BILL on March 10, 2010, 06:50:11 PM
Hakan isnt gay, hes got daughters, so one can assume he also has a wife.

He's just friendly.





And greasy.

Yip his wife is in the pic with his daughters in the video. I wonder who his rival will be? Gief maybe?
Title: Re: Super Street Fighter IV details
Post by: DVS on March 10, 2010, 07:11:09 PM
Quote from: CptMunta on March 10, 2010, 07:06:11 PM
Yip his wife is in the pic with his daughters in the video. I wonder who his rival will be? Gief maybe?

Yeah Gief for sure.....and maybe El Fuerte? Them all being grapplers and all....probably want to steal his oil....
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 10, 2010, 08:11:30 PM
New (?) CG,

CAMMY IS ON MY TEAM!
http://www.youtube.com/watch?v=dUYYLJaQPw0
Title: Re: Super Street Fighter IV details
Post by: budafist on March 10, 2010, 08:40:10 PM
BUKKAKE!
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 10, 2010, 10:41:28 PM
Quote from: xpunch on March 10, 2010, 03:51:22 PM
his in game design looks weird @ 1st, he looks like a oversized human version of blanka. but his hair style looks beast hahaha

Totally agree bruv...he seems just like Blanka minus the electricity and green...and he doesn't look cool...just quietly...
I seriously feel like Capcom made a mistake introducing this guy...faaaark.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 10, 2010, 11:05:52 PM
I just saw the vids of Hakan instead of the screens. Holy shit. LOL. That shit cracks me up hard. I can't help but thing Capcom are taking the piss but I doubt they are at this stage, and April Fools is still a few weeks away.

Mega lol. I think I'm gonna have to try learn Hakan, he's too funny not to. Especially with all the lube jokes you'll be able to crack while playing.

Actual lol.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 11, 2010, 12:07:22 AM
Interesting:

http://www.shoryuken.com/content.php?r=329-SRK-Plays-Final-SSF4-Build-Spills-Guts

Worth a read.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 11, 2010, 12:24:51 AM
that was a pretty good read not much about rog tho, but il find a way to use his U2 muhahaha . and he says dudley = no1 dayyym. also it says rose is pretty solid might even be a beast lucky basssstd munta  ;D

good find bro, some good info's  ;)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 11, 2010, 12:35:46 AM
QuoteHakan - Seems OK at first. Looks like hellboy red and is kinda fat. Has spiky hair. Has a 360 move where he puts you in his arms and sqeezes you out with oil slicked body. you fly across the screen at a 45 degree angle. He can slide along the ground face first and hit punch during for a followup (only when oiled up). Has an air grab where he belly flops. DP+K puts on more oil.
He takes out both hands and dumps oil on himself and it looks funny. He then glows white. When he has oil, he is 200% better. putting oil on takes half a second, and its duration based. EX oil lasts a long time. In non-oil mode, he is like gief. When he is in Oil Mode, he can chain everything, like c.lk x4 into mp. Moves in oil mode have more range, including 360. Front and backdash are better in oil mode too. All of his pokes have neutral and toward versions. Has a 'trap' ultra, where he lays down, and if you step on him, he grabs you. You cannot touch him at all, even if not attacking. You slip on his stomach like its ice. Then he 69s you as you slide along the ground and you fly out his buttocks.

The 2nd ultra is comedy as well. 720 motion, throws you up in the air and you board the OIL COASTER. You ride him going around his body till you are ejected into a wall at the end.

His super is double fireball with kick. Its a leaping grab thats crouchable, like Alex DDT he leaps at you.

Wow, that is pretty interesting.

Also, why take away Gen's MK>Hands and give him no chain combos?  He seems to be the worst character to get nerfed so far.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 11, 2010, 07:20:20 AM
...doesn't sound good. How can you be hype for those changes?

or as kuroko would say:

... horrible atmosphere
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 11, 2010, 07:31:13 AM
http://iplaywinner.com/news/2010/3/10/capcom-gdc-super-street-fighter-4-fight-club-impressions-cha.html

I do like fairly complete characters, so Juri sounds worth playing for me, maybe Ibuki.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 08:32:45 AM
Those changes don't seem right. Like, that whole list reeks of mrwizard not actually being able to do stuff, and then claiming it doesn't exist. Eg. Said ibukis slide doesn't go under fireballs, despite there being a recent video where it DOES. And there were a lot of nerfs listed, despite capcom saying noone outside of ryu/sagat/akuma were getting nerfed. Its a nice start though. Be interesting to see how people react when it's released. I just hope Dudley isn't more broken than sagat. Making a cool character lame = fail. Case/point -> sf4 sagat.

The hakan stuff is really interesting. If the key to the match is keeping him out of oil mode, then you need to be agressive, but if non oil mode is like gief, then you do NOT want to be doing that. All in all, it's an interesting list, most of which I'm sure is true, but a lot of it I'm going to take with a grain of salt until the actual release.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 11, 2010, 09:39:47 AM
we will see once the game releases, no point really debating about it.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 11, 2010, 09:49:56 AM
Quote from: fluxcore on March 11, 2010, 07:20:20 AM
...doesn't sound good. How can you be hype for those changes?

or as kuroko would say:

... horrible atmosphere

Not hype, just interesting at the least.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 09:50:42 AM
A few new videos. The Hakan ones are the coolest though. :P

http://www.youtube.com/user/shoryukenvideos
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 09:52:49 AM
And according to buktooth fuerte seems completely unchanged, and im inclined to believe him over mrwizard.

Bill = sadpanda.

http://www.shoryuken.com/showthread.php?t=228252
Title: Re: Super Street Fighter IV details
Post by: moose! on March 11, 2010, 12:50:50 PM
Yuri's stance is bugging me in videos so far, in crouching to standing animation I keep thinking it looks like she's kicking  :-\

Always hated Cody but I really like that his cr.strong is exactly like Q's (crouching elbow and creeps forward), I love that normal.
Title: Re: Super Street Fighter IV details
Post by: budafist on March 11, 2010, 05:15:48 PM
I thought they said that instead of nerfing strong charcacters, they were gona buff the weaker ones.
from reading these reports, it seems like they've taken a whole lot away from characters that were mid/low tier allready.

it's also dawned on me again how much fucking time this game is going to steal from me.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 11, 2010, 06:18:35 PM
As predicted it also seems like counter Ultras (Cammy, Fei Long) are also a joke -normal breakers apply.....

I however happy about adjustments to Rose......Mr Wizard even uses the word 'powerful' to discribe her.....jizz..... :P

Looks like thy've gone back on a lot of Akuma nerfs aswell.....links into his U2 are a bit weird tho....well the whole U2 weird as well..... ::)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 06:22:45 PM
I dont think theyve taken back the akuma nerfs per say, i just think the Akuma community drastically overestimated them.

Its hard to react to MrWizards impressions, since they seem to conflict with what capcom have been saying the whole time.

Nerf Gen? Really?

As far as rose goes, she probably is fairly strong now. And i like how her second ultra is shaping up.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 11, 2010, 06:54:07 PM
There still is the Hk whiffs on pretty much anyone crouching iirc. Which was one of the main nerfs on that part. But Gen got completely fucked over. I don't know why they'd do that.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 11, 2010, 07:43:26 PM
Yea Gen got raped....wtf why would they do that?.......it takes skill to get close to your opponent wif Gen to do those combos and they take it away from him.....maybe with his U2 there are more links or some other counter balance....oh well......

Sounds like Ken got fuct over as well......I know a few campers that will not be happy about this....
Title: Re: Super Street Fighter IV details
Post by: budafist on March 11, 2010, 07:55:45 PM
not happy at all.
as if the gay cowboy outfit wasnt enough.

oh well I needed something to break me out of my infatuation with Mr Masters anyway.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 08:26:28 PM
Lots of people have claimed Ken has been improved. Honestly, i would look at the buffs on that list, and with exception to ryu/akuma/sagat, ignore the nerfs until the game is released.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 11, 2010, 10:06:41 PM
Yeah I heard a while back that they wanted Ken and Ryu to be pretty even, but not according to recent news. Oh they added invincibility on Kens HP DP, I guess that's something good.

Atm I'm looking to go in the direction of Sakura.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 11, 2010, 10:11:12 PM
I suppose it's all hard to believe or judge until we have it in our hands.....still aren't some of these reliable sources?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 11, 2010, 10:55:18 PM
MrWizard is reliable, but there will be stuff that only people who main each character are going to notice.

Its like how MrWiz reckons fuerte has faster normals, but Buktooth reckons hes the same. Id lean towards buk, simply because buk knows more about the character.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 12, 2010, 12:08:41 AM
Ryu - Ryu's medium and hard dragon punches hit twice now. Damage is down on it, but if you FADC, you only get one hit from it, so damage is down even farther. Trades to ultra from DP are gone, and most trades into ultra from SF4 are gone, but not all. Puts you in a floaty state, and you cant combo afterwards.

Let's face it, shit was broken, this is great news.

Maining Chun Li.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 12, 2010, 04:28:13 AM
dudley vs cody



i posted this up because it kinda shows how fast lv 2 focus attacks are now at about 30seconds in and  1min.15secs, dudley jumps in ..... cody charges focus attack ....... and bang .... stunned!!! that shittz super fast compared to sf4, and man this game is looking way good. dudley looks pretty fast when linking his combos. and both chars looks smooth az lol
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 12, 2010, 08:13:22 AM
http://www.eventhubs.com/news/2010/mar/10/wakeup-shoryuken-tells-more-ssf4-details/

k that's a bit better
Title: Re: Super Street Fighter IV details
Post by: maelgrim on March 12, 2010, 08:48:36 AM

I'm liking the changes I am hearing.
This is looking to be way better than SF4.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 12, 2010, 09:00:19 AM
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00135-20100311-0953.jpg)
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00132-20100311-0953.jpg)
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00134-20100311-0953.jpg)
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00131-20100311-0952.jpg)
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00130-20100311-0952.jpg)
(http://img.photobucket.com/albums/v226/ShadowTrunks/IMG00129-20100311-0952.jpg)

ibuki <3
Title: Re: Super Street Fighter IV details
Post by: electric on March 12, 2010, 09:18:53 AM
Abel looks dope

Not sure what they were trying to do with Bison though :/
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 12, 2010, 09:19:14 AM
who needs srk trade ultra? comes in handy sometimes but hardly use it. Only thing I find stupid is teh 2 hit srk, I never thought Ryu's SRk was over powered...now it seems he doesn't have a decent AA which is reliable, sif.
Anyways not caring too much since there are other ways around AA.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 12, 2010, 09:20:57 AM
I Like Sakuras but DeeJay looks mad awesome :D

"them are some bad ass mother fuckers"

EDIT: wtf at Bison :'(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 12, 2010, 11:31:27 AM
Quote from: zosla on March 12, 2010, 09:19:14 AM
who needs srk trade ultra? comes in handy sometimes but hardly use it. Only thing I find stupid is teh 2 hit srk, I never thought Ryu's SRk was over powered...now it seems he doesn't have a decent AA which is reliable, sif.
Anyways not caring too much since there are other ways around AA.

lp dragon is still the same.


And those costumes are nice. Chun and seth are underwhelming, and LOL power ranger bison. Hawk is flat terrible, the rest are pretty cool. Dee Jay being the best one, although the Ryu Hakama actually makes him NOT look boring.

The faster focus attack is going to make things either really interesting, or REALLY ugly. Personally i think thats a good sized buff to the entire cast, outside of sagat. Its going to make characters with longer ranges on their FAs (Fuerte/Akuma/fei, to name a few) really dangerous.

Also, the more i look at the Gen nerfs, the more i start thinking, maybe he's not nerfed, maybe he's just different. Im really intrigued to see how everything turns out.

But fuck man, the friday after SSF4 is released, Giga is going to go OFF. Ill be there. The rest of you better be aswell.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 12, 2010, 11:54:42 AM
Quote from: zosla on March 12, 2010, 09:19:14 AM
who needs srk trade ultra? comes in handy sometimes but hardly use it. Only thing I find stupid is teh 2 hit srk, I never thought Ryu's SRk was over powered...now it seems he doesn't have a decent AA which is reliable, sif.
Anyways not caring too much since there are other ways around AA.

Hey Andy who knows, maybe I'll be able to jump in on you SOME TIMES!
You know like how your character can jump in on mine borderline for free!!!!

WOOHOO!!

Haha I'm such a dickhead.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 12, 2010, 12:55:30 PM
Quote from: zosla on March 12, 2010, 09:19:14 AM
who needs srk trade ultra? comes in handy sometimes but hardly use it. Only thing I find stupid is teh 2 hit srk, I never thought Ryu's SRk was over powered...now it seems he doesn't have a decent AA which is reliable, sif.
Anyways not caring too much since there are other ways around AA.

welcome to playing practically every other character
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 12, 2010, 01:03:52 PM
Quote from: Skullator on March 12, 2010, 11:54:42 AM
Hey Andy who knows, maybe I'll be able to jump in on you SOME TIMES!
You know like how your character can jump in on mine borderline for free!!!!

WOOHOO!!

Haha I'm such a dickhead.
lol :P try me :)

Quote from: Barnstorm on March 12, 2010, 12:55:30 PM
welcome to playing practically every other character

you realize I play 70% of the cast right? funny that.


back on topic: just watch the justin wong videos of teh new cast, heh dudley looks way Opped!!! loving how Ibuki has been made and Mokoto is.. lacking target combos/ normal combos lol...
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 12, 2010, 01:12:55 PM
dee jays alt is baddd azzz  ;D might have to alt him now. makoto has sum pretty big arms  :o abel looks way better rambo style, ibuki n onimusha akuma look cool 2. i like the alts they all suit. but bison lol maybe he has an alt voice like a robot or sumthing.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 01:28:57 PM
LOL..I thought Dudley's alt looked familar....

URL=http://img169.imageshack.us/i/freddiemercuryk.jpg/](http://img169.imageshack.us/img169/6285/freddiemercuryk.jpg)[/URL]

Bahahahahahahahaha....... ;D
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 12, 2010, 01:43:02 PM
So I'm guessing you're main Dudley now?
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 01:49:07 PM
Quote from: stereomonkey on March 12, 2010, 01:43:02 PM
So I'm guessing you're main Dudley now?

If he doesn't die from aids before the game comes out.....
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 12, 2010, 02:37:36 PM
lol i dnt like that jacket dudley has on, he looks like hes a security guard for the royal family lol half formal and half casual looks dumb hahahaha shud of had a gutter trash look  8) and he looks like that dumb fala in that pic DVS posted lol
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 12, 2010, 02:50:16 PM
dudleys stance bugs me more than anything right now. the 3d version has none of the life that the 2d sprite has.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 03:07:00 PM
Quote from: samurai black on March 12, 2010, 02:50:16 PM
dudleys stance bugs me more than anything right now. the 3d version has none of the life that the 2d sprite has.

Totally agree there, the 2D stance is awesome....with dynamic perspective and great animation timing....the 3D one is seriously lacking that...could be worse tho..he could have a face like Adon's...
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 12, 2010, 03:22:24 PM
lol Jean, not being a dick, but if you had the same haircut you kinda look like Adon I reckon.  Honest.

Man Chunners is sounding pretty good, and Ryu looks like he is gonna be alot different.
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 03:26:00 PM
Quote from: The Lenny 2.0 on March 12, 2010, 03:22:24 PM
lol Jean, not being a dick, but if you had the same haircut you kinda look like Adon I reckon.  Honest.

Man Chunners is sounding pretty good, and Ryu looks like he is gonna be alot different.

Ouch man..not only do you spell my name wrong 'Gene'..but you tell me I look like Adon!..is this about the Gen thing?  ;)

Ps: you look like Hakan... :P or Hurley from LOST....yeah I'm being a dick
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 12, 2010, 03:33:30 PM
Bro if you think I look like Hakan now, wait till I dump olive oil on me and start spinning around on you while youre on all fours hahahaha.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 12, 2010, 03:39:59 PM
^ Lol
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 12, 2010, 03:41:03 PM
^ lol x2
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 03:42:48 PM
Quote from: The Lenny 2.0 on March 12, 2010, 03:33:30 PM
Bro if you think I look like Hakan now, wait till I dump olive oil on me and start spinning around on you while youre on all fours hahahaha.

Your such a flirt Lenny  :-*.....I bet you've been practising infront of the mirror waiting for an opportunity to pull that line out.....just don't upload and pictures...I'll need my sight when Super comes out  :o...geez.....it all started when I posted that Freddie Mercury/Dudley look alike pic..everyones gone all homo on me....  :-*
Title: Re: Super Street Fighter IV details
Post by: electric on March 12, 2010, 03:51:12 PM
Quote from: DVS on March 12, 2010, 03:42:48 PM
Your such a flirt Lenny  :-*.....I bet you've been practising infront of the mirror waiting for an opportunity to pull that line out.....just don't upload and pictures...I'll need my sight when Super comes out  :o...geez.....it all started when I posted that Freddie Mercury/Dudley look alike pic..everyones gone all homo on me....  :-*

What do you mean "gone" ?
Title: Re: Super Street Fighter IV details
Post by: DVS on March 12, 2010, 03:53:07 PM
Quote from: electric on March 12, 2010, 03:51:12 PM
What do you mean "gone" ?

I guess I'm trying to fool myself into thinking that homoerotica is something new on this forum...sigh
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 12, 2010, 04:16:58 PM
Quote from: xpunch on March 12, 2010, 02:37:36 PM
and he looks like that dumb fala in that pic DVS posted lol

i couldnt help but laugh at this

first time ive heard him referred to as a dumb fala
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 12, 2010, 05:15:04 PM
Quote from: DVS on March 11, 2010, 07:43:26 PM
Yea Gen got raped....wtf why would they do that?.......it takes skill to get close to your opponent wif Gen to do those combos and they take it away from him.....maybe with his U2 there are more links or some other counter balance....oh well......

Sounds like Ken got fuct over as well......I know a few campers that will not be happy about this....

wiz got quite afew things wrong with ken

has same fireball and sweep as ryu now
faster dash
fp dp has full invunribility on the way up
fp dp fadc connects into full ultra not just the shinryuken

im very happy
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 12, 2010, 05:17:08 PM
Quote from: ILL_BILL on March 12, 2010, 11:31:27 AM
lp dragon is still the same.


And those costumes are nice. Chun and seth are underwhelming, and LOL power ranger bison. Hawk is flat terrible, the rest are pretty cool. Dee Jay being the best one, although the Ryu Hakama actually makes him NOT look boring.

The faster focus attack is going to make things either really interesting, or REALLY ugly. Personally i think thats a good sized buff to the entire cast, outside of sagat. Its going to make characters with longer ranges on their FAs (Fuerte/Akuma/fei, to name a few) really dangerous.

Also, the more i look at the Gen nerfs, the more i start thinking, maybe he's not nerfed, maybe he's just different. Im really intrigued to see how everything turns out.

But fuck man, the friday after SSF4 is released, Giga is going to go OFF. Ill be there. The rest of you better be aswell.

bro ....  hawks alt looks fuckn awesome
wot you talking bowt willis ?????
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 12, 2010, 09:53:22 PM
It will be cool if he has a pink one. Fluffy pink pants are awesome. Otherwise it's balls. (and not just due to the fur. HAR HAR HAR)
Title: Re: Super Street Fighter IV details
Post by: FearlessNewbie on March 12, 2010, 11:41:29 PM
(http://img1.a9vg.com/201003/11/1268289470247.jpg)
(http://img1.a9vg.com/201003/11/1268289494105.jpg)

(http://img1.a9vg.com/201003/11/1268289512396.jpg)

(http://img1.a9vg.com/201003/11/1268289525301.jpg)

(http://img1.a9vg.com/201003/11/1268289542669.jpg)

(http://img1.a9vg.com/201003/11/1268289558352.jpg)

(http://img1.a9vg.com/201003/11/1268289567040.jpg)

(http://img1.a9vg.com/201003/11/1268289574209.jpg)

(http://img1.a9vg.com/201003/11/1268289583562.jpg)
Title: Re: Super Street Fighter IV details
Post by: FearlessNewbie on March 12, 2010, 11:48:48 PM
new costume

(http://img1.a9vg.com/201003/12/1268388952609.jpg)
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 13, 2010, 02:13:24 AM
seen those photo edits on dA, kinda hit and miss. theres another cat doing something similar but hes editing photos so they actually resemble the sf4 character select portraits.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 14, 2010, 12:21:44 AM
heres what i was talking 'bout.

(http://fc02.deviantart.net/fs71/f/2009/365/2/2/Real_Abel_by_cazetta.jpg)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 14, 2010, 05:54:35 AM
Fark.
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 14, 2010, 08:04:22 AM
That's better, those first lot are average at best.
Title: Re: Super Street Fighter IV details
Post by: electric on March 14, 2010, 11:22:30 AM
That's fucking scary
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 14, 2010, 11:30:38 AM
Wow, that is kinda creepy, choice but creepy  :-X
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 15, 2010, 12:33:26 AM
S.Kill demo's hakan
part1

part2


man he's looking pretty good. gotta stay oil'd up lol. ex oil up goes through fireballs.
dumb slippery beast.

oh and ders a dumb fala on the part1 vid who cant block hakans sweep after seth tells him to block his sweep like 5times then ends up saying hold down back to block low hahaha then he blocks it.... once!! then gets sweeped again hahahahaha  :D

and seth loves saying >>> oil up, oil'd up, oiling up. GOLD  ;D
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 15, 2010, 09:53:54 AM
Stay oily!
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 15, 2010, 10:15:28 AM
i just cant believe turkish oil wrestling is real. granted, its probably nothing like how theyve got it in ssf4, but still  :-\
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 15, 2010, 10:51:19 AM
Quote from: samurai black on March 15, 2010, 10:15:28 AM
i just cant believe turkish oil wrestling is real. granted, its probably nothing like how theyve got it in ssf4, but still  :-\

Its actually very very boring tbh.  Slow as hell.  Looks like 2 dudes hugging each other for 20 minutes.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 15, 2010, 11:06:00 AM
yeah, i wiki'd it earlier. apparently matches could last for up to 2 days, before they cut it down to like 40 minutes in the 70's.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 15, 2010, 11:14:45 AM
Im by far the most hype for Hakan. Im gonna be repping Fuerte/Hakan, and throwing the tier list out the window.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 15, 2010, 11:35:52 AM
who cares abou tier.. play who u like most!!! xD
but he is one ugly ****
Title: Re: Super Street Fighter IV details
Post by: electric on March 15, 2010, 11:42:18 AM
He looks kinda fun - great range on his oily normals, good close range mix up game, big damage... sounds like my kinda character

Bit of a shame about the weird shower cap hair style though... I'll definitely be giving him a go though... my interest has been piqued
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 15, 2010, 11:45:16 AM
I think at all the tournaments im gonna combine cosplays of my 2 characters. Im basically gonna be naked, greasy, and wearing a lucha mask. Thoughts?
Title: Re: Super Street Fighter IV details
Post by: propafanda on March 15, 2010, 11:59:20 AM
I like this new way Capcom has developed its characters for super SFIV, and the way of the future titles I hope. They are stepping outside the box with fighting styles and unique characters. Im def gona rip shiat up with Hakan.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 15, 2010, 12:54:41 PM
Boo where are my fans -.-
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 15, 2010, 01:27:39 PM
Quote from: zosla on March 15, 2010, 12:54:41 PM
Boo where are my fans -.-

If you were an oiled up turkish wrestler, THEN you might have something worth cheering for. :P
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 15, 2010, 09:25:46 PM
Quote from: xpunch on March 15, 2010, 12:33:26 AM
S.Kill demo's hakan
part1


wtf

at approx 5:03 look at how S.kill holds the stick.

wtf!
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 15, 2010, 09:28:48 PM
Yeah lol I remember back in 2001 seeing a vid of him in a tourney holding it like that and saying "WTF!?!?!"

Its a long standing joke in the US fighting scene.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 15, 2010, 11:16:03 PM
DRAGON STYLE BROTHA! haha
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 15, 2010, 11:26:19 PM
Often referred to as

Cloth Hand
Title: Re: Super Street Fighter IV details
Post by: kingpiccolo on March 16, 2010, 02:27:25 AM
man i hope they have awesome special intros like alpha 3s ones.



my favs were gen vs akuma (18secs), guy vs cody (44secs) and adon vs sagat (55secs)
dunno how to do the time stamps stuff.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 07:44:54 AM
Fuck, whats the bet NZ sells this for full price, despite it being cheaper for them to purchase.

Cunts.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 16, 2010, 08:43:18 AM
$89.95 from what I hear. NZ dollar  :'(

Edit:
Christchurch SSF4 tourney hosters Gamestation are looking into discounts for tourney goers too. We should support our local indie stores like First Games and Gamestation down in CHCH. Community, Back scratching etc...  ;D
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 16, 2010, 08:51:47 AM
looks at firstgames, I THINK they might be able to give a discount for us but the price is not available yet but I am CERTAIn they will beat all retailers.

And please if you do buy stuff from Firstgames, try to state you're from NZism Street Fighter community that they sponsored :)
appreciated^^
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 16, 2010, 09:09:09 AM
Quote from: kingpiccolo on March 16, 2010, 02:27:25 AM
man i hope they have awesome special intros like alpha 3s ones.



my favs were gen vs akuma (18secs), guy vs cody (44secs) and adon vs sagat (55secs)
dunno how to do the time stamps stuff.

bro those are pretty awesome
sagat adon was mint
and dan blanka

I think they are goin with the rival battle instead though
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 09:14:33 AM


Also, i noticed a couple of interesting things in this video.

1:40 - Air Jag Kick resets the opponent. Does this mean after an air JK, Adon gets to potentially dash -> rising jaguar? Or even dash -> ultra the airborne opponent?

3:13 - Awesome chip on ibuki's super. I can see myself being knocked down late in the game, only to be super'd on wakeup and getting killed. >_>


And after watching other shit, i can see how dudley is going to be awesome. His forward dash is hell quick, and covers insane distance. Recovery looks decent too. As well as his myriad of other shit to close distance and rape you. Smart people are gonna be able to zone him out though i reckon. Despite his 'duck' shit etc.

Adon is looking like another chun, in that he is going to poke your ass until you die. (no homo) And he looks like he's going to be decent at getting around fireballs. Looks like he dishes out pretty good damage aswell.

Havent seen much DECENT footage of the other characters, so its pretty hard to comment. How there have been literally ZERO dee jay videos with someone that can actually play half decently is beyond me. The best gameplay stuff has been the Jwong 3S footage by far.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 16, 2010, 10:19:12 AM
Quote from: kingpiccolo on March 16, 2010, 02:27:25 AM
my favs were gen vs akuma (18secs), guy vs cody (44secs) and adon vs sagat (55secs)
dunno how to do the time stamps stuff.

i always liked the one where ken had ryu in a headlock.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 11:03:59 AM
http://www.youtube.com/watch?v=eIwXj3OPUK0&feature=player_embedded#

Actual Turkish Oil wrestling.

1:33 - Actual turkish oil wrestler ACTUALLY putting his hand down the other dudes pants.



Hakan is going to be SOOOO AWESOME
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 16, 2010, 02:48:16 PM
at about like 1:40 on that adon vs ibuki vid, looks like he can link that jaguar tooth kick into a crouching jab...maybe

but about that dash under thing, didnt they say u go into a floaty state or something now in ssf4....and cant be comboed?

also, from a 3s perspective of dudley, his dash looks killer mean in ssf4....that jwong vid shows that they built up from his 3s stuff making him even better...so dope

dudley is gonna rape everything.....so dope
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 03:04:15 PM
Quote from: AD-Remix on March 16, 2010, 02:48:16 PM
at about like 1:40 on that adon vs ibuki vid, looks like he can link that jaguar tooth kick into a crouching jab...maybe

but about that dash under thing, didnt they say u go into a floaty state or something now in ssf4....and cant be comboed?

also, from a 3s perspective of dudley, his dash looks killer mean in ssf4....that jwong vid shows that they built up from his 3s stuff making him even better...so dope

dudley is gonna rape everything.....so dope

Its not dope if they make a cool character so good that he gets overused by all the tier whores. That makes dudley less appealing in the long run, and he loses a lot of his lustre.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 16, 2010, 03:13:32 PM
nah its still algud, cos then i can rape all the tier whores and put them back in thier place playing ryu ( :P) hahaha
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 16, 2010, 03:18:06 PM
Mightyape have put this up with a release date of 30/4 at $84.99!

http://www.mightyape.co.nz/product/PS3/Super-Street-Fighter-IV/4443491/
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 16, 2010, 03:20:02 PM
Quote from: AD-Remix on March 16, 2010, 03:13:32 PM
nah its still algud, cos then i can rape all the tier whores and put them back in thier place playing ryu ( :P) hahaha
bad boy!!! you no point fingers!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 16, 2010, 03:32:55 PM
$84.99 is mint !!!!!
SF4 still retails for $129.99 so its way cheaper !!! YAy !!!!!!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 03:34:54 PM
Do i preorder 360, PS3, or both?

I do want to see what price First Games will do it for though, especially if theyre potentially doing us a special for being NZism.
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 16, 2010, 03:48:38 PM
Both :D

I'm going to get PS3 and then PC when it eventually comes out.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 16, 2010, 07:00:50 PM
Quote from: geneterror on March 16, 2010, 03:48:38 PM
Both :D

I'm going to get PS3 and then PC if it eventually comes out.

Edited for people with their hopes up  ;)
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 16, 2010, 09:33:43 PM
Quote from: geneterror on March 16, 2010, 03:48:38 PM
Both :D

I'm going to get PS3 and then PC when it eventually comes out.

I'm the same. Just bring on the New and improved El Fuerte!
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 16, 2010, 09:55:22 PM
oh man, my hype is down the toilet :( xbox360 disc drive died today. no idea why. It better get replaced before SSF4 hits :(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 16, 2010, 10:05:00 PM
Quote from: karizzma on March 16, 2010, 09:33:43 PM
I'm the same. Just bring on the New and improved El Fuerte!

Not to burst the bubble, but he's apparently EXACTLY the same, save for the new ultra. (which is apparently AWESOME. Potentially awesome enough to make up for the fact that they supposedly haven't buffed him much/at all)

Although the focus speed buff is going to help him out a lot. But it will make RSF's more important than they are currently. Well, not so much more important, but more useful. Which is a good thing. Fuerte has the highest damage meterless combo's in the game, but very few ways to land them effectively. This will help us out in that regard.

My biggest hope is that the game IS actually a bit friendlier to aggressive playstyles. That would help me out HEAPS. Blocking/patience is lame. :P
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 16, 2010, 10:26:11 PM
What you guys make of this?

http://www.cdwow.co.nz/games/super-street-fighter-iv-xbox-360/dp/7811457#bc=e1ff
Title: Re: Super Street Fighter IV details
Post by: propafanda on March 16, 2010, 10:36:03 PM
Quote from: ILL_BILL on March 16, 2010, 10:05:00 PM

My biggest hope is that the game IS actually a bit friendlier to aggressive playstyles. That would help me out HEAPS. Blocking/patience is lame. :P

Its probably going to be just like super streetfighter 2 characteristics and playstyles.
SSFIV should be and quicker for rushdown playstyles and defensive play.
I hope it is.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 16, 2010, 11:04:26 PM
Quote from: B BOY DRAW2 on March 16, 2010, 10:26:11 PM
What you guys make of this?

http://www.cdwow.co.nz/games/super-street-fighter-iv-xbox-360/dp/7811457#bc=e1ff

weird, right under it, it's says: "People who bought this item also bought SSF4 $85.99 SSF4 $103.99"

Anyone bought games from CD WOw before?
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 17, 2010, 12:11:27 AM
Quote from: ILL_BILL on March 16, 2010, 10:05:00 PM
Not to burst the bubble, but he's apparently EXACTLY the same, save for the new ultra. (which is apparently AWESOME. Potentially awesome enough to make up for the fact that they supposedly haven't buffed him much/at all)

Although the focus speed buff is going to help him out a lot. But it will make RSF's more important than they are currently. Well, not so much more important, but more useful. Which is a good thing. Fuerte has the highest damage meterless combo's in the game, but very few ways to land them effectively. This will help us out in that regard.

My biggest hope is that the game IS actually a bit friendlier to aggressive playstyles. That would help me out HEAPS. Blocking/patience is lame. :P

im just curious
beside RSF wat combos does he have
because my RSF is 2-3 hp, slide and i rarely hit that on a good player

and ive seen rufus and sagat hitting some big damage combos without meter
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 17, 2010, 03:30:40 AM
ok,
I think we can get a good price if we all buy together at first games as its available now.
if anyone wants to pre order super street fighter 4, please PM me and I'll put one order down for everyone so we can get a cheaper price hopefully :)
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 17, 2010, 07:50:48 AM
First games is only getting it a day earlier.
I know you want to support them (firstgames) and so do I it's where I got Blazblue and KOF XII from but he often sells the U.S versions of games. On PS3 at least Super will acknowledge your existing DLC but not if it's from a different region. Seeing as I already have the DLC I am going to buy the local version not an import otherwise I have to buy all the costumes again. Just something for the PS3 owners to think about.
Games are region free, DLC is region locked for some stupid reason.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on March 17, 2010, 08:11:54 AM
Wholly sheet, there's heaps of shit out on this game since i last looked. HAKAN!!! Dudley,Makoto,Ibbuki. Shit now im really sluttered i dont have a ps3. Wish i never saw that shit now, damn it. Oh well, i dont wana get back on that playstation tan buzz.

Title: Re: Super Street Fighter IV details
Post by: samurai black on March 17, 2010, 08:14:14 AM
Quote from: geneterror on March 17, 2010, 07:50:48 AM
First games is only getting it a day earlier.
I know you want to support them (firstgames) and so do I it's where I got Blazblue and KOF XII from but he often sells the U.S versions of games.

im probably just gonna exploit my friends staff discount at either jb or eb.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 17, 2010, 10:01:02 AM
Quote from: Barnstorm on March 17, 2010, 12:11:27 AM
im just curious
beside RSF wat combos does he have
because my RSF is 2-3 hp, slide and i rarely hit that on a good player

and ive seen rufus and sagat hitting some big damage combos without meter

Its just the RSF that does that damage. He also has RSLowForward, which you can land off of a lot more than just a FA or a j.hp, (I personally like f.mk -> c.lk -> c.lk -> RSLowForward. Although you can link all his light attacks into c.mk, save c.lp.) but the damage on that isn't even close to as good as RSF, and his other 'combos' are pretty crap. (j.hp -> hp -> q-bomb. woo-fucking-hoo. And then theres j.hp -> hk -> guac, which is much harder to land than it should be.)

Enough hits of the RSF beats out damage on Sagat/Rufus no meter combos (were looking at around 4+ hits of the RSF -> Slide.) What throws off the scale is the fact that its really common for sagat/rufus to have meter anyway, so they can edge you out with their ultra juggles etc. But look at Sagat for instance. Without meter, his biggest damage combo is what? lvl3FA -> c.mk -> hp TU? Thats a nice big chunk of life, but RSF still wins. Same with Rufus. Corner:  Lvl3 Focus -> s.hp -> hp tornado -> lp tornado? Still less damage than RSF.

As far as meter goes, RSF -> Super actually does really good damage (more than a lot of ultra juggles) but often youll be using your meter for EX run escapes etc.

Like i say, RSF is GREAT damage, but like YOU say, its pretty hard to land on anyone half decent. One of Fuerte's biggest problems in SF4 was his lack of big damage outside of Ultra/RSF, im hoping that by increasing the speed of lvl2 FA, it means more of them are going to land, which means we get more RSF's.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 17, 2010, 10:02:48 AM
Quote from: B BOY DRAW2 on March 16, 2010, 10:26:11 PM
What you guys make of this?

http://www.cdwow.co.nz/games/super-street-fighter-iv-xbox-360/dp/7811457#bc=e1ff

Wtf? They have 3 listings for SSF4, all of which appear to be the same, but at 3 different prices. >_>
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 17, 2010, 10:41:17 AM
Just order the most expensive one, that's obviously the best one :P
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 17, 2010, 12:33:29 PM
cdwow is really dodgy. I've heard of people waiting a couple months for their games to arrive and then cancelling to get their money back, then it arrives in a week.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 18, 2010, 12:43:15 PM
Okay I've got confirmation.

$10 off the retail price if you enter the CHCH Gamestation tourney/release party

so $79.95!
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 18, 2010, 02:42:46 PM
lol, my flight ticket is worht more!!! xD
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 18, 2010, 02:52:09 PM
http://iplaywinner.com/news/2010/3/17/ask-capcom-blind-select-ultras-in-super-street-fighter-4.html

Weird in this article Seth mentions player matches but I didn't think player matches were one of the online modes in Super. Also he implies that both player matches and even ENDLESS BATTLE won't be blind pick!  I remember previously hearing all online modes will be blind pick.

Otherwise what mode is he talking about? Ranked battle and Team battle? Well Championship mode on SF4 is already blind pick but nobody plays ranked or championship anymore.

Man I hope there's an error in this article as I was really hoping Endless battle (and now Player I guess) would be blind.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 18, 2010, 03:11:05 PM
Quote from: CrazyMobius on March 18, 2010, 02:52:09 PM
http://iplaywinner.com/news/2010/3/17/ask-capcom-blind-select-ultras-in-super-street-fighter-4.html

Weird in this article Seth mentions player matches but I didn't think player matches were one of the online modes in Super. Also he implies that both player matches and even ENDLESS BATTLE won't be blind pick!  I remember previously hearing all online modes will be blind pick.

Otherwise what mode is he talking about? Ranked battle and Team battle? Well Championship mode on SF4 is already blind pick but nobody plays ranked or championship anymore.

Man I hope there's an error in this article as I was really hoping Endless battle (and now Player I guess) would be blind.

Its an implication. But i would say that this means that player and endless matches wont be blind. Although bare in mind that that question was specifically about ultras, though seths reply does imply that player/endless matches wont be blind at all. char select and ultra select included.

I personally dont mind. If someone counter-picks me, it gives me good experience in harder matchups. But most of the player matches i have will come from you guys anyway, and we all kind of just play whoever we want.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 18, 2010, 03:16:19 PM
I wouldn't be at all surprised it ranked/championship are the only blind ones, since they are the only ones that it really matters for. Who gives a shit when it comes to player and lobbies?

Do you demand blind select when you are playing casuals with your friends?
Title: Re: Super Street Fighter IV details
Post by: electric on March 18, 2010, 03:21:42 PM
Copied this post from SRK, as I think it sums up the BEST way to do "blind select" in SSF4

Quote
1) Character select screen where neither of the players see eachother's character pick
2) A second select screen where you now can see which character you opponent chose, and where you now can choose your ultra.. If the ultra select is blind or not doesn't make that big of a differense.. The main point is that you can choose your ultra after seeing what character your opponent is going to use.

This is, of course, not how it currently works. You pick your character and your ultra before you find out who your opponent is - which IMO, defeats the purpose of selectable ultras in the first place... Chun players are going to shit bricks after picking Kikosho when they see Sagat's big, ugly, one eye'd face staring at them at the vs. screen
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 18, 2010, 03:31:31 PM
I can't see any reason why if using double blind, the super/ultra (3s/ssf4) shouldn't be part of the double blind select as well.
Title: Re: Super Street Fighter IV details
Post by: electric on March 18, 2010, 03:51:21 PM
Quote from: fluxcore on March 18, 2010, 03:31:31 PM
I can't see any reason why if using double blind, the super/ultra (3s/ssf4) shouldn't be part of the double blind select as well.

You know what ? Yeah, you're right. If you think about it in the sense that Chun with Ultra #1 is A DIFFERENT CHARACTER to Chun with Ultra #2, then all is well. You need to play differently against Chun U1 and Chun U2, just like you need to stop fireballing as soon as Chun get's access to her Ultra bar right now.
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 18, 2010, 03:59:14 PM
At tournaments this counter Ultra (or better put, preferable Ultra in specific match-ups) stuff won’t apply as you’ll see who they’ve chosen anyway but I think Capcom have goofed here in a sense when it comes to the potential for people to really analyse their forthcoming matches. While the whole "so what, deal with it" approach will work, I just feel that making this selection blind could potentially negate a match-up's leanings for characters that rely upon a specific Ultra to stand a chance.

However, with the potential for "obvious" Ultra selection removed (or coin flipped â€" who knows, maybe you'll end up selecting the preferable Ultra anyway), we'll likely see new strategies developed should a character realise "well shit, I guess I've chosen the crap Ultra for this match-up. I guess I'll see how I can squeeze some use out of it anyway" and so on.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 18, 2010, 04:00:45 PM
Yeah, how is that any different than "oh, I chose the crap character for this matchup"?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 18, 2010, 04:44:24 PM
Quote from: geneterror on March 16, 2010, 03:18:06 PM
Mightyape have put this up with a release date of 30/4 at $84.99!

http://www.mightyape.co.nz/product/PS3/Super-Street-Fighter-IV/4443491/

mighty ape is now $79.99 for super sf4 !!!!
awesome !!!!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 18, 2010, 04:48:50 PM
I'm waiting to see if a collector's edition is announced...
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 18, 2010, 05:14:24 PM
Quote from: fluxcore on March 18, 2010, 04:48:50 PM
I'm waiting to see if a collector's edition is announced...

I 2nd that!!!
Title: Re: Super Street Fighter IV details
Post by: budafist on March 18, 2010, 05:21:08 PM
since SF4 and SSF4 are the only 2 games I will have spent money on in the last 2 years
I'm going for the bells and whistles edition.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 18, 2010, 06:06:31 PM
All I really wanted blind select for was for strangers who counter pick. Not so much for the match, just so they can't counter pick before the match.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 18, 2010, 06:35:24 PM
Quote from: fluxcore on March 18, 2010, 04:48:50 PM
I'm waiting to see if a collector's edition is announced...

Yeah I wonder what the story is with the collectors edition. The US one had those crappy thumb buddies didn't it? And Europe got those awesome t-shirts?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 18, 2010, 07:44:52 PM
Quote from: CrazyMobius on March 18, 2010, 06:06:31 PM
All I really wanted blind select for was for strangers who counter pick. Not so much for the match, just so they can't counter pick before the match.

Well, you'd probably only be playing vs strangers on ranked or championship anyway, so no biggie?
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 19, 2010, 07:39:18 AM
Not really. I play strangers more in player match and I never play ranked or championship anymore. But let's not make this about me.

Well as people say there are benefits to not having blind pick anyway. Like the ability to choose your Ultra to best suit the match etc.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 19, 2010, 08:14:10 AM
player match should just be anything you choose, other players can see as it shouldn't matter? unless you're worried about your wining ratio or something.
I really don't see the point of counter picking as it will be very embarrassing to lose after you counter picked xD
For me it just play whom you think you're comfortable with so then counter or not counter doesn't really matter as you have already tried.

my 2 cents :)
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 19, 2010, 11:30:33 AM
I just thought of something that they should do to make counter ultras useful. Giving the ability to kara them like Akuma's ultra. It would work good in some matchups even to counter your opponent's ultra if they try to punish a sweep or something and it at least gives some properties to use in different situations. Some Ultras don't guard break on the first hit such as Cammy, Blanka, Guile and I think a few others, so it could be useful in those matchups.

Atm they are pointless. Look at Cammy's U1, it goes through fast and close slow fireballs with invincible startup, so you could use it in the exact situation as the counter Ultra and more. Same as Fei Long. You can't even land these counter ultras off focus attacks...


And I don't think you have win ratios in player matches, cause I thought that was the point of them not being ranked matches.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 19, 2010, 01:45:29 PM
im sure the player match counts for win ration, its like an over win rate?
or am I wrong? on PC i've played like nearly 10k games? and wont 7x% of them and I am sure I haven't played THAT many ranked matches nor chmapionship mode?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 19, 2010, 04:20:24 PM
It counts EVERY match. Including arcade mode and player matches.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 20, 2010, 11:45:42 AM
havent been paying much attention to this thread, so im not sure if anyone has posted this. i gotta admit, dudley looks pretty cool. also, is that tager's VA as the new announcer?



Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 21, 2010, 10:24:41 AM
Dudley can link his standing roundhouse off of his overhead which looks to be the fastest in the game lolololol

So much like 3s expect to lose lots of life if Dudley knocks you down and you guess wrong  ;D
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 21, 2010, 01:14:43 PM
Ooh the dudtex.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 21, 2010, 02:05:50 PM
ugh

already this game sounds stupid
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 21, 2010, 06:17:45 PM
Depends what he can juggle off of his RH. And fuertes shower kick is a faster overhead.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 21, 2010, 06:50:02 PM
Fingers crossed commentator muting is in. Should help with things sounding less stupid.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 21, 2010, 07:09:43 PM
Ahhhh this is what I meant, the European pre-order bonuses:

I want that Guile T-Shirt!
(http://iplaywinner.com/storage/thumbnails/2739927-5909660-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1267124707625)
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 21, 2010, 07:33:38 PM
Quote from: ILL_BILL on March 21, 2010, 06:17:45 PM
Depends what he can juggle off of his RH. And fuertes shower kick is a faster overhead.

lol no juggles bro just straight up ground combo goodness

Fwd.Rh [link] St.Rh xx Ex Machine Gun Blow [link] dash upper

Does about 40% on Abel

It might be a faster overhead as it was 13 frames in 3s and shower kick is 16 if the frame data im looking at is right. We will have to see.
Title: Re: Super Street Fighter IV details
Post by: electric on March 21, 2010, 08:01:28 PM
Quote from: Toomeke on March 21, 2010, 07:33:38 PM

Fwd.Rh [link] St.Rh xx Ex Machine Gun Blow [link] dash upper

Does about 40% on Abel


........


Fuck.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 21, 2010, 08:13:57 PM
Quote from: Toomeke on March 21, 2010, 07:33:38 PM
lol no juggles bro just straight up ground combo goodness

Fwd.Rh [link] St.Rh xx Ex Machine Gun Blow [link] dash upper

Does about 40% on Abel

It might be a faster overhead as it was 13 frames in 3s and shower kick is 16 if the frame data im looking at is right. We will have to see.

that is rediculous damage off an over head with one bar
the two Rh would build nearly half that metre itself
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 21, 2010, 08:33:05 PM
Well, that sucks. I hope everyone is prepared for the 7000000 people playing dudley.
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 21, 2010, 08:34:28 PM
Hey Ill_Bill did you catch this vid?



Ultra 2 looks SOOOOO TASTY!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 21, 2010, 09:17:29 PM
Yea, Ultra 2 is looking REAL strong.

Looks a lot more useful than FGB. First thing im gonna do when i get super though, is jump into training mode, and mess around with a few of his other moves, and see if there are any subtle changes. Im already sold on the ultra.

I am then going to get in my car, and go some place somewhere where SOMEONE has the game, and whore super out for the next solid WEEK.
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 21, 2010, 09:30:38 PM
Well where ever your going, send me an invite so I may join in the madness and maybe something else...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 21, 2010, 09:32:00 PM
Quote from: karizzma on March 21, 2010, 09:30:38 PM
Well where ever your going, send me an invite so I may join in the madness and maybe something else...

If by something else, you mean 'buttsecks', then youre gonna have to work your way up to that. Birry Wong doesn't put out for just ANYONE.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on March 21, 2010, 10:09:09 PM
Quote from: ILL_BILL on March 21, 2010, 09:32:00 PM
If by something else, you mean 'buttsecks', then youre gonna have to work your way up to that. Birry Wong doesn't put out for just ANYONE.
You gave it up to me pretty easily.

Glad they fixed the ground to air Ultras, Gen's one was fucked. You had to do it right at their peak. Miss my ps3 :( Damn yellow light of doom. Damn me playing it too much and overheating it.
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 21, 2010, 10:13:00 PM
Ya I got the yellow light on ps3 twice weazzy. Must hate black people or something and then I got a ps3 slim... now I'm all good aye.  And by "something else" I was meaning a mean feed bro not buttsecks...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 22, 2010, 02:25:19 AM
Quote from: karizzma on March 21, 2010, 10:13:00 PM
Ya I got the yellow light on ps3 twice weazzy. Must hate black people or something and then I got a ps3 slim... now I'm all good aye.  And by "something else" I was meaning a mean feed bro not buttsecks...

Lies. No man can resist the charms of Birry Wong.
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 22, 2010, 09:25:18 AM
Well this comes out on a Friday and I know I'm gonna get the day off work to thrash it. A few peeps with the day off are welcome at mine during the day and then after others finish work/uni/whatever we can move it up to Giga!
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 22, 2010, 09:49:36 AM
Quote from: geneterror on March 22, 2010, 09:25:18 AM
Well this comes out on a Friday and I know I'm gonna get the day off work to thrash it. A few peeps with the day off are welcome at mine during the day and then after others finish work/uni/whatever we can move it up to Giga!

I will be sorting something out for this^^ so keep your eyes open xD
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 22, 2010, 09:54:47 AM
Quote from: geneterror on March 22, 2010, 09:25:18 AM
Well this comes out on a Friday and I know I'm gonna get the day off work to thrash it. A few peeps with the day off are welcome at mine during the day and then after others finish work/uni/whatever we can move it up to Giga!

Keen, I can probably bring my set up again so we got two set ups. I just have to make sure I don't have the geology field trip or my rock testing lab that day, won't find out till just before the mid terms.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 22, 2010, 02:36:13 PM
Quote from: geneterror on March 22, 2010, 09:25:18 AM
Well this comes out on a Friday ...

Even earlier for some...
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 22, 2010, 03:23:29 PM
Only if you're importing, I want all my existing DLC to work.

Unless you know of somewhere secret to get an EU version from before the release date?
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 22, 2010, 04:28:09 PM
Quote from: geneterror on March 22, 2010, 03:23:29 PM

Unless you know of somewhere secret to get an EU version from before the release date?

8) Muhahahahahaha  ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 22, 2010, 04:29:11 PM
Quote from: xpunch on March 22, 2010, 04:28:09 PM
8) Muhahahahahaha  ;D

WITHOUT stealing one.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 22, 2010, 04:31:05 PM
Quote from: ILL_BILL on March 22, 2010, 04:29:11 PM
WITHOUT stealing one.

awww man  :( thats the only thing im good @.

Now i gotta find another way lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 22, 2010, 05:06:27 PM
Quote from: xpunch on March 22, 2010, 04:31:05 PM
awww man  :( thats the only thing im good @.

Now i gotta find another way lol

Its not stealing if you bash the hell out of them, and then they give it to you willingly. As long as you thank them afterwards.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 22, 2010, 05:11:26 PM
Bill still eludes a rape conviction, much to the chagrin of the law enforcement.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 22, 2010, 05:35:40 PM
flux you shouldn't have brought that up, now bill is going to say "BUTTHURT" in his next post lol.

anyways, here's a good read if you got time, check out this 3 page article of these lucky mofo's that got the game early. from eventhubs

http://www.videogamer.com/xbox360/super_street_fighter_4/preview-2264.html
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 22, 2010, 10:55:05 PM
Character     Stamina    Stun
Adon    950    1000
Cody    1000    1050
Dee Jay    1000    1000
Dudley    1050    1050
Guy             950    1000
Hakan    1050    1100
Ibuki     900      950
Juri             950    950
Makoto     950    1050
T. Hawk    1150    1100

fuckn hell dudleys got 1050 health too . goddam it .
superduddleyfighter4 here we come , i better jump aboard and have him as a back up after ken masters
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 22, 2010, 11:33:18 PM
900 health is where it's at
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 23, 2010, 12:19:48 AM
This game is shaping up to be LESS balanced than vanilla SF4. Although, in saying that, its only dudley that has glaring balance issues. Its just kind of dumb. He seems unnecessarily strong. I still think he's going to get zoned out by fireball characters though, so it might not be all bad. Looks a lot more fun than SF4 though.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 23, 2010, 07:54:21 AM
http://www.meristation.com/v3/video_player.php?id=cw4ba3b6e9875ab

Showing off some of the new costumes.  I like sagats, Goukens, Guys, and Ryu's quite a bit.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on March 23, 2010, 08:09:07 AM
I'm going to like this game  ;)

ROSE:
-Her U2 can actually be used as a reversal, it deals 240 damage and you can juggle from it (like Rufus’ HK). A good tool that will make her even harder to approach.
-She has a few interesting set ups for her U2:
1) J. HP, U2, HP, soul spiral, Super
2) FA, U2, HK, HK, soul spiral (you can juggle a HK after each of the Ultra’s balls connects)
3) J.HP, HP, EX Soul spark, FADC, HP reflect, U2, Ex soul throw (470 dmg, requires full super bar)

From:

http://www.shoryuken.com/showthread.php?t=227035&p=8574244&viewfull=1#post8574244
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 23, 2010, 09:52:09 AM
in replay to geneterrors post....yes please ;D
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 23, 2010, 10:03:14 AM
Quote from: AD-Remix on March 23, 2010, 09:52:09 AM
in replay to geneterrors post....yes please ;D

Im much the same.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 23, 2010, 10:06:30 AM
Quote from: The Lenny 2.0 on March 23, 2010, 07:54:21 AM
http://www.meristation.com/v3/video_player.php?id=cw4ba3b6e9875ab

Showing off some of the new costumes.  I like sagats, Goukens, Guys, and Ryu's quite a bit.

sagats is basically a superficial edit to his previous alt, i like that guy is sort of rocking his final fight gear but not really. and wtf, when he loses.

PROFOUND SADNESS!


and ryu doesnt pull off the hakama as well as id hoped. i think the barefoot thing bugs me. giouken looks fucking beast tho  ;D

also, was that some wallsplat/bounce i saw at the end of the video with denjin!?
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 23, 2010, 10:09:19 AM
Ya, supposedly you will be able to combo after the bounce into some mad stuff.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on March 23, 2010, 10:12:39 AM
fucken feilong looks best.....

its kato haha
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 23, 2010, 10:43:00 AM
Quote from: ILL_BILL on March 23, 2010, 12:19:48 AM
Tits only dudley that has glaring balance issues. Its just kind of dumb. He seems unnecessarily strong. I still think he's going to get zoned out by fireball characters though, so it might not be all bad. Looks a lot more fun than SF4 though.

doesnt he have a move that goes through fireballs?
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 23, 2010, 10:43:08 AM
it clearly shows Dudley has balance issues over most the cast. It will just be another Sagay type where everyone will moan/ cry about.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 23, 2010, 10:59:32 AM
Dudley's only noticeable problem will be his poking game especially against the Shotos, Gief and Balrog. I can actually see Gief being a bad matchup for Dudley if he isnt much changed from sf4 Gief.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 23, 2010, 11:01:52 AM
Quote from: Toomeke on March 23, 2010, 10:59:32 AM
Dudley's only noticeable problem will be his poking game especially against the Shotos, Gief and Balrog. I can actually see Gief being a bad matchup for Dudley if he isnt much changed from sf4 Gief.

LOLZ HURRO DUDREY HARE IS MAH LARIAT!!! RAWR!!!!
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 23, 2010, 12:49:44 PM
Quote from: Toomeke on March 23, 2010, 10:59:32 AM
Dudley's only noticeable problem will be his poking game especially against the Shotos, Gief and Balrog. I can actually see Gief being a bad matchup for Dudley if he isnt much changed from sf4 Gief.
Agreed, he will have some bad matchups though its teh same for teh cast, it would be just a matter of who uses him tbh, but char wise he is at the top for sure because of how he is made in ssf4.
Title: Re: Super Street Fighter IV details
Post by: moose! on March 23, 2010, 01:14:37 PM
I'm kind of picking Bison to be a bad matchup for Duds too...

IMO I don't see Dudley getting as much widespread play as what seems to be currently predicted, especially in the intermediate level of play, I think they did a good job at keeping his glaring faults present.


I hope Patrick from down here can translate his 3S Dudley into SSF4 though, can't wait to see it.
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 23, 2010, 03:04:05 PM
new vid up on eventhubs showing the menu's and stuff but its in italian and it sounds like super mario's commentating, anyways hakans ex slide while oiled up is super fast, and he can move backwards or forwards when he focus attacks while oiled up lol looks cool.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 23, 2010, 06:46:09 PM
http://www.meristation.com/v3/video_player.php?id=cw4ba765d961c74

Bumblebee cody is awesome, even though its just a colour for his original outfit. I thought bison ranger was cool at first, but its looking less and less attractive everytime i see it.
Title: Re: Super Street Fighter IV details
Post by: propafanda on March 23, 2010, 07:12:25 PM
nah Honda would look more like a bumblebee with those colours. I've always called Honda bumblebee cos he looks like one with his stance or even without those colours to match.
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 24, 2010, 02:11:25 PM
Live stream of SSF4, right now!!

http://www.ustream.tv/channel/giant-bomb-live-test
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 24, 2010, 02:20:10 PM
omfg they are so terribad... its just scrubs mashing...
Title: Re: Super Street Fighter IV details
Post by: karizzma on March 24, 2010, 02:22:04 PM
I really want to see El Fuerte ultra 2... and hakan!!
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 24, 2010, 02:44:16 PM
just wait bro those guys were rubbish
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on March 24, 2010, 02:44:43 PM
It's upsetting that you can watch these gumboots playing and even saying "I don't even know what I'm doing..just circling the joystick and hitting the buttons twice..."

And we can't touch it till the end of next month  :'(
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 24, 2010, 02:46:06 PM
Quote from: karizzma on March 24, 2010, 02:22:04 PM
I really want to see El Fuerte ultra 2... and hakan!!

No random scrub is going to pick el fuerte. Might be worth holding out for a hakan masher though.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 24, 2010, 02:47:37 PM
Quote from: B BOY DRAW2 on March 24, 2010, 02:44:43 PM
It's upsetting that you can watch these gumboots playing and even saying "I don't even know what I'm doing..just circling the joystick and hitting the buttons twice..."

And we can't touch it till the end of next month  :'(
that was the nail in the coffin for me heard that and turned that shit off

that is gay that these monkeys are sodomizing this while we wait
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 24, 2010, 03:35:23 PM
yeah i was watching this earlier than str8 closed it lol.

some mudd as dudes playing man, they played bison vs gouken, sweep block sweep  block sweep block sweep block dude playing says "oh man these are 2 slow as characters" damn these fools lucky bashtids.

anyways enough of my nerd rage, i did see Vega's izuna launch thingy into ultra 1, which looked pretty cool.

lol @ gumboots, monkeys, and terribad mashing scrubs, really sums those guys up nicely  ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 24, 2010, 05:03:58 PM
http://www.youtube.com/watch?v=OkIYUPS8RGQ

One for Karizzma. Look at the damage on those guacs at 55"! I realise Sagat got a hp nerf, but i think guacs have had a minor damage buff. Not SUPER exciting, given that apparently the damage on the tortilla has been NERFED. (Nerfing fuerte? wtf?)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 25, 2010, 07:43:26 AM
(http://iplaywinner.com/storage/oneuse/flowchartken.png?__SQUARESPACE_CACHEVERSION=1269401424265)

rofl
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 25, 2010, 08:03:51 AM
BRILLIANT
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 25, 2010, 11:33:19 AM
holy crap. is that real!?

AWESOME
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 25, 2010, 03:00:50 PM
you homos will be reading that alot when i p0wN you all with my wakeup fierce dps that now have full invincibility and do 180 damage hahahahhahahahhahaha
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 25, 2010, 03:18:55 PM
really 180 damage?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 25, 2010, 03:24:34 PM
S-rank bro , S-rank . 8)

haha nah im shitting you bro , i knew youd be first to pick that up haha
its 160 hp , 140 mp , 120 lp

ryus new ones 150 hp , 130 mp , 100 lp

lol lol lol  8)
no switching to ken you ryu rat bastards
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 25, 2010, 03:25:07 PM
http://www.youtube.com/watch?v=IJUawy4YxNw&feature=player_embedded

from iplaywinner. holy shit makoto does lots of damage.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on March 25, 2010, 03:25:41 PM
Time to play Smoof Masters. I hope Ken gets a 7 foot eyepatch watermellon alt costume
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 25, 2010, 03:30:12 PM
Ryu is too cool let go!!!
I'll show you slow Ryu HADOUKEN!!!

But I'll prolly be on iBuki most the time to learn her though I'll be using Ryu as well so that I can get used to using him with the new changes...
Title: Re: Super Street Fighter IV details
Post by: Blutsauger on March 25, 2010, 06:33:17 PM
Think ima stick with Mak/Juri

And Dan as my secondary.Yes.I use Gokudan so everything is aight
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 25, 2010, 11:07:47 PM
2 aussie pro players Jack Luo and Benson Hung from ozhadou got to spend some time with ssf4 and had interview with gamespot.

:o Does this mean that the top SF4 NZ players have been secretly playing SSF4?? ::)
Wata secretive guys   :P

Title: Re: Super Street Fighter IV details
Post by: Chuckk on March 26, 2010, 01:58:37 AM
cool interview man cheers for linking

still love jack from the candid video on my ozhadou 2k6 dvd
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 26, 2010, 08:04:45 AM
Good stuff, awesome to get media attention like this :)
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 26, 2010, 09:36:16 AM
where is our interview -.- dammit!!!

nice comments by the both of them, my hands are iching to play this now xD
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 26, 2010, 04:49:57 PM
End of April guys, sounds like the site traffic will hit the roof again! :D
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on March 26, 2010, 09:58:19 PM


how some of the new ultras work
bisons looks like fuertes but better
Title: Re: Super Street Fighter IV details
Post by: Chuckk on March 26, 2010, 10:26:01 PM
I want to test the counter ultras cause in sf4 even if you hit a button before/at the start of/during an ultra freeze the move doesen't come out.
if thats the case, just how early or late does the person have to stick something out for your counter to work?

Like, there it looked really shitty.

It looked a little better in that Poongko Cammy vid, where it looked similiar to super freeze in say 3s where if a button was pressed it's still coming out.
If the counter ultra freeze had that effect, they might be mildly more useful.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 26, 2010, 10:38:13 PM
so basically, CQC is useless.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 26, 2010, 11:44:21 PM
Yeah it's useless. But if someone starts their move up before the ultra freeze it will come out after the ultra freeze, unless you can kara it like akumas demon.

I can see it being a good scrub tool though. Option select EX Cannon Strike/CQC through block strings lololol.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on March 27, 2010, 12:33:51 AM
well yeah if that works it'll be FUN for like playing with mates and shit
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 27, 2010, 12:40:37 AM
And for pissing people off online lol.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 27, 2010, 10:03:40 AM
I dont know about bisons eh. Its blockable, meaning its usefulness as an AA is next to none, which is what the biggest strength of fuerte's is. It doesn't look like you can combo/juggle into it at all. It trades with DP. It might be useful as an ambiguous crossup on wakeup, (although if they guess right, its a free punish, and if you time it wrong and they jump, its a free punish) and its gonna be a decent fireball punish though, but he has ways of getting around fireballs NOW, so i don't know. I dont think it looks WORSE than fuerte's current ultra, but i certainly dont think it looks any better.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on March 27, 2010, 10:07:33 AM
He has always had ways to get around fireballs, just now they are even better!  I like his new ultra and from viewing this video if he can punish people doing moves that have a bit of recovery is like a pretty good assist considering his Nightmare Booster is rarely used.

That and it looks fucking sweet like Roses ending on A3 ;D
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 27, 2010, 10:24:43 AM
Is the command still QCF,QCF PPP?

Cause thatwould make it pretty awesome for bison.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 27, 2010, 10:29:20 AM
Quote from: The Lenny 2.0 on March 27, 2010, 10:24:43 AM
Is the command still QCF,QCF PPP?

Cause thatwould make it pretty awesome for bison.

True. This is a good point.
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on March 27, 2010, 10:59:46 PM
Dictator and Elf Damage output/Nerfs in SSFIV (http://www.shadowloo.com/?p=1280)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 27, 2010, 11:44:36 PM
So they nerfed tortilla, nerfed the stun on cl.hp, and buffed guac.

Goddammit. Birry Wong is NOT happy. Ultra spark better be fucking worth it.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 27, 2010, 11:57:44 PM
Be interesting to see the rest of the casts training mode vids
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on March 28, 2010, 12:45:34 AM
Quote from: Skullator on March 27, 2010, 11:57:44 PM
Be interesting to see the rest of the casts training mode vids

Yeah. Hopefully he uploads more vids soon.  :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 28, 2010, 01:13:49 AM
oooh intersting , cheers for the link bro
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on March 28, 2010, 02:11:43 AM
No problem Blackstar.  :)

*Waits for Akuma stats*
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 28, 2010, 09:59:54 AM
Here are the notes from the NAKKY blog:

Can search for region for online battles, and set region preference in Fight Request.

She says that ultra select will take place after you and your opponent have picked your character, and that the blind select will be turned off. In other words, blind select pick your character, see each other's character, then ultra select. Yes, I know this is in contrast to what s-kill said, and I don't know why. That's just what she's written.

Makes sense really.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 29, 2010, 10:56:41 PM
Fuck. The latest batch of SSF4 vids on SRK are O_o

Sagat is actually shithouse. TU does too much damage in SF4, and not enough damage in SSF4. Additionally, maybe its just his new ultra, but the damage off of it when used in a combo is fucking rubbish.

Dudley on the other hand does huge damage off of his uppercut, and is a braindead combo machine. Yawn.

Dudley is retarded strong, and sagat has been nerfed maybe a touch too hard. But overall there seems to be A LOT more viable characters outside of the same sagat/ryu/akuma lameness we get currently.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 29, 2010, 11:05:34 PM
so dudley/dudley/dudley lameness in ssf4?

hooray
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 29, 2010, 11:21:59 PM
Hes going to get outpoked, but its not going to last forever. He only needs to get in ONCE to turn the match around by the looks of it. And it doesnt look like he's going to have THAT much trouble getting in in any case. And heaps of his stuff looks really safe as well.

Also, he has 1050hp. Nice job there capcom.

Realistically, MOST of the cast is looking more viable. Dudley, maybe a little TOO viable. I mean, i doubt he is going to be any more bullshit than vanilla SF4 Sagat. But i also doubt he is going to be any LESS bullshit than vanilla SF4 Sagat.

Games not out yet i guess. We'll see how it all ends up. Theres going to be thousands of dudley's online to practice on at least.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on March 29, 2010, 11:30:57 PM
Quote from: ILL_BILL on March 29, 2010, 10:56:41 PM
Fuck. The latest batch of SSF4 vids on SRK are O_o

Sagat is actually shithouse. TU does too much damage in SF4, and not enough damage in SSF4. Additionally, maybe its just his new ultra, but the damage off of it when used in a combo is fucking rubbish.

Dudley on the other hand does huge damage off of his uppercut, and is a braindead combo machine. Yawn.

Dudley is retarded strong, and sagat has been nerfed maybe a touch too hard. But overall there seems to be A LOT more viable characters outside of the same sagat/ryu/akuma lameness we get currently.

wheres the link to those vids oi
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 29, 2010, 11:53:10 PM
I'll bet anyone that Dudley wont be the best in ssfiv.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on March 30, 2010, 12:03:21 AM
ssf4 Bison... abit disapointed lots of nerfs

Damage nerfs:
Standing Close Hard Punch: 100 damage (-20 from SFIV)
Standing Hard Kick: 100 damage (-20 from SFIV)
Far Standing Hard Punch: 120 damage (-10 from SFIV)
Crouching Medium Kick: 65 damage (-5 from SFIV)
Slide: 100 damage (-10 from SFIV)
Light Scissor Kick: 90 damage (-10 from SFIV)

Damage buffs:
Hard Punch Psycho Crusher: 140 damage (+10 from SFIV)
EX-Psycho Crusher: 150 damage (+10 from SFIV)

EX psycho Crusher and normal is good :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 30, 2010, 12:51:55 AM
Quote from: Toomeke on March 29, 2010, 11:53:10 PM
I'll bet anyone that Dudley wont be the best in ssfiv.

He is looking top tier at the moment imo. When i say dudley isnt going to be any less bullshit than vanilla sagat, i also think there is going to be plenty more bullshit from the rest of the cast for everyone to look forward to. I personally reckon there will be multiple characters on that level this time around, as opposed to SF4 Sagat sitting up there by himself. Akuma for instance is STILL going to be awesome i'd wager.  Dudley being 'number 1' is up in the air. But im picking top 3. And i dont think the tier gap is going to be quite as significant this time around. (Though it wasn't TERRIBLE in vanilla)

Though realistically, i get where youre coming from. Dudley will probably have more definitive bad matchups than say, Akuma. Dhalsim in theory should give dud's a real hard time. Even balrog, or anyone with a really strong ground/poke game. (But we've had this conversation before) I'll actually be really interested to see how dudley is going to deal with characters with this type of game.

Keeping him out is going to be what clinches a dudley match, but hey, the same can be said for gief, and look at how most of us perform against Kevin. (Though thats more the player than the character)

Sagat is looking like he's a step below now. By no means a 'low tier' character, but even as it stands now, sagat can very easily be on the back foot. He's not a terribly difficult opponent to get momentum on. But with his health pool, and his quick and effective damage output, it doesnt matter. He loses a big chunk of both of these in super, so im skeptical as to whether or not he is still going to be top 3 in SSF4. He keeps his awesome fireball game though, so who knows.

There are going to be some awesome 'oh shit, this character is pretty good' moments as the first few months go by. But ultimately I think dudley is going to be up there somewhere at the top of the list. He has too much awesome stuff to not be up there. Granted, this assumes the game is going to be less turtley but hey, its all speculation anyway for the time being.


Oh, and heres the link. Note that most of the vids are on the youtube pages listed in the first paragraph.

http://forums.shoryuken.com/content.php?r=488-Super-Street-Fighter-4-Video-Explosion


What i mean about Dudley is evident in the DeeJay vs Dudley match on that page. The DeeJay player was better, and countered dudley really well, (And given that duds actually LOST, this is kind of a dumb example) but dudley looks like he can scrub it up, luck out on something, and score retarded loldamage, in a similar way to Sagat currently. Its not quite as bad, and i genuinely dont think any of that sort of crap is as bad this time around, but i just find it kind of ominous that he has that, as well as his myriad of options anyway.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 30, 2010, 01:21:37 AM
Aaaaand the more i watch, the more i start agreeing slightly more with Ben, and regretting my massive spiel.

Fuck you Ben.

Cunt.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 30, 2010, 07:47:09 AM
I am actually seeing Akuma as top tier. Just have to see if he will get legit ultra 2 setups I'll just use it and laugh constantly. Dudley does look pretty scary though. Ryu is nerfed hard along with Sagat. So Akuma/Dudley/Hakan for top 3?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on March 30, 2010, 08:28:59 AM
... Nerf Bison's damage? CAUSE IT WAS SO GOOD IN SF4. HEY LOOK WE BUFFED SOME OF THE MOVES YOU USE AFTER A CRUMPLE NIKKA
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 30, 2010, 09:45:36 AM
told you psycho crusher was good  :D
Title: Re: Super Street Fighter IV details
Post by: electric on March 30, 2010, 09:45:45 AM
Despite what s-kill said about buffing everyone, it seems as though most of the SSF4 changes we've heard about so far have been nerfs... It seems as though the they're trying to draw matches out even longer now by taking away most of the damaging options that exist in SF4... most (if not all) Ultra 1's have had damage reductions, dragon punch moves have all been nerfed (Cammy's spikes went from 120, 140, 150, 160 damage to 100 across the board ?!?!) and even some normals have been given a slight tweak... Granted, damage isn't necessarily the deciding factor as to how effective a move is... these could all be coming with hitbox tweaks, quicker startup, longer active frames etc... but from first impressions it's not looking so good.

The buffs that I HAVE seen (Fuerte, Abel, Rose air grabs) seem to me that they've just bumped up damage (or on Roses' case, the ability to juggle off reflect FADC) to get around the fact that they were shit house in the first place... when has a GRAB ever traded in SF ? :/

Regardless... I want this fucking game.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 30, 2010, 09:56:32 AM
Yup. If less damage + no speedup is true, then this is going to be one slow, boring game.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on March 30, 2010, 10:00:16 AM
Quote from: samurai black on March 30, 2010, 09:45:36 AM
told you psycho crusher was good  :D

Ex psycho Crusher very good :)~ they didnt test out the damage of EX headstop
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 30, 2010, 10:38:26 AM
Quote from: massi4h on March 30, 2010, 07:47:09 AM
I am actually seeing Akuma as top tier. Just have to see if he will get legit ultra 2 setups I'll just use it and laugh constantly. Dudley does look pretty scary though. Ryu is nerfed hard along with Sagat. So Akuma/Dudley/Hakan for top 3?

Naw dude, Ryu isn't that badly nerfed. I think people are jumping to foregone conclusions concerning his changes. He'll remain extremely versatile and solid.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 30, 2010, 10:41:51 AM
Quote from: electric on March 30, 2010, 09:45:45 AM
Despite what s-kill said about buffing everyone, it seems as though most of the SSF4 changes we've heard about so far have been nerfs... It seems as though the they're trying to draw matches out even longer now by taking away most of the damaging options that exist in SF4... most (if not all) Ultra 1's have had damage reductions, dragon punch moves have all been nerfed (Cammy's spikes went from 120, 140, 150, 160 damage to 100 across the board ?!?!) and even some normals have been given a slight tweak... Granted, damage isn't necessarily the deciding factor as to how effective a move is... these could all be coming with hitbox tweaks, quicker startup, longer active frames etc... but from first impressions it's not looking so good.

The buffs that I HAVE seen (Fuerte, Abel, Rose air grabs) seem to me that they've just bumped up damage (or on Roses' case, the ability to juggle off reflect FADC) to get around the fact that they were shit house in the first place... when has a GRAB ever traded in SF ? :/

Regardless... I want this fucking game.

Its easier to notice the negatives than the positives. Plus people who are playtesting it are currently attempting to play SF4 under the restrictions of SSF4. Theyre not trying to find new links/combos/opportunities, theyre trying to do the old stuff. And when that doesnt work, they get all WTF about it.

Gen is a prime example. No more MK -> hands, but apparently he has a lot more links etc. Have we seen anyone attempt to learn all of these yet? No. So the verdict is that Gen got a massive nerf, but realistically, he hasnt ACTUALLY been explored in SSF4 yet.

Thats what im hoping.

As for slow and boring, It looks like they have nerfed a lot of the bullshit defensive stuff. (DP's, ultras) Meaning we're going to see a lot more aggression. Aggression in a game is NOT boring. And look at all the new characters as well. ALL have awesome pressure/offense save maybe deejay. But he has pretty crap AA by the looks of it, so even he is going to need to actually advance to win.

Thats what im hoping.

Quote from: Gamogo on March 30, 2010, 10:38:26 AM
Naw dude, Ryu isn't that badly nerfed. I think people are jumping to foregone conclusions concerning his changes. He'll remain extremely versatile and solid.

Agree.
Title: Re: Super Street Fighter IV details
Post by: Gamogo on March 30, 2010, 10:52:04 AM
Quote from: fluxcore on March 30, 2010, 09:56:32 AM
Yup. If less damage + no speedup is true, then this is going to be one slow, boring game.

I'm thinking (hoping?) the reduction in damage actually coaxes people to attack more.

IV by nature is quite a stand-offish game and many attacks and Ultra setups are quite damaging and more than enough to net a significant life lead. If damage on the whole in Super is reduced people are going to be motivated to actually get in and start treating it like, you know, a fighting game.

I know for example that people aren't going to be scared shitless of Saggot anymore, so there's a match-up that will now see people actually engage the bastard rather than cowering on the edges of the screen afraid to eat so much as one fs.hk from the guy.

I guess we need to wait and see. Lots of match videos seen so far seem to reflect an overall more aggressive play-style than IV which I really hope is the norm. I appreciate the general tactical and cautious approach of IV, but at the same time I prefer it when players get stuck in and really start breaking faces. Capcom wanted Super to be more aggressive and I'm hoping that design mentality pans out - at the very least it'll make these spectator lobbies all the more entertaining.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 30, 2010, 10:56:09 AM
I dunno.  I think that everything looks pretty fine.  Dudley is gonna sit there and have his face poked in alot i think.  I think he looks good, solid even, but there are still plenty of flaws in his game and I think that he faces the same problems he had in SF3, but they will be far more apparent in SSF4 due to the system.  Dudley reminds me alot of of Rog, but whereas rog has stronger defensive footsies, dudley has more option on mixup up close, otherwise I think they both face similar issues.

Personally at this point I think Cody is stronger than Dudley.  Good zoning Tools, Good hit-confirmable combos, and it looks like his EX Tornado has invincibility on it so providing its fast enough it should be able to get him out of trouble in  a similar fashion to how EX uppercuts are used to get out of pressure.  Oh and you can see him using EX Convict Kick in their as well which looks as though it could be useful for escaping wake up crossup attempts and the like to reset spacing.

Also, the ryu and sagat nerfs are fine.  WHen you actually look at the stuff that got nerfed on those 2 characters, aside from the damage, the only stuff that was taken away wasscrubby shit anyway that good players never use, or shit that is more dependant on luck than actually outperforming an opponent (eg: nerfed dp for mashing during blockstring, trade ultra changes, redonculous damage after being on the end of a hiding for half the round).

I think that Chun's new Ultra looks really usefful for her atm tbh.  Small damage, but she can confirm it very easily.

Adon looks like he will bore me to sleep lol.  I can see someone with a very dry playstyle picking him up and doing well with him.  I'm now a bit uncertain with guy as he doesnt look at all like he will play like his alpha counterpart enough for my tastes.  Hakan looked interesting I guess.

I wanna see some more Sim and some Dan stuff atm.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 30, 2010, 11:04:12 AM
So you guys don't think people will still be mashing dp during blockstrings? And getting lucky and still comboing shit into ultras?

...

Just because it doesn't do as much damage doesn't mean they won't do it. It'll just mean you have the longass ultra animation you have to sit through for even LESS reason.

As for the 'sit back and tactical' thing, I love samsho and that is pretty much the pinnacle of "hah he did a punishable attack, 50% damage for me!" -> sitting back and doing nothing. The game is designed for that. I think SF doesn't work like that at all, and also I think they'll have to do more than just tone down damage to entice people to be aggressive like we were able to be in the old days. Shit, everything in HF did tons of damage and no-one played that like a snorefest.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 30, 2010, 11:20:13 AM
Quote from: fluxcore on March 30, 2010, 11:04:12 AM
So you guys don't think people will still be mashing dp during blockstrings? And getting lucky and still comboing shit into ultras?

My understanding is that they nerfed the priority on heavy upper cut which resulted in it tradingwith ground pokes alot.  Their are people that tried it out on SRK saying that it was alot harder to do.

At least for Ryu anyway.  I'm guessing that Ken can probably still do it... Dunno about sagat.  What I was more eluding to was that at least now with the nerfed ultra damage when stupid shit like this happens to you, you wont sufffer quite so badly from it.

I agree that toned down damage will not make the game more offenxive however, but I think that now there are some characters that can afford to be more offensive due to thier movesets etc.  TBH I think its gonna be kinda 50/50 or something close to that.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 30, 2010, 11:35:06 AM
And MP dp?
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 30, 2010, 11:47:22 AM
Quote from: fluxcore on March 30, 2010, 11:35:06 AM
And MP dp?

I dunno tbh.  I'd guess so cause that'd be lol if they fixed feirce one and left strong one in.

Also.  How does Guy not hurt his head at the end of Ultra 1?  A bit perplexing.

Also, ibuki's vortex looks infruating, and prob will be until someone works out how to escape it if possible.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 30, 2010, 11:50:03 AM
Yeah mp dp too. Jab gets straight beating by meaties apparently.

The thing that makes me think this game wont be as offensive as its hyped up to be is the walk and dash speeds of most characters. Seriously in every good SF game walking/dashing has been fast. It allows for more offensive footsies rather than defensive footsies like in IV. More footsies equals better game imo.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 30, 2010, 12:06:11 PM
Quote from: The Lenny 2.0 on March 30, 2010, 11:47:22 AM
Also.  How does Guy not hurt his head at the end of Ultra 1?  A bit perplexing.

magic of the izuna drop.
Title: Re: Super Street Fighter IV details
Post by: electric on March 30, 2010, 12:23:14 PM
I was under the impression that mp dp got the 2 hit treatment too ? Maybe I'm remembering wrong... bleh
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 30, 2010, 01:21:00 PM
Ben,
Can you explain the nerf of the DP? I mean I am picking bits and pieces of info off u guys but never really get what they really did to the DP excep for making it a 2 hitter?
-.-
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 30, 2010, 02:38:52 PM
Fuck, people are taking shit a little out of context. They nerfed the dumb, scrubby defensive crap. Offense is going to be less risky because of it. The game isn't going to go straight from a turtlefest to guns blazing rushdown. It's still going to be somewhat turtley, but people aren't going to be AS afraid of going on the offensive. Likewise, people that work their asses off for their wins aren't going to have it all undone in one retarded juggle. (not to the extent they do in sf4 anyway)

The game is not going to be drastically different. If you don't like 4, you're probably not going to like ssf4 either. It looks like they've ironed a few kinks. Not overhauled the system.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 30, 2010, 04:01:27 PM
Quote from: CrazyMobius on March 30, 2010, 03:56:36 PM
Man you guys complain a lot.

I'm gonna complain about your complaining!  What do you think about that? HA!

ZSooo can't wait to play this.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 30, 2010, 04:50:47 PM
Fuck, im speculating, not complaining. Although it does SOUND like im complaining.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 30, 2010, 05:03:17 PM
Good news Honda players!- Overpowered Ultra setups!!
http://www.youtube.com/watch?v=yKi16MSK8ic&feature=sub
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on March 30, 2010, 05:07:12 PM
Quote from: The Lenny 2.0 on March 30, 2010, 04:01:27 PM
I'm gonna complain about your complaining!  What do you think about that? HA!

ZSooo can't wait to play this.

You're right lol. As you were.
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 30, 2010, 05:47:57 PM
Quote from: Skullator on March 30, 2010, 05:03:17 PM
Good news Honda players!- Overpowered Ultra setups!!
http://www.youtube.com/watch?v=yKi16MSK8ic&feature=sub

fuck
Title: Re: Super Street Fighter IV details
Post by: CoffinDrop1 on March 30, 2010, 08:51:24 PM
Quote from: Skullator on March 30, 2010, 05:03:17 PM
Good news Honda players!- Overpowered Ultra setups!!
http://www.youtube.com/watch?v=yKi16MSK8ic&feature=sub

That shits just wrong!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 30, 2010, 09:43:07 PM
http://iplaywinner.com/news/2010/3/30/official-super-street-fighter-4-developer-blog-translation-c.html

lotta good info there
Title: Re: Super Street Fighter IV details
Post by: xpunch on March 30, 2010, 09:46:36 PM
Quote from: CoffinDrop1 on March 30, 2010, 08:51:24 PM
That shits just wrong!

that shit sucks!!! poor Honda..... tho i think Balrogs new ultra will be the same ...... suck.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 31, 2010, 08:49:48 AM
Quote22:01 [ Chuckk] sf4 dudley will just be dudley for idiots
22:01 [ Chuckk] might as well keep playing him from 3s
22:01 [ Chuckk] i didnt bother looking back to see how much it scaled the second
                uppercut
22:01 [ Chuckk] but the fact you can go like
22:02 [ Chuckk] c. lk, s. mk. xx uppercut, uppercut xx super
22:02 [ Chuckk] thats neat

blargh!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on March 31, 2010, 09:16:52 AM
What if I play both Dud's? Does that make me half an idiot   :P

Kind of agree but I don't know how you could make Dudley a technical character in a game like SFIV. I guess taking away chain combos that cancel into uppercuts would be a start  ::)
Title: Re: Super Street Fighter IV details
Post by: fluxcore on March 31, 2010, 09:37:39 AM
I was meaning more the double uppercut thing
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 31, 2010, 10:34:19 AM
Yea the double uppercut thing is retarded, but everything in the 4 series is basically "character x" for idiots. What will be funny is the scrubs who pick the 3s characters in S4, and then try to play 3s and fail badly.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on March 31, 2010, 10:45:30 AM
Quote from: Toomeke on March 31, 2010, 09:16:52 AM
What if I play both Dud's? Does that make me half an idiot   :P

Kind of agree but I don't know how you could make Dudley a technical character in a game like SFIV. I guess taking away chain combos that cancel into uppercuts would be a start  ::)

haha yeah, my comment about dudley for idiots was mostly just meant as like, in comparison to his 3s version, where playing him well requires solid execution to do anything more than basic ex mgb combos.

that shit is out of 4, so you're left with easy chains, broken overhead, easier combos etc.

i've no problem with people using him haha, I definitely will.

I do hope that the damage is scaled well on no meter double uppercut though, because well, I like it for the flash, not for "holy shit im gonna rape you with no meter cause im 3s ken and my target combo into special move does more damage than your super"

Also beginning to think Guy looks really fun. chains, that through-fireball tackle etc.
But all his pressure kinda looks like a shitty no DP dudley x ibuki.

Quote from: ILL_BILL on March 31, 2010, 10:34:19 AM
Yea the double uppercut thing is retarded, but everything in the 4 series is basically "character x" for idiots. What will be funny is the scrubs who pick the 3s characters in S4, and then try to play 3s and fail badly.

Also what I think will be MORE interesting, is how long us 3s idiots will be able to get away with playing the 3s characters like the 3s versions.
Title: Re: Super Street Fighter IV details
Post by: electric on March 31, 2010, 01:15:03 PM
For Bill and Karizzma

http://www.youtube.com/watch?v=4h0apNHSIEo&feature=player_embedded
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 31, 2010, 01:29:01 PM
cover art for the game

http://www.capcom-unity.com/grant008/blog/2010/03/30/super_sfiv__-_final_pack_front,_now_with_more_dudley!


still ugly. they really should just get the artist to whip something cool up.

copypasta the link, clicking on it doesnt include the ! in the url
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 31, 2010, 01:35:13 PM
^ Shit sucks
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 31, 2010, 01:35:59 PM
I still don't get why the box art is so important. :(
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 31, 2010, 01:45:40 PM
It isn't really, but if you are into collecting shit then it's nice if the cover art is sexy

Case and point-
http://skullator.com/pictures/n64.PNG
http://skullator.com/pictures/residentevil.PNG
http://i113.photobucket.com/albums/n234/Skullator/FFXIII1.png
Title: Re: Super Street Fighter IV details
Post by: geneterror on March 31, 2010, 01:58:53 PM
The Euro art for Final Fantasy has always been sexy as fuck!
Title: Re: Super Street Fighter IV details
Post by: samurai black on March 31, 2010, 02:00:44 PM
Quote from: Skullator on March 31, 2010, 01:45:40 PM
It isn't really, but if you are into collecting shit then it's nice if the cover art is sexy

Case and point-
http://skullator.com/pictures/n64.PNG

oh man, you still have the boxes for your n64 games? those were gone in like a week at my house. hated those shitty bits of cardboard when the psx got fancy jewel cases and ish.

Quote from: geneterror on March 31, 2010, 01:58:53 PM
The Euro art for Final Fantasy has always been sexy as fuck!

except for XIII. why did they tack lightning onto the front, i like the traditional look.
Title: Re: Super Street Fighter IV details
Post by: Skullator on March 31, 2010, 02:10:38 PM
Quote from: samurai black on March 31, 2010, 02:00:44 PM
oh man, you still have the boxes for your n64 games? those were gone in like a week at my house. hated those shitty bits of cardboard when the psx got fancy jewel cases and ish.

except for XIII. why did they tack lightning onto the front, i like the traditional look.

Haha yeah, the n64 boxes made terrible collectables tbh. But I loved some of those games soooo much I couldn't bring myself to throw them out lol.

And yeah I was pleased at least the Japanese cover of XIII had the traditional logo only look to it, didn't like the look of the English cover as much.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on March 31, 2010, 02:22:07 PM
wow kens looking really good .
3frame lp dp now

comboable from roundhouse thunder kick (slow overhead been speed up and more hit stun)

c.mkxxfireball/ultra 2  , man you can combo into ultra 2 with a normall fireball , doesnt have to be ex and my god so much damage , his ultras just over half there and look at what it does to cody who has 1000 health .

http://www.youtube.com/watch?v=r0UQcdAXugE   at 2:58

dash looks lots faster 2 at 2:22

the u-man is happy
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on March 31, 2010, 02:43:01 PM
Ive watched a few fuerte vid's from the same event. His new ultra is really really fucking good. It will make pressure matches (chun/bison etc) a hell of a lot easier.
Title: Re: Super Street Fighter IV details
Post by: massi4h on March 31, 2010, 03:11:29 PM
I watched Andre vs Fuerte and that player was pretty good. Is his new Ultra 0 frames, cause I saw 1 point he did it on wake up and bison didn't poke anything, so if it was any slower I'm sure he coulda jumped out. Looks pretty useful either way.

And wtf Ken looks mean as Euan. Ken>Ryu? Time will tell lol.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 31, 2010, 03:29:37 PM
Quote from: massi4h on March 31, 2010, 03:11:29 PM
And wtf Ken looks mean as Euan. Ken>Ryu? Time will tell lol.

u wish!!!
Title: Re: Super Street Fighter IV details
Post by: Rorooze on March 31, 2010, 03:58:57 PM
ken is going to smash ryu this time round imo.
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 31, 2010, 04:33:15 PM
Don't jealous now!!! that will never happen!!!

but to be honest they practically took away most of his tools now and haven't given him anything back in return... but then again I'll get use to it so no drama :)
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on March 31, 2010, 05:32:56 PM
Quote from: zosla on March 31, 2010, 04:33:15 PM
Don't jealous now!!! that will never happen!!!

but to be honest they practically took away most of his tools now and haven't given him anything back in return... but then again I'll get use to it so no drama :)

But sir! I am but a small goat! Why don't you wait for my larger more succulent brother goat to come across the bridge?
Title: Re: Super Street Fighter IV details
Post by: zos'la on March 31, 2010, 05:50:48 PM
but Ma'am!!! even though I am a small goat I don't like waiting for my brothers coz they are to freaking slow!!!
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 01, 2010, 09:24:09 AM
looks like unblockable ultras are in ssf4, ryu has one with his mestu shoryuken http://www.youtube.com/watch?v=4dE-yGFK_v8&feature=player_embedded
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 01, 2010, 09:57:04 AM
fuck dudley is awesome. he can hold a cup of tea with his boxing gloves

Title: Re: Super Street Fighter IV details
Post by: electric on April 01, 2010, 10:03:53 AM
Quote from: samurai black on April 01, 2010, 09:57:04 AM
fuck dudley is awesome. he can hold a cup of tea with his boxing gloves

Is that all ? Balrog can hack computers with his on :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 01, 2010, 11:55:16 AM
Application of Giefs U2
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on April 01, 2010, 02:13:52 PM
Quote from: electric on April 01, 2010, 10:03:53 AM
Is that all ? Balrog can hack computers with his on :P

And pilot helicopters!!! (if you saw the end of the SF4 anime)
Title: Re: Super Street Fighter IV details
Post by: Gamogo on April 01, 2010, 02:18:41 PM
Quote from: The Lenny 2.0 on March 30, 2010, 11:20:13 AM
My understanding is that they nerfed the priority on heavy upper cut which resulted in it tradingwith ground pokes alot.  Their are people that tried it out on SRK saying that it was alot harder to do.

Ya, I've seen a lot of this also. SRK either being fluffed completely by normals, or trading outright. Because the damage on SRK has not only been reduced but partitioned into two parts the damage on trade is in many ways worth the risk for attackers. Combine this with that ridiculous trade into Ultra/Super/EX being removed and you'll find a refreshing change to dealing with Ryu now that he is without a lot of, well, bullshit.

Ryu players are now going to have to place their uppercuts properly which won't affect solid players but will mean those guys with sloppy play aren't going to get away with as much nonsense.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 01, 2010, 04:01:56 PM
Check out the firstt combo in this!!!
http://www.youtube.com/watch?v=bo89tX2Gt3E
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 01, 2010, 04:08:30 PM
Haha, fuck, look at the damage on that shit. Im kind of glad sagat still has SOMETHING that does damage, but damn.

Does angry scar cost EX meter? Because thats awesome damage for 2 bars + no ultra.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on April 01, 2010, 04:22:06 PM
Looked like EX angry scar. and if you can combo upper off FADC FRH it looks like you may be able to do 2x FRH => Angry Scar upper FADC angry scar upper.
Title: Re: Super Street Fighter IV details
Post by: electric on April 01, 2010, 04:32:18 PM
From what I know, Angry scar is ONLY an EX move. There is no non-EX version of Angry Scar.
Title: Re: Super Street Fighter IV details
Post by: DVS on April 01, 2010, 10:28:41 PM
Quote from: B1ackstar Ninja on March 31, 2010, 02:22:07 PM
wow kens looking really good .
3frame lp dp now

comboable from roundhouse thunder kick (slow overhead been speed up and more hit stun)

c.mkxxfireball/ultra 2  , man you can combo into ultra 2 with a normall fireball , doesnt have to be ex and my god so much damage , his ultras just over half there and look at what it does to cody who has 1000 health .

http://www.youtube.com/watch?v=r0UQcdAXugE   at 2:58

dash looks lots faster 2 at 2:22

the u-man is happy

Ken is much quicker, projectiles, dash, MK and overhead are faster.....and he has a solid FADC into an ULTRA which doesn't require perfect timing to nail....

Have to say he has been beefed quite a bit.....the RYU -KEN match up in SFV was tipped towards RYU..especially when RYU has a full super meter and full screen range....now Ryu can't access his Super Fireball if another projectile is on the screen (unless it has connected)....pity...I love that trap  :-[

Fair enough though...it is unfair...

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 03, 2010, 10:17:32 AM
http://forums.shoryuken.com/content.php?r=521-Super-Street-Fighter-4-Final-Build-Notes-from-Arcadia-Gamers-Podcast

Really good read on the changes on SSF4.

But then theres this:

Fuerte:

U2 changes a lot of his game. Does about 500 damage, and startup is about 3-4 frames. It moves forward quickly as well and it's grab. Basically it punishes almost everything.
They changed some of his priorities and hitboxes.
Loop is much harder to do.


lolfuck.
Title: Re: Super Street Fighter IV details
Post by: DVS on April 03, 2010, 11:53:04 AM
Hmmmmm. really good read thanks Bill. Can't wait to play this game.....Notes kind of confirmed our discussions over the last few weeks......

I can't wait to have a jam with Rose...looks like she got everything I was praying for.....FADC into U1, FADC into Soul throw...Unbloackable etc...

Also can't wait to have a RYU/ KEN match up with Budafist.....he's foaming at the mouth waiting to spam that U2 I bet.....RYU's U2 seems to be an awesome response to KEN's U2.....doesn't seem to have as many uses as U1 tho....pure aesthetics...

Mason you also got your wishes...Akuma will be an S-Tier god......tasmanian madness

Hawk will also be a nightmare.....sounds like he wil be a good pick against Dudley

Can't wait for a more attacking orientated game......not so much turtle play.....longer games too with a damage reduction across the board......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 03, 2010, 12:39:22 PM
Yea im real hype for it eh.

Dont know about longer games though. Damage reduction means less damage in combos etc, but more aggression sounds like people will be putting more effort into actually attempting to land what damage they can. Not sure exactly how much more offensive it will be though. I think its still going to be poke/zoning heavy, but actually mounting an offense has a much better risk/reward ratio, so were definitely going to be seeing MORE rushdown than before, which makes (my) fuerte a happy mexican.
Title: Re: Super Street Fighter IV details
Post by: DVS on April 03, 2010, 02:30:36 PM
I'm just happy even top tiers will have to earn victories...none of this make two mistakes against Sagat and die bullshit...I've lost count of how many matches I was leading against the fucker only to eat an OP'd combo FADC Ultra...then be zoned to fuck....  >:(

Rush down parties all around, quick Focus charges into LV2 mean more openings aswell....  ;)

Still got fingers crossed for an arcade release or a sneaky Yifans cabnet console build.....the arcades where it's at.....online systems also look amazing, can't wait to jump online and battle everyone...guna finally sort a system up at home...I've never actually had one..... ::)
Title: Re: Super Street Fighter IV details
Post by: budafist on April 03, 2010, 02:44:04 PM
by the sounds of it, Capcom have done a pretty decent job of keeping everyone happy.

though I reckon to stop turtley play, they should have lowered the effectiveness of anti air normals.
its just too easy for example; Sagat to spam tigers and hit standing HK when they jump, same as Rogs crouching HP
they both have effective specials for anti air, and should be made to use these more.

but thats mostly coz I'm a jump happy scrub wanting a free 'in'

Im pretty stoked on Kens improvements but tbh it will be quite a few months before I get round all the new characters
before gettin back on the Fire Punch buzz.

Bill, Im a bit scared of the next fuerte battle, his new Ultra looks bizness.

I too reckon T.Hawk will be big gay pink problem, those fucken tick command throws were a biatch in HD remix.
looks to be the same in Super.

one problem I see is that the small buffs/tools they gave to the low tier characters dont really matter anymore
As most of the new characters are postitioned around the top, so relavtively speaking, in a bigger cast they're still fucked.

Im so hanging to play this I wish I could FADC the next 4 weeks.

ps.  Ryu has anger managment and realtionship stability issues and wishes he was as flamboyantly metrosexual as Ken


Title: Re: Super Street Fighter IV details
Post by: samurai black on April 03, 2010, 03:10:15 PM
Quote from: budafist on April 03, 2010, 02:44:04 PM
ps.  Ryu has anger managment and realtionship stability issues and wishes he was as flamboyantly metrosexual as Ken

at least he doesnt wear the testicles of his former lovers around his neck like akuma  :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 03, 2010, 03:12:22 PM
Little things cause big issues.

Its like in an early build for SF4, rufus was bottom tier. Then they gave EX messiah all those juggle properties and invincibility, and he became a fat jesus.

Its like with fuerte. His new ultra is fantastic. Like, wtfjizzinmypants awesome. So it makes sense not to buff his normals/damage across the board. (like i was hoping originally)

Then you look at the faster FA's. Not a MASSIVE change at first glance, but then we look at fuerte again. If they hadn't nerfed stun on RSF, and made it slightly harder, fuerte would probably get a stun every round, off of a combo that does 40% damage. That shit is ridiculous. All off of a slightly increased FA speed.

Its all a delicate ecosystem. :P

I generally think they have closed the tier gap. And S-rank shit like Akuma isnt going to be as daunting as it is now by the looks of it. When you add up all the little changes all the characters have, youll probably find that shit is TOTALLY different.

Im fuckin' HYPE.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 03, 2010, 09:53:21 PM
QuoteNot faster. I noticed no change in the game speed at all.

Matches last longer. Due to all the damage nerfs, it felt like matches lasted longer than it used to.

Overall impression. It’s basically the same thing. I’m not all too happy about it but if you liked SFIV you’ll be fine with SSFIV. If you were frustrated with it, I don’t think it’ll make you happy.

SSFIV notes from wondercon (http://www.hadoken.net/?p=1507)

bonus quote
QuoteOh yeah, and you know what Seth said when one of the volunteers decided to pick Guile and then his Sonic Hurricane Ultra II? “Oh nice, you picked Guile and his Sonic Hurricane, good luck because that Ultra sucks.”"

I really start to think that Seth isn't particularly happy with a lot of the changes in SSFIV. He seems to try to dodge a lot of questions which he would I assume answer with 'yeah that was a stupid thing to change'.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 04, 2010, 09:24:40 AM
This post is going to make me sound like a little bitch SF4 fanboy, but here we go.

While the concerns that dude expressed are, to some extent, legit (ie guiles ultra), the rest of it is pretty narrow minded.

Like that bison paragraph. He goes on about how this and that is 'effing stupid' but he hasn't stopped to consider the character changes when lined up in the grand scheme of things. Nor has he considered other changes to the character that may compensate for the listed shortcomings.

Hes looking at it like, if these changes were in the current SF4 build, this character would suck. Which may be true, but SSF4 game has enough minor changes to make shit like that kind of meaningless. All characters have had 'nerfs' to some things, to keep them from being broken in the grand scheme. Bot overall, theyre all looking stronger.

Some, if not all characters will be played differently in SSF4. Characters like balrog and others who havent really changed that much wont be AS affected, but, there are characters (like bison) who will have to tweak their gameplay to stay competitive. The players wont necessarily need to be 'better', just 'different'. He hasnt stopped to consider this.

Its refreshing to see someone not praising the game like the sun is shining out of its ass, (at some point you need to focus on the negatives) but he doesn't appear to have put much thought into what he's saying. Hes just gone in, done a few things, thought 'oh this sucks now. lame' and written about it. 

In his defense, he DOES say he didn't have a lot of time to play it, and i imagine the first thing i will notice is SF4 stuff that doesn't work anymore, so maybe im not reacting to it the way i should.

As for what S-kill thinks, who knows. Id say on the whole he is probably pretty happy. He seems to dodge questions that would result in him commenting about OVERALL balance, not tweaks to existing tools that characters might have. It very much seems like hes dodging stuff he has already given a non-specific answer to. ie. explaining that characters are ALL stronger OVERALL. Not telling us why/how exactly. Which makes sense, when he constantly reiterates that he wants US to discover stuff for ourselves. A lot of people took this to mean that characters weren't getting any nerfs AT ALL, which, as it has been pointed out BY Seth, doesn't actually work when youre balancing a game.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 04, 2010, 09:44:55 AM
All well and good, but you avoided the bit I actually quoted: game seems to take longer

SF4 was already pretty long :/
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 04, 2010, 09:55:08 AM
Quote from: fluxcore on April 04, 2010, 09:44:55 AM
All well and good, but you avoided the bit I actually quoted: game seems to take longer

SF4 was already pretty long :/

Avoided because i didn't consider it a glaring hole in his article. And also because i totally agree with the concern.

But hopefully like i said in reply to gene's post, people being a little more aggressive will hopefully even it out. Everyone is still in 'try SF4 shit on SSF4' mode, which inevitably means 'does this character turtle like he used to?'. When we get into 'Bring dat new shit nyugggaaaaa' mode, as we inevitably will, stuff is gonna change. Probably not much though.

I anticipate that for the first 6 months or so, games will be fairly slow, but they'll be quicker after that, as (hopefully) a bit more offense develops. Its still going to be fairly turtley i reckon, but there should hopefully be enough offset to keep the length of the games at least at SF4 level. Which, as you point out, is pretty long anyway, but yea, you take the negatives with the positives i suppose.
Title: Re: Super Street Fighter IV details
Post by: DVS on April 04, 2010, 04:08:44 PM
I'm also hoping for an overall more agressive play style...damage nerfs will mean people aren't as cautious when attacking...Ultra damage has been reduced quite a bit -with a few exceptions. Also links or FADC's into full Ultra animations have been editted somewhat (whiffing the last hit in most cases -Balrog is a good example)..clash hits into Ultra links are much harder to time or land (thinking of Sagat and Ryu trades here into Ultra)......Sounds like there will be more back and forward exchanges which I'm all for.....it looks like the game speed is faster, but I'll have to get my grubby hands on the game to see for sure...

I agree with Budafist -I think Capcom have really made an effort to balance this a best they can...only time will tell if there is truely anything broken in the balancing.....my thoughts are that the 3rd strikers seem fairly strong...lots of mix up options (ibuki and Dudley mostly) and links into Ultras...Ibuki's target combo into Ultra is scary, I've also seen multiple set ups for Dudley into Ultra....

The roster is so vast this time around that there are bound to be bad match ups at some point..but skill and agressive play are usually the winner on the day...I don't think turtling is going to be too effective in SSF4 with crazy quick overheads and FA charge speed.... Dudley seems to have both the quickest overhead and FA attack  :'( yet another boxer to deal with....Wickedways, Toomeke, Fong...you fullas probably can't wait to jump on the Dudders train....

I'm just really looking forward to the release.....tournaments are going to be so much fun....
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 04, 2010, 04:59:54 PM
I think people are jumping on the 3rd Strike character train a little quick here as far as how good they will be goes.

When you saw what Cammy and Sakura could do before SF4 console came out, people started to think Sakura could be a threat.
I think it's going to be close to the same thing with Ibuki. She isn't going to suck, sure. But you can't go all 99 seconds without getting hit, and just like in 3rd Strike every time you do get hit, it decreases your chance of winning with her 10 fold.

On another note, I think DeeJay's Anti-Air slide into Ultra is crazy. That's going to be pretty funny, and probably educational as far as helping people stay on the ground goes.

Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on April 04, 2010, 05:26:59 PM
Quote from: boringryu on April 04, 2010, 04:59:54 PM
I think people are jumping on the 3rd Strike character train a little quick here as far as how good they will be goes.

When you saw what Cammy and Sakura could do before SF4 console came out, people started to think Sakura could be a threat.
I think it's going to be close to the same thing with Ibuki. She isn't going to suck, sure. But you can't go all 99 seconds without getting hit, and just like in 3rd Strike every time you do get hit, it decreases your chance of winning with her 10 fold.

On another note, I think DeeJay's Anti-Air slide into Ultra is crazy. That's going to be pretty funny, and probably educational as far as helping people stay on the ground goes.

This. SF4 will still be a huge zoney game. I can imagine the 3S cast having a really hard time getting in.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 04, 2010, 05:43:27 PM
God, i AM aware of that.

MORE aggressive than SF4 does not mean AN AGGRESSIVE GAME.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 04, 2010, 05:54:47 PM
Quote from: ILL_BILL on April 04, 2010, 05:43:27 PM
God, i AM aware of that.

MORE aggressive than SF4 does not mean AN AGGRESSIVE GAME.

huh? that wasn't a personal go at you or anything.

Speaking for myself, I was just meaning around the internet, srk, thoughts from people who have a early copy etc. A lot of people getting a bit happy on predictions for characters who have a nice combo and set-up or 2, thinking it's the end of the world for everyone else.


I agree with you though, I think it is going to be a more aggressive game. at least, the new characters especially seem to be geared towards that.

One more thing, Ibuki might not struggle too much to get in, because even though she's use to parries, if you're a parry reliant ibuki in 3s you're an idiot, or psychic. You can't really play her like you can Dudley, where risks are always truly worth the reward. However, she has tools to get in and to keep away, but I don't think she will be Akuma status at keep away.

It'll be interesting to see how Ibuki's opt to play 6 months down the line.

one more thing again, hah.
Anyone seen info on the startup for Guy's grab Ultra, or Ibuki's grab ultra?
I've seen the LOLZ Honda grab, wondering if the same terrible properties apply to the other new grab ultras.
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 04, 2010, 06:09:32 PM
IM ANGRY
Title: Re: Super Street Fighter IV details
Post by: DVS on April 04, 2010, 07:07:34 PM
Quote from: boringryu on April 04, 2010, 04:59:54 PM
I think people are jumping on the 3rd Strike character train a little quick here as far as how good they will be goes.

I think it's going to be close to the same thing with Ibuki. She isn't going to suck, sure. But you can't go all 99 seconds without getting hit, and just like in 3rd Strike every time you do get hit, it decreases your chance of winning with her 10 fold.


To be fair we have seen a lot of game play videos on the third strikers - Dudley will be boss trust me. Every comment I've read so far suggests this.  :)

Traditionally female characters don't have the most stamina -but that didn't stop top level Viper players dominating in Sf4....ibuki will be a strong character a good mix between Akuma and Viper in the right hands she will be dangerous...... ;) Justin Wongs intro video demonstrates how versatile she can be....cross up Kunai on wake up, super jump cancels, target combo into Ultra...

Makato deals the most damage of any character in SSF4 -her grab into Super cancel Ultra is a huge damage dealer -granted she will have problems getting in..... :-X

Going 99 seconds without getting hit happens quite often dude.....PERFECT!  ;) Of course getting hit decreases your chance of winning -but thats a given.....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on April 04, 2010, 07:46:52 PM
Quote from: ILL_BILL on April 04, 2010, 05:43:27 PM
God, i AM aware of that.

MORE aggressive than SF4 does not mean AN AGGRESSIVE GAME.

=_=;;
Title: Re: Super Street Fighter IV details
Post by: Will on April 04, 2010, 08:04:52 PM
"It's official. SUPER STREET FIGHTER IV for ARCADES! <3"

Dont know if its been mentioned before, but this via Markmans Twitter account.

http://twitter.com/MarkMan23

Who isnt surprised thats the real question? Would have been dumb if they didnt....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 04, 2010, 09:17:37 PM
yus at the end of the jap stream on before ono announced it
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 04, 2010, 09:38:11 PM
Quote from: Will on April 04, 2010, 08:04:52 PM
"It's official. SUPER STREET FIGHTER IV for ARCADES! <3"

Dont know if its been mentioned before, but this via Markmans Twitter account.

http://twitter.com/MarkMan23

Who isnt surprised thats the real question? Would have been dumb if they didnt....

Please Capcom, Please make some cabs which have 2 players on the same side so arcades outside of japan can afford to import it.

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 04, 2010, 09:50:20 PM
Awww, i know noone was digging at me. Im not even sure why i posted such a dumb response.

Anyway, apparently Guy's grab is pretty good. I read somewhere that he can run -> stop -> grab, which is awesome. Dont quote me on that though. It seems a little TOO good.

Quote from: samurai black on April 04, 2010, 06:09:32 PM
IM ANGRY

Oh shit, he realised he's a black guy.
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 06, 2010, 08:54:30 AM
Marc,
I don't think they will do the 2 players on one machine, its like out of the fashion. I mean the liekly hood of it about 20%.... but you never know!!!

I love the arcade news :) guess Kevin is back in the picture!!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 06, 2010, 09:00:22 AM
Well it's more the way SFIV implemented it, how you can have 3+ machines all playing against each other randomly. While that's nice, the necessity of having an entire machine for each setup kind of offsets it imo. I can't imagine they'll change the whole arcade networking setup for super...
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 06, 2010, 09:18:32 AM
^ Yeah I know it's unlikely. Tekken 6 supports it as do alot of other newer machines. Definitely the LAN network battle feature that throws the spanner in the works. I don't really think it would be that hard to implement, especially if they are porting the x360 code. But will they do it? For maybe 2 dozen or so cabs exported then spread across globe, highly unlikely. 20% chance seems optimistic almost ;)

I'm already heard that Timezone won't stock it in any of their arcades as it's too expensive and SF4 isn't making enough money  :'( Now if the boards were cheaper maybe they would give it a rethink.

Might make a thread arguing my case in SRK whats the worst that could happen?
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on April 06, 2010, 11:15:24 AM
Quote from: CptMunta on April 06, 2010, 09:18:32 AM

I'm already heard that Timezone won't stock it in any of their arcades as it's too expensive and SF4 isn't making enough money  :'( Now if the boards were cheaper maybe they would give it a rethink.


Is this the sf4 hack or the original 2 cabs in the country?
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on April 06, 2010, 11:21:13 AM
Hack. The non-yifans boards are in Hamilton still.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on April 06, 2010, 02:22:55 PM
Quote from: OLEET on April 06, 2010, 11:21:13 AM
Hack. The non-yifans boards are in Hamilton still.
im not surprised they arent making money off the hack even sf4 players dont want to play that garbage hack
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on April 06, 2010, 04:41:00 PM
New Dev posted translated: Check out here (http://www.shadowloo.com/?p=1399)
Covers a few characters like Guile, Sim, Dictator. More to come next week.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on April 06, 2010, 05:46:54 PM
yussss guile sounds beast
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 06, 2010, 05:50:49 PM
hell yeah , faster charge time so he can throw booms like a madman will make him way better just with that letalone the other buffs theyve given him .
niceeeeee 8)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on April 06, 2010, 06:04:39 PM
now i can do combo exhibitions on all you ryu fags hahaha YUSSSSS
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 06, 2010, 06:13:02 PM
oooo sounds like sim will be better :)
Title: Re: Super Street Fighter IV details
Post by: maelgrim on April 07, 2010, 05:19:47 PM

So anyone heard any theme music yet?
(please be better than indestructable)
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 07, 2010, 05:41:38 PM
dude wtf. indestructible is awesome
Title: Re: Super Street Fighter IV details
Post by: DVS on April 07, 2010, 09:19:10 PM
I knew it!!!! Guile train here I come!!!!

Vega also sounds boss.....who needs a FADC...charge characters it's your time to shine!!!!!

Sim sounds scary as fuck...dirty pedo reach be all up in your shit...
Title: Re: Super Street Fighter IV details
Post by: moose! on April 07, 2010, 09:26:36 PM
Please oh please wakeup PC crossup  :D
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 09, 2010, 07:40:52 AM
Though the netcode hasn't changed, you should find more low-latency games as the matchmaking and custom game browser should better prioritize location for game selection. As such, you should see more "five green bars" games online in Super Street Fighter IV.
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 09, 2010, 08:29:04 AM
its really nice to play on the PS3 plateform with about 3-4 bars, quiet stable last night., though u dun really get many of these for PS3 online..locals maybe.

PC on the other hand gets many 4-5 bar games though the dependency is more of less on the PC specs rather than just the ISP.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 09, 2010, 01:16:06 PM
"[13:13] <@trag> has somethign to do with neutral jump blockstun into an IOH or something. ill ask again to clarify. theres like 1F during stand block or something on wakeup that you apparently cant block"
Title: Re: Super Street Fighter IV details
Post by: electric on April 09, 2010, 01:24:57 PM
Quote from: boringryu on April 09, 2010, 01:16:06 PM
"[13:13] <@trag> has somethign to do with neutral jump blockstun into an IOH or something. ill ask again to clarify. theres like 1F during stand block or something on wakeup that you apparently cant block"

What's this pertaining to ? Sounds interesting
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 09, 2010, 03:39:07 PM
You know how these unblockables work now using Ultra?

Well apparently that situation can be recreated WITHOUT ultra.

I've heard two theories.

Trag's is that there is 1f ish window on wakeup where your character CAN NOT BLOCK.

The other theory, I think Buktooths, is that the Ultra's work due to googly eyes. And using other moves that can cause googly eye state, you can get an unblockable without using an ultra, and using this googly eye move instead.

This works in Vanilla, but as it hasn't been changed YET in SSF4, I thought I'd put it here.

I don't know everything about the unblockables even using Ultra's, I haven't really looked into it because I think they aren't that big a deal, especially Seth's.
But if you can unblockable with a normal or special move?
lololololl.
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 09, 2010, 03:49:10 PM
Do any special moves cause google eyes? I thought it was just ultras.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 09, 2010, 03:53:15 PM
Quote from: Skullator on April 09, 2010, 03:49:10 PM
Do any special moves cause google eyes? I thought it was just ultras.

Doesn't Blanka get the google eyes all the time? That would be pretty funny if unblockables were character specific as to how much each character freaks out.  ;D  :o
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 09, 2010, 04:01:32 PM
fuck I would love to unblockable blanka all damn day
Title: Re: Super Street Fighter IV details
Post by: electric on April 09, 2010, 04:14:15 PM
Quote from: CptMunta on April 09, 2010, 03:53:15 PM
Doesn't Blanka get the google eyes all the time? That would be pretty funny if unblockables were character specific as to how much each character freaks out.  ;D  :o

LOL

Come to think of it... I remember reading a while back that if you were holding crouch block when waking up from a knock down, there was a frame where your character was actually considered standing before they go into crouch block mode... maybe they're all related somehow ?

Very interesting... I'd love to follow a thread where all this shit was talked about... this is the sort of shit that gets me juicy
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 09, 2010, 04:21:34 PM
I know what you mean eru. This is why i have Fuerte's frame data tatooed on my throbbing erection.
Title: Re: Super Street Fighter IV details
Post by: electric on April 09, 2010, 04:44:24 PM
Quote
• You can press a buttom while in team battle to record the match you're watching.

• If you thought a match was pretty boring at first and you didn't start recording it -- don't worry because the system keeps track of everything and even if you start recording late, it will pick up the entire match for you.

• Match replays will also offer statistics like how much move a damage did in addition to input displays.

• Players have the ability to become broadcasters and invite you to a room for viewing matches and such. The broadcaster can then narrate the match as you watch it.

• Team Battle will keep looking for players to fill slots so that you can keep going, as long as the slots aren't set to private. You don't have to keep re-creating rooms.

• Basically every mode can be recorded with the touch of a button.

Fuck yes. Get hype for awesome match recording!
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 09, 2010, 06:11:09 PM
By every mode I hope they mean offline too.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 09, 2010, 07:48:42 PM
Quote from: electric on April 09, 2010, 04:44:24 PM
Fuck yes. Get hype for awesome match recording!

Holy crap that is amazing! Be an awesome way to share victories. "Yes I really bet Brodsta once here is the proof!" ;)
Title: Re: Super Street Fighter IV details
Post by: moose! on April 09, 2010, 08:05:23 PM
GOOGLY EYES
What an unlikely weakness.

Does this mean unblockables on Sagat will only work 1/2 of the time?

< canned laughter >
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 09, 2010, 08:23:52 PM
Quote from: moose! on April 09, 2010, 08:05:23 PM
GOOGLY EYES
What an unlikely weakness.

Does this mean unblockables on Sagat will only work 1/2 of the time?

< canned laughter >

Hah, I smiled.
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 09, 2010, 08:35:06 PM
Quote from: moose! on April 09, 2010, 08:05:23 PM
GOOGLY EYES
What an unlikely weakness.

Does this mean unblockables on Sagat will only work 1/2 of the time?

< canned laughter >

Lol
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 09, 2010, 11:19:51 PM
Apparently in Vanilla you can use akumas super to setup an unblockable fireball. Not just his ultra.
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on April 10, 2010, 04:42:08 AM
Interesting Play3 Interview with Yoshinori Ono (http://www.shadowloo.com/?p=1429) =]
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 10, 2010, 04:57:58 AM
new alt outfits on eventhubs.

http://www.eventhubs.com/

El Fuerte, Vega, Bison (White Colour) and Cody (Red)
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 10, 2010, 09:47:27 AM
i like codys alt. its pretty much what i expected, but it looks good to me. and they shouldve given bisons new alt a fucking cape.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 10, 2010, 09:54:58 AM
I think almost all the new alts are disgusting.

Luckily Ibuki's is fantastic.
Title: Re: Super Street Fighter IV details
Post by: moose! on April 10, 2010, 10:01:46 AM
I do think mecha-bison looks a bit better than half-beaten-up-with-messy-hair-bison.
It looks like he's been taking fashion tips from Apocalypse.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on April 10, 2010, 10:02:24 AM
Quote

Match replays will also offer statistics like how much move a damage did in addition to input displays.

I C U BABY
MASHIN DAT JAB
Title: Re: Super Street Fighter IV details
Post by: budafist on April 10, 2010, 11:40:23 AM
looks like you could make a streetfighter village people crew with some of these.
I think vega's is kinda cool, woulda prefered a Geki style ninja though.
since when was Ken a godam cowboy?

I'll probly still buy them all anyway.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 10, 2010, 11:42:07 AM
Fuerte's is terribad.

Looks like ill still be rockin the purple chef outfit.
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 10, 2010, 11:46:40 AM
akuma came out tops with the new alt. heaps better than evil butterfly
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 10, 2010, 11:54:41 AM
Pretty sure Chun takes worst alt this time around
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 10, 2010, 12:50:06 PM
Ken's cowboy outfit is from Puzzle Fighter. Chun's is pretty bad, akuma's is awesome. Although Cyber Akuma woulda been cooler imo.
Title: Re: Super Street Fighter IV details
Post by: electric on April 10, 2010, 12:52:01 PM
Fuck. WHY does Abel have guns ? niggas should have just left him shirtless with tight pants and a bandana (no homo)
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 10, 2010, 01:01:20 PM
hes doing his best impression of naked snake
Title: Re: Super Street Fighter IV details
Post by: electric on April 10, 2010, 01:16:45 PM
Quote from: samurai black on April 10, 2010, 01:01:20 PM
hes doing his best impression of naked snake

Needs more nakedness (slightly implied homo)
Title: Re: Super Street Fighter IV details
Post by: DVS on April 10, 2010, 06:17:50 PM
Shit they're pretty out of it costumes......Sagat new alt looks pretty choice....
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 10, 2010, 06:59:53 PM
Quote from: Skullator on April 10, 2010, 11:54:41 AM
Pretty sure Chun takes worst alt this time around

Why no Alpha costume alt capcom? WHY?!
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on April 10, 2010, 07:57:41 PM
Geeeah nukka...Abel's got the whole First Blood thang goin down...except...kinda 50cent-ish.

...Waitin on sum detailed Gully s.w.a.t. pics...
Title: Re: Super Street Fighter IV details
Post by: iMagneto on April 10, 2010, 09:44:08 PM
bison looks like that dude from Xmen...apocalypse version of bison!
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 11, 2010, 01:37:29 AM
Looks like Bayman from DOA4 imo. Abel and Fuerte are pretty lol
Title: Re: Super Street Fighter IV details
Post by: Eddy_COMBO on April 11, 2010, 02:13:26 AM
Quote from: OLEET on April 10, 2010, 10:02:24 AM
I C U BABY
MASHIN DAT JAB

lol im guilty of that  :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 11, 2010, 01:47:47 PM
http://www.youtube.com/watch?v=tBykotMngV0&feature=channel

woah check out from about 2.00 to 2.30 .
look at the speed of those sonic booms .
dangggggg , you go guile you good thing , the umans hopping aboard the guile train as well
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 11, 2010, 02:04:42 PM
also really liking the look of adon
http://www.youtube.com/user/Hakf#p/u/4/0jXA1z7Z-Yk

dang fast as fuck dash , mast walk speed , insanely fast moves .
sounds like hes kinda simple but he could be really effective .
kinda like how i thought guy would be , but he turned out to be a slow joe :-[
Title: Re: Super Street Fighter IV details
Post by: electric on April 11, 2010, 04:35:55 PM
Ok it's official. I'm maining Guy.

http://www.youtube.com/watch?v=mrhEftWs7I4#t=0m30s

Guy does bushin chain into throw into EX bushinkyaku... AND IT ALL FUCKING COMBOS!!!!!

So. Fresh.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 11, 2010, 04:41:13 PM
How the fuck does the throw combo? WTF? Thats awesome.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on April 11, 2010, 05:37:27 PM
must be because he is a Ninja
Title: Re: Super Street Fighter IV details
Post by: geneterror on April 11, 2010, 06:20:50 PM
Quote from: stereomonkey on April 11, 2010, 05:37:27 PM
must be because he is a Ninja
8)
Title: Re: Super Street Fighter IV details
Post by: electric on April 11, 2010, 06:26:11 PM
Quote from: ILL_BILL on April 11, 2010, 04:41:13 PM
How the fuck does the throw combo? WTF? Thats awesome.

So sexy. I'm guessing there's some sort of exception for Guy because of his Bushin Chain... Whatever it is, it's fucking hot and I WANT IT!!!!
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 11, 2010, 07:14:35 PM
Yeah it works off of bushin chain.
Guy is pretty beefy in the corner, but other than that it seems like he might struggle for ultra setups etc.
Being able to throw back into the corner for a big combo is nice tho.
Will be interesting if he can combo after the throw when it hasn't been combo'd from Bushin Chain, like Remy with a flash kick after neutral throw in the corner.

YES!!!!
http://www.youtube.com/watch?v=L-K29nY-Gp8

Bushin Chain FADC Ultra 1 Mid Screen.

FUCK YEAH GUY

Maybe not full mid screen tho:/
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 11, 2010, 08:56:28 PM
That's the badassness right there!

Cool to see some high level guy tricks finally.  8)
Title: Re: Super Street Fighter IV details
Post by: xkheretic on April 12, 2010, 12:32:18 AM
this is the best trick..

http://www.youtube.com/watch?v=4Ujxx6fK9Mc
Title: Re: Super Street Fighter IV details
Post by: cha on April 12, 2010, 01:43:06 AM
Quote from: xpunch on April 10, 2010, 04:57:58 AM
new alt outfits on eventhubs.

http://www.eventhubs.com/

El Fuerte, Vega, Bison (White Colour) and Cody (Red)

"...we made NDAs with top players and carried out some tests with the game in progress..."
So they've gotten sick of the game already before we even get to play
sigh, i've always believed that Japanese are just better at these things, turn out they get to play a lot earlier and the dev would even listen to them on how to tune the game.
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on April 12, 2010, 03:51:32 AM
I always thought that top players in many regions got to play the game early. Some more then others (US and Japan).
I know some Aussie players in Sydney got to play it at the Gamespot, and Hyper offices.  :'(
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 13, 2010, 09:37:43 AM
ken can go into ultra 2 off standing jab

damager.

http://www.youtube.com/watch?v=JRVuUxloUms&feature=player_embedded
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 13, 2010, 09:49:21 AM
LOLAGER imo
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 13, 2010, 10:54:39 AM
Wow nice.

Also Akuma can Ultra 2 off a standing Fierce: http://www.youtube.com/watch?v=sfUZAACkZ78
Title: Re: Super Street Fighter IV details
Post by: electric on April 13, 2010, 10:58:21 AM
Quote from: massi4h on April 13, 2010, 10:54:39 AM
Wow nice.

Also Akuma can Ultra 2 off a standing Fierce: http://www.youtube.com/watch?v=sfUZAACkZ78

Holy shit.

It looks like U2 ISN'T totally rubbish then. Akuma is staying in S-Tier for suuuuure
Title: Re: Super Street Fighter IV details
Post by: xkheretic on April 13, 2010, 11:40:16 AM
shun goku tatsu!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 13, 2010, 02:48:35 PM
C.Viper:
• Adjusts to some moves, like Burning Kick, where you now have less frame advantage when blocked. You'll probably have disadvantage on block.
• Tweaked Crouching Medium Punch as well, buffed 'hit priority' (I think they mean by more range or hit box or something like that), so it'll be more useful as a poke.

Seth:
• His Teleport has more recovery frames.
• Nerfed his Jumping Hard Punch, both straight up and jump back, in terms of 'hit priority'.
• His Ultra 2's main uses are anti air, chip damage and for combos.

Fuck this game.


http://www.eventhubs.com/news/2010/apr/12/ssf4-developers-cover-rufus-fuerte-viper-abel-and-boss-characters/
Title: Re: Super Street Fighter IV details
Post by: electric on April 13, 2010, 03:20:31 PM
Those nerfs to Viper seem a tad unfair... although I guess you have to balance out the fact that her rush down is pretty damn scary, especially now that reversals are less of a threat

Abel:
• Falling Sky is easier to throw now.
• Buffed his sweep. They said the move will now hit where it missed by a tiny bit in vanilla Street Fighter 4.
• Faster Far Standing Light Punch. They also mention that Abel is a character whose normals are strengthened overall.

Fuck yes. Better sweep and falling sky properties are EXACTLY what I was wishing for for Abel. Far standing light punch getting a little buff too is a welcome addition... It's a hugely important normal in the Akuma match up (where he needs a bit of help) and having stronger normals I guess is kinda nice, even though his normals are really awesome as it is.

I'm. Fucking. HYPE

Oooh, also...

• He can CANCEL his Ultra 2. They specifically said he can just not perform the move when the player knows it'll not hit the opponent.

Can't wait to start fucking around with all the shenanigans... CoD xx FADC, U2 cancel, Tornado throw. LOL
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 13, 2010, 04:36:36 PM
yay ken can combo into his sweep like ryu now . oh fun fun fun
lol at lp into ultra 2 lol lol lol
yay go ken you good thing  ;D
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 13, 2010, 07:02:43 PM
Hey Alan, many people on the eventhubs forums (had a look on it last week) are saying Seth is gonna be S-Tier by himself. I have no idea why though.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 13, 2010, 07:09:51 PM
Nah, everything I'm reading on srk sounds bad.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 13, 2010, 07:56:00 PM
this game does not need more s. jab ultra links. ffs.
Title: Re: Super Street Fighter IV details
Post by: EXC355UM on April 13, 2010, 11:26:13 PM
Full translation thanks to Azrael on SRK for the changes made to Viper, Rufus, Elf, Abel, Seth, Akuma and Gouken (http://www.shadowloo.com/?p=1434)  :)
This one has more detail.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 14, 2010, 08:24:23 AM
Good stuff. Doesn't make me any happier though :P
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on April 14, 2010, 01:05:11 PM
Ken Stuff

http://www.youtube.com/watch?v=clqo7uLQ4fM

Dudley Stuff

http://www.youtube.com/watch?v=X2h2h7DARzs

Duds vs Ibuki

http://www.youtube.com/watch?v=QvUmPUW1uzw
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 14, 2010, 05:15:37 PM
once i start watching SSF4 videos i turn them off like 20secs later lol i just wana play the game like now!!!! been hyped 4 ages lol stop uploading ingame footage you "teasing play the game first b4 every1 else lucky" bastiidz  :P 

oh and i forgot to say... my old az computer cant play youtube vids properly all i see is images and hear K......O..... and other SSF4 sound effects lol
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on April 16, 2010, 11:44:46 AM
Farrk might be hopping on the Ken train just so i can use that brokeback outfit

wheres all the T HAWK HYPE!?!
Title: Re: Super Street Fighter IV details
Post by: xkheretic on April 16, 2010, 12:02:30 PM
some new sagat tricks

http://www.youtube.com/watch?v=Y6avefZNvfw
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 16, 2010, 02:50:52 PM
i wanted to watch that vid but man dis sucks, my comp cant watch youtube vids anymore, i got owned from youtube lol everytime i try and watch a vid the screen says GO UPGRADE! and the video stops playing. few more days and SSF4 will be mine muhahaha
Title: Re: Super Street Fighter IV details
Post by: geneterror on April 16, 2010, 03:05:30 PM
What browser are you using, try using Firefox or Google Chrome as a browser and see if it makes a difference.

I use Firefox for browsing and Google Chrome for youtube and other streaming vids because my Windows 7 64bit hates Firefox, Mozilla doesn't support 64bit for Firefox yet.
Title: Re: Super Street Fighter IV details
Post by: maelgrim on April 16, 2010, 03:19:29 PM
Quote from: xpunch on April 16, 2010, 02:50:52 PM
i wanted to watch that vid but man dis sucks, my comp cant watch youtube vids anymore, i got owned from youtube lol everytime i try and watch a vid the screen says GO UPGRADE! and the video stops playing. few more days and SSF4 will be mine muhahaha

I got the same thing for Opera at home last night, but it works fine on Opera at work oddly.
IE works though.
Title: Re: Super Street Fighter IV details
Post by: electric on April 16, 2010, 03:26:26 PM
Opera gets a bit of a raw deal because although it's technically a really good browser (10.50 which is coming out soon is fucking fast), there's a few small (but key) features that it doesn't do currently.

I'd suggest Chrome (http://www.google.com/chrome). It's fast, is much nicer to deal with on Windows than Apples' Safari port, and has some really nice features that keep it ahead of anything else, IMO.

Firefox is ok, but it's a far cry from it's previously snappy, fantastic earlier versions.
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 17, 2010, 12:02:09 AM
man, i used to stream a bunch of crap off regular youtube on the ps3, just out of sheer boredom but now i have to 'upgrade'. which i cant do on the ps3.

i hate the dumbed down version of youtube normally available  >:(
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 19, 2010, 10:24:14 AM


nrrrrrgggghhhhhh
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 19, 2010, 10:28:02 AM
^ Lol yep, we are all going to be eating that nasty overhead alot ;\
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 19, 2010, 11:07:53 AM
I assume that is a combo-able overhead?
Title: Re: Super Street Fighter IV details
Post by: electric on April 19, 2010, 11:20:13 AM
Quote from: zosla on April 19, 2010, 11:07:53 AM
I assume that is a combo-able overhead?

Yup.

Don't see why THAT needs to be in the game... no one else really has any viable ways to score big damage off an over head* - it just seems a little silly

* Abel has OH, cr.lk xx super, but then that's all his meter gone... I guess Ryu has OH, ex shoryu FADC ultra...
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 19, 2010, 11:22:26 AM
I take it you didn't see the adon & juri instant overhead jumps into special moves into ultra then? Although I'm not sure how char specific it is/whether they have to be standing.
Title: Re: Super Street Fighter IV details
Post by: electric on April 19, 2010, 11:23:19 AM
Quote from: fluxcore on April 19, 2010, 11:22:26 AM
I take it you didn't see the adon & juri instant overhead jumps into special moves into ultra then? Although I'm not sure how char specific it is/whether they have to be standing.

I must have missed those LOL - they sound just as terrible :(
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 19, 2010, 11:24:22 AM
Dudley is overated i reckon.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 19, 2010, 11:30:12 AM
Quote from: electric on April 19, 2010, 11:23:19 AM
I must have missed those LOL - they sound just as terrible :(

http://shoryuken.com/content.php?r=617-Super-Adon-and-Juri-Don-t-Block-Low-or-OS-Tech

Quote from: CrazyMobius on April 19, 2010, 11:24:22 AM
Dudley is overated i reckon.

You should know, right? All the time you've had with the game and all.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 19, 2010, 12:39:56 PM
For someone who hates SF4/SSF4 you sure are keeping up Alan. I do hope you pick it up.
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 19, 2010, 12:40:29 PM
quote author=massi4h link=topic=769.msg34448#msg34448 date=1271637596]
For someone who hates SF4/SSF4 you sure are keeping up Alan. I do hope you pick it up.
[/quote]


loving this already, need to take day off -.-
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 19, 2010, 01:22:41 PM
Quote from: massi4h on April 19, 2010, 12:39:56 PM
For someone who hates SF4/SSF4 you sure are keeping up Alan. I do hope you pick it up.

I'm looking for something to like. It's not like I want to hate games that I can actually get games of.
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 19, 2010, 02:37:21 PM
Quote from: fluxcore on April 19, 2010, 01:22:41 PM
I'm looking for something to like. It's not like I want to hate games that I can actually get games of.

Im sure you would be one of NZ's best if you tried, i remember when i first played you over xbox live and you had seth... i was like Seth lol...

next thing you know you were pulling out those ON-LINE-TO-NY combos lol and that was way before last years nats and was the first time I had seen those combo's hahaha but yeah would be good to see you in the online lobbys with the other boyz.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 19, 2010, 03:10:30 PM
Quote from: fluxcore on April 19, 2010, 11:30:12 AM

You should know, right? All the time you've had with the game and all.

Dudley is overrated I reckon.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 19, 2010, 05:30:46 PM
we got that new new makoto hype

http://www.youtube.com/watch?v=2N83JIOC48Y

http://www.youtube.com/watch?v=qPXzf2JxfrE

look at the fucking damage http://www.youtube.com/watch?v=fL71I8JSM68

ty to trag

finally HYPE to play Makoto.
she looks nowhere near as stupid yet but maybe just maybe

or this shit omg

http://www.youtube.com/watch?v=8nhHNL1Ywkw
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 21, 2010, 02:41:49 PM
AWESOME. Another XBL perk. :P

(http://img163.imageshack.us/img163/4294/ssf4xblavatarcostumes.jpg)
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 21, 2010, 02:46:48 PM
That Chun Li one is fucking gorgeous?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 21, 2010, 06:08:35 PM
yah !!!!!!!!! i just flash kicked fadc into sonic hurricane ultra !!!!
muhahahah guile is like st guile now , and his sobat goes over low tiger shots and his backfist combos after booms , and his ex sonic boom startup is faster and his booms are fast and and and and
guiles good people
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 21, 2010, 06:14:27 PM
lol
Also, against Ryu's c.forward > FB pressure you can trade RH FK in between the 2 hits then do SonicHurricane....damn, this is awesome.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 21, 2010, 06:14:55 PM
wow that dudley avatar is awesome.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on April 21, 2010, 06:24:54 PM
I wanna wear Bisons outfit! ;D
Title: Re: Super Street Fighter IV details
Post by: electric on April 21, 2010, 06:28:31 PM
I'm glad Guile got the buffs he deserved... he was far too underpowered in SF4... Fuck - that means I've got YET ANOTHER character to learn...

Fuck you, Capcom :(
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 21, 2010, 06:31:51 PM
Stop teasing us Euan. Awesome stuff though. Man gotta love the Akuma and White Dee Jay avatars...
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on April 21, 2010, 06:56:32 PM
Quote from: electric on April 21, 2010, 06:28:31 PM
I Love you, Capcom  :-*

So fixed :)
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on April 21, 2010, 07:02:33 PM
hey euan where you get yo shit from
im gettin it off a public tracker and its ball breakingly slow
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 21, 2010, 07:12:08 PM
oooh arr da pirate bay of course oooohh arrrrrrrrrrr  8)
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 21, 2010, 09:58:14 PM
Quote from: Barnstorm on April 21, 2010, 07:02:33 PM
hey euan where you get yo shit from
im gettin it off a public tracker and its ball breakingly slow

Check your PMs.
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on April 21, 2010, 11:19:08 PM
Quote from: The Lenny 2.0 on April 21, 2010, 09:58:14 PM
Check your PMs.
cheers for that lenny

but i cant for the life of me figure out how to find it as a MU file
dont worry ill just wait its only a week away
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 21, 2010, 11:28:34 PM
Check your PMs again
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on April 22, 2010, 05:18:09 PM
GUILE RAPE ;D ;D :D ;) :) :o :o 8) :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 22, 2010, 05:26:32 PM
Fuck, Dee jay feels good. But im AWFUL with anyone that isn't Fuerte. His AA is pretty lacklustre, but i really need to learn how/when to apply shit. ie. Ultras.

But fuck, this is so far a lot more fun than SF4 vanilla.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] Optimus DAVE on April 22, 2010, 05:33:07 PM
Quote from: ILL_BILL on April 22, 2010, 05:26:32 PM
Butt fuck

this is so far a lot more fun than SF4 vanilla.

so NICE
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 22, 2010, 05:36:20 PM
juri is so much fun.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 22, 2010, 06:44:23 PM
Quote from: samurai black on April 22, 2010, 05:36:20 PM
juri is so much fun.

Rushdown is a hell of a lot more fun than poking/zoning/turtling all match. And yet im playing deejay. Fuck, maybe i need to rethink this.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on April 22, 2010, 06:46:58 PM
...I feel left out...  :-[
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 23, 2010, 10:11:26 AM
LOLTIMES!

http://www.youtube.com/watch?v=A5ISvIwb4pY
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 23, 2010, 10:14:17 AM
Fuck Mason.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 23, 2010, 10:22:38 AM
Fuck you just beat me to it.
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 23, 2010, 12:10:23 PM
just like Ryu's....
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 23, 2010, 02:54:08 PM
hey look mason, 'shin' akuma

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 23, 2010, 03:40:28 PM
One week left! Or four days if you don't count the weekend.
Title: Re: Super Street Fighter IV details
Post by: K123_iy on April 24, 2010, 12:19:41 AM
I read on gamespot that the extra content for people that already own sf4 is 2 graphical filters for the game, ones like a pencil cross hatch and the other is like ink wash, the thing is you only need a saved file to gain access to this bonus
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 24, 2010, 07:25:33 AM
Quote from: K123_iy on April 24, 2010, 12:19:41 AM
I read on gamespot that the extra content for people that already own sf4 is 2 graphical filters for the game, ones like a pencil cross hatch and the other is like ink wash, the thing is you only need a saved file to gain access to this bonus

yep, i can confirm that this is true. Colours 11 ink wash (SF4 artwork) and 12 pencil cross (SSF4 artwork) colour 12 looks really good.

Also just abit of random info's for those who are interested. WARNING! - Contains Spoilers

Beating arcade mode will unlock additional blue titles for the character you cleared it with and you will get red lengendary titles for clearing arcade mode on hardest. The titles look like the gold ones from SF4 but blue and red.

The list below are the blue colured titles, for beating arcade mode on any difficulty.

Ryu - [Sleeps in Gi]
Ken - [Flashy Fighter]
Chun - [I did it]
E.honda - [Take a peek]
Blanka [I Love Mama]
Zangief - [Magnificent Muscles]
Guile - [Hairspray User]
Dhalsim - [Curry Flavoured]
Balrog - [Money Grubber]
Vega - [Prince of Beauty]
Sagat - [Ultimate Enemy]
Bison - [Lover of Evil]
C.Viper - [Mom's Day Out]
Rufus - [Broken Zipper]
El Fuerte - [No Recipe]
Able - [No Mistake]
Seth - [Only Human]
Akuma [Indestructible!]
Gouken - [Finer Things]
Cammy - [Eyes on the Prize]
Feilong - [Kung Fu Action]
Sakura - [Greetings, Ryu!]
Rose [UV Blocker]
Gen - [Daily Trainer]
Dan - [Come One, Come All]
T.Hawk - [Freinds of Animals]
Dee Jay - [Maracas Forever]
Guy - [Sneaker Man]
Cody - [No Rules]
Ibuki - [Ninja in Training]
Makoto - [Pride of Tosa]
Dudley - [Gloved Driver]
Adon - [Bangkok Brawler]
Hakan - [Oil Power!]
Juri - [Evil Girl]   

Lengendary titles are pretty much all the same but character specific for example....

E.Honda - [Legendary Sumo]
Guile - [Legendary Flash]
Hakan - [Legendary Oil Man]
Bison [Lengendary Tyrant]
Dan [Legendary Joke]
Cody - [Legendary Outlaw]

Also I beat shin akuma and got the title [Akuma Killer] il use it when i play against you Mason lol

There are a bunch of new titles that you will unlock online.
When playing online your contry flag shows up next to your gamertag, on leaderboards and on the main screen where you have your icon and title set.

After beating arcade mode once (i think), you get the option to listen to Arranged BMG reserved for Rival Battles during ordinary gameplay... Guy and Gens are my fav atm  ;D

You unlock 1 Personal Action and then 1 Colour everytime you pick a character so you have to choose a character 18 times (i think) to unlock all there taunts and colours, I did a cheap way and played Versus Mode -  player vs the cpu on hardest and just paused the game and went to character select and did it over and over until all the stuff was unlocked.

Some Characters have more than one rival battle, there is a player points learderboard and character specific battle points leaderboard, Currently the top of the 360 player points leaderboards is Violent Alioune from france 2nd RYUCEF from france and 3rd Gattz101 from AUS, some may know that Alioune guy from the SF4 learderboards. Iv played that Gattz101 dude he uses Ken and man after a blocked srk its very hard to punish, but after i beat him and he wont play me anymore.

Kens srk is beast in this game.
Adon is really fast, his jaguar off the wall kick is hard to punish on block and its a focus breaker.

Guiles Sonic Hurricane is a good, ppl seem to jump in while giule is walking back forgeting he can hit you with the sonic hurricane, so crouching for a while then walking backwards will be a good trick to use, as it may make them jump into your ultra, and his sonic booms are way faster.

Thats it for now lol


Title: Re: Super Street Fighter IV details
Post by: electric on April 24, 2010, 09:28:49 AM
Some awesome information there xpunch - good shit

Can't wait to get my hands on a copy!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 09:34:22 AM
Just one thing I disagree with.

Colour 12 looks fucking horrible.
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 24, 2010, 09:36:58 AM
12 only looks good on seth.

TV STATIC MAN
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 24, 2010, 12:27:57 PM
hows online play??
any lagger than vinilla?
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 12:36:18 PM
Wow the first title I'm gonna unlock is "Indestructable!" That's awesome lol.
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 24, 2010, 01:14:56 PM
lol @ the gramma and spelling in my last post soz ppl...

I cant really tell about the online as i havn't played against any NZ ppl, but with the aussie's the connection aint that bad it's pretty good, i can get decent connection with some americans too, but the online gaming seems the same as SF4.

When your in a lobby you can set comments which will be shown on the VS screen under your characters picture.
Some of the comments you can set are...

Voice Chat ON
Voice Chat OFF
Nice To Meet You
Combo Pratice!
Show Me Combos
Tournament Player
I'll Go Easy
Go Easy On Me
Still a Beginner
Still Training
Last Fight
Bed Time...

and heaps of other one's.

Team Battle is cool, you can have 2v2, 3v3 and 4v4 lobbys, if I remember correctly the host picks the teams and it feels extra good when you win for your team especially if theres a bunch of loud mouths in the lobby haha

Endless Battles are pretty much like player matches but with extra ppl you can set the limit as to how many ppl you want in the lobby or if you wana have a 1v1 session its all easy to set up. Just like in SSF2 HDR.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 01:31:36 PM
Im just watching the Teamspooky stream on justin.tv, and fuck, Sim is fucking BUFF.

http://www.justin.tv/teamsp00ky#r=a544PIE~
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 02:04:21 PM
Fuck, Akuma can cancel teleport into U2. Looks like the same as an armour cancel but with tele.

Edit: HOLY CHRIST SAKURA CAN COMBO LIKE 30 LK HURRICANES WITHOUT METER. SHIT IS INSANE
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 02:08:35 PM
Yeah, hence the HPxxTeleportxxUltra 2. I was teleporting through fireballs and landing it GIGA on Thursday. I'm pretty sure Sakura can do that in Vanilla. It's mk -> lk.tatsu. I always combo 2 on someone after a crumple. Also yeah made a stream topic in the match vids discuss there I guess.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 02:22:53 PM
Nah mason, what i mean is, Akuma can fireball, teleport, and cancel the teleport into ultra before the hitstun of the fireball ends.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 02:29:04 PM
Yeah I know that. But I'm pretty sure you can't combo into the fireball then have enough time to FADC, teleport then ultra.

That must only be like a light punch fireball 3/4 screens away? Which you might as well just be teleporting to ultra if that woulda connected.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 03:10:39 PM
I didn't see an FADC in there. could be wrong though. It definitely looked like standard combo into fireball -> teleport -> ultra.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 03:23:33 PM
That sounds wierd because fireball can't cancel into teleport. And if it was fireball then fadc, there would be no need to lag/scale with teleport.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 24, 2010, 03:41:35 PM
Fireball didnt cancel into teleport, it was after the fireball. Fuck. There MUST have been an FADC in there, but i sure as hell didnt see it.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 03:42:57 PM
Well FADC does recover faster than just letting it finish. I'll wait til I see the recording, cause no-one I know has discovered that yet. I would gladly accept that setup.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 24, 2010, 04:06:44 PM
You CAN cancel teleport off of standing fierce

so you can do HP xx teleport xx ultra2
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 04:14:49 PM
Yeah we've discussed that a couple times now. He's talking about some setup he saw involving a comboed fireball to U2.
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 24, 2010, 04:30:23 PM
just tried ur guys combo and you can only do it from a 3/4 or full screen away .... light fireball xx fadc xx teleport xx U2. and you can cancel into the U2 at anytime during the teleport
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 24, 2010, 07:13:03 PM
Aw man bummed out I missed this part of the stream. Will have to watch it when they put it up. It sounded epic:

http://www.eventhubs.com/news/2010/apr/22/justin-wongdaigo-rematch-ssf4-launch-event/
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 24, 2010, 07:35:49 PM
Hey can someone who has access to Super do me a quick favour. Chuck akuma in training mode and time how long it takes for him to walk from one side to another. And yeah Marc, you missed one of the most epic matches ever.

Last round here: http://www.youtube.com/watch?v=HEPmAJL8Wj4
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 24, 2010, 07:44:45 PM
Quote from: massi4h on April 24, 2010, 07:35:49 PM
Hey can someone who has access to Super do me a quick favour. Chuck akuma in training mode and time how long it takes for him to walk from one side to another. And yeah Marc, you missed one of the most epic matches ever.

Last round here: http://www.youtube.com/watch?v=HEPmAJL8Wj4

SERIOUSLY ?!??! SERIOUSLY? ?!?!?!
Title: Re: Super Street Fighter IV details
Post by: Chuckk on April 24, 2010, 07:55:42 PM
Everyone dickriding Guile in Super now.
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 24, 2010, 08:05:24 PM
AWW YEAH GIRL
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 24, 2010, 08:45:13 PM
GIMME THE CHOCOLATE
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 24, 2010, 08:54:25 PM
FEELS SO GOOD
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 24, 2010, 08:56:53 PM
Munta

you are going to love rose

u2 is awesome

that is all
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 24, 2010, 10:29:12 PM
Quote from: fluxcore on April 24, 2010, 08:56:53 PM
Munta

you are going to love rose

u2 is awesome

that is all

yeah I know :) She's been given hella buffs. Reflect juggle, better drill hit boxes, faster fb recovery and only a couple of damage nerfs. All that with ultra2 is going to equal goodtimes. Can't wait to get my copy. I'll have no excuses for losing now ;) que nzism mandatory tiers vs skill debate ;)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 24, 2010, 10:52:48 PM
blocked drills are alot harder to punish now unless you have a 3 frame move like dp or jab . shes really solid it looks like now .
dam those 2 orbs
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 24, 2010, 11:54:58 PM
oh guile why are you so fukn beast nowwwww


Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 25, 2010, 09:43:37 AM
Quote from: xpunch on April 24, 2010, 04:30:23 PM
just tried ur guys combo and you can only do it from a 3/4 or full screen away .... light fireball xx fadc xx teleport xx U2. and you can cancel into the U2 at anytime during the teleport

Sanford did it in the corner.
Title: Re: Super Street Fighter IV details
Post by: jpb123 on April 26, 2010, 03:33:46 PM
All I need to do now is wait for the PC release  :-[


WTB xbox :(
Title: Re: Super Street Fighter IV details
Post by: DVS on April 26, 2010, 05:23:40 PM
Damm Guile looks like he might actually be dare I say it....good?

Munta did you see that Rose trials video on Eventhubs???? The new Ultra is crazy....she can just chuck it out in the middle of ground combo.....corner juggles are crazy!!!

Can't wait for Friday madness!!!!
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 26, 2010, 07:12:06 PM
Quote from: DVS on April 26, 2010, 05:23:40 PM
Damm Guile looks like he might actually be dare I say it....good?

Munta did you see that Rose trials video on Eventhubs???? The new Ultra is crazy....she can just chuck it out in the middle of ground combo.....corner juggles are crazy!!!

Can't wait for Friday madness!!!!

Yeah and she can combo into either ultra midscreen.  :o She's been given the hell buffs! Reflect Juggles look like a ton of fun.
Title: Re: Super Street Fighter IV details
Post by: rugdoctor on April 26, 2010, 10:44:46 PM
Was wondering whether someone can shed some light on this...The Asian version of the PS3 port is cheaper, however, will the game lag if you go online to play? Is the PS3 version server selective??
Title: Re: Super Street Fighter IV details
Post by: Skullator on April 26, 2010, 10:55:23 PM
I don't think you will lag more, just guessing though.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on April 26, 2010, 11:10:10 PM
review of ssf4 online play , endless battle etc  .
sounds like online is beast !!!
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on April 26, 2010, 11:25:02 PM
The online lobbies are pretty cool but the netcode still seems to be bad fro the few games I had tonight.
Title: Re: Super Street Fighter IV details
Post by: iMagneto on April 26, 2010, 11:44:36 PM
i couldnt get in ur session ben~i think my net sucks tonight.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 27, 2010, 08:00:17 AM
Quote from: Toomeke on April 26, 2010, 11:25:02 PM
The online lobbies are pretty cool but the netcode still seems to be bad fro the few games I had tonight.

Netcode is exactly the same as SF4.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 27, 2010, 08:18:33 AM
Quote from: rugdoctor on April 26, 2010, 10:44:46 PM
Was wondering whether someone can shed some light on this...The Asian version of the PS3 port is cheaper, however, will the game lag if you go online to play? Is the PS3 version server selective??

It's all peer to peer.

Quote from: Toomeke on April 26, 2010, 11:25:02 PM
The online lobbies are pretty cool but the netcode still seems to be bad fro the few games I had tonight.

You mean, just as good, right? Oh, you're ps3... :D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 27, 2010, 10:10:13 AM
Quote from: fluxcore on April 27, 2010, 08:18:33 AM
You mean, just as good, right? Oh, you're ps3... :D

OH SHIT SON
Title: Re: Super Street Fighter IV details
Post by: rugdoctor on April 27, 2010, 10:14:48 AM
Quote from: fluxcore on April 27, 2010, 08:18:33 AM
It's all peer to peer.


so the speed is pretty much dependent on the participants rather than the server?
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on April 27, 2010, 10:15:44 AM
Yeah, since there is no server.
Title: Re: Super Street Fighter IV details
Post by: rugdoctor on April 27, 2010, 10:36:13 AM
And for optimal speed for the ps3 version, ports have to be opened on the wireless router if you want to go online wirelessly as well??
Title: Re: Super Street Fighter IV details
Post by: electric on April 27, 2010, 10:55:50 AM
Quote from: rugdoctor on April 27, 2010, 10:36:13 AM
And for optimal speed for the ps3 version, ports have to be opened on the wireless router if you want to go online wirelessly as well??

As long as you have a type 2 NAT, you should be good to go... More info here: http://www.pregamelobby.com/forum/ps3-ps2-psone-discussions/5618-how-get-type-2-open-nat-your-ps3.html
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 27, 2010, 11:09:27 AM
Yeah netcode seems the same, but the actual system is better with regards to finding matches team battle etc.

Mike, there is something seriously wrong with ur ISP\network setup...
I can get play a game againt u because of that, get a new isp mate.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on April 27, 2010, 01:34:01 PM
lets keep it thread related now.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 27, 2010, 01:39:46 PM
Mikes shitty internet means we cant have as many games of SSF4 as we would like. Thats SSF4 related.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on April 27, 2010, 01:40:10 PM
Where did all the PS3 cats buy it from? Any deals yo!

I got these cheeseburgers mane
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 27, 2010, 01:41:49 PM
www.firstgames.co.nz
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on April 27, 2010, 02:22:38 PM
Oh yup sweet, i just bought it even though i dont have a ps3 lol. I could look at it and admire the greatness.
Title: Re: Super Street Fighter IV details
Post by: electric on April 27, 2010, 02:24:20 PM
Quote from: weazzyefff on April 27, 2010, 02:22:38 PM
Oh yup sweet, i just bought it even though i dont have a ps3 lol. I could look at it and admire the greatness.

Or give it to me until Friday when I get my copy ? lol
Title: Re: Super Street Fighter IV details
Post by: geneterror on April 27, 2010, 07:23:28 PM
Some Rose for Munta 8)

http://www.youtube.com/watch?v=kD9TBy8cTCY

Nice FADC 6:50
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 27, 2010, 08:53:20 PM
Quote from: geneterror on April 27, 2010, 07:23:28 PM
Some Rose for Munta 8)

http://www.youtube.com/watch?v=kD9TBy8cTCY

Nice FADC 6:50

yeah saqs is a bit of a legend. I've been watching a ton of vids to get ready and been practicing super combos in the lab even though they wiff. So many rad buffs. She's gonna be even more fun. Be interesting to see how luffy and saqs change their gameplan. I'm more likely to run into mirrors online now. My worst matchup lol.
Title: Re: Super Street Fighter IV details
Post by: DVS on April 27, 2010, 10:54:17 PM
Quote from: CptMunta on April 27, 2010, 08:53:20 PM
yeah saqs is a bit of a legend. I've been watching a ton of vids to get ready and been practicing super combos in the lab even though they wiff. So many rad buffs. She's gonna be even more fun. Be interesting to see how luffy and saqs change their gameplan. I'm more likely to run into mirrors online now. My worst matchup lol.

Shit dude I'd love a Rose mirror only played one so far......reflect madness back and forth like tennis......I'm finally guna set up my own account sometime this week.....I'll hit you up! Search for Budafist on the Xbox network if your not already on there in the meantime ;)

Can't wait till Friday and all the news buffs.......soul satellite juggles!!! an FADC into U1 or Soul throw!..... :o
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 28, 2010, 12:52:28 AM
Don't worry Munta sucks at Roseball  :P
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 28, 2010, 08:06:50 AM
Quote from: massi4h on April 28, 2010, 12:52:28 AM
Don't worry Munta sucks at Roseball  :P
I do but have plenty of time to practice now that I have acopy of the game :P

also reflects are more forgiving now
Title: Re: Super Street Fighter IV details
Post by: DVS on April 28, 2010, 08:27:23 AM
Quote from: CptMunta on April 28, 2010, 08:06:50 AM
I do but have plenty of time to practice now that I have acopy of the game :P

also reflects are more forgiving now

Oh thank god......she had sooooo much start up on her projectiles and a unforgiving reflect in vanilla.......is the soul throw a bit better?...guess I'll find out on Friday anyways....

Mason what a hater... ::) haha
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 28, 2010, 08:30:44 AM
But mason is right :P but then his Akuma is akumamatata as well xD
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 28, 2010, 08:49:23 AM
Quote from: DVS on April 28, 2010, 08:27:23 AM
Oh thank god......she had sooooo much start up on her projectiles and a unforgiving reflect in vanilla.......is the soul throw a bit better?...guess I'll find out on Friday anyways....

Mason what a hater... ::) haha

Prizes arrived too can post pics of iPhone covers if you guys want. Hope I wi. One fit iPod touch sweet as

both mason and bill owned me at rose ball last time I was up north. :( 

I got the game delivered an hour or so ago so only got to play through once. From what hear st does more damage but same shitty priority.

I found myself going for juggles way more and my playstyle has already changed. U2 seems cool but not many times I had enough meter to use it just a round ender.

CPU Ken and ryu play a bit more hard out. CPU in general isn't quite so dumb. More blocking less focus. Also like the random dialogue that pops up every now and then.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on April 28, 2010, 09:46:22 AM
Oh man they should tell you on first games that it's the American version. Fark, now i have to make a freaking us account, ballsax.

Cant wait to play this!!!!!!!!!!!!!!!!

Oh yeah and what do you get if you held onto the last copy? I bet it's color 3 lol.
Title: Re: Super Street Fighter IV details
Post by: zos'la on April 28, 2010, 10:03:32 AM
can't wait to finish work....
taking tomorrow and friday off!!!!
will be jaming till late late tonight!!!
Title: Re: Super Street Fighter IV details
Post by: xkheretic on April 28, 2010, 10:14:08 AM
arturo also working with rose.





good to hear Chris Hu behind the mic again. Ha.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on April 28, 2010, 10:33:57 AM
Does TK traps still work with Sagat?

I heard he got the mean nerf. Fuck Seth talks shit.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 28, 2010, 10:44:52 AM
Yeah you can still do them, but the spacing is more srict by the looks of it, and you have to do them off his cr and st jabs I think.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on April 28, 2010, 11:07:01 AM
Oh yer i forgot to say with the s lk, but true. I just need to play this shit.

LOL at the scrub Ryu who tried to wake up DP through Rose ultra2. He already knew it was gonna trade in the previous games and he should've did the ex one.

Title: Re: Super Street Fighter IV details
Post by: DVS on April 28, 2010, 04:35:45 PM
Sweet vids xkheretic.....Dhalsim looks boss....

How nice does the SReflect FADC Soul Throw look.....I remember trying so many different set ups for that shit in Vanilla.....only to be dissapointed.....

Believe the hype people......
Title: Re: Super Street Fighter IV details
Post by: Barnstorm on April 28, 2010, 06:06:02 PM
Yooogggaaa Castocapee
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 29, 2010, 09:45:20 AM
^^ lol.

wtb ssf4 today D:
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 29, 2010, 09:52:34 AM
Costume availability: http://www.eventhubs.com/news/2010/apr/28/release-schedule-super-street-fighter-4s-alt-costumes/

Looks like I won't be able to use Akumas new alt at APAC. QQ. And can't get Fei Longs or Blankas until June cause I wanted the damn iphone cover.
Title: Re: Super Street Fighter IV details
Post by: geneterror on April 29, 2010, 09:56:33 AM
Will do the same as I did last time and just wait until I can buy them all in one pack.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 29, 2010, 10:22:16 AM
ditto
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on April 29, 2010, 10:24:03 AM
ditto also
Title: Re: Super Street Fighter IV details
Post by: samurai black on April 29, 2010, 11:39:45 AM
...

why do we have to wait like 3months for them to be all available? theyre just freaking costumes.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 29, 2010, 12:12:49 PM
Im gonna get the one with Guy and Dee Jays alts. But i dont give 2 shits about the rest, so ill just wait until july for that also.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 29, 2010, 03:40:26 PM
Quote from: The Lenny 2.0 on April 29, 2010, 10:24:03 AM
ditto also

I'll buy them as they're released. Not that it really matters.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 30, 2010, 07:50:03 AM
So i got my copies of SSF4 today. Thats all good. I Also got the 2 free iphone covers. Sagat and Blanka.

Im thinking awesome, im gonna Sagatify my phone.

*Puts cover on phone*
*Snap*
*Cover Breaks*

I think, shit. Oh well, ive got 2 of these bad boys.

*Puts cover on phone*
*Snap*
*Cover Breaks*

I highly suggest NOT putting these on your iphones if you get easily frustrated.
Title: Re: Super Street Fighter IV details
Post by: massi4h on April 30, 2010, 07:55:26 AM
Aww man that's pretty gay.

I woke up at 7 (OMG) and it still hasn't arrived. Damn mightyape.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on April 30, 2010, 07:58:48 AM
That sucks bill. I tryed one on my iPod touch it came on and off easily. Did the sagat one have a printing error where the strap of the eye patch didn't go through eye patch. Making it look like he had a missing eye and a scar down his face?
Title: Re: Super Street Fighter IV details
Post by: electric on April 30, 2010, 08:37:29 AM
Quote from: ILL_BILL on April 30, 2010, 07:50:03 AM
So i got my copies of SSF4 today. Thats all good. I Also got the 2 free iphone covers. Sagat and Blanka.

Im thinking awesome, im gonna Sagatify my phone.

*Puts cover on phone*
*Snap*
*Cover Breaks*

I think, shit. Oh well, ive got 2 of these bad boys.

*Puts cover on phone*
*Snap*
*Cover Breaks*

I highly suggest NOT putting these on your iphones if you get easily frustrated.

My mates copy turned up and the cover was already broken. What a fucking joke.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 30, 2010, 09:08:29 AM
This cover is the shittiest thing ever.

I got blanka (who I hate), it was already broken. Plus it doesn't fit the 2g iphone. And yeah, it's brittle hard plastic, so as soon as you drop it, it would shatter.

Also it no longer fits in the dock that you get with the 2g.

Fucking pathetic.

edit: my coworker got Honda, not broken. While the blanka one will stay attached to the phone, the unbroken honda one is loose and falls off. FML.
Title: Re: Super Street Fighter IV details
Post by: xpunch on April 30, 2010, 09:17:42 AM
Boo to the iphone covers lol. i got my copy today as well and the courierpost man asked me to check the package as it was damaged from the outside and the cover of the game was broken but the disc was good. i was like what da fuck is this? he gave me his details and said I will get it sorted. Fuck damn courier bastidz.
Title: Re: Super Street Fighter IV details
Post by: xkheretic on April 30, 2010, 10:32:04 AM
plenty of unbroken copies for 360/ps3 at jb hifi in manukau.

lol iphones..
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on April 30, 2010, 10:40:18 AM
At last...
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on April 30, 2010, 11:03:56 AM
Installing to hard drive...  ;D

%5...%6...

All I have in my head right now is Indestructable...
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 30, 2010, 12:01:55 PM
wow, i got my ass handed to me by a guy with dudley. that guys pretty fast. so is juri.

I tried deejay/cody, i'm ok with deejay, terrible with cody. lol. lots of people seem to be online and lots of 5 bar connections :D trial mode is about a million times better.
Title: Re: Super Street Fighter IV details
Post by: budafist on April 30, 2010, 01:44:33 PM
me and dvs taken day off work, just going thru the new characters and playing them like disabled babies.
its quite overwhelming really.
so far Im liking the feel of Juri and maybe Adon.
dvs is skeeting all over the place with rose's satelite ultra

we got ours from eb queen st. dude said he'd sold 4 copies (in the 5 minuted they were open)
and it just so happens to be the best weather we've had in ages.
"fuck you sunshine we've got combos to learn" *pulls curtains

Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 30, 2010, 04:52:13 PM
i went to uni and work :o finally got home. you guys playing all night i take it?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on April 30, 2010, 04:59:10 PM
I'll be on xbl tonight...
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 30, 2010, 05:14:15 PM
Ill be on after work.

At 1am. :P
Title: Re: Super Street Fighter IV details
Post by: Rorooze on April 30, 2010, 06:19:34 PM
well after a shitter of a day I can't be bothered driving to south auckland to play with akumanz1 et al, any of you guys in central wanna meet up for some games?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 30, 2010, 07:46:01 PM
Not sure what i think of this. Im torn between thinking this guy is awesomely hardcore, or flat out retarded.

EL_Twelve on SRK:
Hi all. Been away for a while because RSF has screwed my hand up. :P
http://en.wikipedia.org/wiki/De_Quervain_syndrome

Basically, the doctor said vigorous and repetitive movements in my game playing has inflammed the sheath of the tendon connected to my thumb. I'll get better, but this means I'll no longer be able to practise RSF in case it happens again. Shame. I finally got up to 5 hits too.

Hopefully no one else will have this problem. Take care to rest if your hands start hurting during practice.
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on April 30, 2010, 07:52:09 PM
Quote from: ILL_BILL on April 30, 2010, 07:46:01 PM
inflammed the sheath of the tendon. [/i]

I lol'd...

from Dave
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on April 30, 2010, 08:07:19 PM
YOU inflame MY sheath
Title: Re: Super Street Fighter IV details
Post by: maelgrim on April 30, 2010, 08:22:33 PM

Got my copy. It's a definite improvement (though still don't like the SF soundtrack)
Thought i'd be into Guy - but he's not clicking, much more fun with Ibuki & Juri.
The trials are alot better - though Ibuki's are pretty hard for a part timer like me :)
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 12:15:26 AM
Rose is awesome......she finally got the tools she needed.....I'm like Ryu who?.......Rorooze I'll be heading over to Budafists tomorrow for a jam...your more than welcome to join us.......
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 01, 2010, 08:31:37 AM
Quote from: DVS on May 01, 2010, 12:15:26 AM
Rose is awesome......she finally got the tools she needed.....I'm like Ryu who?.......Rorooze I'll be heading over to Budafists tomorrow for a jam...your more than welcome to join us.......

Yeah bro, agreed. I played her at the tourney and didn't even bust out too many U2 tricks. Just general buffs alone make her decent. The slight improvment on her Soul spark recovery really helps, Same with the slightly tweaked drills.

Really dreading a mirror with you at the tourney on Saturday bro. But I'm sure casuals will be fun :) 
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 01, 2010, 09:08:22 AM
Fuck this bullshit! Both my fucking covers are broken....  And I got the two shitty ones as well?!?! Who the fuck wants blanka  and honda?! 

FUck shit balls!!!!
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 01, 2010, 09:09:12 AM
Tell me about it lenny :/
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 01, 2010, 09:17:28 AM
Quote from: fluxcore on May 01, 2010, 09:09:12 AM
Tell me about it lenny :/

Well... I got home last night and saw that my copy was here.  Ddn't bother opening it cause I wasn't gonna play it and I am almost at the end of a good book I am currently reading.  So i flicked through the final pages of my book, which ended on a great twist by the way, and went to sleep.

I woke up at roughly 8-00am and had a shower etc.  Went and peeled open my package.  And say the least I was dissapointed at having the Honda and Blanka covers, but alas I decided to put the Blanka one on my phone, which broke while putting it on.  So I swear and decide to repeat the process with the Honda cover, which yields the same result.   I swear at the covers, and go have breakfast.

FFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Title: Re: Super Street Fighter IV details
Post by: rugdoctor on May 01, 2010, 10:10:11 AM
been shopping for the best deal for ssfiv for the ps3, found this one http://www.cdwow.co.nz/games/super-street-fighter-iv-playstation-3/dp/7811459/12389531 will it work right off the bat with a NZ psn account or are there various PAL regions for psn??
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on May 01, 2010, 10:11:25 AM
well at least you guys have got your copy , mine hasnt even shown up yet ..........
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 10:11:36 AM
Quote from: CptMunta on May 01, 2010, 08:31:37 AM
Yeah bro, agreed. I played her at the tourney and didn't even bust out too many U2 tricks. Just general buffs alone make her decent. The slight improvment on her Soul spark recovery really helps, Same with the slightly tweaked drills.

Really dreading a mirror with you at the tourney on Saturday bro. But I'm sure casuals will be fun :)

Tourney? Shit I am behind the times.....at Giga?

Medium kick cross up wif Rose is awesome, reflect is much, much better........U2 has soooo many uses...I didn't even think to check links into U1.......
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 01, 2010, 10:30:00 AM
Yea bro. At Giga. Winner gets a payed flight to Sydney and a spot in the finals bracket at EVO APAC. Win that shit and you get a payed flight to vegas to compete at EVO.

http://nzism.alphaism.com/forum/index.php/topic,1123.0.html

Additionally, Guy, Ibuki and Makoto are HEAPS more fun to play than Dee Jay. Guy is simple but cool. Good Defensive options. Makoto is unconventional, with a fun risk/reward factor. And Ibuki is awesome levels of technical. Though once i learn to SJC properly her shit is going to seem a lot easier.

Fuerte is THE SAME. U2 is great but i lose my best anti air. Tortilla has been NERFED. The hitbox is waaaaay smaller, and the damage is toned down. The guac damage buff in underwhelming at best. The only one i really use is EX guac. At least RSF is easier. But im still trying to get the vanilla RSF timing out of my muscle memory. Luckily i still have a hard-on for our favourite lucha chef. But i reserve the right to be a LITTLE disappointed.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 11:00:43 AM
Quote from: ILL_BILL on May 01, 2010, 10:30:00 AM
Yea bro. At Giga. Winner gets a payed flight to Sydney and a spot in the finals bracket at EVO APAC. Win that shit and you get a payed flight to vegas to compete at EVO.

http://nzism.alphaism.com/forum/index.php/topic,1123.0.html


Hmmmm, shit I would be down...don't know if I can make it tho...I thought this was going down next weekend....bummer..... :-\

Got back from the hand specialist the other day and she's booked me in with a surgeon.....looks like I will need an op on ma wrist  :-\ will put me outta action for a whiles.....got a few weeks before I find out how bad the damage is......until then I'm guna get as much light gaming in as I can......

Are there guna be vids for todays matches??? I wana see Lenny's dirty Sim in action.....I played one on-line yesterday and watched him rape everyone left right and centre.......dirty Sim....
Title: Re: Super Street Fighter IV details
Post by: Rorooze on May 01, 2010, 11:06:09 AM
Anyone think endless battle with more than 3 people is really really shit house? takes way too long to get a game in!
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 11:10:09 AM
Quote from: Rorooze on May 01, 2010, 11:06:09 AM
Anyone think endless battle with more than 3 people is really really shit house? takes way too long to get a game in!

You still up for a jam today bro? or you heading to Giga?
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 11:25:47 AM
For Munta:

http://www.shoryuken.com/showthread.php?t=230222

Just pay attention to Jamheads posts....ignore all the little whiny bitch posts below it....
Title: Re: Super Street Fighter IV details
Post by: Rorooze on May 01, 2010, 11:29:35 AM
Yeah I'm keen, just gotta go out for lunch with the missus! Fighting with myself whether to learn cody or deejay. I find deejay much easier to play but cody is cool D:
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 01, 2010, 12:10:22 PM
It IS going down next weekend. Thats what Munta was talking about.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 01, 2010, 01:54:32 PM
Quote from: ILL_BILL on May 01, 2010, 12:10:22 PM
It IS going down next weekend. Thats what Munta was talking about.

Whoops, I actually just re-read that post...... :-[ Awesome...this is much better....

Rorooze...I'm PM you wif ma celly...
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 01, 2010, 02:06:17 PM
Quote from: DVS on May 01, 2010, 11:25:47 AM
For Munta:

http://www.shoryuken.com/showthread.php?t=230222

Just pay attention to Jamheads posts....ignore all the little whiny bitch posts below it....

Yeah bro, I got a collection of U2 combos on my ipod from that thread already for easy browsing. They are right about that guy they troll on about. He does give shit advice. I asked about matchup advice for Blanka and Rufus and told basic dumb shit that I already knew. Thank god for Saqs, Luffy and the other guys.

Maybe we should take this Rose discussion the Strategy thread? I'll put up my vids from the Tourney we had down here last night up in a few days and you can see how I (tryed to  ;) ) use it. It's really cool cos if you miss it people think "What that's it?" Then when you land it, it's like WTF?!

I used it mostly as antiair and on 50/50 wakeup. I like Antiair U2, Soul Throw save one ball for pressure and chip kills, cheeky shit!  ;D
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 01, 2010, 04:45:59 PM
So apparently my SSFIV fail does not just end at bad iphone cases.  After a busy day I have finally decided to play the game.

My game disc gives an error and does not load.  After inspecting the disc there is a nice big scratch on it... yay...

WIll be on by tomorrow night though.. so um... yay!
Title: Re: Super Street Fighter IV details
Post by: budafist on May 01, 2010, 06:38:54 PM
sounds like the kinda bad luck you might expect for playing the game before release O.o   

anyone know how to change the flag for xbox live battle?
mines on Australian flag and it makes me feel dirty and racist.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 01, 2010, 07:01:37 PM
Thats disgusting. Someone needs to help out budafist STAT
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 01, 2010, 07:25:30 PM
Quote from: The Lenny 2.0 on May 01, 2010, 04:45:59 PM
So apparently my SSFIV fail does not just end at bad iphone cases.  After a busy day I have finally decided to play the game.

My game disc gives an error and does not load.  After inspecting the disc there is a nice big scratch on it... yay...

WIll be on by tomorrow night though.. so um... yay!

I heard your Guy is exceptional.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on May 01, 2010, 09:18:53 PM
Quote from: budafist on May 01, 2010, 06:38:54 PM
sounds like the kinda bad luck you might expect for playing the game before release O.o   

anyone know how to change the flag for xbox live battle?
mines on Australian flag and it makes me feel dirty and racist.
xbox settings in dashboard
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 01, 2010, 10:08:59 PM
Quote from: CrazyMobius on May 01, 2010, 07:25:30 PM
I heard your Guy is exceptional.

Its going okay.  I think exceptional is stretching it a bit lol.  Im really enjoying playing him though, and I think he fits my playstyle.

I think once people get a bit more used to him though things will be alot more difficult.
Title: Re: Super Street Fighter IV details
Post by: moose! on May 03, 2010, 02:27:47 PM
"THAWK is the new Alex"

Discuss.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 03, 2010, 04:35:06 PM
Quote from: moose! on May 03, 2010, 02:27:47 PM
"THAWK is the new Alex"

Discuss.

THawk is a nightmare...was playing online against someone who had his throw down....6 -8 throws then death....more dangerous than Gief I reckon......tic throw badness

Forget poke strings peeps he'll eat for breakfast.....had to play extreme runaways to win......condor dive is quick but punishable on block...careful Hadouken lovers....condor dive is built to destroy projectile spammers........characters that have to get in might have real problems........his EX condor dives are unreal too.....3 or more hit juggles......
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on May 03, 2010, 05:17:43 PM
Quote from: DVS on May 03, 2010, 04:35:06 PM
THawk is a nightmare...was playing online against someone who had his throw down....6 -8 throws then death....more dangerous than Gief I reckon......tic throw badness

Forget poke strings peeps he'll eat for breakfast.....had to play extreme runaways to win......condor dive is quick but punishable on block...careful Hadouken lovers....condor dive is built to destroy projectile spammers........characters that have to get in might have real problems........his EX condor dives are unreal too.....3 or more hit juggles......

(http://js.talkaudiohosting.co.uk/gif/Joker_not_sure_if_serious.jpg)
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 03, 2010, 09:13:00 PM
Quote from: moose! on May 03, 2010, 02:27:47 PM
"THAWK is the new Alex"

Discuss.

When Alex was first released he was compared to T.Hawk as a similar play style. Also Necro was described quite fittingly as a cross between Dhalsim and Victor from Darkstalkers.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 04, 2010, 08:05:39 AM
Quote from: Toomeke on May 03, 2010, 05:17:43 PM
(http://js.talkaudiohosting.co.uk/gif/Joker_not_sure_if_serious.jpg)

Lol, I was thinking on the same lines.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 04, 2010, 08:12:58 AM
I'm also struggling against hawk. Is the key just to be more paitent? Punish his condor dives a spires?How do I outpoke him or footise him? Is it just zone and punish? I kinda need a generally speaking strat as I'm having issues with everyone.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 04, 2010, 08:21:21 AM
Treat him like a easy version of Gief.  Don't get close because he is going to punish your pokes so zone him but don't do it like a retard.  Is there anyone here that is actually maining T.Hawk besides Gino?
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 04, 2010, 08:21:43 AM
Hawk ain't hard to play against, he is no where near as scary as Gief in Vanilla or even Gief that is in SSF is still by farm stronger from my perspective.

Just avoid too much close contact but when you do make sure it counts.
Zoning and poking is the Key, he's is slow and have some unsafe moves which you can punish. You can cross him up all day and he can't really do much. Play against Crazy Mobius's Hawk and didn't find too much trouble after I understand what sorted char he is.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 04, 2010, 09:14:40 AM
Hawks normals are just as good as giefs IMO. I think you'll find they're both going to be just as threatening as each other. There is realistically only 1 or 2 subtle differences between them. Just like gief at the start of vanilla, once people stop thinking 'they're on the ground, I must grab them' and 'they're in the air, I must use my anti air' and start poking properly, then you'll see hawk on par with gief. Even now, if a decent gief player like Kevin picked up hawk, he could play him exactly the same as gief and do just as well with him.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 04, 2010, 09:22:56 AM
no retarded combos into a knockdown which sets up perfectly for mixups
Title: Re: Super Street Fighter IV details
Post by: moose! on May 04, 2010, 09:33:51 AM
Also: what's with Thunder H.'s jumping d.strong? Does this whiff on every non-jumping character?

I'd also like (once again) to reiterate how abnormally large he is.
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on May 04, 2010, 09:41:41 AM
Quote from: fluxcore on May 04, 2010, 09:22:56 AM
no retarded combos into a knockdown which sets up perfectly for mixups

This

Hawk doesn't have any bullshit atm the mome so he is a lot weaker than Gief. Hawks pokes are good but Giefs are just as good but from different ranges. Its much easier to out footsie Hawk as his close range normals are average at best. Gief literally has some of the best footsies in the game with normals like s.mp, c.lp, c.lk, and j.mk(important for jumping over pokes). It makes it very scary to push buttons when Gief is in sweep range as he has lots of good go to normals. Hawks spd does kaka damage while Giefs spd and suplex damage is left unchanged from vanilla. Hawk needs something scary before he will be considered good.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 04, 2010, 10:14:19 AM
Gah. See your point. Im failing at posting this morning.
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 04, 2010, 10:42:55 AM
Quote from: Toomeke on May 04, 2010, 09:41:41 AM
This

Hawk doesn't have any bullshit atm the mome so he is a lot weaker than Gief. Hawks pokes are good but Giefs are just as good but from different ranges. Its much easier to out footsie Hawk as his close range normals are average at best. Gief literally has some of the best footsies in the game with normals like s.mp, c.lp, c.lk, and j.mk(important for jumping over pokes). It makes it very scary to push buttons when Gief is in sweep range as he has lots of good go to normals. Hawks spd does kaka damage while Giefs spd and suplex damage is left unchanged from vanilla. Hawk needs something scary before he will be considered good.
good points just about to post similar facts :P
adding you can cross Hawk up all day where as Gief.. you can't even jump in without eating a full lariet + knockdown mix ups.

Kevin is just skill/exp base, end of story, any char he uses will give many of us a hard time.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 04, 2010, 01:10:06 PM
All good stuff guys,
Cheers very much  :)

I guess it's his DP reversal was what was really throwing me off and making me think he was more dangerous of a grappler, being able to DP my Pokes up close, but I guess I shouldn't be there on wakeup int first place. Come to think of it his way of dealing with FBs is no where near as frightening as giefs I suppose, condor dive mixup, as apposed to banishing fist free SPD from the right range, or EX BF knockdown from a distance.

I'll just gief it out from now on, zone and maybe take the fight to him more on wake with crossups and what not. I just was going about fighting him the complete wrong way I guess. Cheers for the input.

Title: Re: Super Street Fighter IV details
Post by: DVS on May 04, 2010, 01:24:31 PM
Quote from: CptMunta on May 04, 2010, 01:10:06 PM
All good stuff guys,
Cheers very much  :)

I guess it's his DP reversal was what was really throwing me off and making me think he was more dangerous of a grappler, being able to DP my Pokes up close, but I guess I shouldn't be there on wakeup int first place. Come to think of it his way of dealing with FBs is no where near as frightening as giefs I suppose, condor dive mixup, as apposed to banishing fist free SPD from the right range, or EX BF knockdown from a distance.

I'll just gief it out from now on, zone and maybe take the fight to him more on wake with crossups and what not. I just was going about fighting him the complete wrong way I guess. Cheers for the input.

Good comments Munta.....Rose's cross up MK is really awesome on top of Hawk after a knock down......in and out with her quick dash speed and following up projectiles if he's waiting.....her F + HK is great too.....I'd also FADC after a projectile then activate U2 right in his face, jump over and cross up (only when I was leading)....

The guy I played online the other day had the two jab + throw thing down any close attacks or block two jabs from me then throw....any mashing up front got me in instant trouble....once I had distance he was easier to handle......

I guess he isn't scary as Gief in Vanilla or this version...just took me by surprise how quick those grabs were first time versing.....watching someone use a whole meter on EX hawk dives was mental too.....up, down then up again  :o
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 04, 2010, 02:04:28 PM
Quote from: DVS on May 04, 2010, 01:24:31 PM
Good comments Munta.....

I can't take credit for any of that post really. The half a page of helpful insight from everyone here pretty much said "weaker gief" then I was just paraphrasing and stating the obvious really.

As for the tick SPDs that's never been too much of an issue for me. I think it was just me trying to outpoke at point blank online which is just retarded as Stereo said. Messing up a block string is a sure fire way to get SPDed or even DPed for that matter.

Maybe we should move this to the strat section if we are still having issues with Hawk later on and we can both put our antihawk scrubbness behind us  :)

CHANGING SUBJECT! CHANGING SUBJECT! CHANGING SUBJECT! CHANGING SUBJECT! CHANGING SUBJECT!

Pick a topic:

1.Why does Deejay sound Scottish in the cutscenes?

2.Love how a member of mad gear comes out says "Oh my car!"if you smash it with Cody or Guy

3.Apparently you can play your own custom soundtrack on PS3 (Just like vanilla) But now you can do it online! (Only you can hear your tunes though)

4. Am I hearing things, or in arcade mode if you get the first hit in a match your character says something if it's a knockdown?

5.How do you choose between rival cutscenes again?

6. Loving most of the new cast. So many people picking new characters it's awesome, when someone picks a vanilla character I haven't seen in a while I kinda think "Oh yeah, that guy."

Title: Re: Super Street Fighter IV details
Post by: samurai black on May 04, 2010, 02:36:49 PM
Quote from: CptMunta on May 04, 2010, 02:04:28 PM
4. Am I hearing things, or in arcade mode if you get the first hit in a match your character says something if it's a knockdown?

ive noticed that too, but didnt make the connection for knock-downs. its a nice touch, kinda like the old rival battles.

and speaking of rival battles, you can choose who you fight? cause i went through with ken before and just got rufus again.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 04, 2010, 02:43:15 PM
It was mentioned in one of the dev blogs. Dunno which one though. You hold down some buttons somewhere and you can choose which rival cutscene you see. Unless they took it out.
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 04, 2010, 02:47:05 PM
interesting i know i played through with ryu and i got ken then played through again and got sagat. i hope that theres a way you can change your rival so i can play through arcade again with all the chars that have two rivals. any1 gota list of rival battles or know who has 2 rivals?
Title: Re: Super Street Fighter IV details
Post by: DVS on May 04, 2010, 02:53:14 PM
I vaguely remember reading somewhere that the new characters only have one rival....but I could be wrong
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 04, 2010, 02:53:35 PM
old chars or new chars it doesnt matter as they will become old once everyone gets to know them.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 04, 2010, 02:55:18 PM
According to gamefaqs:

QuoteCertain returning characters have two. To access the second one you have to hold three kick buttons from when it informs you to fight your rival to until the character portraits show up.

Might test it tonight, I love geeky easter eggs like that.  ;D
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 04, 2010, 02:59:37 PM

Quote from: DVS on May 04, 2010, 02:53:14 PM
I vaguely remember reading somewhere that the new characters only have one rival....but I could be wrong

oh right i just want the achievement for playing every rival battle on med or higher as it was fun playing through with all the chars on hardest, i like adons rival battle scene with sagat lol he trys so hard to hit sagat and sagats like get outa here fool and hakan hondas scene is funny az

Quote from: CptMunta on May 04, 2010, 02:55:18 PM
According to gamefaqs:

Might test it tonight, I love geeky easter eggs like that.  ;D
shot gna get on it now lol
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on May 04, 2010, 06:19:34 PM
Yeah...Gully got Bison when I finished it on medium...then Abel when on the hardest difficulty.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on May 04, 2010, 08:06:42 PM
rats still get rufus with ken , wanna challenge ryu lol

get sagt and sometimes ken when playing with ryu
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 05, 2010, 08:36:57 AM
Quote from: zosla on May 04, 2010, 08:21:43 AM
Play against Crazy Mobius's Hawk and didn't find too much trouble after I understand what sorted char he is.

Well that's pretty insulting.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 05, 2010, 09:07:41 AM
Quote from: zosla on May 04, 2010, 02:53:35 PM
old chars or new chars it doesnt matter as they will become old once everyone gets to know them.

Yea that goes without saying  ::) what I meant with that post was that some vanilla characters have two rivals and new additions have just one rival battle....
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 05, 2010, 09:24:29 AM
Quote from: CrazyMobius on May 05, 2010, 08:36:57 AM
Well that's pretty insulting.
it wasn't meant to be an insult, but more of telling the guys that since he is one of teh new char, peeps will have trouble with them until they get use to the matchup.
Therefore after the few games with your Hawk I found him like a gief therefore I stated my comment as above. But I did find him suprizing since I have new played Hawk before in during my SF life :) didn't know his moves.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 05, 2010, 11:37:12 AM
Quote from: zosla on May 05, 2010, 09:24:29 AM
it wasn't meant to be an insult, but more of telling the guys that since he is one of teh new char, peeps will have trouble with them until they get use to the matchup.
Therefore after the few games with your Hawk I found him like a gief therefore I stated my comment as above. But I did find him suprizing since I have new played Hawk before in during my SF life :) didn't know his moves.

Oh OK. No worries. At least he feels a bit more effective than in SFII. Playing as him does get a wee bit boring after a while though.
Title: Re: Super Street Fighter IV details
Post by: Flash on May 05, 2010, 12:50:29 PM
Apparently only 6 characters have two rival scenes posted on shoryuken by DougieDougDoug

http://shoryuken.com/showthread.php?t=232356&page=3

Hey guys, I just got the Rival Schooled achievement and was making notes of each rival I fought, this is the full list:

Abel- rival was Guile
Adon- rival was Sagat
Akuma- rival was Ryu
Balrog- rival was Chun Li
Blanka- rival was El Fuerte
*C. Viper- rival was Hakan and Chun Li
*Cammy- rival was Juri and C. Viper
*Chun Li- rival was Juri and C. Viper
Cody- rival was Guy
Dan- rival was Sakura
Dee Jay- rival was Rufus
Dhalsim- rival was Rufus
Dudley- rival was Balrog
E. Honda- rival was El Fuerte
El Fuerte- rival was Zangief
Fei Long- rival was Abel
Gen- rival was Chun Li
Gouken- rival was Ryu
*Guile- rival was Bison and Abel
Guy- rival was Rose
Hakan- rival was E. Honda
Ibuki- rival was Sakura
Juri- rival was Bison
Ken- rival was Rufus
M. Bison- rival was C. Viper
Makoto- rival was Fei Long
Rose- rival was Ryu
Rufus- rival was Ken
*Ryu- rival was Ken and Sagat
Sagat- rival was Ryu
Sakura- rival was Ryu
*Seth- rival was Hakan and Abel
T.Hawk- rival was El Fuerte
Vega- rival was Chun Li
Zangief- rival was Abel

Six characters have alternate rival matches, the other 29 have one. If people are just going for the achievements/trophies, remember to play through with each character on the Hardest difficulty setting as well to get their unique title

sorry if i did anything wrong first post
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 05, 2010, 01:09:02 PM
Quote from: martinizzle on May 05, 2010, 12:50:29 PM
Apparently only 6 characters have two rival scenes posted on shoryuken by DougieDougDoug

http://shoryuken.com/showthread.php?t=232356&page=3

*snip*
sorry if i did anything wrong first post

Epic first post bro. Handy information :)

Cheers and welcome to NZism  ;D
Title: Re: Super Street Fighter IV details
Post by: DVS on May 05, 2010, 01:15:46 PM
Welcome Martinizzle  :D

Cheers for clearing that up.....hope to see you on the circuit, will you be attending Sat tourny at Giga?
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 05, 2010, 01:16:08 PM
Prima guide says

"battle rival from sf4: press KKK at 'fight your rival' screen"
"battle rival from ssf4: press PPP at 'fight your rival' screen"
only works for viper, cammy, chun, guile, ryu, seth
Title: Re: Super Street Fighter IV details
Post by: Flash on May 05, 2010, 03:03:33 PM
Quote from: DVS on May 05, 2010, 01:15:46 PM
Welcome Martinizzle  :D

Cheers for clearing that up.....hope to see you on the circuit, will you be attending Sat tourny at Giga?

whats the gigas. Am from wanganui so probably not, just play online.
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 05, 2010, 03:09:16 PM
Quote from: martinizzle on May 05, 2010, 03:03:33 PM
whats the gigas. Am from wanganui so probably not, just play online.

Giga net cafe, its where teh EVO APAC is held this weekend.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 09, 2010, 02:50:01 AM
SRK tier list thread.

http://shoryuken.com/showthread.php?t=234984

The amount of ignorance has completely blown my mind. Particularly later in the topic.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 09, 2010, 09:34:27 AM
I'M NOT LOOKING
Title: Re: Super Street Fighter IV details
Post by: [8-----D] Toots on May 09, 2010, 10:27:51 AM
Reading now
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on May 09, 2010, 11:24:11 AM
Yeah i'm not reading either,  just cos i cant be fucked. Needs to be 1 page like eventhubs.

Title: Re: Super Street Fighter IV details
Post by: JackSmash on May 09, 2010, 11:33:56 AM
Time to switch main!
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 09, 2010, 11:44:14 AM
Quote from: JackSmash on May 09, 2010, 11:33:56 AM
Time to switch main!

Who to?  I think that that thread on SRK should be destroyed for humanities sake.

Regards,

Lenny "NZ iPhone/iPod Touch Street Fighter IV Champion" Andrews
Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on May 09, 2010, 12:11:21 PM
100% true.
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 09, 2010, 04:59:43 PM
bills given up on him, but im having fun with dee jay now. i think its his dazzling smile. both cr. MK and cr. HK KNOCKDOWN OMG SO AWESOME/stupidity

machinegun upper the way to go for anti air business?


anyway, i was tooling around in practice mode with roo against a dummy hakan, mainly trying to practice my cripple FADC skills. noticed some weirdness happening with EX tatsu in corner. not sure how i managed it, but typically it does about 5 hits, but a few times i managed to get it hitting only 2-3 times. i the 3 hitters wouldn't even knock them away like normal, hakan would recover before ryu, but hed be behind roo.

kinda odd.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on May 09, 2010, 05:55:36 PM
samurai black: I think EX up kicks are the best AA for DJ, not machine gun upper :o
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 09, 2010, 06:30:18 PM
Yeah, You wanna MGU from either a j.mk->c.lp->c.mp->EX/MGU!  BnB for deejay, though some bigger characters your able to add another c.lp to hit confirm better.  Also can change MGU to dread kicks/max out.

Upkicks is his anti air.  EX Upkicks is great for those who love to cross up if you time it right.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 09, 2010, 06:49:34 PM
MGU is a garbage anti air. Use EX up kicks if youve got the meter. No meter? Block crossups, and use lk up kicks, s.hp, or c.hk for anti airs that are in front of you depending on distance.

And his bnb c.lp -> c.mp is a garbage link too. If you want to combo into MGU or EX MGU, youll find c.lp -> c.lk more reliable. Unless you can get c.lp -> c.mp 100% of the time. Which you'll be able to with practice. But its 1 frame, so its bound to get dropped a few times. Id personally rather use the easy link than risk fucking it up and eating a punish. Only trouble is that i dont think c.lk combos into dread kicks.

Dee Jay is cool. He just didnt suit me.
Title: Re: Super Street Fighter IV details
Post by: redtie on May 09, 2010, 09:11:28 PM
cr.hp with deejay beats out rufus dive kick everytime. Seems to trade with everything else...
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 09, 2010, 10:24:37 PM
Other thing you could do for a jump in bnb is j.mk/jhk->c.mp->MGU.  This is alot easier to connect since it eliminates the c.lp and you have loads of frames too work with after the c.mp to get your MGU out. 

Another bnb is his j.mk>c.lp>c.lp>c.mk.  Sets you up for multiple mix up games for your opponent.
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 09, 2010, 11:22:51 PM
wasnt too sure on the upkicks anti-airness. assumed they were kinda poos. good info though.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 10, 2010, 02:26:41 AM
c.lp, c.lp, c.mk is an untechable knockdown as well. Sets up shenanigans with crossup and his knee shot. Dee Jay players need to use knee shot more. that thing is awesome.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 10, 2010, 06:13:46 AM
Yeah, if you do it right it is.  Otherwise you get a random looking kick that doesn't hit you opponent >_<
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 10, 2010, 10:30:21 AM
Quote from: stereomonkey on May 10, 2010, 06:13:46 AM
Yeah, if you do it right it is.  Otherwise you get a random looking kick that doesn't hit you opponent >_<

you dont always need to hit with it. its great bait. Or are you talking about when you fuck the input up and get the normal j.lk? lol
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 10, 2010, 10:42:05 AM
I think alot of this stuff should be move to teh stratagy thread? good infor shoul dbe put into one place :)
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 10, 2010, 11:03:49 AM
Actually yea. Andy makes a good point there. Fuck you richard you troll.
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 13, 2010, 10:50:03 AM
random question. can breathless (abel u2) beat ultra spark (fuerte u2) or vice versa?
Title: Re: Super Street Fighter IV details
Post by: electric on May 13, 2010, 10:59:13 AM
Quote from: samurai black on May 13, 2010, 10:50:03 AM
random question. can breathless (abel u2) beat ultra spark (fuerte u2) or vice versa?

I'm not 100% sure on the properties of Fuerte U2, but Abel U2 has throw invincibility from about frame 3 until it grabs - so theory dictates that Abel would eat it up, unless of course Fuerte has similar properties on his
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 13, 2010, 11:19:17 AM
Quote from: electric on May 13, 2010, 10:59:13 AM
I'm not 100% sure on the properties of Fuerte U2, but Abel U2 has throw invincibility from about frame 3 until it grabs - so theory dictates that Abel would eat it up, unless of course Fuerte has similar properties on his

Fuerte has fireball and throw invincibility though im not sure when in terms of frames. How fast does Abel's come out? Theoretically, i think whoever activates theres second will win.
Title: Re: Super Street Fighter IV details
Post by: electric on May 13, 2010, 11:26:10 AM
Quote from: ILL_BILL on May 13, 2010, 11:19:17 AM
Fuerte has fireball and throw invincibility though im not sure when in terms of frames. How fast does Abel's come out? Theoretically, i think whoever activates theres second will win.

Abels is 1+7, but of course it's chargeable as well (and therefore, so is the throw invulnerability), so if Abel activated, then Fuerte was like "FUCK YEAH FREE ULTRA" and activated as well, then Fuerte would still lose IF Abel held his ground and took Fuerte out during recovery.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 13, 2010, 11:53:52 AM
Quote from: electric on May 13, 2010, 11:26:10 AM
Abels is 1+7, but of course it's chargeable as well (and therefore, so is the throw invulnerability), so if Abel activated, then Fuerte was like "FUCK YEAH FREE ULTRA" and activated as well, then Fuerte would still lose IF Abel held his ground and took Fuerte out during recovery.

Thats what i thought too. Fuck, im gonna give this a test. 2 mins.

Edit: This is confirmed.
Title: Re: Super Street Fighter IV details
Post by: electric on May 13, 2010, 04:38:30 PM
Ok, this is going to sound pretty nooby, but is it possible to record matches with the replay channel playing in versus mode ?

I'm 99% sure it's an online only option (ranked/endless battle/team battle) but it's worth asking.
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 13, 2010, 04:52:18 PM
Only records online games.

Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 13, 2010, 08:39:57 PM
While we're at it. What does 'Save reservation' mean?
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 13, 2010, 08:44:06 PM
save's a replay of the match taking place at the time. so if for example your watching me and lenny play you can save our replay onto you replay list thingy under battle log
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 13, 2010, 09:01:45 PM
Quote from: xpunch on May 13, 2010, 08:44:06 PM
save's a replay of the match taking place at the time. so if for example your watching me and lenny play you can save our replay onto you replay list thingy under battle log

So you can watch Dudley get the smash over and over again!!

OOOHHHHHHH SNAAAP!!!

Yeah I went there!
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 13, 2010, 09:39:49 PM
The gloves are locked and loaded...  ;D

next time im on

it's gona end with left xx right xx uppercut xx one xx two xx the end xx......

ahh mooooooning.......

or when i put guy's voice in english its....

Punch, Punch, Punch, xPunch xx Profound  :( :( :( :( saddneessssssss......

OH APAC 13th place (Last Place lol) = xpunch super scrub Dudley, ready to roll some thunda.  8)

Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 14, 2010, 02:38:04 AM
All the new alt costumes and their various colours except Hakan, makoto, dudley and deejay for some reason. I assumed it was because we could already get those costumes as DLC, but they showed Guy, so meh.

http://www.youtube.com/watch?v=mqsQpO3VUS4&NR=1

http://www.youtube.com/watch?v=icFDS4OFbz4
Title: Re: Super Street Fighter IV details
Post by: Skullator on May 14, 2010, 07:47:01 AM
Quote from: ILL_BILL on May 14, 2010, 02:38:04 AM
All the new alt costumes and their various colours except Hakan, makoto, dudley and deejay for some reason. I assumed it was because we could already get those costumes as DLC, but they showed Guy, so meh.

http://www.youtube.com/watch?v=mqsQpO3VUS4&NR=1

http://www.youtube.com/watch?v=icFDS4OFbz4

Rose's looks great
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 14, 2010, 08:42:34 AM
Furete's looks damn awesome!  T.Hawks looks alright in motion too.  Oh, and how does Cody put his singlet on if he still has the handcuffs on?
Title: Re: Super Street Fighter IV details
Post by: electric on May 14, 2010, 08:44:38 AM
Quote from: stereomonkey on May 14, 2010, 08:42:34 AM
Furete's looks damn awesome!  T.Hawks looks alright in motion too.  Oh, and how does Cody put his singlet on if he still has the handcuffs on?

He's a part time magician.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 14, 2010, 08:55:25 AM
Have you looked at his handcuffs? You could fit 3 arms in them easy.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 14, 2010, 09:07:56 AM
I mean without taking his handcuffs off since it would be kinda hard getting something on when you have a long chain to get past
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 14, 2010, 09:41:47 AM
I mean he could EASILY slip them off if he wanted to
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 14, 2010, 10:27:20 AM
the singlet was sewn onto cody
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 14, 2010, 11:26:28 AM
Fuerte's is fucking HIDEOUS. The gold one at least is usable. Power ranger bison and saikyo blanka are pretty epic though. And Chun's colour 10 should be how the rest of the colours look.
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 14, 2010, 11:52:00 AM
Fuerte's looks awesome, Aztec chief warrior mutha fucker!  Power ranger Bison with his cool mech sounds when he jumps and gets up :D
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 14, 2010, 12:57:18 PM
The Elf looks mean az, he looks like me when i dress up like a Niuean haha.

Akuma and Dan done a make over on Jimmy might have to main his cheap ass now lol lol lol.
Bison and Gief look better than i thought and the Sentinel sound effects sound mean.

Balrog  8) he looks Ultra....... Super........

.......................dumb !! looks like he's wearing a fat suit, looks like he's wearing honda's suit, his hair looks like honda's face paint, he looks useless !! like... honda .

Title: Re: Super Street Fighter IV details
Post by: [NIUE]iRONSoL on May 14, 2010, 03:48:31 PM
fuck might as well have naked honda
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 14, 2010, 05:00:30 PM
Yeah pretty much, that Honda is ugly. Honda/Gen tie for the worst imo, maybe Chun as well.
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 14, 2010, 05:07:02 PM
Quote from: massi4h on May 14, 2010, 05:00:30 PM
Yeah pretty much, that Honda is ugly. Honda/Gen tie for the worst imo, maybe Chun as well.

Not having anything near close to Chun's Alpha outfit is pretty criminal.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 14, 2010, 05:21:14 PM
Chun's alt 2 colour 10 is kind of almost close to being semi-similar.
Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on May 14, 2010, 08:45:48 PM
From what I've seen...Fuerte, Bison, and Rog look pretty bad ass I reckon...

They should've give Seth a suit like Urien has at the start of a Match in 3S...

...I dunno what they could've done for Rufus though...
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 14, 2010, 09:09:28 PM
Quote from: B BOY DRAW2 on May 14, 2010, 08:45:48 PM

...I dunno what they could've done for Rufus though...

Rufus' one is one of the best in my opinion. Chinese Ghost styles.
Title: Re: Super Street Fighter IV details
Post by: xpunch on May 14, 2010, 09:16:08 PM
gotta agree with B Boy, Seth would look mean in a business suit or some clothes other than just his pants, but i guess capcom love his yin yang ball too much.

was wierd tho, i was waiting for Ibuki to throw a fireball when i first saw her alt in action lol, forgot about what moves she had.
No one beats Dee Jay's alt  8)
colors 1, 4, 5... oooh sooo beast



Title: Re: Super Street Fighter IV details
Post by: B BOY DRAW2 on May 14, 2010, 09:24:55 PM
Quote from: CrazyMobius on May 14, 2010, 09:09:28 PM
Rufus' one is one of the best in my opinion. Chinese Ghost styles.

Chinese Vampire  ::)
Title: Re: Super Street Fighter IV details
Post by: stereomonkey on May 14, 2010, 10:31:13 PM
Quote from: xpunch on May 14, 2010, 09:16:08 PM
No one beats Dee Jay's alt  8)
colors 1, 4, 5... oooh sooo beast

Ummm, give me those colours so I can steals them, lol!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 15, 2010, 08:22:22 AM
http://iplaywinner.com/news/2010/5/13/iplaywinner-may-2010-super-street-fighter-4-tier-list.html

iplaywinner 'tier list'. Definitely some arguable stuff on there.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on May 15, 2010, 09:25:34 AM
re: tier list

I think it seems a bit off just because all the characters in the A tier are from vanilla, probably indicative of lots of the players knowing those characters better than the new ones.

Can't comment much more than that :P
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 15, 2010, 10:32:02 AM
Yea defintiely. They even say that list is probably going to change heavily over the next few months.
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 15, 2010, 11:24:52 AM
Man they put Sakura and Rose pretty low. I guess the lower characters on that list more generally don't have good wakeup options.

I guess at the highest level Sakura's mixups and stuff aren't as viable or maybe they are more viable. She's been buffed so much.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 15, 2010, 11:56:37 AM
Footsies will dominate the tiers i reckon. But neither rose nor sakura have TERRIBLE footsies. Rose in particular i think deserves to be higher.

I especially think that Hakan could be really hit or miss. It's going to take quite a while before we get an accurate representation of him in any ranking chart.
Title: Re: Super Street Fighter IV details
Post by: Chuckk on May 15, 2010, 01:09:44 PM
I think overall the matchup chart is more important than the tier list, even if it is wrong.
It probably is wrong, in fact, but it gives a place to start as more information comes to light.
And at the end of the day the list only reflects the characters and information at the time of it's making. As long as you keep that in mind while looking it, it's IMO a positive thing to have around.

As for reading too much into it, I wouldn't bother. But more use as a starting point for discussion on every matchup and how to improve or judge what matchups are better or worse than are currently represented.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 15, 2010, 09:02:09 PM
I think they need to split match up and tier listing depending on what Ultra has been selected -maybe even having two lists for each......just taking an example of Ryu with U1....there are far more opportunities to link into this Ultra which I think is more dangerous than U2...even tho it is more damaging....Rose with U2 is also in my opinion more dangerous than with U1...as U2 has far more attacking & defence options....just my two cents

I also think Rose and Sakura should be higher in the listing from iplaywinner.......Dhalsim & Dudley should also be higher up...

I suppose at the end of the day it's the player that makes the difference....I've played a few people lately that know the 'in's' & 'out's' with their chosen main and are really challenging to play against....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 15, 2010, 09:21:05 PM
Why would you not use the better ultra for the matchup? Obviously if the ultra just depends on playstyle then it's about the player learning the ins and outs. Waste of time to make a whole bunch of matchups based on what ultra.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on May 15, 2010, 09:26:30 PM
Yeah i keep getting owned by all these new ultra's. Cant you block Abel's if it's charged fully?
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 15, 2010, 09:27:25 PM
i thought breathless was a grab
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on May 15, 2010, 09:42:31 PM
Quote from: samurai black on May 15, 2010, 09:27:25 PM
i thought breathless was a grab
Damn, bloody must be mate.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 03:34:58 PM
Quote from: OLEET on May 15, 2010, 09:21:05 PM
Why would you not use the better ultra for the matchup? Obviously if the ultra just depends on playstyle then it's about the player learning the ins and outs. Waste of time to make a whole bunch of matchups based on what ultra.

Depends what you mean by 'better' -more damaging or usage in more circumstances....Dudley's U2 can be combo'd into in many situations giving the player more chance to use it, his U1 can be good but....if a players watching for it it can avoided much easier......I'd say U2 Dudley would be a higher tier, of course his fundamental play style, footies, dash etc...hasn't changed what I'm trying to get at is most characters have one dominating Ultra which is stronger or 'useful' in most match ups...from what I've been able to figure out...

Anyone else got an opinion on this concept?
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 16, 2010, 03:46:12 PM
What? You use the best ultra for what situation you are in. If you're Dudley you pick U2 vs most characters and U1 is really good for shutting down fireball characters.

I would base Ryu matchups off U1, while Rufus matchups off U2.

Why make a matchup saying 6-4 for 1 ultra and 5-5 for the other. You're obviously just gonna use the 6-4 Ultra when playing that character. You aren't stuck to only ever using 1 ultra when you main a character.
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 16, 2010, 04:02:50 PM
However that would mean that there would have to be a clear consensus on which is the better ultra in the matchup.

The simplest way is to take the ultra out of the equation, however that isn't giving an accurate representation of the character's strengths.

How did they explain it with 3S?
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 04:31:50 PM
Quote from: massi4h on May 16, 2010, 03:46:12 PM
What? You use the best ultra for what situation you are in. If you're Dudley you pick U2 vs most characters and U1 is really good for shutting down fireball characters.

I would base Ryu matchups off U1, while Rufus matchups off U2.

Why make a matchup saying 6-4 for 1 ultra and 5-5 for the other. You're obviously just gonna use the 6-4 Ultra when playing that character. You aren't stuck to only ever using 1 ultra when you main a character.

Yea of course, it's quite clear cut with Dudley....but if it's online it's blind select...which would stop the player from picking an Ultra which counters a play style say "U1 for shotos"......Dudley has two really useful Ultras- maybe both of them come into consideration when allocating tier ranking instead of splitting it out? Dhalsim & Chung Li have two really useful Ultras as well......I don't find Ken or Ryu's U2 very useful....it's more flashy than practical......perhaps leaving Ultras out of tiers is the way to go like Mobius reckons...but he's also right some characters are much stronger with a particular Ultra......I haven't played much 3S but I did hear someone mention a while back that it was clearer which super art was the strongest.....

Of course if it's your main character you'd have figured out which ultra best suits your playstyle....but knowing both really well and being able to adjust between matches would be the best situation....

It will take a few months to get a clearer tier indication....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 16, 2010, 04:39:24 PM
3S was exactly what I said earlier in the thread. It's certainly more vague in 3S because you have to consider things like how much meter you'll be using and how much the damage and versatility comes with the super over your EX moves. Taking ultras out of the equation obviously doesn't give a fair representation, it's like making a tier list saying "NO FIREBALLZ ALLOWED"

On a side note, Ken's U2 is fucking boss and I can't really see many matchups where you'd rather SHINROOOOOOOOKENNNNN over the top tier footsie hit confirm shit of U2
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 16, 2010, 05:08:25 PM
The tier list should reflect the characters at high level play. Theres no point having a low-level play tier list, or a 'what-if-i-want-to-use-the-lol-ultra' tier list. At high levels, you use the best ultra for the matchup in general, so the tier list should reflect it. Both characters in the match should be judged at their absolute best.

Theres no two ways about this.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 05:12:59 PM
Quote from: OLEET on May 16, 2010, 04:39:24 PM
3S was exactly what I said earlier in the thread. It's certainly more vague in 3S because you have to consider things like how much meter you'll be using and how much the damage and versatility comes with the super over your EX moves. Taking ultras out of the equation obviously doesn't give a fair representation, it's like making a tier list saying "NO FIREBALLZ ALLOWED"

On a side note, Ken's U2 is fucking boss and I can't really see many matchups where you'd rather SHINROOOOOOOOKENNNNN over the top tier footsie hit confirm shit of U2

Hmmm, yea there is a lot to take into consideration with EX moves.....but I think the new Ultras have added or taken value away from some characters and should also have an effect on tier.....tournament results  must be gauging current tier but thats probably due to usage of certain characters and under usage of others....like a success rate of the mostly used characters more than a more accurate gauge...

From what I've seen from Ken's U2 unless it's hit confirmed into a combo....you can just duck it, I've clash hit him out of it on reaction a few times ....Buda & Blackstar didn't speak to highly of it....but I have seen a few combo displays online that were pretty choice.....
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 16, 2010, 05:38:32 PM
Quote from: DVS on May 16, 2010, 05:12:59 PM

From what I've seen from Ken's U2 unless it's hit confirmed into a combo you can just duck it

Wow, sorry Rufus U1, Ryu U1, Sagat U1. I can just block all your ultras, I can also jump over Ryu's and Rufus' on reaction. Clearly terrible ultras.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 16, 2010, 05:44:49 PM
Quote from: ILL_BILL on May 16, 2010, 05:08:25 PM
Both characters in the match should be judged at their absolute best.

Theres no two ways about this.

^this
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 16, 2010, 05:51:42 PM
I thought me and Euan have been preferring Ken's U2 atm it's awesome in so many ways.
Only reason imo for U1 is aa lp dps and fishing for CH fierce shoryukens.
But yeah in short, what Bill said. Online play isn't really the judge, but in online you can still see their character before you pick your ultra.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on May 16, 2010, 06:18:56 PM
U2 is the truth with ken .
ultra1 is just for balrog matches ,  mashing srk inbetween his block strings for the c.hit full ultra and aa.l.dp ultra 1's .
other than that u2 pisses over ultra 1
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 06:34:23 PM
Quote from: massi4h on May 16, 2010, 05:51:42 PM
I thought me and Euan have been preferring Ken's U2 atm it's awesome in so many ways.
Only reason imo for U1 is aa lp dps and fishing for CH fierce shoryukens.
But yeah in short, what Bill said. Online play isn't really the judge, but in online you can still see their character before you pick your ultra.

Yeah, Ken U2 has a lot of possibilities.....I have seen some pretty choice combos and I guess time and tournaments will tell if this Ultra is preferred over the vanilla one....I'm by no means saying it sucks...

No way was I saying that online play should be the judge of tier lists, I also agree with what Bill said about the tier list being judged by top level players using characters at their peak.....what I was wondering is how the selection of two different Ultras effects the tier list and how it is taken into consideration when creating the list......

Yeah my bad mason, you're right you can see the character and then select your ultra...but like I said does this then change the outlook of the match up list? - just taking a 'made up example' played with 'made up' top level players: Ken U1 Vs Dudley U1 - Ken looses 7 of 10 matches, Ken U2 Vs Dudley U2 - Ken looses 5 out of 10 matches, Ken U1 Vs Dudley U2....etc... etc....the results of this then added up would be the end tier rating for Dudley Vs Ken....or something along those lines...as the May iplaywinner tier list is now it just states the character names without this information....I think the different Ultras effect the match up quite a bit and should some how be indicated-maybe they have been taken into consideration, I dunno.....just wanted to see what ideas were out there for this.....
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 16, 2010, 06:36:36 PM
Quote from: ILL_BILL on May 16, 2010, 05:08:25 PM
The tier list should reflect the characters at high level play. Theres no point having a low-level play tier list, or a 'what-if-i-want-to-use-the-lol-ultra' tier list. At high levels, you use the best ultra for the matchup in general, so the tier list should reflect it. Both characters in the match should be judged at their absolute best.

Theres no two ways about this.

So that then means that either one ultra is clearly better or both ultras are even in which case the result will be the same anyway.

That's a satisfactory answer.

In any case I think the tier list may be almost n/a in Super as the gap between top and bottom closes.
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 06:37:13 PM
Quote from: B1ackstar Ninja on May 16, 2010, 06:18:56 PM
U2 is the truth with ken .
ultra1 is just for balrog matches ,  mashing srk inbetween his block strings for the c.hit full ultra and aa.l.dp ultra 1's .
other than that u2 pisses over ultra 1

Yeah this is the sort of info I mean....Ken U1 Vs Balrog U1.....how many matches would Ken win for this as apposed to him having U2 in the same match up when two top level players meet and how is this/should this be seen on the tier list?......
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 16, 2010, 06:49:56 PM
Im not understanding what you are getting at tbh DVS:

If Ken using U1 vs Rog makes the match 6-4, and Ken using U2 vs Rog makes the match 5-5, then in my eyes the matchup is 6-4.  Why would you ever use the other ultra?

Matchups are always based on the character using the BEST tools available to them within the match.
Title: Re: Super Street Fighter IV details
Post by: budafist on May 16, 2010, 07:06:24 PM
god I really hope they sort this tier/matchup thing out.
I cant bring myself to even play untill I know exactly what they are!

someone help please!
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 07:12:08 PM
Quote from: The Lenny 2.0 on May 16, 2010, 06:49:56 PM
Im not understanding what you are getting at tbh DVS:

If Ken using U1 vs Rog makes the match 6-4, and Ken using U2 vs Rog makes the match 5-5, then in my eyes the matchup is 6-4.  Why would you ever use the other ultra?

Matchups are always based on the character using the BEST tools available to them within the match.

Do you mean the Ken Vs Dudley example below?

What I wanted to know is how they define which Ultra (if at all) is the best choice and if they take all of these match ups (as I've listed below) into consideration to create their tier list? There are four possibilities between a match up between two characters when defined by Ultra selection for example....Ken U1 Vs Dudley U1, Ken U2 Vs Dudley U2, Ken U1 Vs Dudley U2, Ken U2 Vs Dudley U1.....like you mentioned above do they take all these possible 'match ups' in consideration and add them together to get to the end list or is it a cold 'doesn't matter which Ultra was chosen' this was the outcome....whenever Dudley took on Ken...Dudders won 6 outta 10.......

I think it would be good to see in a tier listing for example: Ken U1 Vs Balrog U1- Ken won 5 outta 10 and Ken U2 Vs Balrog U1 - Ken lost 6 outta 10...etc....

I hope I'm being clear here  ???

Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 07:13:32 PM
Quote from: budafist on May 16, 2010, 07:06:24 PM
god I really hope they sort this tier/matchup thing out.
I cant bring myself to even play untill I know exactly what they are!

someone help please!

Yeah Fuck it.....I'm guna start playing scrabble until it's cleared up....I might as well be speaking spanish and trying to get my point across.....
Title: Re: Super Street Fighter IV details
Post by: budafist on May 16, 2010, 07:20:36 PM
oleet NEEDS to know who the top tier is asap.
So he can main them exclusivley
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 07:20:43 PM
Quote from: OLEET on May 16, 2010, 07:17:13 PM
Yeah, maybe if you could write a coherent sentence and could actually play Street Fighter we could understand what you were talking about.

Oh shit this is a Street Fighter forum? Oh my bad...I thought it was Tekken 6......I've spell checked that one for you, kept it short and used punctuation for you Oleet  ;)
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 16, 2010, 07:22:18 PM
wtf stop making up shit, I never posted that. Being dumb is one thing, making shit up is another kettle of fish.
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 16, 2010, 07:43:02 PM
Quote from: DVS on May 16, 2010, 07:13:32 PM
Yeah Fuck it.....I'm guna start playing scrabble until it's cleared up....I might as well be speaking spanish and trying to get my point across.....

its all you bro.
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 16, 2010, 07:50:15 PM
Quote from: OLEET on May 16, 2010, 07:22:18 PM
Im hot for Richard

Bro, we're trying to talk about Street Fighter here.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 16, 2010, 08:00:18 PM
Bro I'm trying to increase my rep with Richard's mum. I'm almost at hated which means she actually gives a fuck about me.
Title: Re: Super Street Fighter IV details
Post by: Rorooze on May 16, 2010, 08:14:23 PM
Quote from: DVS on May 16, 2010, 07:12:08 PM
Do you mean the Ken Vs Dudley example below?

What I wanted to know is how they define which Ultra (if at all) is the best choice and if they take all of these match ups (as I've listed below) into consideration to create their tier list? There are four possibilities between a match up between two characters when defined by Ultra selection for example....Ken U1 Vs Dudley U1, Ken U2 Vs Dudley U2, Ken U1 Vs Dudley U2, Ken U2 Vs Dudley U1.....like you mentioned above do they take all these possible 'match ups' in consideration and add them together to get to the end list or is it a cold 'doesn't matter which Ultra was chosen' this was the outcome....whenever Dudley took on Ken...Dudders won 6 outta 10.......

I think it would be good to see in a tier listing for example: Ken U1 Vs Balrog U1- Ken won 5 outta 10 and Ken U2 Vs Balrog U1 - Ken lost 6 outta 10...etc....

I hope I'm being clear here  ???

I get what your saying, and no it isn't considered. the tier list is constructed given that the best ultra will be picked for the match up. So if Ken's ultra 1 is worse than ultra 2 for the match up with balrog, the tier list will assume that ultra 2 was picked. there is no point in considering alternatives because at the top level only the best ultra will be selected.

the only issue would arise when there is some odd occurance that players would pick their ultra based on the ultra selection of another character. (ie, u1 is better if they pick u1, but if they pick u2 i need to pick u2), but I hardly doubt that there is a situation where that would actually occur. if it does occur, then i imagine the tier chart would read 5-5 because in a competition scenario you can probably blind select your ultra, which makes it a 50/50 chance as to who gets the upper hand.

Either way, tier lists are pretty irrelevant because it all comes down to skill at the end of the day, i ain't going to magically win if i pick rufus ;D
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 16, 2010, 08:34:21 PM
If you had a character, who had one move, that you performed by pressing one button, and it instantly won you the game, where is he on the tier list? What if he doesnt use that button? Does that make him lower tier? Hell fucking no it doesnt. This character is godlike, because at his best, he is unbeatable by the rest of the cast. Sure, you can beat him if he doesnt use that one move, but really, does that ACTUALLY mean anything?
Title: Re: Super Street Fighter IV details
Post by: [NIUE] B1ackstar Ninja on May 16, 2010, 08:40:53 PM
because we all love tier lists this early in the game.....
1st japanese tier list

A+
Rufus, Abel, Sagat, Guile
A
Dhalsim, M. Bison (Dictator), Ryu, Ken, Balrog (Boxer), Chun-Li, Ibuki, E. Honda, Akuma
B+
Dee Jay, T. Hawk, C. Viper, Zangief, Dudley, Seth, Rose
B
El Fuerte, Adon, Vega (Claw), Blanka, Cammy, Cody, Juri, Gouken
C+
Hakan, Guy, Fei Long, Gen, Makoto, Sakura
C
Dan
Title: Re: Super Street Fighter IV details
Post by: CptMunta on May 16, 2010, 08:55:52 PM
USA Rose = D

Japanese Rose = B+

Geez why even bother this early. At least it gets alot of clicks. I mean I clicked. You have to take it with a grain of salt. Take more salt and saltyness ensues.   ::)

That's the other thing about tier charts, after a few months or even years you have an established player base with different players who main each member of the cast. Experts then know the characters potential from high level experience with everyone. We have a rebalanced game with double the ultras, it's hard to tell who those expert players are right now. People who the experts don't main various characters and have no experts playing them with certain characters at that characters full potential yet, so don't get accurate placement.

Who knows? Scrubby McFagfuck could be a top tier character in some fighting game, but for some reason no one takes him/it seriously yet.

At least it's cool to see later on how dramatically the tier list shifts around.
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 16, 2010, 09:00:54 PM
Quote from: ILL_BILL on May 16, 2010, 08:34:21 PM
If you had a character, who had one move, that you performed by pressing one button, and it instantly won you the game, where is he on the tier list? What if he doesnt use that button? Does that make him lower tier? Hell fucking no it doesnt. This character is godlike, because at his best, he is unbeatable by the rest of the cast. Sure, you can beat him if he doesnt use that one move, but really, does that ACTUALLY mean anything?

BIRRY WONG
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 16, 2010, 09:02:37 PM
BIRRY WONG
Title: Re: Super Street Fighter IV details
Post by: samurai black on May 16, 2010, 09:10:27 PM
BIRRY WONG
Title: Re: Super Street Fighter IV details
Post by: Lennysaurus on May 16, 2010, 09:14:22 PM
I think we are all in agreement that tier lists this early are inaccurate, and that these should be taken with a grain of salt.  Hell, even the site that it is on says the same thing.

The idea though is that people can look at it and speculate, and that I think is still alot of fun.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 16, 2010, 09:16:02 PM
.....birry wong.....
Title: Re: Super Street Fighter IV details
Post by: [NIUE] weazzyefff on May 16, 2010, 09:25:12 PM
HAIRY BONG IS TOP TIER!
Title: Re: Super Street Fighter IV details
Post by: DVS on May 16, 2010, 10:30:25 PM
Quote from: The Lenny 2.0 on May 16, 2010, 09:14:22 PM
I think we are all in agreement that tier lists this early are inaccurate, and that these should be taken with a grain of salt.  Hell, even the site that it is on says the same thing.

The idea though is that people can look at it and speculate, and that I think is still alot of fun.

Ditto what Lenny said......ditto what Munta said.....

We all know that the tier list is in very early days....speculate is a key word here..... :P right now I'm off for pot noodle and hate wank  :'(.....and also hours of google search to find this "one button" godlike destruction move so I can own all of you fuckers  ::)......woop woop......Rose's soul teabag is fucking S tier....... ;D

Title: Re: Super Street Fighter IV details
Post by: zos'la on May 17, 2010, 08:25:58 AM
Quote from: B1ackstar Ninja on May 16, 2010, 08:40:53 PM
because we all love tier lists this early in the game.....
1st japanese tier list

A+
Rufus, Abel, Sagat, Guile
A
Dhalsim, M. Bison (Dictator), Ryu, Ken, Balrog (Boxer), Chun-Li, Ibuki, E. Honda, Akuma
B+
Dee Jay, T. Hawk, C. Viper, Zangief, Dudley, Seth, Rose
B
El Fuerte, Adon, Vega (Claw), Blanka, Cammy, Cody, Juri, Gouken
C+
Hakan, Guy, Fei Long, Gen, Makoto, Sakura
C
Dan

looks quiet solid, but with ins and outs in the next few months.

oh wait WHAT IS TIER??? :)
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 17, 2010, 09:44:08 AM
Obviously it's just speculation but I still question why they'd put Akuma so low. Especially since he's been top tier for Japan for a long time now and he was pretty much not nerfed at all.

And of course I think Sakura is B-B+.

I also have a feeling Ibuki will start dropping very soon when people work out how to fight her.
Title: Re: Super Street Fighter IV details
Post by: electric on May 17, 2010, 10:00:10 AM
Quote from: massi4h on May 17, 2010, 09:44:08 AM
Obviously it's just speculation but I still question why they'd put Akuma so low. Especially since he's been top tier for Japan for a long time now and he was pretty much not nerfed at all.

And of course I think Sakura is B-B+.

I also have a feeling Ibuki will start dropping very soon when people work out how to fight her.

Time for me to chime in. Yay!

I'm a little surprised by the Akuma "drop" as well... but I guess you have to take in to account the matches that he dominated (Abel comes to mind, surprise surprise) becoming easier, not really due to the fact that Akuma got nerfed (although nerfs are definitely there... RH loop is 1 billion times harder/more situational now) but because Abel got buffed. Abels sweep is a great tool at mid range in this match now, whereas it was a liability in SF4.

I have to disagree about Sakura though. She just isn't very good. Her resets are easy to read and she has difficulty getting in on most characters. Her pokes are okay, sure... but she doesn't have a very big life pool, so once you get in, you can put on the damage VERY quickly. Her defensive options are pretty meh, particularly on wake up... Ex Shouken is easy to bait and hella punishable.

I definitely feel that a lot of these rankings are going to change around... I know for sure that Dan should be up there - his rush down game is solid, he has good pokes, frame advantage on lk dan kick favours his mix up game, and now he's got dp FADC ultra. STRAIGHT TO S-TIER!!!!
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 17, 2010, 10:18:19 AM
I think the trouble with the list currently is there is not a big gap between the tiers. The balance is pretty fucking good really. But the tier lists make it look like its cut in stone. B, C+ and C in that list are all just about dead even really. You could put all those characters in just about any order, and you could argue about it forever.
Title: Re: Super Street Fighter IV details
Post by: electric on May 17, 2010, 10:36:17 AM
Quote from: ILL_BILL on May 17, 2010, 10:18:19 AM
I think the trouble with the list currently is there is not a big gap between the tiers. The balance is pretty fucking good really. But the tier lists make it look like its cut in stone. B, C+ and C in that list are all just about dead even really.

+1... Birry Wong got that shit on lock
Title: Re: Super Street Fighter IV details
Post by: HoneyBadger on May 17, 2010, 10:40:33 AM
BIRRY WONG
[/b]

Also, it's weird to see Sagat still in top but Akuma not. I would've thought that more Sagat matches would've become harder than Akuma.

Does anyone have the actual list in Japanese? I wanna read it for myself lol
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 17, 2010, 12:49:30 PM
Yeah you're right really, my Sakura lost to this really scrubby ken who couldn't stop jumping and mashing shoryuken on almost all block strings/wakeup, just not when I baited them. And when he jumped back across the whole stage I couldn't do anything lol. And predictable resets are more important now that they lowered her stun output, or else combos ending in shouoken do pretty good damage. IMO I'd at least put her over Makoto and over a few of them.
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 17, 2010, 02:13:10 PM
Play my Sakura and I'll dare you to say that again!!!
Title: Re: Super Street Fighter IV details
Post by: electric on May 17, 2010, 02:15:52 PM
Quote from: zosla on May 17, 2010, 02:13:10 PM
Play my Sakura and I'll dare you to say that again!!!

I'm keen to give it a shot - also keep in mind that you rape me for free with practically everyone because you're a much better player... but I'm pretty confident I'd be able to keep your Sakura in check

I hope lol :P
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 17, 2010, 03:08:23 PM
lets teh games BEGIN!!!
Title: Re: Super Street Fighter IV details
Post by: budafist on May 17, 2010, 05:22:06 PM
Quote from: massi4h on May 17, 2010, 12:49:30 PM
my Sakura lost to this really scrubby ken who couldn't stop jumping and mashing shoryuken on almost all block strings/wakeup, just not when I baited them.

so HE'S the scrub?     :-\
Title: Re: Super Street Fighter IV details
Post by: CrazyMobius on May 19, 2010, 07:58:15 AM
Quote from: ILL_BILL on May 15, 2010, 08:22:22 AM
http://iplaywinner.com/news/2010/5/17/update-iplaywinner-super-street-fighter-4-may-2010-tier-list.html

iplaywinner 'tier list'. Definitely some arguable stuff on there.

This has now been updated.
Title: Re: Super Street Fighter IV details
Post by: fluxcore on May 19, 2010, 07:58:52 AM
Looks a fair bit more realistic now imo
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 19, 2010, 08:25:29 AM
looks fair, not sure why Rufus so uber now? or has he have always been uber :P
Title: Re: Super Street Fighter IV details
Post by: massi4h on May 19, 2010, 08:28:15 AM
Well he's always been uber in Japan at least. Top players were pretty much Akuma/Sagat/Rufus.

Yay Akuma is pretty much in the right spot now, not sure about Viper though, all she got was a couple little nerfs. I think Boxer should be A+ and Chun should at least be A above Viper.

But yeah looking better.
Title: Re: Super Street Fighter IV details
Post by: zos'la on May 19, 2010, 09:46:28 AM
Chun and Viper are pretty even from my IMO,
Akuma is still uber as always. Boxer should be A+ agreed as he is solid as ever with practically no nerfs.
Title: Re: Super Street Fighter IV details
Post by: electric on May 19, 2010, 10:09:38 AM
Rufus has always been right up there - he doesn't really have any really hard match ups because his rush down/mix up game is so fucking potent... one wrong guess and you're eating easy mode xx ultra

Chun is a great character (Viper as well) because she can just shut practically any character out with her godlike pokes, and once she gets super, characters like Balrog get shut down pretty much completely.

I disagree with some of the match up stats, which of course is natural, as I'm not nearly as experienced as John Choi, Shady K, Jwong etc. but I think they got her ranking pretty much spot on - B+

I still think it's a tad early on for SOME of these matches, but I don't really expect the A/A+ tier to shift too much... maybe a few points will get shifted around and a couple characters drop out, but that's about it
Title: Re: Super Street Fighter IV details
Post by: [NIUE] BIRRY WONG on May 19, 2010, 10:32:31 AM
Definitely agree with Electric on this. Although Vipers strengths certainly arent her pokes. One thing i think i need to say is that, besides Ibuki, who is right where i personally think she should be, i think a lot of people are sleeping on the new characters. I think Guy and Adon could be a touch higher.

Hakan and Makoto are quite difficult characters to rank, since theyre so unorthadox.

Mak's slow walkspeed throws a lot of people off, but then she has an amazing dash, and awesome stun on her combos.  Also, there are probably a lot of 3s players who are disappointed with her, particularly how shit her karakusa is.

And Hakan's normals are godlike...when he has oil. But he is easy enough to run away from when oiled, and easy enough to rush down when he doesnt. That being said, Hakan WILL get oil when youre fighting him, so at some point in your match, you will be fighting a character with godlike normals.

It will be interesting to watch the changes over the next few months.
Title: Re: Super Street Fighter IV details
Post by: electric on May 19, 2010, 10:43:03 AM
Ahh yeah, I should have clarified that Viper isn't good because of her pokes, just that I thought she deserved her place up those tiers

Bill dropping that knowledge once again - go team informers!
Title: Re: Super Street Fighter IV details
Post by: maelgrim on May 19, 2010, 11:11:41 AM

From my limited experience thus far, I think it looks pretty fair.
My new favs Juri & Cody are pretty low - just how I like it :)